#ifndef _K2MENUDEF_H_ #define _K2MENUDEF_H_ #define FORM_ID_TROOPINFO 0 #define FORM_ID_CHAR_SAY 1 #define FORM_ID_CHAR_SHOUT 2 #define FORM_ID_ONLY_TEXT 3 //----------------------------------------------------------------------------- // Menu Index //----------------------------------------------------------------------------- //title #define MENU_TITLE_MENU 0 #define MENU_MAIN_OPTION 1 #define MENU_WORLDMAP_SAVE_AND_LOAD_MENU 2 // Save ¹öư ´©¸£¸é ³ª¿À´Â ¸Þ´º #define MENU_MISSION_SELECT_MENU 3 // MissionÀ» ¼±ÅÃÇÏ°Ô À§ÇÑ Á¶°ÇÀ» º¸¾ßÁØ´Ù. #define MENU_MSG_WAIT 4 //world menu #define MENU_WORLDMAP_USUAL_MENU 5 // worldmap »ó¿¡¼­ start¹öư ´©¸£¸é Ç×»ó ¶ß´Â... #define MENU_MESSAGE_BOX_IN_WORLDMAP 6 //world interface¿¡¼­ #define MENU_ONLY_TEXT_IN_WORLDMAP 7 #define MENU_WORLDMAP_DEFAULT 8 // World Map¿¡¼­ Form #define MENU_TROOPINFO 9 // World Map¿¡¼­ À̵¿ Áß TROOP Á¤º¸º¸±â(ÀüÅõ Âü¿©TROOP ¹Ù²Ù±â) #define MENU_BATTLE 10 // World Map¿¡¼­ ÀüÅõ ¹ß»ýÀü TROOP¹èÄ¡ //castle #define MENU_CASTLE_MENU 11 // ¼º¾È¿¡¼­ castle, pub, barrack, training Áß¿¡ °í¸£´Â ¸Þ´º #define MENU_CASTLE 12 #define MENU_PUB 13 #define MENU_BARRACK 14 #define MENU_TRAINING_MENU 15 // Castle ¾È¿¡¼­ Menu #define MENU_LIBRARY 16 //game menu #define MENU_MESSAGE_BOX 17 //game interface¿¡¼­ #define MENU_ONLY_TEXT 18 #define MENU_TITLE_BOOK_TEXT 19 #define MENU_MESSAGE_BOX_BY_STRING 20 #define MENU_MISSION_FAILED 21 // ÀüÅõ°¡ ³¡³ª°í ³ª¿À´Â °á°úâ #define MENU_MINIGAME_PLAYMENU 22 // Mini Game »ó¿¡¼­ÀÇ menu #define MENU_MISSION_USUAL_MENU 23 // mission »ó¿¡¼­ start¹öư ´©¸£¸é Ç×»ó ¶ß´Â... // common #define MENU_SYSTEM_MSG_BOX 24 // '³×Åο¬°áÀÌ ²÷°å½À´Ï´Ù' °°Àº ¸Þ½ÃÁöµé ó¸®ÇÏ´Â ¸Þ´º #define MENU_SYSTEM_LOST_CONTROL 25 // 'Á¶ÀÌÆÐµå°¡ ºüÁ³½À´Ï´Ù', //live #define MENU_LIVE_ACCOUNT 26 // °èÁ¤À» ¼±ÅÃÇϰí PasswordÈ®Àΰú Á¢¼Ó±îÁö.. #define MENU_LIVE_CREATE_MENU 28 // Live¿¡¼­ Create Game Menu. #define MENU_LIVE_CHARACTER_SELECT 29 // ´ëÀåÀü ¹× ij¸¯ÅÍ »ý¼º½Ã¿¡ ij¸¯ÅÍ ¼±Åà ¸Þ´º. #define MENU_LIVE_SCORE_MENU 30 // Mini game°ú Live¿¡¼­ÀÇ score lanking #define MENU_LIVE_MY_SCORE_MENU 32 // À¯ÀúÀÇ ¸ðµç ŸÀÔ ·©Å·À» º¸¿©ÁÖ´Â ¸Þ´º. #define MENU_LIVE_FRIENDS_MENU 40 // ÀÚ½ÅÀÇ Ä£±¸¸¦ º¸´Â Menu #define MENU_LIVE_TRPMGR 50 // Live¿¡¼­ BarrackÀÇ ±â´É°ú PubÀÇ ±â´ÉÀ» ÀÌ¿ëÇϱâ À§ÇÑ Áß°£ ¸Þ´º #define MENU_LIVE_USUALMENU 55 // Live¿¡¼­ Start¹öư ´©¸£¸é ³ª¿À´Â ¸Þ´º #define MENU_LIVE_MESSAGEBOX 65 #define MENU_LIVE_PLAYEROPTION 70 // Live¿¡¼­ Start¹öư ´©¸£¸é ³ª¿À´Â ¸Þ´º #define MENU_LIVE_VOICE_MAIL 75 // Expansion #define MENU_LIVE_MAIN_MENU_EX 76 // Expansion MainMenu #define MENU_LIVE_HERO_MENU_EX 77 // Hero Battle Menu #define MENU_LIVE_TROOP_SELCHR_MENU_EX 78 // Troop Battle Character Select Menu #define MENU_LIVE_LADDER_WAIT_MENU_EX 79 // Ladder Wait Menu #define MENU_LIVE_MATCH_LIST_MENU_EX 80 // Match List Menu #define MENU_LIVE_LOBBY_MENU_EX 84 // Lobby Menu #define MENU_LIVE_LADDER_LOBBY_MENU_EX 85 // Ladder Lobby Menu #define MENU_LIVE_ETC_MENU_EX 88 // MyScore, Ranking, Friend, Option. #define MENU_CUSTOM_SETTING_MENU_EX 90 // Custom Play Setting Menu, jazzcake #define MENU_CUSTOM_SELECT_TROOP_MENU_EX 91 // Custom Select Troop, jazzcake #define MENU_CUSTOM_SELECT_HERO_MENU_EX 92 // Custom Select Hero, jazzcake #define MENU_CUSTOM_COPY_FROM_LIVE_MENU_EX 93 // Custom Select Live Hero, jazzcake #define MENU_CUSTOM_BARRACK_MENU_EX 94 // Ä¿½ºÅÒ ¹è·°, ½ÇÀç·Î´Â MENU_LIVE_TRPMGR °¡ ¶á´Ù. #define MENU_WORLDMAP_REPLAY_SAVE_AND_LOAD_MENU 100 // ¸®Ç÷¹ÀÌ ¼¼À̺ê/·Îµå #define CONTROL_ID_PANEL_TEST1 0 #define CONTROL_ID_SPRITE_TEST1 1 #define CONTROL_ID_PRINT_TEST1 2 #define CONTROL_ID_PRINT_TEST2 3 #define CONTROL_ID_GAUGE_TEST1 4 #define CONTROL_ID_GAUGE_TEST2 5 #define CONTROL_ID_PANEL_CHAR_SAY 6 #define CONTROL_ID_PRINT_CHAR_SAY 7 #define CONTROL_ID_SPRITE_CHAR_SAY 8 #define CONTROL_ID_PRINT_CHAR_SHOUT 9 #define CONTROL_ID_PANEL_ONLY_TEXT 10 #define CONTROL_ID_PRINT_ONLY_TEXT 11 enum MESSAGE_BOX_DELAY { MSG_BOX_DELAY_STRING_LENGTH=-1, MSG_BOX_DELAY_ENDLESS=0 }; //sound #define _MENU_SOUND_ID_MOVE XACT_SOUNDBANK_S_INTERFACE_INT_INPUT #define _MENU_SOUND_ID_MOVE_END XACT_SOUNDBANK_S_INTERFACE_INT_INPUTEND #define _MENU_SOUND_ID_SLIDE XACT_SOUNDBANK_S_INTERFACE_INT_SUBINPUT #define _MENU_SOUND_ID_SLIDE_END XACT_SOUNDBANK_S_INTERFACE_INT_SUBINPUTEND #define _MENU_SOUND_ID_CLICK_OK XACT_SOUNDBANK_S_INTERFACE_INT_OK #define _MENU_SOUND_ID_CLICK_CANCEL XACT_SOUNDBANK_S_INTERFACE_INT_CANCEL #define _MENU_SOUND_ID_POINT_UP XACT_SOUNDBANK_S_INTERFACE_INT_P_UP #define _MENU_SOUND_ID_PANEL XACT_SOUNDBANK_S_INTERFACE_INT_WINDOWOPEN #define _MENU_SOUND_ID_MESSAGEBOX XACT_SOUNDBANK_S_INTERFACE_INT_MSGBOX #define _MENU_SOUND_ID_HELP XACT_SOUNDBANK_S_INTERFACE_INT_HELP #define _MENU_SOUND_ID_LIVE_MSG XACT_SOUNDBANK_S_INTERFACE_INT_LIVEMSG #endif