#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 203001 NAME "½º¿úÇÁ¸¾¸ð½º AI" AI_TYPE_ALWAYS AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_LARGE, AI_FILTER_ENEMY_LARGE AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY_INFANTRY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_ARCHER, AI_FILTER_ENEMY_ARCHER END_TROOP_AI_DEF TROOP_AI_DEF ID 203011 NAME "½ºÄÝÇǿ Path 1" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY3 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_MAMMOTH AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_MAMMOTH AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_INFANTRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_SIEGE AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_AIR AI_MODE_WALK_ALONG_A_PATH AI_FORWARD 999999 AI_PATH1, AI_PATH1 AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 203012 NAME "½ºÄÝÇǿ Path 2" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY3 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_MAMMOTH AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_MAMMOTH AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_INFANTRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_SIEGE AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_AIR AI_MODE_MOVE_ALONG_A_PATH AI_FORWARD 999999 AI_PATH2, AI_PATH2 AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 203013 NAME "½ºÄÝÇǿ Path 3" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY3 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_MAMMOTH AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_MAMMOTH AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_INFANTRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_SIEGE AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_AIR AI_MODE_MOVE_ALONG_A_PATH AI_FORWARD 999999 AI_PATH3, AI_PATH3 AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 203014 NAME "½ºÄÝÇǿ Path 4" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY3 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_MAMMOTH AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_MAMMOTH AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_INFANTRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_SIEGE AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_AIR AI_MODE_MOVE_ALONG_A_PATH AI_FORWARD 999999 AI_PATH4, AI_PATH4 AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 203015 NAME "½ºÄÝÇǿ Path 5" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY3 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_MAMMOTH AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_MAMMOTH AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_INFANTRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_SIEGE AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_AIR AI_MODE_MOVE_ALONG_A_PATH AI_FORWARD 999999 AI_PATH5, AI_PATH5 AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 203016 NAME "½ºÄÝÇǿ Path 6" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY3 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_MAMMOTH AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_MAMMOTH AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_INFANTRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_SIEGE AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_AIR AI_MODE_MOVE_ALONG_A_PATH AI_FORWARD 999999 AI_PATH6, AI_PATH6 AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 203017 NAME "½ºÄÝÇǿ Path 7" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY3 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_MAMMOTH AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_MAMMOTH AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_INFANTRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_SIEGE AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_AIR AI_MODE_MOVE_ALONG_A_PATH AI_FORWARD 999999 AI_PATH7, AI_PATH7 AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 203021 NAME "R_OG" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_SELF_DESTRUCTION AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY_MAMMOTH AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_SIEGE AI_MODE_MOVE_ALONG_A_RANDOM_PATH AI_FORWARD 999999 AI_PATH1, AI_PATH2 AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 3000 AI_VOID, AI_VOID AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 203031 NAME "T_OG" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_SELF_DESTRUCTION AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY_MAMMOTH AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_SIEGE AI_MODE_MOVE_ALONG_A_RANDOM_PATH AI_FORWARD 999999 AI_PATH1, AI_PATH7 AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 3000 AI_VOID, AI_VOID AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 203041 NAME "L_OG" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_SELF_DESTRUCTION AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_MAMMOTH, AI_FILTER_ENEMY_SIEGE AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY_MAMMOTH AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_RANDOM_PATH AI_FORWARD 999999 AI_PATH6, AI_PATH7 AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 3000 AI_VOID, AI_VOID AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 203022 NAME "R_DEKNT" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 3000 AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_C_SILENCE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_WITH_MAGIC, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 20000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY_MAMMOTH AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_MAMMOTH, AI_VOID AI_MODE_ENGAGE_MERCIFULLY10 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_RANDOM_PATH AI_FORWARD 999999 AI_PATH1, AI_PATH2 END_TROOP_AI_DEF TROOP_AI_DEF ID 203032 NAME "T_DEKNT" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 3000 AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_C_SILENCE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_WITH_MAGIC, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 20000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY_MAMMOTH AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_MAMMOTH, AI_VOID AI_MODE_ENGAGE_MERCIFULLY10 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_RANDOM_PATH AI_FORWARD 999999 AI_PATH1, AI_PATH7 END_TROOP_AI_DEF TROOP_AI_DEF ID 203042 NAME "L_DEKNT" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 3000 AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_C_SILENCE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_WITH_MAGIC, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 20000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY_MAMMOTH AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_MAMMOTH, AI_VOID AI_MODE_ENGAGE_MERCIFULLY10 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_RANDOM_PATH AI_FORWARD 999999 AI_PATH6, AI_PATH7 END_TROOP_AI_DEF TROOP_AI_DEF ID 203023 NAME "R_DEAR" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 3000 AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_ELEMENTAL_BOOST AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ALL, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_ENEMY_AIR, AI_FILTER_ENEMY_AIR AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 20000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 20000 AI_FILTER_ENEMY_SIEGE, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_RANDOM_PATH AI_FORWARD 999999 AI_PATH1, AI_PATH2 END_TROOP_AI_DEF TROOP_AI_DEF ID 203033 NAME "T_DEAR" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 3000 AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_ELEMENTAL_BOOST AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ALL, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_ENEMY_AIR, AI_FILTER_ENEMY_AIR AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 20000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 20000 AI_FILTER_ENEMY_SIEGE, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_RANDOM_PATH AI_FORWARD 999999 AI_PATH1, AI_PATH7 END_TROOP_AI_DEF TROOP_AI_DEF ID 203043 NAME "L_DEAR" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 3000 AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_ELEMENTAL_BOOST AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ALL, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_ENEMY_AIR, AI_FILTER_ENEMY_AIR AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 20000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 20000 AI_FILTER_ENEMY_SIEGE, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_RANDOM_PATH AI_FORWARD 999999 AI_PATH6, AI_PATH7 END_TROOP_AI_DEF TROOP_AI_DEF ID 203050 NAME "Friend_1" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_UNDEAD, AI_FILTER_ENEMY_UNDEAD AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_LARGE, AI_FILTER_ENEMY_LARGE AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_ARCHER, AI_FILTER_ENEMY_ARCHER AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 02 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 10000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 03 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 10000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 13 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 203051 NAME "Friend_3" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_UNDEAD, AI_FILTER_ENEMY_UNDEAD AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_LARGE, AI_FILTER_ENEMY_LARGE AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_ARCHER, AI_FILTER_ENEMY_ARCHER AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 03 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 10000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 02 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 10000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 13 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 203052 NAME "REINFORCEMENT" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 203060 NAME "RUNNINGBACK" AI_TYPE_ALWAYS AI_SET_TARGET_ID AI_VOID 13 AI_VOID, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 13 AI_VOID, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_ENABLE 3000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 35 AI_VOID, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 35 AI_VOID, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_ENABLE 3000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_RANDOM_PATH AI_FORWARD 999999 AI_PATH1, AI_PATH7 AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 2000 AI_VOID, AI_VOID END_TROOP_AI_DEF TROOP_AI_DEF ID 203070 NAME "ReTreat" AI_TYPE_ALWAYS AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_DUMMY1, AI_FILTER_ALL END_TROOP_AI_DEF