#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 015000 NAME "¿Äº¸º´" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_RANGED_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_DUMMY0, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 015010 NAME "¿Äµµ³¢º´" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_RANGED_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY_RANGED, AI_FILTER_ENEMY_EXCEPT_CAVALRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY_EXCEPT_CAVALRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_RANGED, AI_FILTER_ENEMY_EXCEPT_CAVALRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY_EXCEPT_CAVALRY AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_DUMMY0, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 015020 NAME "´ß±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_AIR, AI_FILTER_ENEMY_EXCEPT_CAVALRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_RANGED, AI_FILTER_ENEMY_EXCEPT_CAVALRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY_EXCEPT_CAVALRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 4500 AI_FILTER_ENEMY_AIR, AI_FILTER_ENEMY_EXCEPT_CAVALRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 4500 AI_FILTER_ENEMY_RANGED, AI_FILTER_ENEMY_EXCEPT_CAVALRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 4500 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY_EXCEPT_CAVALRY AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_DUMMY0, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 015030 NAME "½ºÄÝÇÇ¿Â" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY6 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 015100 NAME "¿Äº¸º´: Path0" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 5000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 5000 AI_FILTER_RANGED_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 5000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_DUMMY0, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH_LOOP AI_FORWARD 999999 AI_PATH0, AI_PATH0 END_TROOP_AI_DEF TROOP_AI_DEF ID 015200 NAME "¿Äº¸º´: Path1" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 5000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 5000 AI_FILTER_RANGED_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 5000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_DUMMY0, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH_LOOP AI_FORWARD 999999 AI_PATH1, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 015300 NAME "¿Äº¸º´: Path2" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 5000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 5000 AI_FILTER_RANGED_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 5000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_DUMMY0, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH_LOOP SIGHT_MODIFY_DISABLE 999999 AI_PATH2, AI_PATH2 END_TROOP_AI_DEF TROOP_AI_DEF ID 015400 NAME "¿Äº¸½º AI" AI_TYPE_ALWAYS AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL END_TROOP_AI_DEF