#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 000001 NAME "´ë±Ô¸ð ÀüÅõ(º¸º´)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 000002 NAME "´ë±Ô¸ð ÀüÅõ (Ranged, °øÁßºÎ´ë °ø°Ý)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 35000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 000003 NAME "±âº´" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_PARAM AI_VOID 7000 AI_VOID, AI_VOID AI_MODE_CAVALRY_CHARGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 000004 NAME "´ë±Ô¸ð ÀüÅõ (mortar)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 35000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 000005 NAME "´ë±Ô¸ð ÀüÅõ(¿ÍÀ̹ø)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_AIR, AI_FILTER_ENEMY_AIR AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 000007 NAME "½ºÄÝÇǿ Æ÷´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM 3 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_CAVALRY, AI_FILTER_MY_WORST_ENEMY_CAVALRY AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_ARCHER, AI_FILTER_MY_WORST_ENEMY_ARCHER AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 001009 NAME "¸¶¹ýºÎ´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM 1 ABILITY_L_CHANGING_WEATHER AI_ALWAYS, AI_ALWAYS AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 001010 NAME "¸¶¹ýºÎ´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM 20 ABILITY_I_BLIZZARD AI_ALWAYS, AI_ALWAYS AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 001013 NAME "ÀúÁÖ ¸¶¹ýºÎ´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM 1 ABILITY_C_DARK_MIST AI_ALWAYS, AI_ALWAYS AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 15000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ALL // AI_MODE_FOLLOW_SMART // SIGHT_MODIFY_DISABLE // 999999 // AI_FILTER_DUMMY3, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 001014 NAME "Àü±â ¸¶¹ýºÎ´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM 1 ABILITY_L_CHANGING_WEATHER AI_ALWAYS, AI_ALWAYS AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY // AI_MODE_ENGAGE_MERCIFULLY2 // SIGHT_MODIFY_DISABLE // 3500 // AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 15000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ALL // AI_MODE_FOLLOW_SMART // SIGHT_MODIFY_DISABLE // 999999 // AI_FILTER_DUMMY4, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 002001 NAME "Path01À» µû¶ó´Ù´Ï´Â ºÎ´ë" AI_TYPE_ALWAYS AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_MOVE_ALONG_A_PATH AI_FORWARD 999999 AI_PATH1, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 002002 NAME "Path02À» µû¶ó´Ù´Ï´Â ºÎ´ë" AI_TYPE_ALWAYS AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_MOVE_ALONG_A_PATH AI_FORWARD 999999 AI_PATH2, AI_PATH2 END_TROOP_AI_DEF TROOP_AI_DEF ID 002003 NAME "Path01À» µû¶ó´Ù´Ï´Â ºÎ´ë" AI_TYPE_ALWAYS AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_MOVE_ALONG_A_PATH AI_REVERSE 999999 AI_PATH1, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 002004 NAME "Path02À» µû¶ó´Ù´Ï´Â ºÎ´ë" AI_TYPE_ALWAYS AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_MOVE_ALONG_A_PATH AI_REVERSE 999999 AI_PATH2, AI_PATH2 END_TROOP_AI_DEF TROOP_AI_DEF ID 002503 NAME "Path03À» µû¶ó´Ù´Ï´Â ºÎ´ë" AI_TYPE_ALWAYS AI_MODE_MOVE_ALONG_A_PATH AI_FORWARD 999999 AI_PATH3, AI_PATH3 END_TROOP_AI_DEF TROOP_AI_DEF ID 003005 NAME "ar5 Ranged" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_FRIEND AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_DUMMY5, AI_FILTER_NONE END_TROOP_AI_DEF TROOP_AI_DEF ID 003007 NAME "ar7 Ranged" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY, AI_FILTER_FRIEND AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_DUMMY7, AI_FILTER_NONE END_TROOP_AI_DEF TROOP_AI_DEF ID 003008 NAME "´ë±Ô¸ð ÀüÅõ(º¸º´)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_FRIEND AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_DUMMY8, AI_FILTER_NONE END_TROOP_AI_DEF TROOP_AI_DEF ID 001309 NAME "ÀúÁÖ ¸¶¹ýºÎ´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM 1 ABILITY_L_CHANGING_WEATHER AI_ALWAYS, AI_ALWAYS AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 15000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 001313 NAME "ÀúÁÖ ¸¶¹ýºÎ´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM 1 ABILITY_C_DARK_MIST AI_ALWAYS, AI_ALWAYS AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 15000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF