#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 504000 NAME "Àû ±â»ç´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 504001 NAME "Àû ±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY16 ABILITY_FIRE_ARROW AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 90000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 504002 NAME "Àû ºñ¹«´ë¿Í ÆÈ¶óµò" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY2 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 7000 AI_FILTER_FRIEND, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ENEMY AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 504003 NAME "ÀÏÆÄ¿Í ±×³àÀÇ ±â»ç´Ü" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_C_SILENCE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_WITH_MAGIC, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY0 ABILITY_ELEMENTAL_BOOST AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 9999 AI_FILTER_FRIEND, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 00 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 504004 NAME "ÀÏÆÄ ±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY0 ABILITY_ELEMENTAL_BOOST AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 9999 AI_FILTER_FRIEND, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 90000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_SET_TARGET_ID AI_VOID 00 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 504005 NAME "ÀÏÆÄ ±âº´" AI_TYPE_ALWAYS AI_IF AI_CON_HP_GREATER_THAN 30 AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 50000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 15000 AI_FILTER_SOMEBODYS_WORST_ENEMY_ARCHER, AI_FILTER_INFANTRY_WORST_ENEMY_MELEE AI_MODE_CAVALRY_CHARGE SIGHT_MODIFY_DISABLE 15000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 90000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_CAVALRY_CHARGE SIGHT_MODIFY_DISABLE 15000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 00 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 504006 NAME "ÀÏÆÄ µð¸®Áöºí" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_GROUND_EXCEPT_RANGE, AI_FILTER_ENEMY_ARCHER AI_SET_TARGET_ID AI_VOID 00 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 504007 NAME "⺴°ú µµ³¢µé" AI_TYPE_NOT_MELEE_ENGAGED AI_IF AI_CON_HP_GREATER_THAN 50 AI_ACT_SKIP_NEXT_TWO, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_ENRAGE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ALL, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 7000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 7000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_C_SILENCE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_WITH_MAGIC, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_C_DARK_MIST AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_ARCHER, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_L_CHANGING_WEATHER AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_I_BLIZZARD AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_E_VINE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_ENABLE 8000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 504008 NAME "¹ßÅÍ" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY2 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 7000 AI_FILTER_FRIEND, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 504009 NAME "½º¿úÇÁ ¸¾¸ð½º" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 15000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 504010 NAME "¿ì¸®´Â ÇÑ½Ö ¿ÍÀ̹ø°ú ½ºÅè" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY_EXCEPT_ARCHER, AI_FILTER_ENEMY_ARCHER AI_SET_TARGET_ID AI_VOID 00 AI_VOID, AI_VOID AI_IF AI_CON_TROOP_CLOSER_THAN 7000 AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY, AI_VOID END_TROOP_AI_DEF TROOP_AI_DEF ID 504011 NAME "ÀÏÆÄ ±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY5 ABILITY_FIRE_ARROW AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 999999 AI_VOID, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_SET_TARGET_ID AI_VOID 00 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 90000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF