#ifndef _K2MENU_CTRLTEXTID_ETC_H_ #define _K2MENU_CTRLTEXTID_ETC_H_ //----------------------------------------------------------------------------- // DefaultTextTable0000_XXX.txt // Message box Taxt Table Index // World »ó¿¡¼­ Message boxÀÇ º¸±â¹®°ú ¼±Åù® // 1400 - 1500 (¼±Åà ¹®Àå) / 1501-1700 (º¸±â ¹®Àå) //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // Message box Taxt Table Index // º¸±â ¹®Àå°ú ¼±Åà ¹®Àå ±¸¼º //----------------------------------------------------------------------------- // ¼±Åà ¹®Àå #define _MSG_SEL_STR_OK 1400 //"È®ÀÎ" #define _MSG_SEL_STR_CANCEL 1401 //"Ãë¼Ò" #define _MSG_SEL_STR_EXIT 1402 //"³ª°¡±â" #define _MSG_SEL_STR_SELL 1403 //"ÆÈ±â" #define _MSG_SEL_STR_BUY 1404 //"»ç±â" #define _MSG_SEL_STR_HAVE 1405 //"ÀåÂøÇϱâ" #define _MSG_SEL_STR_BUY_N_HAVE 1406 //"»ç¼­ ÀåÂøÇϱâ" #define _MSG_SEL_STR_ITEMLIST_VIEW 1407 //"Item¸ñ·Ï º¸±â" #define _MSG_SEL_STR_CUR_TROOP 1408 //"ÇöÀç ºÎ´ë ¼±ÅÃÇϱâ #define _MSG_SEL_STR_ALL_TROOP 1409 //"¸ðµç ºÎ´ë ¼±ÅÃÇϱâ #define _MSG_SEL_STR_BATTLE_START 1410 //"ÀüÅõ°³½Ã #define _MSG_SEL_STR_CONTINUE 1411 //°è¼Ó #define _MSG_SEL_STR_MISSION_GOAL 1412 //¹Ì¼Ç ¸ñÇ¥ #define _MSG_SEL_STR_OPTION 1413 //Option #define _MSG_SEL_STR_LOAD_QUICK_SAVED 1414 //Quick saved point¸¦ Load #define _MSG_SEL_STR_RESTART 1415 //´Ù½Ã ½ÃÀÛ #define _MSG_SEL_STR_BACK_TO_WORLD_MAP 1416 //World mapÀ¸·Î µ¹¾Æ°¡±â #define _MSG_SEL_STR_BACK_TO_MAIN_MENU 1417 //Main menu·Î µ¹¾Æ°¡±â #define _MSG_SEL_STR_LOAD_SAVED 1418 //Game Load #define _MSG_SEL_STR_SAVE 1419 //Game Save #define _MSG_SEL_STR_SKILL_SAVE 1420 //Skill Save #define _MSG_SEL_STR_SKILL_RESTORE 1421 //Skill Restore #define _MSG_SEL_STR_EMPTY_SAVE_DATA 1422 //Empty save data #define _MSG_SEL_STR_BACK_TO_CUSTOM 1424 //Ä¿½ºÅÒ¼³Á¤À¸·Î µ¹¾Æ°¡±â // º¸±â ¹®Àå #define _MSG_STR_MIS_SEL 1501 //"À߸øµÈ ¼±ÅÃÀÔ´Ï´Ù." #define _MSG_STR_EXCEPT_OFFICER 1502 //"´ÙÀ½ÀÇ ºÎ´ë¸¦ Officer¿¡¼­ Á¦¿ÜÇϽðڽÀ´Ï±î?" #define _MSG_STR_REPLACE_OFFICER 1513 //"´ÙÀ½ µÎ ºÎ´ëÀÇ À§Ä¡¸¦ ¹Ù²Ù½Ã°Ú½À´Ï±î?" #define _MSG_STR_SKILL_REPETITION 1514 //"SkillÀÌ Áߺ¹µË´Ï´Ù." #define _MSG_STR_NOT_ENOUGH_MONEY 1515 //"moneyÀÌ ÃæºÐÇÏÁö ¾È½À´Ï´Ù." #define _MSG_STR_NOT_ENOUGH_SKILL 1516 //"skillÀÌ ÃæºÐÇÏÁö ¾È½À´Ï´Ù." #define _MSG_STR_NONE_ITEM 1517 //"ItemÀÌ ¾ø½À´Ï´Ù." #define _MSG_STR_GO_TO_WORLD 1518 //"World·Î ³ª°¡½Ã°Ú½À´Ï±î?" #define _MSG_STR_RESTART 1519 //"´Ù½Ã ½ÃÀÛÇϽðڽÀ´Ï±î?" #define _MSG_STR_REMAIN_EXP 1520 //"°æÇèÄ¡ ºÐ¹è°¡ ³¡³ªÁö ¾È¾Ò½À´Ï´Ù." #define _MSG_STR_AUTO_DIVISION_EXP 1521 //"¾î´À ºÎ´ëÀÇ °æÇèÄ¡ ºÐ¹è¸¦ ÇϽðڽÀ´Ï±î?" #define _MSG_STR_DIVISION_EXP_OK 1522 //"ÀÌ ºÎ´ëÀÇ °æÇèÄ¡ ºÐ¹è¸¦ ¿Ï·áÇϽðڽÀ´Ï±î?" #define _MSG_STR_ALL_DIVISION_EXP_OK 1523 //"¸ðµç ºÎ´ëÀÇ °æÇèÄ¡ ºÐ¹è¸¦ ¿Ï·áÇϽðڽÀ´Ï±î?" #define _MSG_STR_DIVISION_CANCEL 1524 //"ÀÌ ºÎ´ëÀÇ °æÇèÄ¡ ºÐ¹è¸¦ Ãë¼ÒÇϽðڽÀ´Ï±î?" #define _MSG_STR_LOCK_CHECK 1525 //"¸ðµç Skill¿¡ LockÀ» °É¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_NONE_RESISTANCE 1526 //"Resistance°¡ ¾ø½À´Ï´Ù." #define _MSG_STR_NOT_BATTLE_LEADER 1527 //"Player Leader°¡ ÀüÅõ¿¡ Âü°¡ÇÏÁö ¾È¾Ò½À´Ï´Ù." #define _MSG_STR_MIS_SEL_BATTLE 1528 //"ÀüÅõ Âü¿©ÇÏ´Â ºÎ´ë¸¦ ºÎ°üº¯°æ¿¡ ¼±ÅÃÇÒ °æ¿ì ¾ø½À´Ï´Ù" #define _MSG_STR_NOT_JOIN_FRIENDLY 1529 //"ÀϹݺδ븦 ÀüÅõ¿¡ Âü°¡ ½Ãų ¼ö ¾ø½À´Ï´Ù" #define _MSG_STR_NOT_JOIN_SUPPORT 1530 //"Áö¿øºÎ´ë¸¦ ÀüÅõ¿¡ Âü°¡ ½Ãų ¼ö ¾ø½À´Ï´Ù" #define _MSG_STR_NOT_CHANGE_JOB_SKILL 1531 //"ÀüÁ÷À» À§ÇÑ ½ºÅ³ÀÌ ¸¸Á·ÇÏÁö ¾È½À´Ï´Ù." #define _MSG_STR_NOT_CHANGE_JOB_OFFICER 1532 //"Officer´Â ÀüÁ÷ÀÌ ºÒ°¡´ÉÇÕ´Ï´Ù" #define _MSG_STR_SELECT_ITEM 1533 //"´ÙÀ½ Áß °í¸£¼¼¿ä." #define _MSG_STR_GO_TO_BATTLE 1534 //"ÀüÀåÀ¸·Î °¡½Ã°Ú½À´Ï±î?" #define _MSG_STR_EXIT_BARRACK 1535 //"BarrackÀ» ³ª°¡½Ã°Ú½À´Ï±î?" #define _MSG_STR_EXIT_PUB 1536 //"PubÀ» ³ª°¡½Ã°Ú½À´Ï±î?" #define _MSG_STR_END_DIV 1537 //"½ºÅ³ºÐ¹è°¡ ³¡³µ½À´Ï´Ù." #define _MSG_STR_ADD_NEW_SKILL 1538 //"»õ·Î¿î SkillÀ» Ãß°¡ ÇϽðڽÀ´Ï±î?" #define _MSG_STR_NOT_ENOUGH_EXP 1539 //"°æÇèÄ¡°¡ ÃæºÐÇÏÁö ¾È½À´Ï´Ù." #define _MSG_STR_NOT_LEARN_SKILL_TROOPINFO 1540 //"½ºÅ³Àº ¹è·°¿¡¼­¸¸ ¹è¿ï¼öÀÖ½À´Ï´Ù." #define _MSG_STR_NOT_HIRE 1541 //"°í¿ëÇÒ ÀοøÀÌ ¾ø½À´Ï´Ù." #define _MSG_STR_SKILL_COUNT_OVER 1542 //"½ºÅ³ÀÇ °³¼ö°¡ ³Ñ½À´Ï´Ù." #define _MSG_STR_NONE_WAIT_TROOP 1543 //"´ë±â ºÎ´ë°¡ ¾ø½À´Ï´Ù." #define _MSG_STR_SKILL_SCALE_OVER 1544 //"½ºÅ³ÀÇ Å©±â Ãʰú ¶§¹®¿¡ Ãß°¡°¡ ºÒ°¡´ÉÇÕ´Ï´Ù." #define _MSG_STR_SAVE_QUESTION 1545 //"ºó °ø°£¿¡ ¼¼ÀÌºê µ¥ÀÌÅÍ ¸¸µå½Ã°Ú½À´Ï±î?" #define _MSG_STR_REPLACE_SAVE_FILE 1546 //"ÀÌÀü ¼¼ÀÌºê µ¥ÀÌÅ͸¦ µ¤¾î¾²½Ã°Ú½À´Ï±î?" #define _MSG_STR_DEL_SAVE_FILE 1547 //"¼¼ÀÌºê µ¥ÀÌÅ͸¦ »èÁ¦ÇϽðڽÀ´Ï±î?" #define _MSG_STR_ADD_NEW_ACCOUNT 1548 //"»õ·Î¿î °èÁ¤À» Ãß°¡ÇϽðڽÀ´Ï±î?" #define _MSG_STR_NOT_CHANGE_JOB_TYPE 1549 //"ÀüÁ÷À» À§ÇÑ ºÎ´ë ÇüŰ¡ ¸¸Á·ÇÏÁö ¾È½À´Ï´Ù." #define _MSG_STR_NOT_LEARN_SKILL_BARRACK 1550 //"ÀÌ ½ºÅ³Àº ¹è¿ï ¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_GO_TO_TRAINING 1551 //"Training¿¡ Âü°¡ ÇϽðڽÀ´Ï±î?" #define _MSG_STR_QUICK_SAVE 1552 //"Quick save¸¦ ÇϽðڽÀ´Ï±î?" #define _MSG_STR_GO_TO_MAIN_MENU 1553 //"Main menu·Î °¡½Ã°Ú½À´Ï±î?" #define _MSG_STR_KICK_OUT 1554 //"°­Åð½ÃŰ°Ú½À´Ï±î?" #define _MSG_STR_RECORD_FRIEND 1555 //"Ä£±¸·Î µî·ÏÇϰڽÀ´Ï±î?" #define _MSG_STR_REMOVE_FRIEND 1556 //"Ä£±¸¿¡¼­ ÇØÁ¦ÇϽðڽÀ´Ï±î?" #define _MSG_STR_NONE_OPTILMATCH 1557 //"Á¶°Ç¿¡ ¸Â´Â ¹æÀÌ ¾ø½À´Ï´Ù." #define _MSG_STR_REMOVE_SKILL 1558 //"½ºÅ³À» »èÁ¦ÇϽðڽÀ´Ï±î?" #define _MSG_STR_NOT_REMOVE_SKILL 1559 //"ÀÌ ½ºÅ³Àº Á÷¾÷¿¡ ¿¬°üµÇ¾î »èÁ¦ÇÒ ¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_CHANGE_SKILL 1600 //"½ºÅ³ÀÌ ¼öÁ¤µÇ¾ú½À´Ï´Ù. ÀÛ¾÷À» ¼±ÅÃÇϼ¼¿ä" #define _MSG_STR_REPLACE_ITEMS_FOR_SKILL 1601 //"Á¦°ÅÇÑ ½ºÅ³°ú °ü·ÃÇÏ¿© ±âº» ¾ÆÀÌÅÛÀ¸·Î ¹Ù²î¾ú½À´Ï´Ù." #define _MSG_STR_NOT_ENOUGH_LEVEL 1602 //"LevelÀÌ ÃæºÐÇÏÁö ¾È½À´Ï´Ù." #define _MSG_STR_NOT_CHANGE_OFFICER 1603 //"ºÎ°ü ¼±Åà ÀÛ¾÷À» ÇÒ ¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_REMOVE_CHAR 1604 //"ij¸¯Å͸¦ Á¦°ÅÇϽðڽÀ´Ï±î?" #define _MSG_STR_NOT_WAIT_FOR_PLAYER 1605 //"HeroºÎ´ë´Â ´ë±â ½Ãų¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_FULL_JOIN_FOR_WHOLE 1606 //"ÀüüºÎ´ëÀÇ ÀüÅõ Âü¿© ÀοøÀÌ ÃʰúÇÕ´Ï´Ù." #define _MSG_STR_FULL_JOIN_FOR_SUPPORT 1607 //"Áö¿øºÎ´ëÀÇ ÀüÅõ Âü¿© ÀοøÀÌ ÃʰúÇÕ´Ï´Ù." #define _MSG_STR_CHECK_MISSION_VELLOND 1608 //"º§·Ðµå ¹Ì¼ÇÀ» ÁøÇàÇϽñâ Àü¿¡ È÷·Î´Ïµ§ ¹Ì¼ÇÀ» Ŭ¸®¾îÇÏ½Ç °ÍÀ» ±ÇÀåÇÕ´Ï´Ù. ÁøÇàÇϽðڽÀ´Ï±î?" #define _MSG_STR_CHECK_MISSION_ECCLESIA 1609 //"È÷·Î´Ïµ§À» Ŭ¸®¾îÇϽŠÈÄ ¿¡Å¬·¹½Ã¾Æ ¹Ì¼ÇÀ» Ç÷¹ÀÌ °¡´ÉÇÕ´Ï´Ù." #define _MSG_STR_CHECK_MISSION_HEXTER 1610 //"º§·Ðµå¸¦ Ŭ¸®¾îÇϽŠÈÄ Çí½ºÅÍ ¹Ì¼ÇÀ» Ç÷¹ÀÌ °¡´ÉÇÕ´Ï´Ù." #define _MSG_STR_CHANGE_JOB 1611 //"Á÷¾÷ÀÌ ¹Ù²î¾ú½À´Ï´Ù. ¸®´õ¿Í ºÎ´ëÀÇ ¾ÆÀÌÅÛÀº ¹Ù²î¾úÀ» ¼ö ÀÖ½À´Ï´Ù." #define _MSG_STR_NOT_SELL_ITEM 1612 //"ÀÌ ¾ÆÀÌÅÛÀº ÆÈ¼ö°¡ ¾ø½À´Ï´Ù." #define _MSG_STR_LIVE_DISCONNECT 1613 //"³×Å©¿öÅ© ¿¬°áÀÌ ²÷¾îÁ³½À´Ï´Ù." #define _MSG_STR_LIVE_CREATE_GAME_FAIL 1614 //"¹æÀ» »ý¼ºÇÒ ¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_LIVE_CAN_NOT_FOUND_GAME 1615 //"¹æÀ» ãÀ» ¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_LIVE_DISCONNECT_IN_LOBBY 1616 //"¹æ°ú ¿¬°áÀÌ ²÷°å½À´Ï´Ù." #define _MSG_STR_INVALID_DEMO_VER 1617 //"µ¥¸ð¹öÀü¿¡¼­ Áö¿øÇÏÁö ¾Ê½À´Ï´Ù." #define _MSG_STR_LOST_CONTROL 1618 //"%d Æ÷Æ®¿¡ ÄÁÆ®·Ñ·¯¸¦ ´Ù½Ã ¿¬°áÇÏ½Ã°í ½ºÅ¸Æ® ¹öưÀ» ´©¸£½Ê½Ã¿À" #define _MSG_STR_JOIN_TIMEOUT 1619 // ¹æ°ú ¿¬°áÇÒ ¼ö ¾ø½À´Ï´Ù. #define _MSG_SEL_STR_START 1620 //"½ºÅ¸Æ®" #define _MSG_STR_LIVE_WAIT_OTHER_PLAYERS 1621 //"´Ù¸¥ Ç÷¹À̾îµéÀÇ Âü°¡¸¦ ±â´Ù¸³´Ï´Ù" #define _MSG_STR_LIVE_LOGIN_FAIL 1622 //"·Î±×ÀÎ ½ÇÆÐÇß½À´Ï´Ù" #define _MSG_STR_SKILL_MAX_VALUE 1623 //"skillÀ» ´õ ÀÌ»ó ¿Ã¸±¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_GO_TO_BATTLE_BEFORE 1624 //"ºÎ´ë¸¦ ¸ðµÎ ¼±ÅÃÇÏÁö ¾Ê¾Ò½À´Ï´Ù.\n ±×·¡µµ °è¼Ó ÇϽðڽÀ´Ï±î?" #define _MSG_STR_NO_SPACE_FIRST 1625 //"°ÔÀÓÀ» ÀúÀåÇϱ⿡ ¿ë·®ÀÌ ºÎÁ·ÇÕ´Ï´Ù. Çϵåµð½ºÅ©¿¡ ºó ºí·°ÀÌ ÇÊ¿äÇÕ´Ï´Ù. ¼¼ÀÌºê ¾øÀÌ ÁøÇàÇÏ·Á¸é È®ÀÎÀ» ´©¸£½Ã°í ¿ë·®À» ´Ã¸®·Á¸é Ãë¼Ò¸¦ ´©¸£¼¼¿ä." #define _MSG_STR_NO_SPACE 1626 //"°ÔÀÓÀ» ÀúÀåÇϱ⿡ ¿ë·®ÀÌ ºÎÁ·ÇÕ´Ï´Ù." #define _MSG_STR_DAMAGED_GAME 1627 //"ÀúÀå °ÔÀÓÀÌ ¼Õ»óµÇ¾î »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù. °è¼ÓÇÏ·Á¸é A¸¦ ´©¸£½Ê½Ã¿À." #define _MSG_STR_DAMAGED_GAME_2 1628 //"%sÀÌ(°¡) ¼Õ»óµÈ °Í °°½À´Ï´Ù. Xbox ´ë½Ãº¸µå¿¡¼­ ÀÌ °ÔÀÓÀ» »èÁ¦ÇÏ°í ´Ù½Ã ½ÃµµÇϽʽÿÀ." #define SKIPPING_TEXT_ID 1629 //"Skipping..."(µ¥¸ð ½ºÅµÇÒ ¶§) #define _MSG_STR_NOT_CHANGE_JOB 1630 //"ÀüÁ÷ÇÒ ¼ö ¾ø´Â Á÷¾÷ÀÔ´Ï´Ù." #define _MSG_STR_WARNING_DISCONNECT 1631 //"°ÔÀÓ ¿¬°á »óŰ¡ ¾ÈÁÁ½À´Ï´Ù." #define _MSG_STR_LIVE_NO_MAP_AND_CANNOT_JOIN 1632 //"¸ÊÀÌ ¾ø±â ¶§¹®¿¡ °ÔÀÓ¿¡ Âü°¡ÇÒ ¼ö ¾ø½À´Ï´Ù. Content´Ù¿î·Îµå¿¡¼­ ¸ÊÀ» ´Ù¿î·ÎµåÇØ¾ß ÇÕ´Ï´Ù." #define _MSG_STR_CHECKSUM_ERROR 1633 //"¿¬°áÀÌ ²÷°å½À´Ï´Ù" #define _MSG_STR_NOT_ENOUGH_RANGE_SKILL 1634 //"¿ø°Å¸® °ø°Ý ½ºÅ³ÀÌ ÃæºÐÇÏÁö ¾È½À´Ï´Ù." #define _MSG_STR_NOT_ENOUGH_MAGICAL_SKILL 1635 //"¸¶¹ý ½ºÅ³ÀÌ ÃæºÐÇÏÁö ¾È½À´Ï´Ù." #define _MSG_STR_REPLACE_ITEMS_FOR_JOB 1636 //"º¯°æµÈ Á÷¾÷°ú °ü·ÃÇÏ¿© ±âº» ¾ÆÀÌÅÛÀ¸·Î ¹Ù²î¾ú½À´Ï´Ù." #define _MSG_STR_EXIT_LOBBY 1637 //"¹æ¿¡¼­ ³ª°¡½Ã°Ú½À´Ï±î?" #define _MSG_STR_LIVE_GAME_DISCONNECT 1638 //"¿¬°áÀÌ ²÷°å½À´Ï´Ù" #define _MSG_STR_RESET_CONFIG 1639 //"¿É¼Ç Á¤º¸°¡ ¼Õ»ó µÇ¾î µðÆúÆ® ¼¼ÆÃÀ¸·Î º¹±¸ÇÕ´Ï´Ù." #define _MSG_STR_CHANGE_JOB_FOR_LIVE 1640 //"Á÷¾÷ÀÌ ¹Ù²î¾ú½À´Ï´Ù." #define _MSG_STR_HIRE_LEADER 1641 //"»õ ¸®´õ °í¿ëÀ» ¼º°øÇÏ¿´½À´Ï´Ù." #define _MSG_STR_LEADER_REJECT 1642 //"¸®´õ°¡ °í¿ëÀ» °ÅºÎÇÏ¿´½À´Ï´Ù." #define _MSG_STR_GAME_FULL 1643 //"@(warning) ÀοøÀÌ ´Ù á½À´Ï´Ù." #define _MSG_STR_GO_TO_LOBBY 1644 //"@(help) ·Îºñ·Î ³ª°¡½Ã°Ú½À´Ï±î?" #define _MSG_STR_NOT_ENOUGH_GUNPOWDER_SKILL 1645 //"È­¾à ½ºÅ³ÀÌ ÃæºÐÇÏÁö ¾È½À´Ï´Ù." #define _MSG_STR_LIVE_LOBBY_BANNED 1646 //"È£½ºÆ®·Î ºÎÅÍ ÅðÀå ¸Þ½ÃÁö¸¦ ¹Þ¾Ò½À´Ï´Ù." #define _MSG_STR_LIVE_SUCCESS_FEEDBACK 1647 //"Çǵå¹éÀÌ ¼º°øÀûÀ¸·Î µî·ÏµÇ¾ú½À´Ï´Ù" #define _MSG_STR_LIVE_WRONG_PASSWORD 1648 //"password°¡ Ʋ·È½À´Ï´Ù. óÀ½ºÎÅÍ ´Ù½Ã ½ÃÀÛÇϽʽÿÀ." #define _MSG_STR_LOAD_QUESTION 1649 //"@(warning) ¼±ÅÃÇÑ °ÔÀÓÀ» ºÒ·¯¿À½Ã°Ú½À´Ï±î?" #define _MSG_STR_LIVE_LOG_OUT 1650 //"@(warning) log out ÇϽðڽÀ´Ï±î?" #define _MSG_STR_MG_GOTO_TITLE 1651 //"Ãʱ⠸޴ºÈ­¸éÀ¸·Î °¡½Ã°Ú½À´Ï±î?" #define _MSG_STR_MG_RESTART 1652 //"¹Ì´Ï °ÔÀÓÀ» ´Ù½Ã ½ÃÀÛÇϽðڽÀ´Ï±î?" #define _MSG_STR_RESTART_NORMAL 1653 //"@(warning) ´Ù½Ã ½ÃÀÛÇϽðڽÀ´Ï±î?" #define _MSG_STR_LIVE_TEAM_CHAT_NOTICE 1654 //"@(warning) ¿øÈ°ÇÑ ¸ÖƼÇ÷¹À̸¦ À§ÇØ 1:1ÀÌ ¾Æ´Ñ °ÔÀÓ¿¡¼­´Â °°Àº ÆÀ°£ÀÇ VoiceChat¸¸À» Çã¿ëÇÕ´Ï´Ù. °è¼Ó ÇϽðڽÀ´Ï±î?" #define _MSG_STR_LIVE_CANNOT_SELECT_ALL_SAME_TEAM 1656 #define _MSG_STR_RECOVER_BACKUP 1657 #define _MSG_STR_DAMAGED_UPDATE_FILE 1658 #define _MSG_STR_CHECK_MUST_SELECT_PLAYER 1659 // "Ç÷¹ÀÌÇÒ ºÎ´ë°¡ ¼±ÅõÇÁö ¾Ê¾Ò½À´Ï´Ù." #define _MSG_STR_CHECK_MUST_EXIST_ENEMY 1660 // "Çϳª ÀÌ»óÀÇ Àû ºÎ´ë°¡ ÁöÁ¤µÇ¾ß ÇÕ´Ï´Ù." #define _MSG_STR_STOP_REPLAYING_GO_TO_MAIN_MENU 1661 // "¸®Ç÷¹À̸¦ ¸ØÃß°í ŸÀÌÆ²·Î ³ª°¡½Ã°Ú½À´Ï±î?" #define _MSG_STR_REPLAY_WRITE_ERROR 1662 // "µ¥ÀÌÅÍ ÆÄÀÏ ÀúÀå¿¡¼­ ¿À·ù°¡ ¹ß»ýÇß½À´Ï´Ù. ¸®Ç÷¹ÀÌ ÀúÀåÀ» ÇÒ ¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_REPLAY_READ_ERROR 1663 // "µ¥ÀÌÅÍ ÆÄÀÏ Àб⿡¼­ ¿À·ù°¡ ¹ß»ýÇß½À´Ï´Ù. ¸®Ç÷¹ÀÌ ·ÎµùÀ» ÇÒ ¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_REPLAY_INVALID_VERSION 1664 // "¸®Ç÷¹ÀÌ ÆÄÀÏÀÇ ¹öÁ¯ÀÌ ¸ÂÁö ¾Ê½À´Ï´Ù. #define _MSG_STR_LIVE_CREATE_REPLAY_GAME 1665 // "¼±ÅÃÇϽЏ®Ç÷¹ÀÌ·Î ¹æÀ» ¸¸µå½Ã°Ú½À´Ï±î?" #define _MSG_STR_LIVE_LEADER_EXP_HIGH 1666 // "¸®´õÀÇ °æÇèÄ¡°¡ °æÇèÄ¡ Á¦ÇѺ¸´Ù ³ô½À´Ï´Ù." #define _MSG_STR_E3_ITNOT_AVAILABLE 1667 // "µ¥¸ð¹öÁ¯¿¡¼­´Â ¼±ÅÃÇÒ ¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_NO_SPACE_SAVING_REPLAY_FIRST 1668 // "¸®Ç÷¹À̸¦ ÀúÀåÇϱ⿡ ¿ë·®ÀÌ ºÎÁ·ÇÒ ¼ö ÀÖ½À´Ï´Ù. ¸®Ç÷¹ÀÌ ÀúÀåÀÌ 8Mb¸¦ ³Ñ±æ °æ¿ì ÀÌÈķδ ÀúÀåÀÌ µÇÁö ¾ÊÀ½À» ¾Ë·Áµå¸³´Ï´Ù. " #define _MSG_STR_LIVE_PLAYER_NOT_ENOUGH 1669 // Ç÷¹ÀÌ¾î ¼ö°¡ ºÎÁ·ÇÕ´Ï´Ù. #define _MSG_STR_CHECK_MISSION_MORENE 1670 //"·çÆÛÆ®, ½Ã¸®Ã÷ Áß Çϳª¸¦ Ŭ¸®¾îÇϽŠÈÄ ¸ð·çÀÎ ¹Ì¼ÇÀ» Ç÷¹ÀÌ °¡´ÉÇÕ´Ï´Ù." #define _MSG_STR_CHECK_MISSION_URUKUBARR 1671 //"¸ð·çÀÎ ¹Ì¼ÇÀ» Ŭ¸®¾îÇϽŠÈÄ ¿ì¸£Å©¹Ù¸£ ¹Ì¼ÇÀ» Ç÷¹ÀÌ °¡´ÉÇÕ´Ï´Ù." #define _MSG_STR_CHECK_MISSION_RUPERT 1672 //"¿¤·», ¹ßÅÍ Áß Çϳª¸¦ Ŭ¸®¾îÇϽŠÈÄ ·çÆÛÆ® ¹Ì¼ÇÀ» Ç÷¹ÀÌ °¡´ÉÇÕ´Ï´Ù." #define _MSG_STR_CHECK_MISSION_CIRITH 1673 //"¶óÀÎÇϸ£Æ®, ¹ßÅÍ Áß Çϳª¸¦ Ŭ¸®¾îÇϽŠÈÄ ½Ã¸®Ã÷ ¹Ì¼ÇÀ» Ç÷¹ÀÌ °¡´ÉÇÕ´Ï´Ù." #define _MSG_STR_CHECK_MUST_ENEMY_TROOP_COUNT_BELOW_50 1674 // "@(warning) Àû ºÎ´ë´Â ÃÑ 50°³À» ³ÑÀ» ¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_LIVE_NOT_ALL_READY 1675 // "@(warning) °ÔÀÓÀ» ½ÃÀÛÇÏ·Á¸é ¸ðµç Ç÷¹À̾ Áغñ»óÅ¿¡ ÀÖ¾î¾ß ÇÕ´Ï´Ù." #define _MSG_STR_LIVE_CANNOT_SAME_COLOR 1676 // "@(warning) ÀÌ¹Ì ¼±ÅÃµÈ »öÀº ¼±ÅÃÇÒ ¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_LIVE_ENOUGH_MAP_PLAYER_COUNT 1677 // "@(warning) Á¶ÀÎÇÑ Ç÷¹ÀÌ¾î ¼ö°¡ ¸ÊÀÌ ¼ö¿ë°¡´ÉÇÑ Ç÷¹ÀÌ¾î ¼ö¸¦ ÃʰúÇÏ¿´½À´Ï´Ù. ¸ÊÀ» º¯°æÇÏ¿© ÁÖ¼¼¿ä." #define _MSG_STR_LIVE_LIMIT_TROOP_NUMBER 1678 // "@(warning) 5¸í ÀÌ»ó °ÔÀÓÀ» ¸¸µé¸é ¿øÈ°ÇÑ ¸ÖƼÇ÷¹À̸¦ À§ÇØ ºÎ´ë¼ö°¡ 3À¸·Î Á¦Çѵ˴ϴÙ. °è¼Ó ÇϽðڽÀ´Ï±î?" #define _MSG_STR_DO_YOU_INIT_TROOP 1679 // "@(warning) ºÎ´ë¸¦ ÃʱâÈ­ ÇϽðڽÀ´Ï±î?" #define _MSG_STR_DONE_INIT_TROOP 1680 // "@(warning) ºÎ´ë ÃʱâÈ­¸¦ ¿Ï·áÇß½À´Ï´Ù." #define _MSG_STR_TROOP_EXP_LIMIT 1681 // "@(warning) °æÇèÄ¡ Á¦ÇÑÀ¸·Î ´õ ÀÌ»ó ºÎ´ë¸¦ Ãß°¡ ÇÒ ¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_EXIT_TO_TITLE_WITHOUT_REASON 1682 // "@(warning) ŸÀÌÆ²·Î ³ª°¡½Ã°Ú½À´Ï±î?" #define _MSG_STR_CHECK_GENERATE_RANDOM 1683 // "@(warning) ·£´ýÀ¸·Î ¸ðµç Àû ¼¼ÆÃÀ» ¹Ù²Ù½Ã°Ú½À´Ï±î?" #define _MSG_STR_BACK_TO_CUSTOM_SETTING 1684 // "@(warning) Ä¿½ºÅÒ ¼³Á¤À¸·Î ³ª°¡½Ã°Ú½À´Ï±î?" #define _MSG_STR_LIVE_CANNOT_OVER_THREE_PLAYER 1685 // "@(warning) 3¸í ÀÌ»óÀÇ Ç÷¹À̾ ÇÑÆÀ¿¡ µé¾î°¥ ¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_CANT_JOIN_LADDER_WITHOUT_INVITE 1686 // "@(warning) ·¹´õ°ÔÀÓ¿¡ Á¶ÀÎÀ» ÇÏ·Á¸é Ãʴ븦 ¹Þ¾Æ¾ß ÇÕ´Ï´Ù." #define _MSG_STR_LIVE_DO_YOU_EXIT_GAME 1687 // "@(warning) ÁøÇàÇÑ ºÎºÐÀº º¸Á¸µÇÁö ¾Ê½À´Ï´Ù. °è¼ÓÇϽðڽÀ´Ï±î?" #define _MSG_STR_NOTIFY_LADDER_RULE 1688 // "@(warning) ÇѸíÀÇ Ç÷¹À̾î¶óµµ ÅðÀåÇÒ °æ¿ì ·¹´õ¼¼¼ÇÀº Á¾·áµË´Ï´Ù." #define _MSG_STR_KICK_OUT_BECAUSE_BAD_NETWORK 1689 // "@(warning) ´Ù¸¥ Ç÷¹À̾î¿ÍÀÇ Åë½Å Àå¾Ö·Î ¼¼¼Ç¿¡¼­ ÅðÀåÇÕ´Ï´Ù." #define _MSG_STR_CANT_START_BECAUSE_BAD_NETWORK 1690 // "@(warning) Æ÷Æ®·¹ÀÌÆ®°¡ »¡°£ X·Î Ç¥½ÃµÇ´Â Ç÷¹À̾î¿Í´Â °ÔÀÓÀ» ÇÒ ¼ö ¾ø½À´Ï´Ù." //----------------------------------------------------------------------------- // TextTable_Help_XXX.txt // Help Taxt Table Index // World »ó¿¡¼­ °¢ MenuÀÇ Help // 0 (°£·«ÇÑ µµ¿ò¸») / °¢ ½Ê´ÜÀ§ÀÇ 1-5 (ÀÚ¼¼ÇÑ µµ¿ò¸») //----------------------------------------------------------------------------- //Help°¡ ¾øÀ»¶§..(default) #define _NONE_HELP_ID -1 //public - ´Ù¸¥ ¸Þ´º¿Í °ø¿ë»ç¿ë - p/g³ª CTRL¿¡¼­ ó¸® #define _HT_PBC_CHANGEOFFICER 1000 //castle menu #define _HT_CS_CASTLE 1010 #define _HT_CS_TRAING 1020 #define _HT_CS_BARRACK 1030 #define _HT_CS_PUB 1040 #define _HT_CS_GATE 1050 //pub #define _HT_PB_DRINK 1060 #define _HT_PB_HIRE 1070 #define _HT_PB_LEAVE 1080 #define _HT_PB_SELECT_LEADER 1090 #define _HT_PB_HIRE_ACCEPT 1100 #define _HT_PB_HIRE_DEAL 1110 #define _HT_PB_HIRE_REJECT 1120 #define _HT_PB_OFFER_AMOUNT 1130 //barrack & troop info & Live Troop state #define _HT_TB_TROOPLIST 1140 #define _HT_TB_BASEJOB 1150 #define _HT_TB_BASEABILITY 1160 #define _HT_TB_BASESKILL 1170 #define _HT_TB_SELECT_TROOP 1190 #define _HT_TB_BASERESIST 1190 #define _HT_TB_JOBTREE 1200 #define _HT_TB_ABILITYLIST 1160 #define _HT_TB_SKILLLIST 1220 #define _HT_TB_SKILLINFO 1170 #define _HT_TB_ITEMLIST 1240 #define _HT_TB_BASEITEM 1250 #define _HT_TB_RESISTLIST 1260 //battle #define _HT_BTL_TROOPLIST 1270 #define _HT_BTL_SELECT_TROOP 1190 #define _HT_BTL_BATTLE_POS 1280 #define _HT_BTL_TROOPINFO 1290 //mission end #define _HT_MSSN_SKILL 1300 #define _HT_MSSN_AUTO 1310 #define _HT_MSSN_RESET 1320 #define _HT_MSSN_OK 1330 // field help #define _HT_FIELD 1340 // Live Help #define _HT_LIVE_ACCOUNT_LIST 1350 #define _HT_LIVE_HERO_BATTLE 1360 // ´ëÀåÀü #define _HT_LIVE_TROOP_BATTLE 1370 // ºÎ´ëÀü #define _HT_LIVE_REPLAY 1380 // ¸®Ç÷¹ÀÌ #define _HT_LIVE_ETC 1390 // ±âŸ¸Þ´º #define _HT_LIVE_ETC_FRIENDLY_STAT 1400 // Ä£¼±°ÔÀÓÀüÀû #define _HT_LIVE_ETC_LADDER_STAT 1410 // Á¡¼ö #define _HT_LIVE_ETC_FRIEND_LIST 1420 // Ä£±¸¸®½ºÆ® #define _HT_LIVE_ETC_CONFIG 1430 // ¼³Á¤ #define _HT_LIVE_SELECT_HERO 1440 // ¿µ¿õ¼±Åà #define _HT_LIVE_QUICK_MATCH 1450 // °ÔÀÓ ¹Ù·Î Çϱâ #define _HT_LIVE_OPTI_MATCH 1460 // ºñ½ÁÇÑ »ó´ë ã±â. #define _HT_LIVE_CREATE_SESSION 1470 // ¹æ ¸¸µé±â #define _HT_LIVE_CREATE_MATCH 1480 // ¹æ ¸¸µé±â ¸Þ´º #define _HT_LIVE_SELECT_TROOP 1560 // ºÎ´ë ¼±Åà #define _HT_LIVE_DELETE_TROOP 1570 // ºÎ´ë »èÁ¦ #define _HT_LIVE_TROOP_MANAGE 1580 // ºÎ´ë °ü¸® #define _HT_LIVE_TROOP_CREATE 1590 // ºÎ´ë »ý¼º #define _HT_LIVE_TROOP_MANAGE_MENU 1600 // ºÎ´ë °ü¸® ¸Þ´ºÀÇ µµ¿ò¸». #define _HT_LIVE_FRIENDS_LIST 1620 // Ä£±¸ º¸±â #define _HT_LIVE_OPTIONS 1640 // ¼³Á¤ #define _HT_LIVE_CONTENT_DOWNLOAD 1650 // ÄÁÅÙÃ÷ ´Ù¿î·Îµå // live lobby #define _HT_LIVE_LOBBY_DEFAULT 1660 // ±âº» ¼³¸í #define _HT_LIVE_LOBBY_TROOPS 1670 // ºÎ´ë °ü¸® ¼³¸í #define _HT_LIVE_LOBBY_OPTION 1680 // OPTION ¼³¸í #define _HT_LIVE_LOBBY_PLAYER 1690 // PLAYER ¼³¸í #define _HT_TB_LEADER 1700 #define _HT_TB_OFFICER 1710 #define _HT_TB_SOLDIER 1720 #define _HT_TB_CHANGE 1730 // live ladder lobby #define _HT_LIVE_LADDER_LOBBY_DEFAULT 1740 // ±âº»¼³¸í #define _HT_LIVE_LADDER_LOBBY_TROOPS 1750 // ±âº»¼³¸í #define _HT_LIVE_LADDER_LOBBY_FRIEND 1760 // Ä£±¸ÃÊ´ë ¼³¸í. //Ãß°¡ #define _HT_CS_LIBRARY 1800 //castleÀÇ library #define _HT_TB_SELECT_OFFICER 1810 //barrackÀÇ ºÎ°ü ÀÓ¸í #define _HT_SAVEANDLOAD_SAVE_HELP 1830 #define _HT_SAVEANDLOAD_LOAD_HELP 1831 #define _HT_TRN_TRAING 1840 //training ³»ºÎ #define _HT_LBR_LIBRARY 1850 //Library ³»ºÎ // live #define _HT_LIVE_FEEDBACK 1900 // PLAYER Æò°¡ #define _HT_LIVE_SLOT 1910 // Slot ¼³¸í. #define _HT_LIVE_REPLAY_DEFAULT 1920 // ¸®Ç÷¹ÀÌ ·Îºñ ¼³¸í. #define _HT_LIVE_SEARCH_FRIENDLY 1930 #define _HT_LIVE_CREATE_FRIENDLY 1940 #define _HT_LIVE_CREATE_LADDER 1950 // CUSTOM Ãß°¡ #define _HT_CUSTOM_ST_SELECT_TROOP 9000 // ºÎ´ë¼±Åà ¹öư #define _HT_CUSTOM_ST_SET_ENEMY_AI 9010 // Àû AI ¼³Á¤ ¹öư #define _HT_CUSTOM_ST_SELECT_MAP 9020 // ¸Ê ¼±Åà ¹öư #define _HT_CUSTOM_ST_SET_ENEMY1 9030 // Àû Á¤º¸ ¼±Åà ¹öư #define _HT_CUSTOM_ST_SET_ENEMY2 9040 // Àû Á¤º¸ ¼±Åà ¹öư #define _HT_CUSTOM_ST_SET_ENEMY3 9050 // Àû Á¤º¸ ¼±Åà ¹öư #define _HT_CUSTOM_ST_SET_ENEMY4 9060 // Àû Á¤º¸ ¼±Åà ¹öư #define _HT_CUSTOM_ST_SET_ENEMY5 9070 // Àû Á¤º¸ ¼±Åà ¹öư #define _HT_CUSTOM_ST_SET_ENEMY6 9080 // Àû Á¤º¸ ¼±Åà ¹öư #define _HT_CUSTOM_ST_START 9090 // Ä¿½ºÅÒ ½ÃÀÛ #define _HT_CUSTOM_SH_SELECT 9100 // È÷¾î·Î ¼¿¸¯Æ® #define _HT_CUSTOM_SH_MANAGE 9110 // È÷¾î·Î °ü¸® #define _HT_CUSTOM_SH_DELETE 9120 // È÷¾î·Î »èÁ¦ #define _HT_CUSTOM_SEAI_SET_AI 9130 // Àû AI ¼³Á¤ #define _HT_CUSTOM_SMAP_SELECT_MAP 9140 // ¸Ê ¼±Åà #define _HT_CUSTOM_SE_SET_ENEMY_JOB 9150 // Àû Á÷¾÷ °áÁ¤ #define _HT_CUSTOM_SE_SET_LEVEL 9160 // Àû ·¹º§ °áÁ¤ #define _HT_CUSTOM_SE_SET_NUMBER 9170 // Àû ºÎ´ë¼ö °áÁ¤ #define _HT_CUSTOM_SE_SET_MAGIC 9180 // Àû ¸¶¹ý °áÁ¤ #define _HT_CUSTOM_SE_OK 9190 // Àû °áÁ¤ #define _HT_CUSTOM_SH_SELECT_HERO 9200 // È÷¾î·Î ¼±Åà #define _HT_CUSTOM_SH_CREATE 9210 // »õ ºÎ´ë »ý¼º #define _HT_CUSTOM_SH_EXP 9220 // °æÇèÄ¡ // #define _HT_REPLAY_ENABLE 9270 // Replay Disable // #define _HT_REPLAY_DISABLE 9280 // Replay Enable #endif