#include "KufTroopAIDef.h" TROOP_AI_DEF ID 001501 NAME "Cavalry Charge" AI_TYPE_ALWAYS AI_MODE_CAVALRY_CHARGE SIGHT_MODIFY_DISABLE 50000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 001502 NAME "infantry" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 50000 AI_FILTER_NEAREST_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF