#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 201010 NAME "³ªÀÚ¶÷_±âº»" AI_TYPE_ALWAYS AI_IF AI_CON_HP_GREATER_THAN 70 AI_ACT_SKIP_NEXT_TWO, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_ENRAGE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ALL, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 201011 NAME "³ªÀÚ¶÷_ENGAGE" AI_TYPE_ALWAYS AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_IF AI_CON_HP_GREATER_THAN 50 AI_ACT_SKIP_NEXT_TWO, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_ENRAGE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ALL, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 201012 NAME "³ªÀÚ¶÷_Âü»õ±±" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_IF AI_CON_HP_GREATER_THAN 50 AI_ACT_SKIP_NEXT_TWO, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY12 ABILITY_ENRAGE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ALL, AI_FILTER_ALL AI_SET_PARAM AI_VOID 00 AI_VOID, AI_VOID AI_IF AI_CON_TROOP_CLOSER_THAN 4000 AI_ACT_SKIP_NEXT_ONE, AI_ACT_SKIP_NEXT_ONE AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 201020 NAME "2x ¿Ä±¼" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 20000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID END_TROOP_AI_DEF TROOP_AI_DEF ID 201021 NAME "2x ´ß¿¤±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_IF AI_CON_HP_GREATER_THAN 70 AI_ACT_SKIP_NEXT_TWO, AI_ACT_SKIP_NEXT_TWO AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ALL, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_AIR, AI_FILTER_ENEMY_AIR AI_MODE_ENGAGE_SMART SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_MAMMOTH AI_MODE_ENGAGE_SMART SIGHT_MODIFY_ENABLE 10000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY_MAMMOTH END_TROOP_AI_DEF TROOP_AI_DEF ID 201030 NAME "3x ¿Ä±¼" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY9 ABILITY_SELF_DESTRUCTION AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 30000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID END_TROOP_AI_DEF TROOP_AI_DEF ID 201031 NAME "3x ´ß¿¤±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_IF AI_CON_HP_GREATER_THAN 50 AI_ACT_SKIP_NEXT_TWO, AI_ACT_SKIP_NEXT_TWO AI_SET_ABILITY_PARAM AI_ABILITY_DELAY20 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 7000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY30 ABILITY_ELEMENTAL_BOOST AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ALL, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_ENABLE 20000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ENEMY_MAMMOTH AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_AIR, AI_FILTER_ENEMY_AIR AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 201032 NAME "3x ¿Äµµ³¢º´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_IF AI_CON_HP_GREATER_THAN 70 AI_ACT_SKIP_NEXT_TWO, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_ENRAGE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ALL, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 20000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ALL AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 52000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 201040 NAME "¸®Ä¡ A" AI_TYPE_ALWAYS AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY5 ABILITY_E_VINE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 20000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY8 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 20000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 201041 NAME "¸®Ä¡ B" AI_TYPE_ALWAYS AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_ELEMENTAL_BOOST AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ALL, AI_FILTER_ALL AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY3 ABILITY_C_DARK_MIST AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 15000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ENEMY_EXCEPT_AIR AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 201042 NAME "¸®Ä¡ C" AI_TYPE_ALWAYS AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_ELEMENTAL_BOOST AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ALL, AI_FILTER_ALL AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY5 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 15000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 201043 NAME "·¡½Ã½º" AI_TYPE_ALWAYS AI_SET_ABILITY_PARAM AI_ABILITY_DELAY5 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_ELEMENTAL_BOOST AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ALL, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_C_DARK_MIST AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_E_VINE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY_EXCEPT_AIR AI_MODE_DISENGAGE SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 201050 NAME "Interupt SCOL" AI_TYPE_ALWAYS AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY5 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_MAMMOTH AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 15000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 201051 NAME "Interupt DE_AR" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_IF AI_CON_HP_GREATER_THAN 70 AI_ACT_SKIP_NEXT_TWO, AI_ACT_SKIP_NEXT_TWO AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ALL, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_ELEMENTAL_BOOST AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ALL, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_AIR, AI_FILTER_ENEMY_AIR AI_MODE_ENGAGE_SMART SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_MAMMOTH AI_MODE_ENGAGE_SMART SIGHT_MODIFY_ENABLE 10000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY_MAMMOTH END_TROOP_AI_DEF TROOP_AI_DEF ID 201052 NAME "Interupt OG" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY20 ABILITY_SELF_DESTRUCTION AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 20000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID END_TROOP_AI_DEF TROOP_AI_DEF ID 201060 NAME "3x MOVE PATH SCOL" AI_TYPE_ALWAYS AI_SET_ABILITY_PARAM AI_ABILITY_DELAY4 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_MAMMOTH AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 999999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 201061 NAME "3x MOVE PATH¿Ä±¼" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY8 ABILITY_SELF_DESTRUCTION AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 201062 NAME "3x MOVE PATH ˆª¿¤" AI_TYPE_ALWAYS AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY20 ABILITY_ELEMENTAL_BOOST AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ALL, AI_FILTER_ALL AI_IF AI_CON_HP_GREATER_THAN 70 AI_ACT_SKIP_NEXT_TWO, AI_ACT_SKIP_NEXT_TWO AI_SET_ABILITY_PARAM AI_ABILITY_DELAY20 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ALL, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY_MAMMOTH AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_MAMMOTH AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_AIR, AI_FILTER_ENEMY_AIR AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 201071 NAME "3_LICH B DE_AR" AI_TYPE_ALWAYS AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_IF AI_CON_HP_LOWER_THAN 40 AI_ACT_SKIP_NEXT_TWO, AI_ACT_SKIP_NEXT_TWO AI_SET_ABILITY_PARAM AI_ABILITY_DELAY8 ABILITY_ELEMENTAL_BOOST AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ALL, AI_FILTER_ALL AI_IF AI_CON_HP_LOWER_THAN 40 AI_ACT_SKIP_NEXT_TWO, AI_ACT_SKIP_NEXT_TWO AI_SET_ABILITY_PARAM AI_ABILITY_DELAY12 ABILITY_I_BLIZZARD AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_IF AI_CON_HP_GREATER_THAN 60 AI_ACT_SKIP_NEXT_TWO, AI_ACT_SKIP_NEXT_TWO AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 7000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_AIR, AI_FILTER_ENEMY_AIR AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 201099 NAME "DUMMY0 ENGAGE" AI_TYPE_ALWAYS AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_DUMMY0, AI_FILTER_DUMMY0 END_TROOP_AI_DEF TROOP_AI_DEF ID 201090 NAME "DUMMY1 ENGAGE" AI_TYPE_ALWAYS AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_DUMMY1, AI_FILTER_DUMMY1 END_TROOP_AI_DEF