#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 211000 NAME "Àû Path0" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 15000 AI_FILTER_DUMMY0, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH_LOOP AI_FORWARD 999999 AI_PATH0, AI_PATH0 END_TROOP_AI_DEF TROOP_AI_DEF ID 211001 NAME "Àû Path1" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 15000 AI_FILTER_DUMMY0, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH_LOOP AI_REVERSE 999999 AI_PATH1, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 211002 NAME "Àû Path2" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 20000 AI_FILTER_DUMMY0, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH_LOOP AI_FORWARD 999999 AI_PATH2, AI_PATH2 END_TROOP_AI_DEF TROOP_AI_DEF ID 211003 NAME "Àû Path3" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 20000 AI_FILTER_DUMMY0, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH_LOOP AI_REVERSE 999999 AI_PATH3, AI_PATH3 END_TROOP_AI_DEF TROOP_AI_DEF ID 211004 NAME "Àû Path4" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 15000 AI_FILTER_DUMMY0, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH_LOOP AI_FORWARD 999999 AI_PATH4, AI_PATH4 END_TROOP_AI_DEF TROOP_AI_DEF ID 211005 NAME "Àû Path5" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 12000 AI_FILTER_DUMMY0, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH_LOOP AI_REVERSE 999999 AI_PATH5, AI_PATH5 END_TROOP_AI_DEF TROOP_AI_DEF ID 211006 NAME "Àû Path6" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 15000 AI_FILTER_DUMMY0, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH_LOOP AI_FORWARD 999999 AI_PATH6, AI_PATH6 END_TROOP_AI_DEF TROOP_AI_DEF ID 211007 NAME "Àû Path7" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 15000 AI_FILTER_DUMMY0, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_PATH_LOOP AI_REVERSE 999999 AI_PATH7, AI_PATH7 END_TROOP_AI_DEF TROOP_AI_DEF ID 211010 NAME "Àû ±â»ç´ë AI1" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 6000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_FOLLOW_SCOUTER SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 211020 NAME "Àû ±â»ç´ë AI2" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 6000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 211030 NAME "Àû ¹Ú°ÝÆ÷º´´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 211040 NAME "±Ãº´´ë0" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY10 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_PARAM AI_VOID 5000 AI_VOID, AI_VOID AI_MODE_ATTACK_ENEMY_NEAR_SOMEBODY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_DUMMY0, AI_FILTER_ENEMY AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_DUMMY0, AI_FILTER_ALL AI_SET_PARAM AI_VOID 5000 AI_VOID, AI_VOID AI_MODE_ATTACK_ENEMY_NEAR_SOMEBODY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_DUMMY1, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 211050 NAME "±Ãº´´ë1" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY10 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_PARAM AI_VOID 5000 AI_VOID, AI_VOID AI_MODE_ATTACK_ENEMY_NEAR_SOMEBODY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_DUMMY0, AI_FILTER_ENEMY AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_DUMMY0, AI_FILTER_ALL AI_SET_PARAM AI_VOID 5000 AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 35 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ATTACK_ENEMY_NEAR_SOMEBODY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 211060 NAME "º¸º´´ë13" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_PARAM AI_VOID 5000 AI_VOID, AI_VOID AI_MODE_ATTACK_ENEMY_NEAR_SOMEBODY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_DUMMY0, AI_FILTER_ENEMY AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_DUMMY0, AI_FILTER_ALL END_TROOP_AI_DEF