#ifndef _K2MENU_CTRLTEXTID_H_ #define _K2MENU_CTRLTEXTID_H_ //----------------------------------------------------------------------------- // DefaultTextTable0000_XXX.txt // Ctrl Taxt Table Index // World »ó¿¡¼­ °¢ MenuÀÇ ctrl¿¡ »ç¿ëµÇ´Â ¹®Àå // messag boxµîÀº etc¿¡¼­ Á¤ÀÇ //----------------------------------------------------------------------------- //title #define _CTRL_STR_TITEL_SINGLE 408 //"@(scale=0.9,0.9)Single Game" #define _CTRL_STR_TITEL_MULTI 409 //"@(scale=0.9,0.9)Multi Game" #define _CTRL_STR_TITEL_OPTION 403 //"@(scale=0.9,0.9)Option" #define _CTRL_STR_TITEL_CREDIT 404 //"@(scale=0.9,0.9)Credit" #define _CTRL_STR_TITEL_EXIT 405 //"@(scale=0.9,0.9)Á¾·á" //È®ÀåÆÑÃß°¡ #define _CTRL_STR_TITEL_NEW 400 //"@(scale=0.9,0.9)New Game" #define _CTRL_STR_TITEL_LOAD 401 //"@(scale=0.9,0.9)Continue" #define _CTRL_STR_TITEL_CUSTOM 406 //"@(scale=0.9,0.9)Custom" #define _CTRL_STR_TITEL_REPLAY 407 //"@(scale=0.9,0.9)Replay" #define _CTRL_STR_TITLE_LIVE 402 //@(scale=0.9,0.9)Xbox @(italic)Live #define _CTRL_STR_TITLE_LIVE_OPTION 417 //@(scale=0.9,0.9)Live Option #define _CTRL_STR_TITLE_SIGN_OUT 418 //@(scale=0.9,0.9)Sign Out //castle #define _CTRL_STR_CASTLE 410 //"@(scale=1.0,1.0)ÀÛÀü½Ç" #define _CTRL_STR_TRAINING 411 //"@(scale=1.0,1.0)ÈÆ·Ã¼Ò" #define _CTRL_STR_BARRACK 412 //"@(scale=1.0,1.0)º´¿µ" #define _CTRL_STR_PUB 413 //"@(scale=1.0,1.0)Àå±³¼÷¼Ò" #define _CTRL_STR_GATE 414 //"@(scale=1.0,1.0)¸ÞÀΰÔÀÌÆ®" #define _CTRL_STR_LIBRARY 415 //"@(scale=1.0,1.0)µµ¼­°ü" // #define _CTRL_STR_BRIEFING 416 //@(scale=1.0,1.0)ºê¸®ÇÎ" //Minigameµé¾î °¡±âÀü #define _CTRL_STR_MINIGAME1_CAPTION1 420 //"@(warning)ÄÁÃò¸® Ä«´Ï¹ß..." #define _CTRL_STR_MINIGAME1_CAPTION2 421 //"@(A) : È­»ì¹ß»ç @(X) : ½ºÆä¼È ¹«±â" #define _CTRL_STR_MINIGAME2_CAPTION1 422 //"@(warning)·¹½ºÅ¥ ·¹ÀÌ´õ½º..." #define _CTRL_STR_MINIGAME2_CAPTION2 423 //"@(A) : È­»ì¹ß»ç @(X) : ½ºÆä¼È ¹«±â" #define _CTRL_STR_MINIGAME_NEW 424 //"°ÔÀÓ ½ÃÀÛ" #define _CTRL_STR_EXIT_MINIGAME_MENU 425 //"°ÔÀÓ ½ÃÀÛ" // ¹Ì´Ï°ÔÀÓ ¸Þ´º #define _CTRL_STR_CONTINUE 426 //"°è¼Ó" #define _CTRL_STR_MINIGAME_RANK 427 //"·©Å·" #define _CTRL_STR_GOTO_MAINMENU 428 //"¸ÞÀθ޴º·Î" //Message box #define _CTRL_STR_MSGBOX_HELP 429 // @(A)¸¦ ´©¸£½Ã¿À // ¿ùµå¸Ê Usual ¸Þ´º #define _CTRL_STR_GOTO_TITLE 431 //"ŸÀÌÆ²·Î" #define _CTRL_STR_OPTION 432 //"¼³Á¤" #define _CTRL_STR_SAVE_DATA 433 //"°ÔÀÓ ÀúÀå" // Option ¸Þ´º #define _CTRL_STR_GOTO_GAME 434 //"µ¹¾Æ°¡±â" #define _CTRL_STR_VIBRATION 435 //"Áøµ¿" #define _CTRL_STR_BGM_VOLUME 436 //"À½¾Ç Å©±â" #define _CTRL_STR_FX_VOLUME 437 //"È¿°úÀ½ Å©±â" #define _CTRL_STR_MINIGAME1_NAME 438 //"ÄÁÃò¸® Ä«´Ï¹ß" #define _CTRL_STR_MINIGAME2_NAME 439 //"·¹½ºÅ¥ ·¹ÀÌ´õ½º" // Live account ¸Þ´º #define _CTRL_STR_ACCOUNT_LIST 440 //"Account list" #define _CTRL_STR_ENTER_PASSWORD 441 //"Enter password for account." // Live Main ¸Þ´º #define _CTRL_STR_TROOP_MANAGER 443 //"ºÎ´ë State °ü¸®" #define _CTRL_STR_QUICK_MATCH 444 //"Quick Match" #define _CTRL_STR_OPTILMATCH 445 //"Optilmatch" #define _CTRL_STR_CREAT_GAME 446 //"Create game" #define _CTRL_STR_FRIEND 447 //"Friend" #define _CTRL_STR_SCORE_BOARD 448 //"Ranking" #define _CTRL_STR_CONTENT_DOWN 449 //"Content down load" #define _CTRL_STR_SELECT_MAP 450 //"Select Map" #define _CTRL_STR_DEFAULT_MAP 451 //"Default Map" #define _CTRL_STR_JOIN_PLAYER_NUMBER 452 //"Number of player" #define _CTRL_STR_GAME_TYPE 453 //"°ø°³ ¿©ºÎ" #define _CTRL_STR_CREATE_GAME 454 //"Create Game" #define _CTRL_STR_PUBLIC_TYPE 455 //"Public/Private" #define _CTRL_STR_REGENERATE 456 //"Regenerate" #define _CTRL_STR_TIME_LIMIT 457 //"Time Limit" #define _CTRL_STR_REPLAY 458 //"Replay" //Save And Load Menu #define _CTRL_STR_SAVE 465 //"ÀúÀåÇϱâ" #define _CTRL_STR_LOAD 466 //"ºÒ·¯¿À±â" #define _CTRL_STR_PLAY_TIME 467 //"Ç÷¹ÀÌÇÑ ½Ã°£" #define _CTRL_STR_HERO 468 //"¿µ¿õ" #define _CTRL_STR_MISSION_CLEAR_CAPTION 469 //"¹Ì¼Ç ¼º°ø Ƚ¼ö" #define _CTRL_STR_TIME 470 //"½Ã°£" #define _CTRL_STR_MIN 471 //"ºÐ" #define _CTRL_STR_SEC 472 //"ÃÊ" #define _CTRL_STR_MISSION_CLEAR 474 //"°³ ¹Ì¼Ç ¼º°ø" #define _CTRL_STR_MY_MONEY 475 //"º¸À¯ °æÇèÄ¡" #define _CTRL_STR_MY_EXP 476 //"°¡Áö°í ÀÖ´Â ±Ý¾×" #define _CTRL_STR_HERO_LEVEL 477 //"È÷¾î·Î" #define _CTRL_STR_TROOP_NUM 478 //"º¸À¯ ºÎ´ë ¼ö" #define _CTRL_STR_SAVE_INDICATION 479 //"ÀúÀå Áß..." //Live Usual Menu #define _CTRL_STR_LIVE_MAIN_MENU 480 //"¶óÀÌºê ¸ÞÀÎ ¸Þ´º" #define _CTRL_STR_ON 498 //"ÄÑÁü" #define _CTRL_STR_OFF 499 //"²¨Áü" //training #define _CTRL_STR_TRAINING_INFANTRY 500 #define _CTRL_STR_TRAINING_ARCHER 501 #define _CTRL_STR_TRAINING_CAVARLY 502 #define _CTRL_STR_TRAINING_SPEARMAN 503 #define _CTRL_STR_TRAINING_SAPPER 504 #define _CTRL_STR_TRAINING_AXEMEN 505 #define _CTRL_STR_MENU 506 #define _CTRL_STR_FREE_BLOCKS 507 #define _CTRL_STR_SELECT_PLAYER 508 //"Ç÷¹ÀÌ¾î ¼±ÅÃ" //live menu lobby #define _CTRL_STR_LOBBY 509 //"·Îºñ" #define _CTRL_STR_PLAYER_NAME 510 //"player name" #define _CTRL_STR_VOICE_ICON 511 //"@(VoiceOn_Default) " #define _CTRL_STR_VOICE 512 //"Voice " #define _CTRL_STR_READY 513 //"ready" #define _CTRL_STR_WAIT 514 //"Wait" #define _CTRL_STR_IN_GAME 515 //"In Game" , "°ÔÀÓÁß" #define _CTRL_STR_CANCEL_READY 516 //"ÁغñÇØÁ¦" #define _CTRL_STR_MY_NAME 517 //"Map Name" #define _CTRL_STR_MAP_TYPE 518 //"Map type" #define _CTRL_STR_MY_PLAYER_NUM 519 //"2-4Àοë" #define _CTRL_STR_USEABLE_TROOP 520 //"»ç¿ë ºÎ´ë" #define _CTRL_STR_WAIT_TROOP 521 //"´ë±â ºÎ´ë" //Live Score Board Menu #define _CTRL_STR_MY_RANKING 522 //"³ªÀÇ ¼øÀ§" #define _CTRL_STR_VIEW_TYPE 523 //"ºä ŸÀÔ" #define _CTRL_STR_FRIEND_LIST 524 //"Ä£±¸ ¸ñ·Ï" #define _CTRL_STR_WHOLE_LIST 525 //"Àüü ¸ñ·Ï" #define _CTRL_STR_RANKING 526 //"·©Å·" #define _CTRL_STR_TAG 527 //"ű×" #define _CTRL_STR_SCORE 528 //"Á¡¼ö" #define _CTRL_STR_PAGE 529 //"ÆäÀÌÁö" #define _CTRL_STR_VOICE_ON 530 // "@(VoiceOn)" #define _CTRL_STR_VOICE_OFF 531 // "@(VoiceOff)" #define _CTRL_STR_FRIEND_ONLINE 532 // "@(FriendOnline)" #define _CTRL_STR_FRIEND_REQUEST 533 // "@(FriendRequest)" #define _CTRL_STR_FRIEND_OFFLINE 534 // "@(FriendOffline)" //team color ¼±Åýà »ç¿ëµÉ IconÀÔ´Ï´Ù. #define _CTRL_STR_NONE1 535 // "@(TeamColorBlue)" #define _CTRL_STR_NONE2 536 // "@(TeamColorYellow)" #define _CTRL_STR_NONE3 537 // "@(TeamColorRed)" #define _CTRL_STR_NONE4 538 // "@(TeamColorGreen)" #define _CTRL_STR_SELECT 539 // "@(scale=0.9,0.9)¼±ÅÃ" #define _CTRL_STR_REMOVE 540 // "@(scale=0.9,0.9)»èÁ¦" #define _CTRL_STR_LIVE_NEWACCOUNT 541 // "»õ·Î¿î °èÁ¤ µî·Ï" #define _CTRL_STR_LIVE_ANYMAP 542 // "¾Æ¹« Áöµµ³ª" //Live OptiMatch #define _CTRL_STR_OPTIMATCH_CAPTION 545 //"¿ÉƼ ¸ÅÄ¡" #define _CTRL_STR_OPTIMATCH_TYPE_A 546 //"ŸÀÔ A" #define _CTRL_STR_OPTIMATCH_TYPE_B 547 //"ŸÀÔ B" //live score #define _CTRL_STR_LIVE_VICTORY 548 //"½Â" #define _CTRL_STR_LIVE_DEFEAT 549 //"ÆÐ" #define _CTRL_STR_LIVE_DISCONNECT 550 //"disconnect" //live friend #define _CTRL_STR_LIVE_STATE 551 //"State" #define _CTRL_STR_SIGN_IN 552 //"Signing in...//Á¢¼Ó Áß..." #define _CTRL_STR_CONNECTING 553 //"Connecting...//¿¬°á Áß..." #define _CTRL_STR_LOADING 554 //"Loading...//ºÒ·¯¿À±â Áß..." #define _CTRL_STR_VOICE_MAIL 555 //"À½¼º¸ÞÀÏ" #define _CTRL_STR_RESIST 600 //"Resistance" #define _CTRL_STR_NONE_RESIST 601 //"Resistance°¡ ¾ø½À´Ï´Ù." #define _CTRL_STR_NOT_OFFICER 602 //TroopList¿¡ Officer SlotÀÌ ºñ¾îÀÖÀ»¶§.. #define _CTRL_STR_ITEMINFO_SELL 603 //"»ç±â :" #define _CTRL_STR_ITEMINFO_BUY 604 //"ÆÈ±â :" #define _CTRL_STR_ITEMINFO_TOTAL_GOLD 605 //"ÃÑ±Ý¾× :" #define _CTRL_STR_REQUIRED_SKILLS 606 //"(½ºÅ³À») ¿ä±¸ÇÑ´Ù" #define _CTRL_STR_REMAIN_EXP 607 //"»õ·Î ¾ò¾îÁø °æÇèÄ¡" #define _CTRL_STR_AUTO_DIVISION_EXP 608 //"ÀÚµ¿ ºÐ¹è" #define _CTRL_STR_RESET 609 //"º¹±¸" #define _CTRL_STR_MISSION_COMPLETE 610 //"Mission ¼º°øÇÏ´Ù. #define _CTRL_STR_MISSION_FAILED 611 //"Mission ½ÇÆÐÇÏ´Ù. #define _CTRL_STR_LEADER_NAME_BLACK 612 //"Leader: " #define _CTRL_STR_OFFICER_NAME_BLACK 613 //"Officer: " #define _CTRL_STR_TROOP_SP 614 //"SP: " #define _CTRL_STR_TROOP_HP 615 //"HP: " #define _CTRL_STR_LEADER_HP 616 //"Leader HP: " #define _CTRL_STR_LEADER 617 //"Leader" #define _CTRL_STR_OFFICER 618 //"Officer" #define _CTRL_STR_TROOP 619 //"Troop" #define _CTRL_STR_LEADER_EQUIPMENT 620 //"Leader Equipment" #define _CTRL_STR_TROOP_EQUIPMENT 621 //"Troop Equipment" #define _CTRL_STR_TROOP_COUNT 622 //"Troop Count: " #define _CTRL_STR_NEXT 623 #define _CTRL_STR_PREV 624 #define _CTRL_STR_DONE 625 #define _CTRL_STR_END_HELP_CAPTION 626 //"Mission end Help caption #define _CTRL_STR_END_HELP_1 627 //"Mission end Help ³»¿ë 1 #define _CTRL_STR_END_HELP_2 628 //"Mission end Help ³»¿ë 2 #define _CTRL_STR_END_HELP_3 629 //"Mission end Help ³»¿ë 3 #define _CTRL_STR_END_HELP_CLOSE_SIGN 630 //@(A) Close #define _CTRL_STR_ADD_SKILL 631 //Barrack or TroopInfo¿¡¼­ SkillÃß°¡ #define _CTRL_STR_ABILITY 632 //Barrack or TroopInfo¿¡¼­ Ability caption #define _CTRL_STR_JOB_CAPTION 633 //Barrack or TroopInfo¿¡¼­ Job caption #define _CTRL_STR_SKILL_CAPTION 634 //Barrack or TroopInfo¿¡¼­ Skill caption #define _CTRL_STR_ITEM_CAPTION 635 //Barrack or TroopInfo¿¡¼­ Item caption #define _CTRL_STR_SKILL_CURR_EXP 636 //Barrack or TroopInfo¿¡¼­ Curr exp #define _CTRL_STR_SKILL_NEED_EXP 637 //Barrack or TroopInfo¿¡¼­ need exp #define _CTRL_STR_SKILL_LEARN_BUTTON 638 //Barrack or TroopInfo¿¡¼­ learn skill sign #define _CTRL_STR_SKILL_UP_BUTTON 639 //Barrack or TroopInfo¿¡¼­ up skill sign #define _CTRL_STR_LEADER_ABILITY 640 //Barrack or TroopInfo¿¡¼­ Leader Ability #define _CTRL_STR_TROOP_ABILITY 641 //Barrack or TroopInfo¿¡¼­ Troop Ability #define _CTRL_STR_START_BUTTON 642 //Battle¿¡¼­ press Start Button #define _CTRL_STR_PUB_CHAT 658 //Pub¿¡¼­ ´ëÈ­ #define _CTRL_STR_PUB_MERCENARY 659 //Pub¿¡¼­ ¿ëº´ ã±â #define _CTRL_STR_PUB_LEAVE 660 //Pub³ª°¡±â #define _CTRL_STR_NEW_ITEM 661 //"New Item" #define _CTRL_STR_INVENTORY 662 //"Inventory for slot" #define _CTRL_STR_SLOT 663 //"inventory for all" #define _CTRL_STR_NONE_ITEM 664 //"None Item" #define _CTRL_STR_OFFICER_EQUIPMENT 666 //"Officer Equipment" #define _CTRL_STR_NOT_REQUIRED_SKILLS 667 //"¿ä±¸ÇÏ´Â ½ºÅ³ÀÌ ¾ø´Ù" #define _CTRL_STR_SELECT_OFFICER 668 //"Select Officer" #define _CTRL_STR_EXCEPT_OFFICER 669 //"Officer¿¡¼­ »©´Ù.." #define _CTLR_STR_QUICK_LOAD 670 // Quick Load #define _CTLR_STR_QUIT 671 // Á¾·á #define _CTRL_STR_ITM_SKL_MODIFIER 672 //"Skl. Modifier" skill Modifier #define _CTRL_STR_ITM_RES_MODIFIER 673 //"Res. Modifier" Resistance Modifier #define _CTRL_STR_ITM_REQ_SKILL 674 //"Req. Skill" ÀåÂøÀ» À§ÇØ ¿ä±¸µÇ´Â skill #define _CTRL_STR_ITM_ADD_EFFECT 675 //"Additional effect: " #define _CTRL_STR_ITEMINFO_DEFAULT 676 //"Default" #define _CTRL_STR_GOTO_PLAYGAME 677 //go to play game¿¡¼­ "ºê¸®Çο¡ µé¾î°¡¸é ¹Ì¼ÇÀÌ Á¾·áµÉ¶§±îÁö ¿ùµå¿¡ ³ª¿Ã¼ö ¾ø½À´Ï´Ù. µé¾î°¡½Ã°Ú½À´Ï±î?" #define _CTRL_STR_BATTLE_CAPTION 678 //battle¿¡¼­ "ENTRANT" #define _CTRL_STR_BATTLE_SELECT_NRMLTROOP 679 //battle¿¡¼­ "Select normal troop" #define _CTRL_STR_BATTLE_SELECT_SPPRTTROOP 680 //battle¿¡¼­ "Select support troop" #define _CTRL_STR_EXCEPT_BATTLE_TROOP 681 //battle¿¡¼­ "Except battle troop" #define _CTRL_STR_PUB_CAPTION 682 //Pub¿¡¼­ "Pub" #define _CTRL_STR_PUB_DEAL_CAPTION 683 //Pub¿¡¼­ "Deal" #define _CTRL_STR_PUB_HIRE_CAPTION 684 //Pub¿¡¼­ "Hire" #define _CTRL_STR_RESTART 685 //"Restart" #define _CTRL_STR_SKILL_NOT_LEARN_BUTTON 686 //barrack¿¡¼­ "¹è¿ï¼ö ¾ø´Â SkillÀÌ´Ù." #define _CTRL_STR_PLAYER_KICK_OUT 687 //°­Åð½Ã۱â #define _CTRL_STR_RECORD_FRIEND 688 //Ä£±¸ µî·Ï #define _CTRL_STR_REMOVE_FRIEND 689 //Ä£±¸ »èÁ¦ #define _CTRL_STR_LEVEL 690 //Level #define _CTRL_STR_PLUS 691 // "+" #define _CTRL_STR_MINUS 692 // "-" #define _CTRL_STR_BATTLE_TROOP 693 //"troop typeÀÌ ÀÖ´Â ºÎ´ë" #define _CTRL_STR_LIVE_SECRET_SIGN 694 //"Account¿¡¼­ ºñ¹Ð¹øÈ£ ´ë½ÅÀÇ ±âÈ£ "* " #define _CTRL_STR_LIVE_MY_SCORE_CAPTION 695 //"My score" #define _CTRL_STR_LIVE_FRIENDS_CAPTION 696 //"Friends" #define _CTRL_STR_LIVE_WHOLE_CAPTION 697 //"Whole" #define _CTRL_STR_LIVE_PLAYING 698 //"Playing" #define _CTRL_STR_LIVE_JOINABLE 699 //"(joinable)" #define _CTRL_STR_GERALD 700 //"°Ô·²µå" #define _CTRL_STR_LUCRETIA 701 //"·çÅ©·¹Æ¼¾Æ" #define _CTRL_STR_REGNIER 702 //"·¹±×³ªÀ̾î" #define _CTRL_STR_KENDAL 703 //"ÄË´Þ" #define _CTRL_STR_ELLEN 704 //"¿¤·»" #define _CTRL_STR_RUPERT 705 //"·çÆÛÆ®" #define _CTRL_STR_CIRITH 706 //"½Ã¸®Ã÷" #define _CTRL_STR_MORENE 707 //"¸ð·çÀÎ" #define _CTRL_STR_OGRE 708 //"¿ì¸£Å©¹Ù¸£" #define _CTRL_STR_LINEHART 709 //"¶óÀÎÇϸ£Æ®" #define _CTRL_STR_WALTER 710 //"¹ßÅÍ" #define _CTRL_STR_RECORD_FRIEND_WITH_VOICE 711 //"À½¼º¸ÞÀϷΠ챏Ãß°¡" // ¼ø¼­°¡ ¹Ù²î¸é ¾ÈµÊ. _CTRL_STR_TEAM_1 - _CTRL_STR_TEAM_4 #define _CTRL_STR_TEAM_1 712 //"Team1" #define _CTRL_STR_TEAM_2 713 //"Team2" #define _CTRL_STR_TEAM_3 714 //"Team3" #define _CTRL_STR_TEAM_4 715 //"Team4" #define _CTRL_STR_TEAM_5 716 //"Team5" #define _CTRL_STR_TEAM_6 717 //"Team6" //team color ¼±Åýà »ç¿ëµÉ IconÀÔ´Ï´Ù. #define _CTRL_STR_PLAYER_BLUE 720 // "Player1" #define _CTRL_STR_PLAYER_YELLOW 721 // "Player2" #define _CTRL_STR_PLAYER_RED 722 // "Player3" #define _CTRL_STR_PLAYER_GREEN 723 // "Player4" #define _CTRL_STR_PLAYER_WHITE 724 // "Player5" #define _CTRL_STR_PLAYER_BROWN 725 // "Player6" #define _CTRL_STR_PLAYER_OBSERVER 726 // "Observer" //Ladder Wait Message #define _CTRL_STR_WAIT_MSG_SEARCHING 727 // "Now Searching Match" #define _CTRL_STR_WAIT_MSG_SEARCHED 728 // "Searched Match" #define _CTRL_STR_WAIT_MSG_CANT_SEARCHED 729 // "Can't Search Match" #define _CTRL_MSG_WAIT_PROGRESS 749 // Live status string #define STR_TITLE_FRIENDS 770 #define STR_STATUS_FRIENDS_OFFLINE 771 #define STR_STATUS_FRIENDS_ONLINE 772 #define STRP_STATUS_FRIENDS_ONLINE_PLAYING 773 #define STRP_STATUS_FRIENDS_ONLINE_JOINABLE 774 #define STRP_STATUS_FRIENDS_ONLINE_IN_GAME 775 #define STRP_STATUS_GAME_INVITE_RECEIVED 776 #define STR_STATUS_GAME_INVITE_SENT 777 #define STR_STATUS_GAME_INVITE_ACCEPTED 778 #define STR_STATUS_GAME_INVITE_REJECTED 779 #define STR_STATUS_FRIENDS_REQUEST_RECEIVED 780 #define STR_STATUS_FRIENDS_REQUEST_SENT 781 #define STR_STATUS_FRIENDS_VOICE_ON 782 #define STR_STATUS_FRIENDS_VOICE_OFF 783 #define STR_STATUS_FRIENDS_VOICE_TV 784 #define STRP_STATUS_FRIENDS_ONLINE_PLAYING_JOINABLE 785 #define STR_STATUS_FRIENDS_NO_FRIENDS 786 #define STR_ACTION_FRIENDS_PLAY_VOICE_MAIL_GAME_INVITE 787 #define STR_ACTION_FRIENDS_SEND_GAME_INVITE 788 #define STR_ACTION_FRIENDS_ACCEPT_GAME_INVITE 789 #define STR_ACTION_FRIENDS_DECLINE_GAME_INVITE 790 #define STR_ACTION_FRIENDS_REVOKE_GAME_INVITE 791 #define STR_ACTION_FRIENDS_JOIN 792 #define STR_ACTION_FRIENDS_ACCEPT_REQUEST 793 #define STR_ACTION_FRIENDS_PLAY_VOICE_MAIL_REQUEST 794 #define STR_ACTION_FRIENDS_DECLINE_REQUEST 795 #define STR_ACTION_FRIENDS_BLOCK_REQUEST 796 #define STR_ACTION_FRIENDS_CANCEL_REQUEST 797 #define STR_ACTION_FRIENDS_REMOVE 798 #define STR_ACTION_FRIENDS_SEND_FEEDBACK 799 #define STR_ACTION_FRIENDS_REMOVE_CONFIRMATION 800 #define STR_ACTION_FRIENDS_BLOCK_CONFIRMATION 801 #define STRP_ACTION_FRIENDS_JOIN_GAME 802 #define STRP_ACTION_FRIENDS_JOIN_GAME_NO_TITLE 803 #define STRP_ACTION_FRIENDS_JOIN_EXIT_HOST 804 #define STR_TITLE_FRIENDS_OPTIONS 805 #define STR_TITLE_PLAYERS_DEFAULT 806 #define STR_STATUS_PLAYERS_NO_PLAYERS 807 #define STR_ACTION_PLAYERS_UNMUTE 808 #define STR_ACTION_PLAYERS_MUTE 809 #define STR_VOICEMAIL_GAME_INVITE 810 #define STR_VOICEMAIL_COMM_ERROR 811 #define STR_NONE_USER_IN_LIST 812 #define STR_NO_STATISTICS 813 #define STR_STATUS_FRIENDS_MUTE 814 #define STR_LIVE_CANT_JOIN_LADDER_WITH_OVER_EXP 815 #define STR_ACTION_FRIENDS_REMOVE_VOICE_MAIL 816 #define STR_ACTION_FRIENDS_BLOCK_VOICE_MAIL 817 #define STR_ACTION_FRIENDS_FEEDBACK_VOICE_MAIL 818 #define STR_ACTION_FRIENDS_REMOVE_VOICE_MAIL_CONFIRM 819 #define STR_ACTION_FRIENDS_BLOCK_VOICE_MAIL_CONFIRM 820 #define STR_ACTION_FRIENDS_FEEDBACK_VOICE_MAIL_CONFIRM 821 #define _MSG_STR_DO_YOU_DOWNLOAD_CONTENT 822 //STR_ACTION_FEEDBACK_GOOD_ATTITUDEºÎÅÍ //STR_ACTION_FEEDBACK_CURSING ±îÁö Àý´ë index ¼ø¼­°¡ ¹Ù²î¸é ¾ÈµÈ´Ù. #define STR_ACTION_PLAYERS_FEEDBACK 836 #define STR_ACTION_FEEDBACK_GOOD_ATTITUDE 837 #define STR_ACTION_FEEDBACK_GREAT_SESSION 838 #define STR_ACTION_FEEDBACK_BAD_NAME 839 #define STR_ACTION_FEEDBACK_CHEATING 840 #define STR_ACTION_FEEDBACK_SCREAMING 841 #define STR_ACTION_FEEDBACK_THREATS 842 #define STR_ACTION_FEEDBACK_CURSING 843 #define STR_ACTION_FEEDBACK_INAPPROPRIATE 844 #define STR_ACTION_FEEDBACK_SPAM 845 #define _CTRL_STR_CURRENT_SKILL 863 //ÇöÀç skill #define _CTRL_STR_SEL_JOIN_BAN 864 //"°­Á¦ ÅðÀå" #define _CTRL_STR_SEL_JOIN_TROOP 865 //"ÀüÅõ ºÎ´ë ¼±ÅÃ" //ªÀº ¹öư¿¡ ¾²À̹ǷΠ°¡´ÉÇϸé ª°Ô.. #define _CTRL_STR_GAME_OPTION 866 //"°ÔÀÓ ¿É¼Ç" #define _CTRL_STR_SOUND_OPTION 867 //"»ç¿îµå ¿É¼Ç" #define _CTRL_STR_SCREEN_OPTION 868 //"È­¸é ¿É¼Ç" #define _CTRL_STR_GAME_VIEW 869 //"°ÔÀÓ È­¸é °¨»ó" #define _CTRL_STR_MINI_GAME 870 //"¹Ì´Ï °ÔÀÓ" #define _CTRL_STR_CAPTION_ON 871 //"ÀÚ¸·" #define _CTRL_STR_INVERT_CAMERA 872 //"µÑ·¯º¸±â ¹ÝÀü" #define _CTRL_STR_SHAKE_CAMERA 873 //"Ä«¸Þ¶ó Èçµé¸²" #define _CTRL_STR_VIBRATE_PAD 874 //"Áøµ¿ ÆÐµå" #define _CTRL_STR_LOCAL_VOICE 875 //"À½¼º ¼±ÅÃ" #define _CTRL_STR_LOCAL_CAPTION 876 //"ÀÚ¸· ¼±Åà #define _CTRL_STR_VOICE_VOLUME 877 //"À½¼º Å©±â" #define _CTRL_STR_GAMMA_EFFECT 878 //"°¨¸¶ È¿°ú" #define _CTRL_STR_VOICE_MASK 879 //"À½¼º º¯Á¶" #define _CTRL_STR_APPEAR 880 //"¿Â¶óÀÎ »óÅÂ" #define _CTRL_STR_PUBLIC 881 //"°ø°³" #define _CTRL_STR_PRIVATE 882 //"ºñ°ø°³" #define _CTRL_STR_LIVE_OPTION 883 //"¶óÀÌºê ¿É¼Ç" #define _CTRL_STR_LIVE_ON 884 // "¿Â¶óÀÎ" #define _CTRL_STR_LIVE_OFF 885 // "¿ÀÇÁ¶óÀÎ" #define _CTRL_STR_LIVE_START 886 // "½ÃÀÛ" #define _CTRL_STR_ALLOW_TYPE_CHANGE 887 // "ÀÌ ºÎ´ë´Â °°Àº ºÎ´ë ŸÀÔÀ¸·Î¸¸ ÀüÁ÷ÀÌ °¡´ÉÇÕ´Ï´Ù." #define _CTRL_STR_PRESS_START 888 // "@(start)Start ¹öưÀº ´©¸£¼¼¿ä." #define _CTRL_STR_ENABLE_LEARN_SKILL 889 // pub¿¡¼­ »ç¿ë"¹è¿ï¼ö ÀÖ´Â ½ºÅ³" #define _CTRL_STR_LANGUAGE_KOREAN 890 // "Çѱ¹¾î" #define _CTRL_STR_LANGUAGE_ENGLISH 891 // "¿µ¾î" #define _CTRL_STR_LANGUAGE_DUMMY1 892 // "¿©ºÐ1" #define _CTRL_STR_LANGUAGE_DUMMY2 893 // "¿©ºÐ2" #define _CTRL_STR_LANGUAGE_DUMMY3 894 // "¿©ºÐ3" #define _CTRL_STR_LANGUAGE_DUMMY4 895 // "¿©ºÐ1" #define _CTRL_STR_LANGUAGE_DUMMY5 896 // "¿©ºÐ2" #define _CTRL_STR_LANGUAGE_DUMMY6 897 // "¿©ºÐ3" #define _CTRL_STR_X_JOBMENU 898 // "@(X) Á÷¾÷ âÀ¸·Î" #define _CTRL_STR_X_ITEMMENU 899 // "@(X) Àåºñ âÀ¸·Î" #define _CTRL_STR_X_ABILITYMENU 900 // "@(X) Á÷¾÷âÀ¸·Î" #define _CTRL_STR_CONTROLLER 901 // "Controller" #define _CTRL_STR_SELECT_BACK 902 // "@(A) ¼±Åà @(B) µÚ·Î" #define _CTRL_STR_BACK 903 // "@(B) µÚ·Î" #define _CTRL_STR_SEND 904 // "º¸³»±â" #define _CTRL_STR_TACTICS_MODE 905 // "Àü¼ú ¸ðµå" #define _CTRL_STR_ACTION_MODE 906 // "ÀüÅõ ¸ðµå" #define _CTRL_STR_TV_SPEAKER 907 // TV though speaker #define _CTRL_STR_SELECT_BACK_L_R 908 // "@(A) Select @(B) Back @(L) Pg. up @(R) Pg. down @(Y) Help" #define _CTRL_STR_SELECT_A 909 // "@(A) Select" //controller help //tactics #define _CTRL_STR_TAC_A 910 #define _CTRL_STR_TAC_B 911 #define _CTRL_STR_TAC_X 912 #define _CTRL_STR_TAC_Y 913 #define _CTRL_STR_TAC_BLACK 914 #define _CTRL_STR_TAC_WHITE 915 #define _CTRL_STR_TAC_L 916 #define _CTRL_STR_TAC_R 917 #define _CTRL_STR_TAC_START 918 #define _CTRL_STR_TAC_BACK 919 #define _CTRL_STR_TAC_LTHUMB 920 #define _CTRL_STR_TAC_RTHUMB 921 #define _CTRL_STR_TAC_DIGITAL 922 //Action #define _CTRL_STR_ACT_A 923 #define _CTRL_STR_ACT_B 924 #define _CTRL_STR_ACT_X 925 #define _CTRL_STR_ACT_Y 926 #define _CTRL_STR_ACT_BLACK 927 #define _CTRL_STR_ACT_WHITE 928 #define _CTRL_STR_ACT_L 929 #define _CTRL_STR_ACT_R 930 #define _CTRL_STR_ACT_START 931 #define _CTRL_STR_ACT_BACK 932 #define _CTRL_STR_ACT_LTHUMB 933 #define _CTRL_STR_ACT_RTHUMB 934 #define _CTRL_STR_ACT_DIGITAL 935 //Observer #define _CTRL_STR_OBSERVER_MODE 936 //¸Ç µÚ¿¡ #define _CTRL_STR_SELECT_START_BACK 940 // "@(A) Select @(Start) @(B) Back" // Expansion #define _CTRL_STR_SELECT_CHARACTER 941 // "Select Character" // Live Main Menu #define _CTRL_STR_HERO_BATTLE 942 // "Hero Battle" #define _CTRL_STR_TROOP_BATTLE 943 // "Troop Battle" #define _CTRL_STR_HERO_MENU 944 // "Hero Battle Menu" #define _CTRL_STR_CUSTOM_PLAY 945 // "Custom Play Setting Menu", jazzcake // TROOP Select Menu. #define _CTRL_STR_TROOP_SELECT_START 946 // "Start" #define _CTRL_STR_TROOP_SELECT_MANAGE 947 // "Manage" #define _CTRL_STR_TROOP_SELECT_CREATE 948 // "Create" #define _CTRL_STR_TROOP_SELECT_DELETE 949 // "Delete" /////////////////////////////////////////////////////////////////////////////// // Troop Battle Menu. #define _CTRL_STR_TROOP_FRIENDLY_MATCH 950 // "Friendly" #define _CTRL_STR_TROOP_CREATE_FRIENDLY_MATCH 951 // "Create Friendly" #define _CTRL_STR_TROOP_CREATE_LADDER_MATCH 952 // "Create Ladder" /////////////////////////////////////////////////////////////////////////////// // Match Menu #define _CTRL_STR_SELECT_EX 955 // "Select" #define _CTRL_STR_SELECT_MATCH 956 // "Select Match" /////////////////////////////////////////////////////////////////////////////// // Create Match Menu #define _CTRL_STR_EXP_1000 957 // "Exp 2000" #define _CTRL_STR_EXP_10000 958 // "Exp 10000" #define _CTRL_STR_EXP_200000 959 // "Exp 200000" #define _CTRL_STR_EXP_300000 960 // "Exp 300000" #define _CTRL_STR_UNLIMIT 962 // "Unlimit" #define _CTRL_STR_FIVE_MINUTE 963 // "5 min" #define _CTRL_STR_TEN_MINUTE 964 // "10 min" #define _CTRL_STR_TWENTY_MINUTE 965 // "20 min" /////////////////////////////////////////////////////////////////////////////// // Lobby #define _CTRL_STR_SESSION_OPTION 966 // "Session Option" #define _CTRL_STR_CHARACTER 967 // "Character" #define _CTRL_STR_LOBBY_START 968 // "Start" #define _CTRL_STR_LOBBY_OPEN 969 // "Open" #define _CTRL_STR_LOBBY_CLOSE 970 // "Close" #define _CTRL_STR_LOBBY_ADD_FRIEND 971 // "Add Friend" #define _CTRL_STR_LOBBY_FRIEND 972 // "Friend" #define _CTRL_STR_LOBBY_FEEDBACK 973 // "Feedback" #define _CTRL_STR_LOBBY_BAN 974 // "Ban" #define _CTRL_STR_LOBBY_EXP 975 // "Exp:" #define _CTRL_STR_LOBBY_TOTAL_EXP 976 // "Total Exp:" #define _CTRL_STR_LOBBY_INVITE_FRIEND 977 // "Invite" #define _CTRL_STR_SCORE_FRIENDLY 978 // "Friendly" #define _CTRL_STR_TOTAL_RECORD 979 // "Total Record" /////////////////////////////////////////////////////////////////////////////// // custom play #define _CTRL_STR_SELECT_LIVE_TROOP 980 // "Copy Troop from Live Menu" #define _CTRL_STR_INVASION 981 // "Invasion" #define _CTRL_STR_MY_SCORE 982 // "My Score" #define _CTRL_STR_ETC 983 // "ETC" #define _CTRL_STR_2VS2 984 // "2 vs 2" #define _CTRL_STR_3VS3 985 // "3 vs 3" //live Invasion score #define _CTRL_STR_LIVE_SCORE 986 //"Score" #define _CTRL_STR_LIVE_TURN 987 //"Turn" #define _CTRL_STR_LIVE_TIME 988 //"Time" #define _CTRL_STR_NOT_SIGN_IN 989 //"Not signed in" #define _CTRL_STR_NOT_SIGN_IN_PASS 990 //"Not signed in : pass code needed" #define _CTRL_STR_SIGN_IN_SUCCESS 991 //"Signed in : <%s>" #define _CTRL_STR_SIGN_FAILED 992 //"Sign in failed" #define _CTRL_STR_1VS1 993 // "1 vs 1" #define _CTRL_HERO_EXP 995 // "¿µ¿õ °æÇèÄ¡ %7d" #define _CTRL_LIMIT_EXP 996 // "Á¦ÇÑ °æÇèÄ¡ %7d" //----------------------------------------------------------------------------- // DefaultTextTable0000_XXX.txt // Live »ó¿¡¼­ ¾²À̴ Ư¼öÇÑ Messge º¸±â ¹®Àå // 1000-1199±îÁö - 3°³¾¿.. //----------------------------------------------------------------------------- #define STR_LIVE_MSG_GET_USER_STATS 1000 //(1000-1002) //#define STR_LIVE_MSG_GET_USER_STATS1 1001 //(1000-1002) //#define STR_LIVE_MSG_GET_USER_STATS2 1002 //(1000-1002) #define STR_LIVE_MSG_UPDATE_REQUIRED 1005 // 5~10 #define STR_LIVE_MSG_SERVERS_TOO_BUSY 1010 #define STR_LIVE_MSG_DUPLICATE_LOGON 1015 // #define STR_LIVE_MSG_ACCOUNT_REQUIRES_MANAGEMENT 1020 #define STR_LIVE_MSG_HAS_A_MESSAGE 1020 #define STR_LIVE_MSG_LEAVING_SESSION 1025 #define STR_LIVE_MSG_INVALID_USER 1030 #define STR_LIVE_MSG_CABLE_DISCONNECTED 1035 // disconnected // #define STR_LIVE_MSG_CLOSE_SESSION 1040 #define STR_LIVE_MSG_INVALID_SESSION 1045 #define STR_LIVE_MSG_QOS_NOTIFY 1050 #define STR_LIVE_MSG_CANNOT_ACCESS_SERVICE 1055 // #define STR_LIVE_MSG_HAS_A_MESSAGE 1060 #define STR_LIVE_MSG_ACCOUNT_REQUIRES_MANAGEMENT 1060 #define STR_LIVE_MSG_OUT_OF_MEMORY 1065 // // ¼¼¼Ç °ü·Ã // #define STR_LIVE_MSG_SESSION_NOEXIST_AND_CREATESESSION 1070 // "did not find any Sessions. Create New Session" // // Cross Title °ü·Ã // #define STR_LIVE_MSG_INSERT_DISC 1080 #define STR_LIVE_MSG_DECLINE_INVITATION 1085 #define STR_LIVE_MSG_RECEIVED_INVITE 1090 #define STR_LIVE_MSG_RECENTLY_INVITE 1095 #define STR_LIVE_MSG_FRIENDS_LIST_FULL 1100 #define STR_LIVE_MSG_GAME_FULL 1105 #define STR_LIVE_MSG_FRIENDS_BLOCKED 1110 #define STR_LIVE_MSG_FRIENDS_OTHER_LIST_FULL 1115 // #define STR_LIVE_MSG_ //#define STR_LIVE_MSG_XXXXX2 1003 //(1003-1005) //----------------------------------------------------------------------------- // DefaultTextTable0000_XXX.txt // Pub¿¡¼­ °í¿ë°ú °ü·ÃµÈ ´ëÈ­ ¸ñ·Ï.. // 1200 - 1249 //----------------------------------------------------------------------------- #define _CTRL_STR_HIRE_ACCEPT 1200 //"ÁÁ¾Æ. ±×·¸°Ô ÇսôÙ" #define _CTRL_STR_HIRE_DEAL 1201 //"Á¶±Ý ºñ½Ñ°Í °°Àºµ¥..." #define _CTRL_STR_HIRE_REJECT 1202 //"¸¶À½ÀÌ ¹Ù²î¾ú¼Ò. ´ÙÀ½¿¡ º¾½Ã´Ù." #define _CTRL_STR_LEADER_HIRED1 1203 //"±× Á¤µµ¿¡ ÇսôÙ. ±×·³ ÀÌ¿Õ ¹Ï°í ..." #define _CTRL_STR_LEADER_HIRED2 1204 //"±× Á¤µµ¸é ÇØº¼ ¸¸ ÇÒ °Í °°±º..." #define _CTRL_STR_LEADER_HIRED3 1205 //"¾×¼ö´Â ¸¾¿¡ ¾ÈµéÁö¸¸, ´ç½Å ..." #define _CTRL_STR_LEADER_HIRED4 1206 //"Á» ¼ÕÇØº¸´Â °Í °°±äÇÏÁö¸¸, ..." #define _CTRL_STR_LEADER_REJECT_INSULTED 1207 //"ÀÌ°Ç Àå³­ÇÏÀÚ´Â °Íµµ ¾Æ´Ï°í..." #define _CTRL_STR_LEADER_REJECT1 1208 //"±× ¾×¼ö´Â °ï¶õÇÏ¿À. ÁøÂ¥·Î..." #define _CTRL_STR_LEADER_REJECT2 1209 //"´Ù¸¥ °÷À» ¾Ë¾Æº¸´Â °Ô ÁÁÀ» ..." #define _CTRL_STR_LEADER_REJECT3 1210 //"¾Æ »ý°¢Çغ¸´Ï, Áý¿¡ ºÒÀ» ²ô..." #define _CTRL_STR_THEN_HOW_MUCH 1211 //"¾ó¸¶¸¦ ¿øÇϳª, ±×·³? #define _CTRL_STR_YOUR_OFFER 1212 //"¾ó¸¶¸¦ Á¦½ÃÇÒ±î¿ä?" #define _CTRL_STR_PUB_LEADER_BYE 1213 //"±×·³ ´ÙÀ½¿¡ º¸¼¼." #define _CTRL_STR_LEADER_INITIAL_OFFER1 1214 //"³¯ °í¿ëÇÏ°í ½Í¼Ò? %dÁ¤µµ¸é »ý°¢..." #define _CTRL_STR_LEADER_INITIAL_OFFER2 1215 //"¾Ë´Ù½ÃÇÇ ¿ëº´Àº ¸ñ¼û°É°í ÇÏ´Â..." #define _CTRL_STR_LEADER_OFFER1 1216 //"³Ê¹«ÇÑ °É. %d ¾Æ´Ï¸é °ï¶õÇѵ¥." #define _CTRL_STR_LEADER_OFFER2 1217 //"Æò¼Ò¿¡ ±×·±½ÄÀ¸·Î ¿ëº´À» ½á ..." #define _CTRL_STR_LEADER_OFFER3 1218 //"¾Æ¹«¸® Àι°À» º¸°í ÀÏÀ» ÇÒÁö..." #endif // È®ÀåÆÑ¿ë - Ä¿½ºÅÒ Ç÷¹ÀÌ ¼¼ÆÃ ¸Þ´º¿ë #define _CTRL_STR_CUSTOM_SELECT_PLAYER_PARTY 1250 // "ºÎ´ë¼±ÅÃ" #define _CTRL_STR_CUSTOM_SET_ENEMY_AI 1251 // "ÀûAIÁöÁ¤" #define _CTRL_STR_CUSTOM_SELECT_MAP 1252 // "¸Ê ¼±ÅÃ" #define _CTRL_STR_CUSTOM_START 1253 // "½ºÄ¿¹Ì½¬ ½ÃÀÛ" #define _CTRL_STR_CUSTOM_SET_ENEMY_1_INFO 1254 // "Àû ¼³Á¤1" #define _CTRL_STR_CUSTOM_SET_ENEMY_2_INFO 1255 // "Àû ¼³Á¤2" #define _CTRL_STR_CUSTOM_SET_ENEMY_3_INFO 1256 // "Àû ¼³Á¤3" #define _CTRL_STR_CUSTOM_SET_ENEMY_4_INFO 1257 // "Àû ¼³Á¤4" #define _CTRL_STR_CUSTOM_SET_ENEMY_5_INFO 1258 // "Àû ¼³Á¤5" #define _CTRL_STR_CUSTOM_SET_ENEMY_6_INFO 1259 // "Àû ¼³Á¤6" #define _CTRL_STR_CUSTOM_AI_LEVEL 1260 // " #define _CTRL_STR_CUSTOM_SET_ENEMY_SELECT_JOB 1261 // "Àû Á÷¾÷" #define _CTRL_STR_CUSTOM_SET_ENEMY_SELECT_LEVEL 1262 // "·¹º§" #define _CTRL_STR_CUSTOM_SET_ENEMY_SELECT_AMOUNT 1263 // "ºÎ´ë¼ö" #define _CTRL_STR_CUSTOM_SET_ENEMY_SELECT_MAGIC 1264 // "¸¶¹ý" #define _CTRL_STR_CUSTOM_SET_ENEMY_OK 1265 // "OK" #define _CTRL_STR_ENEMY_JOB_TYPE 1266 // "¹ÌÁöÁ¤" #define _CTRL_STR_TROOP_SELECT_CREATE_NEW 1267 // "»õ·Î¸¸µé±â" #define _CTRL_STR_TROOP_SELECT_CREATE_COPY 1268 // "º¹»çÇϱâ" #define _CTRL_STR_TROOP_SELECT_CHOOSE_EXP_LIMIT_1000 1269 // "1000" #define _CTRL_STR_TROOP_SELECT_CHOOSE_EXP_LIMIT_5000 1270 // "5000" #define _CTRL_STR_TROOP_SELECT_CHOOSE_EXP_LIMIT_10000 1271 // "10000" #define _CTRL_STR_TROOP_SELECT_CHOOSE_EXP_LIMIT_500000 1272 // "500000" #define _CTRL_STR_TROOP_SELECT_CHOOSE_EXP_LIMIT_1000000 1273 // "1000000" #define _CTRL_STR_TROOP_SELECT_POWER 1274 // "Power" #define _CTRL_STR_TROOP_SELECT_SPEED 1275 // "Speed" #define _CTRL_STR_TROOP_SELECT_CONTROL 1276 // "Control" #define _CTRL_STR_TROOP_SELECT_POWER_GRAPH 1277 // "@(Bar_ON)@(Bar_ON)@(Bar_ON)@(Bar_OFF)@(Bar_OFF)" #define _CTRL_STR_TROOP_SELECT_SPEED_GRAPH 1278 // "@(Bar_ON)@(Bar_ON)@(Bar_OFF)@(Bar_OFF)@(Bar_OFF)" #define _CTRL_STR_TROOP_SELECT_CONTROL_GRAPH 1279 // "@(Bar_ON)@(Bar_ON)@(Bar_ON)" #define _CTRL_STR_CUSTOM_SET_NULL_MAP 1280 // "MAP" #define _CTRL_STR_TROOP_SELECT_CHOOSE_EXP_EXP 1281 // "EXP" #define _CTRL_STR_NULL 1282 // " " //Observer #define _CTRL_STR_OBS_A 1300 #define _CTRL_STR_OBS_B 1301 #define _CTRL_STR_OBS_X 1302 #define _CTRL_STR_OBS_Y 1303 #define _CTRL_STR_OBS_BLACK 1304 #define _CTRL_STR_OBS_WHITE 1305 #define _CTRL_STR_OBS_L 1306 #define _CTRL_STR_OBS_R 1307 #define _CTRL_STR_OBS_START 1308 #define _CTRL_STR_OBS_BACK 1309 #define _CTRL_STR_OBS_LTHUMB 1310 #define _CTRL_STR_OBS_RTHUMB 1311 #define _CTRL_STR_OBS_DIGITAL 1312