#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 311400 NAME "°Ô·²µåAI" AI_TYPE_ALWAYS AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 7500 AI_FILTER_PLAYER, AI_FILTER_ENEMY AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 311410 NAME "¹Ì´Ï¿£±îAI" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 1 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_GROUND, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_MOVE_ALONG_A_PATH_LOOP SIGHT_MODIFY_DISABLE 999999 AI_PATH0, AI_PATH0 END_TROOP_AI_DEF TROOP_AI_DEF ID 311420 NAME "¿Õ¿£±îAI" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 1 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 7000 AI_FILTER_ENEMY_GROUND, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 10000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_DISENGAGE_GUARANTEED SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 311430 NAME "·¹ÀÎÁö¿£±îAI" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 1 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 10000 AI_FILTER_ENEMY_GROUND, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_ENABLE 11000 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_ENABLE 11000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_FRIEND AI_MODE_DISENGAGE_GUARANTEED SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 311440 NAME "¿£±î³ÊÁ×°í³ªÁ×ÀÚAI" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 1 AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 7000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_DISENGAGE_GUARANTEED SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF