#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 202000 NAME "·ç¸à°ø°ÝÇϱâ AI" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 1 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 202010 NAME "´ßº¸º´´ë°ø°ÝÇϱâ AI" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 2 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 202020 NAME "Stage2: ·ç¸à AI" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 24 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 202030 NAME "Stage2: ´ßº¸º´´ë AI" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 25 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 202040 NAME "°¡±î¿î Àû °ø°ÝÇϱâ" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 202050 NAME "½ºÅè¶óÀÌ´õ1" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 1 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 30000 AI_FILTER_BY_ID, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 202060 NAME "½ºÅè¶óÀÌ´õ2" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 2 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 30000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 30000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 202070 NAME "½ºÅè¶óÀÌ´õ3" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 30000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 202080 NAME "½ºÅè¶óÀÌ´õ1: »¹Ââ" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 1 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 30000 AI_FILTER_BY_ID, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 202090 NAME "½ºÅè¶óÀÌ´õ2:»¹Ââ" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 2 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 30000 AI_FILTER_BY_ID, AI_FILTER_FRIEND AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 30000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 202100 NAME "½ºÅè¶óÀÌ´õ3: »¹Ââ" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 30000 AI_FILTER_ENEMY_BOSS, AI_FILTER_NEAREST_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 202110 NAME "Àû ¹Ùº¸: ·ç¸à °ø°Ý" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 10000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 1 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 202115 NAME "Àû ¹Ùº¸: º¸º´´ë °ø°Ý" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 10000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 2 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 202117 NAME "Àû ¹Ùº¸1" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 10000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 202120 NAME "Àû ¹Ùº¸2" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 202130 NAME "Àû ºÎ´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 20000 AI_FILTER_ENEMY, AI_FILTER_FRIEND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 202132 NAME "Àû ºÎ´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 202135 NAME "Àû ±Ãº´´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 202140 NAME "Stage17: ·ç¸à AI" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 50 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 202150 NAME "Stage17: ´ßº¸º´´ë AI" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 52 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 10000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF