#include "K2UVList_Def.h" //---------------------------------------------------- // World Mini Map Interface - worldmap.tga¿¡ Á¤ÀÇ µÈ°Í //---------------------------------------------------- SET_TEXTURE "Worldinterface.tga" ALPHA_TRUE //world minimap out line _UVID_WM_MINIMAP_OUTLINE_U 180 2 200 20 _UVID_WM_MINIMAP_OUTLINE_D 180 48 200 78 _UVID_WM_MINIMAP_OUTLINE_L 158 24 176 44 _UVID_WM_MINIMAP_OUTLINE_R 204 24 234 44 _UVID_WM_MINIMAP_OUTCORNER_UL 158 2 176 20 _UVID_WM_MINIMAP_OUTCORNER_UR 204 2 234 20 _UVID_WM_MINIMAP_OUTCORNER_DL 158 48 176 78 _UVID_WM_MINIMAP_OUTCORNER_DR 204 48 234 78 _UVID_WM_MINIMAP_OUTLINE_BASE 180 24 200 44 //Castle Icon _UVID_WM_MINIMAP_ECCLESIA 304 2 366 60 //¿¡Å¬·¹½Ã¾Æ _UVID_WM_MINIMAP_SELECT_ECCLESIA 238 2 300 60 //¿¡Å¬·¹½Ã¾Æ ¼±ÅÃÈ¿°ú _UVID_WM_MINIMAP_HIRONEIDEN 432 2 490 56 //È÷·Î´Ïµ§ _UVID_WM_MINIMAP_SELECT_HERONEIDEN 370 2 428 56 //È÷·Î´Ïµ§ ¼±ÅÃÈ¿°ú _UVID_WM_MINIMAP_JUNGSBURG 238 64 290 112 //À¶½ººê¸£±× _UVID_WM_MINIMAP_SELECT_JUNGSBURG 238 160 290 208 //À¶½ººê¸£±× ¼±ÅÃÈ¿°ú _UVID_WM_MINIMAP_AREIN 362 64 426 106 //¾î·¹ÀÎ _UVID_WM_MINIMAP_SELECT_AREIN 294 64 358 106 //¾î·¹ÀÎ ¼±ÅÃÈ¿°ú _UVID_WM_MINIMAP_ALTAR_OF_DESTRUCTION 294 160 344 212 //ÆÄ¸êÀÇ Á¦´Ü _UVID_WM_MINIMAP_SELECT_ALTAR_OF_DESTRUCTION 430 64 480 116 //ÆÄ¸êÀÇ Á¦´Ü ¼±ÅÃÈ¿°ú _UVID_WM_MINIMAP_ESSE 290 116 338 156 //¿¡½ê _UVID_WM_MINIMAP_SELECT_ESSE 238 116 286 156 //¿¡½ê ¼±ÅÃÈ¿°ú _UVID_WM_MINIMAP_KALLISHIRE 392 120 438 156 //Ä®¸®»þÀ̾î _UVID_WM_MINIMAP_SELECT_KALLISHIRE 342 120 338 156 //Ä®¸®»þÀÌ¾î ¼±ÅÃÈ¿°ú _UVID_WM_MINIMAP_BASECAMP1 348 160 398 194 //ÀüÁø±âÁö 1 _UVID_WM_MINIMAP_SELECT_BASECAMP1 402 160 452 194 _UVID_WM_MINIMAP_BASECAMP2 348 198 394 232 //ÀüÁø±âÁö 2 _UVID_WM_MINIMAP_SELECT_BASECAMP2 398 198 444 232 _UVID_WM_MINIMAP_ENCABLOSA 102 170 180 228 //¿£Ä«ºí·Î»ç _UVID_WM_MINIMAP_SELECT_ENCABLOSA 102 108 180 166 //¿£Ä«ºí·Î»ç ¼±ÅÃÈ¿°ú _UVID_WM_MINIMAP_POINT 158 80 180 104 _UVID_WM_MINIMAP_MY_POINT 184 80 222 120 _UVID_WM_MINIMAP_CLEAR_POINT 226 82 234 90 _UVID_WM_MINIMAP_FLAG_1 184 124 200 144 _UVID_WM_MINIMAP_FLAG_2 204 124 220 144 _UVID_WM_MINIMAP_CURSOR_NOT 184 80 222 120 _UVID_WM_MINIMAP_BATTLE_SEL_LIGHT 158 80 180 104 _UVID_WM_SELECT_CASTLE 2 2 154 154