#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 402001 NAME "¿Áº¸º´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY0, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY1, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY2, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY3, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY4, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY5, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY6, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY7, AI_VOID AI_IF AI_CON_HP_GREATER_THAN 50 AI_ACT_SKIP_NEXT_TWO, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY2 ABILITY_ENRAGE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ALL, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 3500 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 402002 NAME "´Ù¿¤±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY0, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY1, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY2, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY3, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY4, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY5, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY6, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY7, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY7 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 3500 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_ENABLE 3500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 3500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 402003 NAME "Àü°¥" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY0, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY1, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY2, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY3, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY4, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY5, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY6, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY7, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY2 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 3500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 402004 NAME "½º¿úÇÁ¸¾¸ð½º" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY0, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY1, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY2, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY3, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY4, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY5, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY6, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY7, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 10000 AI_FILTER_ENEMY_SIEGE, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 3500 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 3500 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 402005 NAME "´Ù¿¤¿¤¸®¸àÅ»º¸º´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY0, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY1, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY2, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY3, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY4, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY5, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY6, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY7, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY2 ABILITY_ELEMENTAL_BOOST AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ALL, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 3500 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 402006 NAME "¸¶¹ý ±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY0, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY1, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY2, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY3, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY4, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY5, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY6, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY7, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY5 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 3500 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY7 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 3500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_ENABLE 3500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 402011 NAME "Àΰ£º¸º´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY7, AI_VOID AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 5000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_FULL_PATH AI_REVERSE 999999 AI_PATH0, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 402012 NAME "Àΰ£±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY7, AI_VOID AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_FULL_PATH AI_REVERSE 999999 AI_PATH0, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 402013 NAME "ÆÈ¶óµò" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY7, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY5 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 5000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_FULL_PATH AI_REVERSE 999999 AI_PATH0, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 402014 NAME "Àΰ£Ã¢º´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY7, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_FULL_PATH AI_REVERSE 999999 AI_PATH0, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 402015 NAME "¹ß¼®Â÷" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY7, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 10000 AI_FILTER_ENEMY_SIEGE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_FULL_PATH AI_REVERSE 999999 AI_PATH0, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 402031 NAME "¸®½º¸°" AI_TYPE_ALWAYS AI_SET_TARGET_ID AI_VOID 00 AI_VOID, AI_VOID AI_SET_PARAM AI_VOID 1000 AI_VOID, AI_VOID AI_MODE_FOLLOW_BY_WALK SIGHT_MODIFY_DISABLE 10000 AI_FILTER_BY_ID, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 402032 NAME "Ä£±¸" AI_TYPE_ALWAYS AI_SET_TARGET_ID AI_VOID 00 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 402041 NAME "ºÒ±Í½Å" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_DUMMY7, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY5 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 9000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 3500 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF