#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 111200 NAME "µµ¸Á°¡±â AI1" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_DUMMY0, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 111210 NAME "µµ¸Á°¡±â AI2" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_DUMMY1, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 111220 NAME "µµ¸Á°¡±â AI3" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_DUMMY2, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 111230 NAME "Àû AI" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ENEMY_CAVALRY END_TROOP_AI_DEF