#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 405000 NAME "¾Æ±º±³È²-follow/Ä¡·á" AI_TYPE_ALWAYS AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 15000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 1000 AI_FILTER_FRIEND, AI_FILTER_ALL AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 800 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 0 AI_VOID, AI_VOID AI_IF AI_CON_TROOP_FURTHER_THAN 15000 AI_ACT_SKIP_NEXT_ONE, AI_FILTER_BY_ID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 99999 AI_FILTER_BY_ID, AI_FILTER_BY_ID END_TROOP_AI_DEF TROOP_AI_DEF ID 405002 NAME "¾Æ±º¼º±â»ç-±³È²È£À§/Ä¡·á" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED, AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405003 NAME "¾Æ±º±â»ç-±³È²È£À§" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED, AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405004 NAME "¾Æ±º±Ãº´-±³È²È£À§" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY_AIR, AI_FILTER_ENEMY_AIR AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED, AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY_AIR, AI_FILTER_ENEMY_AIR AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 1000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 99999 AI_FILTER_BY_ID, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405005 NAME "¾Æ±º±Ãº´-±³È²È£À§/Ä¡·á" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 12000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED, AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY_AIR, AI_FILTER_ENEMY_AIR AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 1000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405006 NAME "¿Äº¸º´" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_BY_ID, AI_FILTER_BY_ID AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405007 NAME "¿Ä±¸¿ï-ÀÚÆø" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_SELF_DESTRUCTION AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_BY_ID, AI_FILTER_BY_ID AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405008 NAME "¿Ä±¸¿ï-´ÙÅ©¹Ì½ºÆ®" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_C_DARK_MIST AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_BY_ID, AI_FILTER_BY_ID AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405009 NAME "´ß±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 12000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_BY_ID, AI_FILTER_BY_ID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405010 NAME "´ß±Ãº´-¸ÞÅ׿À" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 12000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_BY_ID, AI_FILTER_BY_ID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405011 NAME "¿Ä±âº´-±³È²µ¹°Ý" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_IF AI_CON_HP_GREATER_THAN 40 AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_BY_ID, AI_FILTER_BY_ID AI_MODE_CAVALRY_CHARGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_BY_ID, AI_FILTER_BY_ID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405012 NAME "¿Äº¸º´-±³È²ÁýÁß" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_BY_ID, AI_FILTER_BY_ID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405013 NAME "´ß±Ãº´-¸ÞÅ׿À/±³È²ÁýÁß" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 12000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 8000 AI_FILTER_BY_ID, AI_FILTER_BY_ID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_BY_ID, AI_FILTER_BY_ID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405014 NAME "¿Ä±¸¿ï-ÀÚÆø/±³È²ÁýÁß" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_SELF_DESTRUCTION AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 8000 AI_FILTER_BY_ID, AI_FILTER_BY_ID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_BY_ID, AI_FILTER_BY_ID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405015 NAME "µð¸®Àúºí/ºí·¢¿ÍÀ̹ø" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 15000 AI_FILTER_BY_ID, AI_FILTER_ENEMY_ARCHER AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY_GROUND_EXCEPT_RANGE, AI_FILTER_ENEMY_ARCHER END_TROOP_AI_DEF TROOP_AI_DEF ID 405016 NAME "´ß±Ãº´-´ë³«·Ú" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_L_CHANGING_WEATHER AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_BY_ID, AI_FILTER_BY_ID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405017 NAME "À̺¥Æ®¿ë-NULL" AI_TYPE_NOT_MELEE_ENGAGED END_TROOP_AI_DEF TROOP_AI_DEF ID 405018 NAME "Çí½ºÅÍ-À̺¥Æ®Åð°¢" AI_TYPE_ALWAYS AI_MODE_MOVE_ALONG_A_PATH AI_FORWARD 99999 AI_PATH0, AI_PATH0 END_TROOP_AI_DEF TROOP_AI_DEF ID 405019 NAME "±³È²±º-¹ßÅÍÁÖÀ§¿¡¸ðÀÓ(À̺¥Æ®¿ë)" AI_TYPE_ALWAYS AI_SET_TARGET_ID AI_VOID 0 AI_VOID, AI_VOID AI_IF AI_CON_TROOP_CLOSER_THAN 5000 AI_ACT_SKIP_NEXT_ONE, AI_FILTER_BY_ID AI_MODE_AVOID_ENEMY_AND_MOVE_TO SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_BY_ID END_TROOP_AI_DEF TROOP_AI_DEF ID 405020 NAME "Àû±º±³È²-Ä¡·á/µµ¸Á" AI_TYPE_ALWAYS AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 15000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 1000 AI_FILTER_FRIEND, AI_FILTER_ALL AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 800 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_IF AI_CON_TROOP_FURTHER_THAN 15000 AI_ACT_SKIP_NEXT_ONE, AI_FILTER_FRIEND AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 99999 AI_FILTER_NEAREST_FRIEND, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 405021 NAME "Àû±º¼º±â»ç-±³È²È£À§/¹ø°³" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_L_CHANGING_WEATHER AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED, AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405022 NAME "Àû±ºÆ÷º´" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 15000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 1000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405023 NAME "¸ð·çÀÎ-´ßº¸º´/ÀϹÝ" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 12000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405024 NAME "¸ð·çÀÎ-´ßº¸º´/ºí¸®ÀÚµå" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 12000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_I_BLIZZARD AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405025 NAME "¸ð·çÀÎ-´ß±Ãº´/¸ÞÅ׿À" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 12000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405026 NAME "¸ð·çÀÎ-´ß±âº´" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 12000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_IF AI_CON_HP_GREATER_THAN 40 AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_CAVALRY_CHARGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405028 NAME "¸ð·çÀÎ-´ß±Ãº´/ÀϹÝ" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 12000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405029 NAME "¸ð·çÀÎ-´ßº¸º´/´ë³«·Ú" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 12000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_L_CHANGING_WEATHER AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405030 NAME "Àû±ºÃ¢º´-±âº´¼öºñ" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405031 NAME "Àûµµ³¢º´-±âº´¼öºñ" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405032 NAME "·¹±×³ªÀ̾î-¹«Á¶°Ç±³È²°ø°Ý" AI_TYPE_ALWAYS AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_BY_ID, AI_FILTER_BY_ID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 405033 NAME "Àû±º±³È²-Á׾¶§¹«Á¶°Çµµ¸Á" AI_TYPE_ALWAYS AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 15000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 1000 AI_FILTER_FRIEND, AI_FILTER_ALL AI_IF AI_CON_TROOP_FURTHER_THAN 15000 AI_ACT_SKIP_NEXT_ONE, AI_FILTER_FRIEND AI_MODE_DISENGAGE_BY_WALK SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 99999 AI_FILTER_NEAREST_FRIEND, AI_FILTER_FRIEND END_TROOP_AI_DEF