#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 000001 NAME "¿£Ä« ±«¹°¿ë AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 8000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 3500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4000 AI_VOID, AI_VOID AI_MODE_MOVE_ALONG_A_PATH_LOOP AI_FORWARD 999999 AI_PATH1, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 000002 NAME "¿£Ä« ±«¹°¿ë AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 8000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 8000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 3500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4000 AI_VOID, AI_VOID AI_MODE_MOVE_ALONG_A_PATH_LOOP AI_FORWARD 999999 AI_PATH2, AI_PATH2 END_TROOP_AI_DEF TROOP_AI_DEF ID 000003 NAME "¿£Ä« ±«¹°¿ë AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 8000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 3500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4000 AI_VOID, AI_VOID AI_MODE_MOVE_ALONG_A_PATH_LOOP AI_FORWARD 999999 AI_PATH3, AI_PATH3 END_TROOP_AI_DEF TROOP_AI_DEF ID 000004 NAME "¿£Ä« ±«¹°¿ë AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 8000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 3500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4000 AI_VOID, AI_VOID AI_MODE_MOVE_ALONG_A_PATH_LOOP AI_FORWARD 999999 AI_PATH4, AI_PATH4 END_TROOP_AI_DEF TROOP_AI_DEF ID 000005 NAME "¿£Ä« ±«¹°¿ë AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 8000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 3500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4000 AI_VOID, AI_VOID AI_MODE_MOVE_ALONG_A_PATH_LOOP AI_FORWARD 999999 AI_PATH5, AI_PATH5 END_TROOP_AI_DEF TROOP_AI_DEF ID 000006 NAME "¿£Ä« ±«¹°¿ë AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 8000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 3500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4000 AI_VOID, AI_VOID AI_MODE_MOVE_ALONG_A_PATH_LOOP AI_REVERSE 999999 AI_PATH5, AI_PATH5 END_TROOP_AI_DEF TROOP_AI_DEF ID 000007 NAME "¿£Ä« ±«¹°¿ë AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 8000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 3500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4000 AI_VOID, AI_VOID AI_MODE_MOVE_ALONG_A_PATH_LOOP AI_FORWARD 999999 AI_PATH7, AI_PATH7 END_TROOP_AI_DEF TROOP_AI_DEF ID 000008 NAME "¿£Ä« °øÁß ±«¹°¿ë AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 8000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 3500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4000 AI_VOID, AI_VOID AI_MODE_MOVE_ALONG_A_PATH_LOOP AI_FORWARD 999999 AI_PATH8, AI_PATH8 END_TROOP_AI_DEF TROOP_AI_DEF ID 000009 NAME "¿£Ä« °øÁß ±«¹°¿ë AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 3500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_PATH_LOOP AI_REVERSE 999999 AI_PATH8, AI_PATH8 END_TROOP_AI_DEF TROOP_AI_DEF ID 000010 NAME "µ¿ÂÊ ÁöŰ´Â ¿£Ä« ±«¹°¿ë AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 4500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2500 AI_VOID, AI_VOID AI_MODE_MOVE_ALONG_A_PATH_LOOP AI_REVERSE 999999 AI_PATH8, AI_PATH8 END_TROOP_AI_DEF TROOP_AI_DEF ID 000011 NAME "¿£Ä« °øÁß ±«¹°¿ë AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 8000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 3500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4000 AI_VOID, AI_VOID AI_MODE_MOVE_ALONG_A_PATH_LOOP AI_FORWARD 999999 AI_PATH9, AI_PATH9 END_TROOP_AI_DEF TROOP_AI_DEF ID 000012 NAME "¿£Ä« °øÁß ±«¹°¿ë AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 8000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 3500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4000 AI_VOID, AI_VOID AI_MODE_MOVE_ALONG_A_PATH_LOOP AI_FORWARD 999999 AI_PATH0, AI_PATH0 END_TROOP_AI_DEF TROOP_AI_DEF ID 000013 NAME "µ¿ÂÊ ¹æ¾î ¿£Ä« ±«¹°¿ë AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 9000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 3000 AI_VOID, AI_VOID AI_MODE_MOVE_ALONG_A_PATH_LOOP AI_FORWARD 999999 AI_PATH8, AI_PATH8 END_TROOP_AI_DEF TROOP_AI_DEF ID 000014 NAME "µ¿ÂÊ ¹æ¾î ¿£Ä« ±«¹°¿ë AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 9000 AI_FILTER_ENEMY, AI_FILTER_NONE AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 3000 AI_VOID, AI_VOID AI_MODE_MOVE_ALONG_A_PATH_LOOP AI_REVERSE 999999 AI_PATH8, AI_PATH8 END_TROOP_AI_DEF