#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 311000 NAME "º¸º´´ë: Æò»ó½Ã" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 15000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 9000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 311010 NAME "ÆÈ¶óµòAI: Æò»ó½Ã" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_BLESS_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY5 ABILITY_H_NULL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_UNDEAD, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 15000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 9000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 311020 NAME "±Ãº´´ëAI: Æò»ó½Ã" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 9000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 311030 NAME "Æ÷º´´ëAI: Æò»ó½Ã" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 9000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 311040 NAME "Ä¡·áÆÈ¶óµòAI: Æò»ó½Ã" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_IF AI_CON_HP_GREATER_THAN 50 AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL AI_IF AI_CON_TROOP_SURVIVED_MORETHAN 2 AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_BLESS_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 20000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY30 ABILITY_H_NULL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_UNDEAD, AI_FILTER_ALL AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 311050 NAME "¸ÞÅ׿ÀÆÈ¶óµòAI: Æò»ó½Ã" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 20000 AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 20000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 9000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID END_TROOP_AI_DEF TROOP_AI_DEF ID 311100 NAME "º¸º´´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 15000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 9000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_RANDOM_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH3 END_TROOP_AI_DEF TROOP_AI_DEF ID 311110 NAME "ÆÈ¶óµòAI" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_BLESS_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_H_NULL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_UNDEAD, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 15000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 9000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_RANDOM_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH3 END_TROOP_AI_DEF TROOP_AI_DEF ID 311120 NAME "±Ãº´´ëAI" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 15000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 9000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_RANDOM_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH3 END_TROOP_AI_DEF TROOP_AI_DEF ID 311130 NAME "Æ÷º´´ëAI" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 15000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 9000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_RANDOM_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH3 END_TROOP_AI_DEF TROOP_AI_DEF ID 311140 NAME "Ä¡·áÆÈ¶óµòAI" AI_TYPE_NOT_MELEE_ENGAGED AI_IF AI_CON_TROOP_SURVIVED_MORETHAN 2 AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_BLESS_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_FRIEND_WITH_HP_BELOW_50, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY30 ABILITY_H_NULL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_UNDEAD, AI_FILTER_ALL AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_RANDOM_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH3 END_TROOP_AI_DEF TROOP_AI_DEF ID 311150 NAME "¸ÞÅ׿ÀÆÈ¶óµòAI" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_DISENGAGE SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY10 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 15000 AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 15000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 9000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_RANDOM_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH3 END_TROOP_AI_DEF TROOP_AI_DEF ID 311200 NAME "±³È² À̵¿" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_WALK_ALONG_A_FULL_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH0 AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 12000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_ENABLE 9000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 15000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 311210 NAME "±³È² µµ¸Á" AI_TYPE_ALWAYS AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_ENEMY_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_DUMMY0, AI_FILTER_ENEMY_EXCEPT_CAVALRY END_TROOP_AI_DEF TROOP_AI_DEF ID 311220 NAME "±³È² º¸È£ ⺴´ë" AI_TYPE_ALWAYS AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY_CAVALRY, AI_FILTER_ALL AI_MODE_ATTACK_ENEMY_NEAR_SOMEBODY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 311230 NAME "±³È² º¸È£ ±Ãº´´ë" AI_TYPE_ALWAYS AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 4500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ATTACK_ENEMY_NEAR_SOMEBODY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 311300 NAME "Àü´ÞÀÚ" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL END_TROOP_AI_DEF