#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 011000 NAME "Àû Á¤ÂûºÎ´ë" AI_TYPE_ALWAYS AI_MODE_WALK_ALONG_A_PATH_LOOP AI_FORWARD 99999 AI_PATH0, AI_PATH0 END_TROOP_AI_DEF TROOP_AI_DEF ID 011001 NAME "Àû Á¤Âû´ë µµ¸Á°¡±â" AI_TYPE_ALWAYS AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_FRIEND, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 011010 NAME "Àû AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 011020 NAME "Àû ¼ö¼ÛºÎ´ë" AI_TYPE_ALWAYS AI_MODE_WALK_ALONG_A_RANDOM_PATH AI_FORWARD 99999 AI_PATH0, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 011030 NAME "Àû °øº´´ë" AI_TYPE_ALWAYS AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_DUMMY0, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 011040 NAME "¼ö¼Û´ë È£À§ º¸º´´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 999999 AI_FILTER_ENEMY_EXCEPT_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 011050 NAME "¼ö¼Û´ë È£À§ ½ºÄÝÇǿºδë" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 005010 NAME "±×³É °¡Àå °¡±î¿î Àû ¶§¸®±â" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 50000 AI_FILTER_NEAREST_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 005000 NAME "Àû ±Ãº´¿ë AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_FOLLOW SIGHT_MODIFY_ENABLE 2500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 50000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 005030 NAME "±âº´ AI" AI_TYPE_ALWAYS AI_MODE_CAVALRY_CHARGE SIGHT_MODIFY_DISABLE 50000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 005050 NAME "Àû º¸½º" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_MOVE_ALONG_A_PATH_LOOP AI_FORWARD 99999 AI_PATH0, AI_PATH0 END_TROOP_AI_DEF TROOP_AI_DEF ID 005060 NAME "Àû AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 5000 AI_FILTER_NEAREST_ENEMY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 11 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 50000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 005070 NAME "±Ãº´: Áö¿ø »ç°Ý" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 12 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 50000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 13 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 50000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 5000 AI_FILTER_NEAREST_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 007000 NAME "Àûº¸º´: ºÒÀ» ÇÇÇØ µµ¸Á°¨" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 009011 NAME "±¹¿Õ AI" AI_TYPE_ALWAYS AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 1500 AI_FILTER_PLAYER, AI_FILTER_ALL AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 5000 AI_FILTER_PLAYER, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 009012 NAME "±¹¿Õ °ø°ÝÇϱâ" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 5 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 1000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY3_WALK SIGHT_MODIFY_DISABLE 100000 AI_FILTER_MY_WORST_ENEMY_ARCHER, AI_FILTER_ENEMY AI_SET_TARGET_ID AI_VOID 5 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 100000 AI_FILTER_BY_ID, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 014010 NAME "»ó´ë¸¦ °ø°Ý(½ºÄÝÇǿ¿ë)" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_A_WALL SIGHT_MODIFY_DISABLE 8000 AI_FILTER_DUMMY0, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 2000 AI_FILTER_ENEMY, AI_FILTER_FRIEND AI_MODE_MOVE_ALONG_A_RANDOM_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH6 END_TROOP_AI_DEF TROOP_AI_DEF ID 208030 NAME "»ó´ë¸¦ °ø°Ý(Àû±º ±Ãº´¿ë)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_ENABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1000 AI_FILTER_ENEMY_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_ENABLE 15000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_NONE AI_MODE_ENGAGE_SMART SIGHT_MODIFY_ENABLE 15000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_NONE AI_MODE_ENGAGE_SMART SIGHT_MODIFY_ENABLE 15000 AI_FILTER_ENEMY, AI_FILTER_FRIEND AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 3500 AI_FILTER_ENEMY, AI_FILTER_FRIEND AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH3 END_TROOP_AI_DEF TROOP_AI_DEF ID 999910 NAME "±Ã±âº´ AI" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_PARAM SIGHT_MODIFY_DISABLE 2500 AI_FILTER_DUMMY0, AI_FILTER_DUMMY0 AI_MODE_CAVALRY_ARCHER_ENGAGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_EXCEPT_ARCHER, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF