#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 000001 NAME "´ë±Ô¸ð ÀüÅõ(º¸º´)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_NONE AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 24000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 100000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_FOLLOW_SCOUTER SIGHT_MODIFY_ENABLE 4500 AI_VOID, AI_VOID END_TROOP_AI_DEF TROOP_AI_DEF ID 000002 NAME "´ë±Ô¸ð ÀüÅõ (Ranged)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 35000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 25000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 100000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_FOLLOW_SCOUTER SIGHT_MODIFY_ENABLE 4500 AI_VOID, AI_VOID END_TROOP_AI_DEF TROOP_AI_DEF ID 000003 NAME "±âº´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_CAVALRY_CHARGE SIGHT_MODIFY_ENABLE 10000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 000005 NAME "´ë±Ô¸ð ÀüÅõ(¿ÍÀ̹ø)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_AIR, AI_FILTER_ENEMY_AIR AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 10000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 50000 AI_FILTER_ENEMY_BOSS, AI_FILTER_NONE END_TROOP_AI_DEF TROOP_AI_DEF ID 000006 NAME "´ë±Ô¸ð ÀüÅõ(¸¶±¸ ´ýºö)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_NONE AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_ENABLE 24000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_NONE AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ENEMY_BOSS END_TROOP_AI_DEF TROOP_AI_DEF ID 000011 NAME "´ë±Ô¸ð ÀüÅõ(¸¶±¸ ´ýºö)" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 36 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_NONE AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_BY_ID, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 24000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_NONE END_TROOP_AI_DEF TROOP_AI_DEF ID 000012 NAME "´ë±Ô¸ð ÀüÅõ(¸¶±¸ ´ýºö)" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 37 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_NONE AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_BY_ID, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 24000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_NONE END_TROOP_AI_DEF TROOP_AI_DEF ID 000013 NAME "´ë±Ô¸ð ÀüÅõ(¸¶±¸ ´ýºö)" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 38 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_NONE AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_BY_ID, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 24000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_NONE END_TROOP_AI_DEF TROOP_AI_DEF ID 000014 NAME "´ë±Ô¸ð ÀüÅõ(¸¶±¸ ´ýºö)" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 39 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_NONE AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_BY_ID, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 24000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_NONE END_TROOP_AI_DEF TROOP_AI_DEF ID 000016 NAME "´ë±Ô¸ð ÀüÅõ(¸¶±¸ ´ýºö. ¾Æ±ºNPC¿ë)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_NONE AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_ENABLE 24000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_ENABLE 100000 AI_FILTER_ENEMY, AI_FILTER_NONE END_TROOP_AI_DEF