#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 000001 NAME "´ë±Ô¸ð ÀüÅõ(º¸º´)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 000002 NAME "´ë±Ô¸ð ÀüÅõ (Ranged, °øÁßºÎ´ë °ø°Ý)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 35000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 000003 NAME "±âº´" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_PARAM AI_VOID 30000 AI_VOID, AI_VOID AI_MODE_CAVALRY_CHARGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 000004 NAME "´ë±Ô¸ð ÀüÅõ (mortar)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 35000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 000005 NAME "´ë±Ô¸ð ÀüÅõ(¿ÍÀ̹ø)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_AIR, AI_FILTER_ENEMY_AIR AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 000007 NAME "½ºÄÝÇǿ Æ÷´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM 8 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_CAVALRY, AI_FILTER_MY_WORST_ENEMY_CAVALRY AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_ARCHER, AI_FILTER_MY_WORST_ENEMY_ARCHER AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 001011 NAME "¸¶¹ýºÎ´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM 8 ABILITY_L_CHANGING_WEATHER AI_ALWAYS, AI_ALWAYS AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL END_TROOP_AI_DEF