#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 310000 NAME "¹Ùº¸º¸º´AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 15000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 15000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_IF AI_CON_THERE_IS_DUMMY AI_VOID AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 310010 NAME "¿ÀÅ© ÂÌÂ¥" AI_TYPE_NOT_MELEE_ENGAGED AI_IF AI_CON_HP_GREATER_THAN 70 AI_ACT_SKIP_NEXT_TWO, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY5 ABILITY_ENRAGE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY_ON_ME SIGHT_MODIFY_DISABLE AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 7500 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7500 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 310020 NAME "±âº´´ëAI1: »öÀû" AI_TYPE_NOT_MELEE_ENGAGED AI_IF AI_CON_HP_GREATER_THAN 30 AI_ACT_SKIP_NEXT_TWO, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_SET_PARAM AI_VOID 7000 AI_VOID, AI_VOID AI_MODE_CAVALRY_CHARGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_CAVALRY_CHARGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND, AI_FILTER_ENEMY_EXCEPT_SPEAR AI_SET_ABILITY_PARAM AI_ABILITY_DELAY5 ABILITY_BLESS_HEAL AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_IF AI_CON_THERE_IS_DUMMY AI_VOID AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 310030 NAME "¹ß¸®½ºÅ¸AI1" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 30000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 30000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 30000 AI_FILTER_INFANTRY_WORST_ENEMY_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 30000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 30000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_IF AI_CON_THERE_IS_DUMMY AI_VOID AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 310040 NAME "½ºÅè¶óÀÌ´õAI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_IF AI_CON_THERE_IS_DUMMY AI_VOID AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_EXCEPT_ARCHER, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 310050 NAME "¹ö¸ÓÀ®AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_IF AI_CON_THERE_IS_DUMMY AI_VOID AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND_EXCEPT_RANGE, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 310060 NAME "Àü°Ý¸¶¹ýÆÈ¶óµòAI: »öÀû" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY5 ABILITY_BLESS_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY4 ABILITY_H_NULL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_UNDEAD, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY3 ABILITY_L_CHANGING_WEATHER AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_IF AI_CON_THERE_IS_DUMMY AI_VOID AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 310070 NAME "È­¿°¸¶¹ýÆÈ¶óµòAI: »öÀû" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY5 ABILITY_BLESS_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY4 ABILITY_H_NULL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_UNDEAD, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY3 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_IF AI_CON_THERE_IS_DUMMY AI_VOID AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 310080 NAME "ÆÈ¶óµòAI: »öÀû" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY0 ABILITY_BLESS_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY2 ABILITY_H_NULL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_UNDEAD, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_FRIEND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 12000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_IF AI_CON_THERE_IS_DUMMY AI_VOID AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 310090 NAME "±Ãº´´ëAI: »öÀû" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_IF AI_CON_THERE_IS_DUMMY AI_VOID AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 310100 NAME "Æ÷º´´ëAI: »öÀû" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW_SCOUTER SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_IF AI_CON_THERE_IS_DUMMY AI_VOID AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 310110 NAME "ÆÈ¶óµòAI: Ä¡·á" AI_TYPE_NOT_MELEE_ENGAGED AI_IF AI_CON_TROOP_SURVIVED_MORETHAN 2 AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY5 ABILITY_BLESS_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY15 ABILITY_H_NULL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_UNDEAD, AI_FILTER_ALL AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_IF AI_CON_THERE_IS_DUMMY AI_VOID AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 310120 NAME "ÆÈ¶óµòAI: ¹«½Ä" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_IF AI_CON_THERE_IS_DUMMY AI_VOID AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 310130 NAME "ÆÈ¶óµòAI: Crazy Meteor" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY1 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_IF AI_CON_THERE_IS_DUMMY AI_VOID AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL END_TROOP_AI_DEF