#include "KufTroopAIDef.h" TROOP_AI_DEF ID 000301 NAME "2_2" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_ENABLE 5000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE AI_FORWARD 99999 AI_FILTER_DUMMY1, AI_FILTER_DUMMY1 END_TROOP_AI_DEF TROOP_AI_DEF ID 000302 NAME "2_3" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE AI_FORWARD 99999 AI_FILTER_DUMMY0, AI_FILTER_DUMMY0 END_TROOP_AI_DEF