#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 000001 NAME "´ë±Ô¸ð ÀüÅõ(º¸º´)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 4000 // AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_FRIEND AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4500 AI_VOID, AI_VOID END_TROOP_AI_DEF TROOP_AI_DEF ID 000002 NAME "´ë±Ô¸ð ÀüÅõ (Ranged)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 35000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4500 AI_VOID, AI_VOID END_TROOP_AI_DEF TROOP_AI_DEF ID 000022 NAME "´ë±Ô¸ð ÀüÅõ (Ranged)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 35000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_FRIEND AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4500 AI_VOID, AI_VOID END_TROOP_AI_DEF TROOP_AI_DEF ID 000003 NAME "±âº´" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_PARAM AI_VOID 7000 AI_VOID, AI_VOID AI_MODE_CAVALRY_CHARGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 000005 NAME "´ë±Ô¸ð ÀüÅõ(¿ÍÀ̹ø)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_AIR, AI_FILTER_ENEMY_AIR AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 26000 AI_FILTER_ENEMY, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 50000 AI_FILTER_ENEMY, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 000006 NAME "´ë±Ô¸ð ÀüÅõ(¸¶±¸ ´ýºö)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 24000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ENEMY_BOSS END_TROOP_AI_DEF TROOP_AI_DEF ID 000007 NAME "½ºÄÝÇǿ Æ÷´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM 1 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_CAVALRY, AI_FILTER_MY_WORST_ENEMY_CAVALRY AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_ARCHER, AI_FILTER_MY_WORST_ENEMY_ARCHER AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 000011 NAME "´ë±Ô¸ð ÀüÅõ(¸¶±¸ ´ýºö)" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 36 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_BY_ID, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 24000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 000012 NAME "´ë±Ô¸ð ÀüÅõ(¸¶±¸ ´ýºö)" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 37 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_BY_ID, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 24000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 000013 NAME "´ë±Ô¸ð ÀüÅõ(¸¶±¸ ´ýºö)" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 38 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_BY_ID, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 24000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 000014 NAME "´ë±Ô¸ð ÀüÅõ(¸¶±¸ ´ýºö)" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 39 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_BY_ID, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 24000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 000016 NAME "´ë±Ô¸ð ÀüÅõ(¸¶±¸ ´ýºö. ¾Æ±ºNPC¿ë)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 24000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 000017 NAME "´ë±Ô¸ð ÀüÅõ(º¸º´) - º¸½º¿¡°Ô ´ýºö" AI_TYPE_ALWAYS AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 000018 NAME "´ë±Ô¸ð ÀüÅõ(º¸º´)" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM 1 ABILITY_L_CHANGING_WEATHER AI_ALWAYS, AI_ALWAYS AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 13000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 40000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4500 AI_VOID, AI_VOID END_TROOP_AI_DEF TROOP_AI_DEF ID 000019 NAME "´ë±Ô¸ð ÀüÅõ(º¸º´)" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM 5 ABILITY_E_VINE AI_ALWAYS, AI_ALWAYS AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 13000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 40000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4500 AI_VOID, AI_VOID END_TROOP_AI_DEF TROOP_AI_DEF ID 000067 NAME "´ë±Ô¸ð ÀüÅõ(º¸º´)" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 68 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 400000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 400000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4500 AI_VOID, AI_VOID END_TROOP_AI_DEF TROOP_AI_DEF ID 000068 NAME "´ë±Ô¸ð ÀüÅõ(º¸º´)" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 67 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 400000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4500 AI_VOID, AI_VOID END_TROOP_AI_DEF TROOP_AI_DEF ID 001001 NAME "Path01À» µû¶ó´Ù´Ï´Â ºÎ´ë" AI_TYPE_ALWAYS AI_MODE_MOVE_ALONG_A_PATH AI_FORWARD 999999 AI_PATH1, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 001002 NAME "Path02À» µû¶ó´Ù´Ï´Â ºÎ´ë" AI_TYPE_ALWAYS AI_MODE_MOVE_ALONG_A_PATH AI_FORWARD 999999 AI_PATH2, AI_PATH2 END_TROOP_AI_DEF TROOP_AI_DEF ID 001003 NAME "Path03À» µû¶ó´Ù´Ï´Â ºÎ´ë" AI_TYPE_ALWAYS AI_MODE_MOVE_ALONG_A_PATH AI_FORWARD 999999 AI_PATH3, AI_PATH3 END_TROOP_AI_DEF TROOP_AI_DEF ID 001004 NAME "Path04À» µû¶ó´Ù´Ï´Â ºÎ´ë" AI_TYPE_ALWAYS AI_MODE_MOVE_ALONG_A_PATH AI_FORWARD 999999 AI_PATH4, AI_PATH4 END_TROOP_AI_DEF TROOP_AI_DEF ID 001005 NAME "Path05À» µû¶ó´Ù´Ï´Â ºÎ´ë" AI_TYPE_ALWAYS AI_MODE_MOVE_ALONG_A_PATH AI_FORWARD 999999 AI_PATH5, AI_PATH5 END_TROOP_AI_DEF TROOP_AI_DEF ID 001006 NAME "Path06À» µû¶ó´Ù´Ï´Â ºÎ´ë" AI_TYPE_ALWAYS AI_MODE_MOVE_ALONG_A_PATH AI_FORWARD 999999 AI_PATH6, AI_PATH6 END_TROOP_AI_DEF TROOP_AI_DEF ID 003001 NAME "´ë±Ô¸ð ÀüÅõ(º¸º´)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4500 AI_VOID, AI_VOID END_TROOP_AI_DEF TROOP_AI_DEF ID 003002 NAME "´ë±Ô¸ð ÀüÅõ(º¸º´)" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM 20 ABILITY_DIRECT_ARROW AI_ALWAYS, AI_ALWAYS AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 40000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 35000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY, AI_FILTER_FRIEND AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4500 AI_VOID, AI_VOID END_TROOP_AI_DEF TROOP_AI_DEF ID 004002 NAME "´ë±Ô¸ð ÀüÅõ (°øÁßÀ¯´Ö)" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_EXCEPT_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 25000 AI_FILTER_ENEMY_AIR, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 35000 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 12000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY_BOSS, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 100000 AI_FILTER_ENEMY, AI_FILTER_FRIEND AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2500 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4500 AI_VOID, AI_VOID END_TROOP_AI_DEF