#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 002000 NAME "ÂÌÂ¥ ºÎ´ë AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 50000 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 002010 NAME "Àû ºÎ´ë AI: °Ô·²µå °ø°ÝÇϱâ" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 50000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 002020 NAME "Àû ºÎ´ë AI: °Ô·²µå¸¦ Á¦¿ÜÇÑ ´Ù¸¥ ³à¼® °ø°ÝÇϱâ" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 50000 AI_FILTER_ENEMY_EXCEPT_BOSS, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 002021 NAME "´ß±Ãº´ AI: °Ô·²µå¸¦ Á¦¿ÜÇÑ ´Ù¸¥ ³à¼® °ø°ÝÇϱâ" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 50000 AI_FILTER_ENEMY_EXCEPT_BOSS, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 50000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 002030 NAME "Àû ºÎ´ë ÀÏ¹Ý AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 50000 AI_FILTER_ENEMY_EXCEPT_BOSS, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 50000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 002035 NAME "Àû ºÎ´ë ÀÏ¹Ý AI2" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 999999 AI_PATH5, AI_PATH5 AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 50000 AI_FILTER_ENEMY_EXCEPT_BOSS, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 50000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 002040 NAME "±Ã±âº´ AI" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_PARAM AI_VOID 2500 AI_VOID, AI_VOID AI_MODE_CAVALRY_ARCHER_ENGAGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 002050 NAME "Path0 À̵¿" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH0 END_TROOP_AI_DEF TROOP_AI_DEF ID 002060 NAME "Path1 À̵¿" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 999999 AI_PATH1, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 002070 NAME "´ß¿¤ÇÁ µµ¸Á" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_PLAYER, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_RANDOM_PATH AI_FORWARD 999999 AI_PATH2, AI_PATH4 END_TROOP_AI_DEF TROOP_AI_DEF ID 002003 NAME "Àû ºÎ´ë Ç÷¹ÀÌ¾î °ø°ÝÇϱâ AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 50000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 002004 NAME "Àû ºÎ´ë ±Ãº´ °ø°ÝÇϱâ AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_ARCHER, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 002005 NAME "Àû ±Ãº´ AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 30000 AI_FILTER_ENEMY, AI_FILTER_NONE END_TROOP_AI_DEF TROOP_AI_DEF ID 002006 NAME "ÈÞ AI" AI_TYPE_ALWAYS AI_MODE_CAVALRY_CHARGE SIGHT_MODIFY_DISABLE 50000 AI_FILTER_ENEMY_ARCHER, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 002012 NAME "±âº´ AI" AI_TYPE_ALWAYS AI_MODE_CAVALRY_CHARGE SIGHT_MODIFY_DISABLE 50000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 002007 NAME "±Ãº´ Áö¿ø AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 50000 AI_FILTER_PLAYER, AI_FILTER_FRIEND_EXCEPT_PLAYER END_TROOP_AI_DEF TROOP_AI_DEF ID 002008 NAME "Àû ¸Åº¹ AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 50000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 002009 NAME "Àû ºÎ´ë Ç÷¹ÀÌ¾î °ø°ÝÇϱâ AI2" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 50000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 002010 NAME "¿À·ÎÁö µµ¸Á¸¸ °¡±â1" AI_TYPE_ALWAYS AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 1000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 002011 NAME "¿À·ÎÁö µµ¸Á¸¸ °¡±â2" AI_TYPE_ALWAYS AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 1000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 50000 AI_FILTER_DUMMY0, AI_FILTER_NONE END_TROOP_AI_DEF