//---------------------------------------------------- // Special Ani Char //---------------------------------------------------- "(APad)" 496 320 560 382 APPEND_FRAME 562 320 626 382 APPEND_FRAME 496 320 560 382 APPEND_FRAME 628 320 692 382 SET_ANI_SPEED 20 // disital pad "(DPad)" 496 384 568 456 APPEND_FRAME 570 384 642 456 APPEND_FRAME 496 384 568 456 APPEND_FRAME 644 384 716 456 SET_ANI_SPEED 20 // fast move for analog pad "(APadFast)" 496 320 560 382 APPEND_FRAME 562 320 626 382 APPEND_FRAME 496 320 560 382 APPEND_FRAME 628 320 692 382 SET_ANI_SPEED 15 // analog pad push "(APadPush)" 368 424 430 476 APPEND_FRAME 432 424 494 476 SET_ANI_SPEED 20 // Officer ºÎ´ë¼ø¼­¹Ù²Ù±â "(ChangeOfficer)" 496 276 538 318 APPEND_FRAME 0 0 0 0 SET_ANI_SPEED 45 //---------------------------------------------------- // Special Char //---------------------------------------------------- //---------------------------------------------------- //basic button "(A)" 328 396 354 422 "(X)" 356 396 382 422 "(B)" 384 396 410 422 "(Y)" 412 396 438 422 "(L)" 440 396 466 422 "(R)" 468 396 494 422 "(Start)" 272 396 298 422 "(Back)" 300 396 326 422 //---------------------------------------------------- // µµ¿ò¸»¿ë ¾ÆÀÌÄÜ "(warning)" 230 358 266 394 "(Move)" 268 358 304 394 "(Scouting)" 306 358 342 394 "(Fire_Arrow)" 344 358 380 394 "(Help)" 382 358 418 394 "(Offense)" 420 358 456 394 "(defeat)" 420 358 456 394 "(defense)" 458 358 494 394 //---------------------------------------------------- "(Lock)" 370 264 398 292 // skill °ü·Ã "(SkillUp)" 388 236 404 260 "(LvUpSkill)" 304 240 324 260 // Lv Upgrade "(Dir)" 184 197 216 230 "(MELEE)" 157 209 181 233 // ºÎ´ë Icon....."(??????)" //---------------------------------------------------- // Item Type "(Sword)" 274 264 302 292 "(Shield)" 306 264 334 292 "(Armor)" 338 264 366 292 //---------------------------------------------------- // Abilitbase "(LdrAbltBase)" 474 222 512 260 //Troop Ability base "(TrpAbltBase)" 282 223 66 260 //Leader Ability Base "(ListSelAbt)" 474 222 512 260 //°ËÀº ¾îºô¸®Æ¼º£À̽º //etc "(Warning)" 287 410 338 461 //Job-tree¿¡¼­ ¾²ÀÌ´Â °æ°í¾ÆÀÌÄÜ "(BattleIn)" 266 240 300 260 //º£Æ²¿¡¼­ ÇöÀç °¡¸®Å°´Â ºÎ´ëÇ¥½Ã //---------------------------------------------------- // skill // Normal Skill "(S_Melee)" 274 296 302 324 //meele "(S_Range)" 306 296 334 324 //range "(S_RangedMelee)" 338 296 366 324 //riding "(S_Riding)" 370 296 398 324 //teamwork "(S_Teamwork)" 402 296 430 324 //scouting "(S_Scouting)" 434 296 462 324 //frontal "(S_Gunpowder)" 466 296 494 324 //beast mastery "(S_BeastMastery)" 274 328 302 356 //gunpower // Elmental Skill "(S_Fire)" 306 328 334 356 //fire "(elemental)" "(S_Light)" 338 328 366 356 //lightning "(elemental)" "(S_Ice)" 370 328 398 356 //ice "(elemental)" "(S_Holy)" 402 328 430 356 //holy "(elemental)" "(S_Poison)" 434 328 462 356 //curse "(elemental)" "(S_Curse)" 466 328 494 356 //poison "(elemental)" //---------------------------------------------------- // Resist "(R_Melee)" 542 258 570 286 "(R_Range)" 574 258 602 286 "(R_Unblock)" 606 258 634 286 "(R_Frontal)" 638 258 666 286 "(R_Fire)" 670 258 698 286 "(R_Light)" 542 290 570 318 "(R_Ice)" 574 290 602 318 "(R_Holy)" 606 290 634 318 "(R_Curse)" 638 290 666 318 "(R_Poison)" 670 290 698 318 //---------------------------------------------------- // Ability ( K2MenuUVList.txt¿Í UV¸¦ °øÀ¯ÇÑ´Ù. ¼öÁ¤½Ã °°ÀÌ ÇÒ°Í.)" "(Scout)" 254 0 290 36 "(L_Trap)" 291 0 327 36 "(S_Fire)" 328 0 364 36 // _UVI_ABILITY_LAY_TRAP "(L_Mine)" 402 0 438 36 // _UVI_ABILITY_SET_FIRE "(Repair)" 439 0 475 36 // _UVI_ABILITY_LAY_MINE "(Remove)" 476 0 512 36 // _UVI_ABILITY_REPAIR "(Open_Dam)" 254 37 290 73 // _UVI_ABILITY_REMOVE "(FireArrow)" 291 37 327 73 // _UVI_ABILITY_DAM_OPEN "(Drt_Arrow)" 328 37 364 73 // _UVI_ABILITY_FIRE_ARROW "(Pour_Oil)" 365 37 401 73 // _UVI_ABILITY_DIRECT_ARROW "(Heal)" 402 37 438 73 // _UVI_ABILITY_POUR_OIL "(Wrath_Of_God)" 439 37 475 73 // _UVI_ABILITY_BLESS_HEAL "(FirePot)" 476 37 512 73 // _UVI_ABILITY_WORSHIP_EXPLOSION "(FirePot_D)" 254 74 290 110 // _UVI_ABILITY_FIREPOT "(Shockwave)" 291 74 327 110 // _UVI_ABILITY_FIREPOT_DIRIGIBLE "(ElementalBoost)" 328 74 364 110 // _UVI_ABILITY_SHOCKWAVE "(SelfDestruction)" 365 74 401 110 // _UVI_ABILITY_ELEMENTAL_BOOST "(Heal)" 402 74 438 110 // _UVI_ABILITY_SELF_DESTRUCTION "(Curatio)" 439 74 475 110 // _UVI_ABILITY_H_HEAL "(Null)" 476 74 512 110 // _UVI_ABILITY_H_CURATIO "(Curse)" 254 111 290 147 // _UVI_ABILITY_H_NULL "(Silence)" 291 111 327 147 // _UVI_ABILITY_C_CURSE "(DarkMist)" 328 111 364 147 // _UVI_ABILITY_C_SILENCE "(Fire_Ball)" 365 111 401 147 // _UVI_ABILITY_C_DARK_MIST "(Kaleidoflamma)" 402 111 438 147 // _UVI_ABILITY_F_FIRE_BALL "(Meteor)" 439 111 475 147 // _UVI_ABILITY_F_KALEIDOFLAMMA "(Electric_Shock)" 476 111 512 147 // _UVI_ABILITY_F_METEOR "(Lightning_Bolt)" 254 148 290 184 // _UVI_ABILITY_L_ELECTRIC_SHOCK "(Changing_Weather)" 291 148 327 184 // _UVI_ABILITY_L_LIGHTNING_BOLT "(Chilling_Attack)" 328 148 364 184 // _UVI_ABILITY_L_CHANGING_WEATHER "(Ice_Spear)" 365 148 401 184 // _UVI_ABILITY_I_CHILLING_ATTACK "(Blizzard)" 402 148 438 184 // _UVI_ABILITY_I_ICE_SPEAR "(Poison_Needle)" 439 148 475 184 // _UVI_ABILITY_I_BLIZZARD "(Poison_Gas)" 476 148 512 184 // _UVI_ABILITY_P_POISON_NEEDLE "(Violet_Rain)" 254 185 290 221 // _UVI_ABILITY_P_POISON_GAS // _UVI_ABILITY_P_VINE "(AbilityOfficer)" 328 185 364 221 //Officer ºÎ´ë¼ø¼­¹Ù²Ù±â //---------------------------------------------------- // job Icon ( K2MenuUVList.txt¿Í UV¸¦ °øÀ¯ÇÑ´Ù. ¼öÁ¤½Ã °°ÀÌ ÇÒ°Í.)" // Human "(J_HArcher)" 728 1 770 42 "(J_HLongbow)" 771 1 813 42 "(J_HInfantry)" 513 1 555 42 "(J_HSpearman)" 599 1 641 42 "(J_HHInfantry)" 556 1 598 42 "(J_HKnight)" 814 1 856 42 "(J_HPaladin)" 857 1 899 42 "(J_HCavalry)" 642 1 684 42 "(J_HHCavalry)" 685 1 727 42 "(J_HRider)" 771 43 813 85 "(J_HSapper)" 513 43 555 85 "(J_HTachnicion)" 556 43 598 85 "(J_HWing)" 814 43 856 85 "(J_HMortar)" 728 43 770 85 "(J_HBallista)" 599 43 641 85 "(J_HHarpoon)" 685 43 727 85 "(J_HCatapult)" 642 43 684 85 "(J_HBattaloon)" 857 43 899 85 // Devil "(J_DArcher)" 513 86 555 128 "(J_DCArcher)" 685 86 727 128 "(J_DFighter)" 556 86 598 128 "(J_DKnight)" 599 86 641 128 "(J_DLCavalry)" 642 86 684 128 "(J_DInfantry)" 814 86 856 128 "(J_DRider)" 556 129 598 171 "(J_DARider)" 599 129 641 171 "(J_DAxeMan)" 857 86 899 128 "(J_DAInfantry)" 513 129 555 171 "(J_DSapper)" 642 129 684 171 "(J_DScorpion)" 685 129 727 171 "(J_DMammoth)" 728 129 770 171 "(J_DDirigible)" 771 129 813 171 "(J_DWyvern)" 814 129 856 171 "(J_Ghoul)" 728 86 770 128 "(J_Dragon)" 771 86 813 128 "(J_Officer)" 900 0 942 42 // ¹°À½Ç¥ ºÎ´ë(ÀϹÝ/Áö¿ø)" "(J_QstnNrmlTroop)" 857 129 899 171 "(J_QstnSpprtTroop)" 900 129 942 171