#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 500000 NAME "Àû 1¹ø mellee" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 500001 NAME "Àû °íÁö´ë ±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 90000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 500002 NAME "ÆÈ¶óµò °øÅë" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY2 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 7000 AI_FILTER_FRIEND, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 500003 NAME "Àû ±â»ç´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 500004 NAME "±³È²" AI_TYPE_ALWAYS AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 99999 AI_PATH1, AI_PATH1 AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 9999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_ENABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 500005 NAME "¸ð·çÀÎ NPC ±Ãº´´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY0 ABILITY_ELEMENTAL_BOOST AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 9999 AI_FILTER_FRIEND, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_SET_TARGET_ID AI_VOID 00 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 500006 NAME "¸ð·çÀÎ NPC ±â»ç´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY0 ABILITY_ELEMENTAL_BOOST AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 9999 AI_FILTER_FRIEND, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_SET_TARGET_ID AI_VOID 00 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 500007 NAME "¸ð·çÀÎ NPC ±âº´´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 15000 AI_FILTER_SOMEBODYS_WORST_ENEMY_ARCHER, AI_FILTER_INFANTRY_WORST_ENEMY_MELEE AI_MODE_CAVALRY_CHARGE SIGHT_MODIFY_DISABLE 15000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 90000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_CAVALRY_CHARGE SIGHT_MODIFY_DISABLE 15000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 500008 NAME "¸ð·çÀÎ NPC ¿ÍÀ̹ø" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY_EXCEPT_ARCHER, AI_FILTER_ENEMY_ARCHER AI_SET_TARGET_ID AI_VOID 00 AI_VOID, AI_VOID AI_IF AI_CON_TROOP_CLOSER_THAN 7000 AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY, AI_VOID END_TROOP_AI_DEF TROOP_AI_DEF ID 500009 NAME "Æ÷º´´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ENEMY_BOSS AI_MODE_ENGAGE_MERCIFULLY2_WALK SIGHT_MODIFY_DISABLE 6000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 500010 NAME "Åð°¢ AI" AI_TYPE_ALWAYS AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY0 ABILITY_ELEMENTAL_BOOST AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 9999 AI_FILTER_FRIEND, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 00 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 500011 NAME "¹ß¼®Â÷3" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY AI_SET_PARAM AI_VOID 30000 AI_VOID, AI_VOID AI_MODE_ATTACK_ENEMY_NEAR_SOMEBODY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF