#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 000000 NAME "Àû ¿ÀÅ© º¸º´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF