#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 012000 NAME "°­°¡ÀÇ ´ß±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT SIGHT_MODIFY_DISABLE 5000 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_MY_WORST_ENEMY_ARCHER, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_MY_WORST_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ALL, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 012010 NAME "°­°¡ÀÇ ´ßº¸º´" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID 5000 AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY0 ABILITY_ELEMENTAL_BOOST AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 7000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 3000 AI_VOID, AI_VOID END_TROOP_AI_DEF TROOP_AI_DEF ID 012020 NAME "°­°¡ÀÇ ´ßº¸º´2" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID 5000 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 7000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 3000 AI_VOID, AI_VOID END_TROOP_AI_DEF TROOP_AI_DEF ID 012030 NAME "°­°¡ÀÇ ´ß±Ãº´2" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT SIGHT_MODIFY_DISABLE 5000 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_MY_WORST_ENEMY_ARCHER, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_MY_WORST_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ALL, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 012040 NAME "¿Ä¹Ùº¸AI" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT SIGHT_MODIFY_DISABLE 5000 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_ENABLE 9000 AI_FILTER_ENEMY_EXCEPT_CAVALRY, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF