#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 110000 NAME "Path0:º¸º´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH0 AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110010 NAME "Path0:±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH0 AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110020 NAME "Path0:ÆÈ¶óµò" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY5 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_FRIEND_WITH_HP_BELOW_30, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH0 AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110100 NAME "Path1:º¸º´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH AI_FORWARD 999999 AI_PATH1, AI_PATH1 AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110110 NAME "Path1:±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH AI_FORWARD 999999 AI_PATH1, AI_PATH1 AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110120 NAME "Path1:ÆÈ¶óµò" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY5 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_FRIEND_WITH_HP_BELOW_30, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH AI_FORWARD 999999 AI_PATH1, AI_PATH1 AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110200 NAME "Path2:º¸º´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH AI_FORWARD 999999 AI_PATH2, AI_PATH2 AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110210 NAME "Path2:±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH AI_FORWARD 999999 AI_PATH2, AI_PATH2 AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110220 NAME "Path2:ÆÈ¶óµò" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY5 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_FRIEND_WITH_HP_BELOW_30, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH AI_FORWARD 999999 AI_PATH2, AI_PATH2 AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110300 NAME "Path3:º¸º´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH AI_FORWARD 999999 AI_PATH3, AI_PATH3 AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110310 NAME "Path3:±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH AI_FORWARD 999999 AI_PATH3, AI_PATH3 AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110320 NAME "Path3:ÆÈ¶óµò" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY4 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_FRIEND_WITH_HP_BELOW_30, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH AI_FORWARD 999999 AI_PATH3, AI_PATH3 AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110400 NAME "Path4:º¸º´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH AI_FORWARD 999999 AI_PATH4, AI_PATH4 AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110410 NAME "Path4:±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH AI_FORWARD 999999 AI_PATH4, AI_PATH4 AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110420 NAME "Path4:ÆÈ¶óµò" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY5 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_FRIEND_WITH_HP_BELOW_30, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH AI_FORWARD 999999 AI_PATH4, AI_PATH4 AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110500 NAME "Path5:º¸º´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH AI_FORWARD 999999 AI_PATH5, AI_PATH5 AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110510 NAME "Path5:±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH AI_FORWARD 999999 AI_PATH5, AI_PATH5 AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110520 NAME "Path5:ÆÈ¶óµò" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY5 ABILITY_H_CURATIO AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_FRIEND_WITH_HP_BELOW_30, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH AI_FORWARD 999999 AI_PATH5, AI_PATH5 AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110600 NAME "Àûº¸º´´ë AI1" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ENEMY_CAVALRY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_RANGED_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_CAVALRY END_TROOP_AI_DEF TROOP_AI_DEF ID 110610 NAME "Àû±Ãº´´ë AI1" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 8000 AI_FILTER_FRIEND_WITH_HP_BELOW_30, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_RANGED_WORST_ENEMY_RANGED, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110620 NAME "Àû¸¶¹ýº¸º´´ë:Vine" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ENEMY_CAVALRY AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_E_VINE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110630 NAME "Àû¸¶¹ýº¸º´´ë:DarkMist" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ENEMY_CAVALRY AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_C_DARK_MIST AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110640 NAME "½ºÄÝÇÇ¿Â" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY2 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110650 NAME "Àûº¸º´´ë AI1: Aggressive" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ENEMY_CAVALRY END_TROOP_AI_DEF TROOP_AI_DEF ID 110660 NAME "Àû±Ãº´´ë AI1: Aggressive" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_FRIEND_WITH_HP_BELOW_30, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 110670 NAME "Àû¸¶¹ýº¸º´´ë:Vine (Agg" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_E_VINE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ENEMY_CAVALRY END_TROOP_AI_DEF TROOP_AI_DEF ID 110680 NAME "Àû¸¶¹ýº¸º´´ë:DarkMist" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_C_DARK_MIST AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ENEMY_CAVALRY END_TROOP_AI_DEF TROOP_AI_DEF ID 110690 NAME "½ºÄÝÇÇ¿Â" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY2 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ENEMY_CAVALRY END_TROOP_AI_DEF