#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 111600 NAME "¿£Ä«ºí·Î»çº¸º´´ë" AI_TYPE_ALWAYS AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 3500 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 111601 NAME "¿£Ä«ºí·Î»ç±Ãº´´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_I_BLIZZARD AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_L_CHANGING_WEATHER AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_EXCEPT_BOSS, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY_GROUND, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY_AIR, AI_FILTER_FRIEND AI_MODE_FOLLOW_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF