#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 206000 NAME "Àû º¸º´´ë °ø°ÝÀû AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 206010 NAME "Àû º¸º´´ë ÀÏ¹Ý AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 12000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 12000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 12000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 12000 AI_FILTER_RANGED_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 206020 NAME "Àû ±Ãº´´ë ÀÏ¹Ý AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_RANGED_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 206030 NAME "ÈÞ µµ¸Á°¡±â AI" AI_TYPE_ALWAYS AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH0 END_TROOP_AI_DEF TROOP_AI_DEF ID 206040 NAME "Àû º¸º´´ë °ø°ÝÀû AI2" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 206050 NAME "¿ÀÅ©µµ³¢º´AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY, AI_FILTER_FRIEND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 206060 NAME "Àû ±âº´ AI" AI_TYPE_NOT_MELEE_ENGAGED AI_IF AI_CON_HP_GREATER_THAN 15 AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_SET_PARAM AI_VOID 8000 AI_VOID, AI_VOID AI_MODE_CAVALRY_CHARGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 206070 NAME "°Ô·²µå AI1" AI_TYPE_ALWAYS AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 206080 NAME "°Ô·²µå AI2" AI_TYPE_ALWAYS AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_BOSS, AI_FILTER_ENEMY_EXCEPT_BOSS END_TROOP_AI_DEF