#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 602000 NAME "´ÙÀÌ»ç1" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_SET_ABILITY_PARAM AI_ABILITY_DELAY0 ABILITY_ELEMENTAL_BOOST AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 9999 AI_FILTER_FRIEND, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 99999 AI_PATH2, AI_PATH2 END_TROOP_AI_DEF TROOP_AI_DEF ID 602001 NAME "´ÙÀÌ»ç2-·¹±×³ªÀ̾î ÃâÇö ÈÄ" AI_TYPE_ALWAYS AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 99999 AI_PATH1, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 602002 NAME "±³È²ºÎ´ë" AI_TYPE_ALWAYS AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_ENABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 99999 AI_PATH1, AI_PATH1 AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 9999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 602003 NAME "Àû ¸ÞÅ׿À ÆÈ¶óµò" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 9999 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 602004 NAME "Àû ȸº¹ ÆÈ¶óµò" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 9999 AI_FILTER_FRIEND_WITH_HP_BELOW_70, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 602005 NAME "Àû melle ±º´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 602006 NAME "±Ãº´ ¿ì¼± °ø°Ý ºÎ´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 602007 NAME "Àû ±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 90000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 602008 NAME "⺴-±âº´´ë ¿ì¼± °ø°Ý" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_MY_WORST_ENEMY_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_IF AI_CON_SHOWN_ON_THE_MAP AI_VOID AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 602009 NAME "Àû Æ÷º´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 602010 NAME "·¹±×³ªÀ̾î-1" AI_TYPE_ALWAYS AI_SET_TARGET_ID AI_VOID 00 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 9999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 602011 NAME "·¹±×³ªÀ̾î-2" AI_TYPE_ALWAYS AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 99999 AI_PATH1, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 602012 NAME "¸ð·çÀÎ" AI_TYPE_ALWAYS AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 99999 AI_PATH1, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 602013 NAME "±³È² type2" AI_TYPE_ALWAYS AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 99999 AI_PATH2, AI_PATH2 AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_ENABLE 800 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 9999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 602014 NAME "³ªÅ©¹Ì¸£" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY0 ABILITY_ELEMENTAL_BOOST AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 9999 AI_FILTER_FRIEND, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_SET_TARGET_ID AI_VOID 00 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 602015 NAME "¿¤ÄÍ" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY0 ABILITY_ELEMENTAL_BOOST AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 9999 AI_FILTER_FRIEND, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 90000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 99999 AI_PATH2, AI_PATH2 END_TROOP_AI_DEF TROOP_AI_DEF ID 602016 NAME "½ºÄÝÇÇ¿Â" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY2 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 602017 NAME "¿ÀÅ©±âº´" AI_TYPE_ALWAYS AI_MODE_CAVALRY_CHARGE SIGHT_MODIFY_DISABLE 50000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 602018 NAME "°íÁö ±âº´" AI_TYPE_NOT_MELEE_ENGAGED AI_IF AI_CON_HP_GREATER_THAN 30 AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_CAVALRY_CHARGE SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 2500 AI_FILTER_SOMEBODYS_WORST_ENEMY_ARCHER, AI_FILTER_INFANTRY_WORST_ENEMY_MELEE AI_SET_TARGET_ID AI_VOID 00 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 3000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 602019 NAME "°íÁö Ä¡·á ÆÈ¶óµò" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 4500 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 9999 AI_FILTER_FRIEND_WITH_HP_BELOW_70, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 602020 NAME "°íÁö ¸ÞÅ׿À ÆÈ¶óµò" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 4500 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 9999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 602021 NAME "°íÁö´ë ±â»ç´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 3500 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 3500 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_FRIEND, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 602022 NAME "°íÁö Æ÷º´ AI" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ENEMY_BOSS AI_MODE_ENGAGE_MERCIFULLY2_WALK SIGHT_MODIFY_DISABLE 6000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 602023 NAME "¸ð·çÀÎ" AI_TYPE_ALWAYS AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_I_BLIZZARD AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 9999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 00 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL END_TROOP_AI_DEF