//---------------------------------------------------- // Special Ani Char //---------------------------------------------------- //Analog Pad without animation "(APad0)" 514 172 570 216 //Á¤¸é //Analog Pad Left "(APad)" 514 172 570 216 //Á¤¸é APPEND_FRAME 572 172 628 216 //Á APPEND_FRAME 514 172 570 216 //Á¤¸é APPEND_FRAME 630 172 686 216 //¿ì SET_ANI_SPEED 28 //Analog Pad Right "(APad_R)" 496 320 552 364 //Á¤¸é APPEND_FRAME 554 320 610 364 //Á APPEND_FRAME 496 320 552 364 //Á¤¸é APPEND_FRAME 612 320 668 364 //¿ì SET_ANI_SPEED 28 // disital pad "(DPad)" 496 366 540 410 APPEND_FRAME 542 366 586 410 APPEND_FRAME 496 366 540 410 APPEND_FRAME 588 366 632 410 SET_ANI_SPEED 28 // fast move for analog pad "(APadFast)" 514 172 570 216 //Á¤¸é APPEND_FRAME 572 172 628 216 //Á APPEND_FRAME 514 172 570 216 //Á¤¸é APPEND_FRAME 630 172 686 216 //¿ì SET_ANI_SPEED 20 // analog pad push Left "(APadPush)" 496 412 554 452 APPEND_FRAME 556 412 614 452 SET_ANI_SPEED 28 // analog pad push Right "(APadPush_R)" 616 412 674 452 APPEND_FRAME 676 412 734 452 SET_ANI_SPEED 28 // Officer ºÎ´ë¼ø¼­¹Ù²Ù±â "(ChangeOfficer)" 496 276 538 318 APPEND_FRAME 0 0 0 0 SET_ANI_SPEED 45 // ¿Â¶óÀÎÇ¥½Ã "(LiveConnect)" 286 424 314 452 APPEND_FRAME 316 424 344 452 APPEND_FRAME 346 424 374 452 APPEND_FRAME 376 424 404 452 SET_ANI_SPEED 15 //---------------------------------------------------- // Special Char //---------------------------------------------------- //---------------------------------------------------- //basic button "(A)" 328 396 354 422 "(X)" 356 396 382 422 "(B)" 384 396 410 422 "(Y)" 412 396 438 422 "(L)" 440 396 466 422 "(R)" 468 396 494 422 "(Start)" 272 396 298 422 "(Back)" 300 396 326 422 "(White)" 216 396 242 422 "(Black)" 244 396 270 422 //---------------------------------------------------- // µµ¿ò¸»¿ë ¾ÆÀÌÄÜ "(warning)" 230 358 266 394 "(Move)" 268 358 304 394 "(Scouting)" 306 358 342 394 "(Fire_Arrow)" 344 358 380 394 "(Help)" 382 358 418 394 "(Offense)" 420 358 456 394 "(defeat)" 420 358 456 394 "(defense)" 458 358 494 394 //---------------------------------------------------- "(Lock)" 370 264 398 292 // skill °ü·Ã "(SkillUp)" 388 236 404 260 "(LvUpSkill)" 304 240 324 260 // Lv Upgrade "(Dir)" 184 197 216 230 "(MELEE)" 157 209 181 233 // ºÎ´ë Icon....."(??????)" //---------------------------------------------------- // Item Type "(Sword)" 274 264 302 292 "(Shield)" 306 264 334 292 "(Armor)" 338 264 366 292 //---------------------------------------------------- // Abilitbase "(LdrAbltBase)" 474 222 512 260 //Troop Ability base "(TrpAbltBase)" 282 223 66 260 //Leader Ability Base "(ListSelAbt)" 474 222 512 260 //°ËÀº ¾îºô¸®Æ¼º£À̽º //etc "(Warning)" 287 410 338 461 //Job-tree¿¡¼­ ¾²ÀÌ´Â °æ°í¾ÆÀÌÄÜ "(Game_Scout)" 434 264 462 292 //Á¤Âû¾ÆÀÌÄÜ (Game) "(Battle)" 712 320 736 344 //battle¾ÆÀÌÄÜ(ÀϹݰø°Ý) "(RangeAttack)" 738 320 762 344 //(±Ãº´ °ø°Ý) "(SapperWorking)" 764 320 788 344 //(°øº´ ¼³Ä¡) "(RiderCharging)" 790 320 814 344 //(±âº´ °ø°Ý) //---------------------------------------------------- // skill // Normal Skill "(S_Melee)" 274 296 302 324 //meele "(S_Range)" 306 296 334 324 //range "(S_RangedMelee)" 338 296 366 324 //riding "(S_Riding)" 370 296 398 324 //teamwork "(S_Teamwork)" 402 296 430 324 //scouting "(S_Scouting)" 434 296 462 324 //frontal "(S_Gunpowder)" 466 296 494 324 //beast mastery "(S_BeastMastery)" 274 328 302 356 //gunpower // Elmental Skill "(S_S_Fire)" 306 328 334 356 //fire "(elemental)" //ability¿Í À̸§ÀÌ Áߺ¹µÇ´Â °ü°è·Î...(ability¸¦ helpµé ´Ù¸¥ °÷¿¡ ¾²¿© ¹Ù²Ü ¼ö ¾ø´Ù.. ¤Ì.¤Ì) "(S_Light)" 338 328 366 356 //lightning "(elemental)" "(S_Ice)" 370 328 398 356 //ice "(elemental)" "(S_Holy)" 402 328 430 356 //holy "(elemental)" "(S_Curse)" 434 328 462 356 //curse "(elemental)" "(S_Poison)" 466 328 494 356 //poison "(elemental)" //---------------------------------------------------- // Resist "(R_Melee)" 542 258 570 286 "(R_Range)" 574 258 602 286 "(R_Unblock)" 606 258 634 286 "(R_Frontal)" 638 258 666 286 "(R_Fire)" 670 258 698 286 "(R_Light)" 542 290 570 318 "(R_Ice)" 574 290 602 318 "(R_Holy)" 606 290 634 318 "(R_Curse)" 638 290 666 318 "(R_Poison)" 670 290 698 318 //---------------------------------------------------- // Ability ( K2MenuUVList.txt¿Í UV¸¦ °øÀ¯ÇÑ´Ù. ¼öÁ¤½Ã °°ÀÌ ÇÒ°Í.)" "(Scout)" 254 0 290 36 // _UVID_ABILITY_SCOUT "(L_Trap)" 291 0 327 36 // _UVID_ABILITY_LAY_TRAP "(S_Fire)" 328 0 364 36 // _UVID_ABILITY_SET_FIRE "(L_Mine)" 365 0 401 36 // _UVID_ABILITY_LAY_MINE "(Remove)" 402 0 438 36 // _UVID_ABILITY_REMOVE "(Open_Dam)" 439 0 475 36 // _UVID_ABILITY_DAM_OPEN "(Tree_Heal)" 476 0 512 36 // _UVID_ABILITY_TREE_HEAL (o) "(Enrage_Heal)" 254 37 290 73 // _UVID_ABILITY_ENRAGE_HEAL (o) "(FireArrow)" 291 37 327 73 // _UVID_ABILITY_FIRE_ARROW "(Drt_Arrow)" 328 37 364 73 // _UVID_ABILITY_DIRECT_ARROW "(Bless_Heal)" 365 37 401 73 // _UVID_ABILITY_BLESS_HEAL "(Wrath_Of_God)" 402 37 438 73 // _UVID_ABILITY_WORSHIP_EXPLOSION "(FirePot)" 439 37 475 73 // _UVID_ABILITY_FIREPOT "(Shockwave)" 476 37 512 73 // _UVID_ABILITY_SHOCKWAVE "(ElementalBoost)" 254 74 290 110 // _UVID_ABILITY_ELEMENTAL_BOOST "(SelfDestruction)" 291 74 327 110 // _UVID_ABILITY_SELF_DESTRUCTION "(Heal)" 328 74 364 110 // _UVID_ABILITY_H_HEAL "(Curatio)" 365 74 401 110 // _UVID_ABILITY_H_CURATIO "(Curse)" 439 74 475 110 // _UVID_ABILITY_C_CURSE "(Silence)" 476 74 512 110 // _UVID_ABILITY_C_SILENCE "(DarkMist)" 254 111 290 147 // _UVID_ABILITY_C_DARK_MIST "(Fire_Ball)" 291 111 327 147 // _UVID_ABILITY_F_FIRE_BALL "(Kaleidoflamma)" 328 111 364 147 // _UVID_ABILITY_F_KALEIDOFLAMMA "(Meteor)" 365 111 401 147 // _UVID_ABILITY_F_METEOR "(Electric_Shock)" 402 111 438 147 // _UVID_ABILITY_L_ELECTRIC_SHOCK "(Lightning_Bolt)" 439 111 475 147 // _UVID_ABILITY_L_LIGHTNING_BOLT "(Changing_Weather)" 476 111 512 147 // _UVID_ABILITY_L_CHANGING_WEATHER "(Chilling_Attack)" 254 148 290 184 // _UVID_ABILITY_I_CHILLING_ATTACK "(Ice_Spear)" 291 148 327 184 // _UVID_ABILITY_I_ICE_SPEAR "(Blizzard)" 328 148 364 184 // _UVID_ABILITY_I_BLIZZARD "(Poison_Needle)" 365 148 401 184 // _UVID_ABILITY_P_POISON_NEEDLE "(Poison_Gas)" 402 148 438 184 // _UVID_ABILITY_P_POISON_GAS "(Violet_Rain)" 439 148 475 184 // _UVID_ABILITY_P_VINE "(SupportTroop)" 291 148 327 184 // Áö¿øºÎ´ë "(AbilityOfficer)" 328 185 364 221 // Officer ºÎ´ë¼ø¼­¹Ù²Ù±â "(Aiming_Mode)" 365 148 401 184 // Aiming mode //---------------------------------------------------- // job Icon ( K2MenuUVList.txt¿Í UV¸¦ °øÀ¯ÇÑ´Ù. ¼öÁ¤½Ã °°ÀÌ ÇÒ°Í.)" // Human "(J_HArcher)" 728 1 770 42 "(J_HLongbow)" 771 1 813 42 "(J_HInfantry)" 513 1 555 42 "(J_HSpearman)" 599 1 641 42 "(J_HHInfantry)" 556 1 598 42 "(J_HKnight)" 814 1 856 42 "(J_HPaladin)" 857 1 899 42 "(J_HCavalry)" 642 1 684 42 "(J_HHCavalry)" 685 1 727 42 "(J_HRider)" 771 43 813 85 "(J_HSapper)" 513 43 555 85 "(J_HTachnicion)" 556 43 598 85 "(J_HWing)" 814 43 856 85 "(J_HMortar)" 728 43 770 85 "(J_HBallista)" 599 43 641 85 "(J_HHarpoon)" 685 43 727 85 "(J_HCatapult)" 642 43 684 85 "(J_HBattaloon)" 857 43 899 85 // Devil "(J_DArcher)" 513 86 555 128 "(J_DCArcher)" 685 86 727 128 "(J_DFighter)" 556 86 598 128 "(J_DKnight)" 599 86 641 128 "(J_DLCavalry)" 642 86 684 128 "(J_DInfantry)" 814 86 856 128 "(J_DRider)" 556 129 598 171 "(J_DARider)" 599 129 641 171 "(J_DAxeMan)" 857 86 899 128 "(J_DAInfantry)" 513 129 555 171 "(J_DSapper)" 642 129 684 171 "(J_DScorpion)" 685 129 727 171 "(J_DMammoth)" 728 129 770 171 "(J_DDirigible)" 771 129 813 171 "(J_DWyvern)" 814 129 856 171 "(J_Ghoul)" 728 86 770 128 "(J_Dragon)" 771 86 813 128 "(J_Officer)" 900 0 942 42 // ¹°À½Ç¥ ºÎ´ë(ÀϹÝ/Áö¿ø)" "(J_QstnNrmlTroop)" 857 129 899 171 "(J_QstnSpprtTroop)" 900 129 942 171 "(TrapandMine)" 900 43 942 86 //Screen¿¡ Ç¥½Ã(Áö·Ú, ÇÔÁ¤ Ç¥½Ã) "(Sprt_Rider)" 687 172 723 208 //Áö¿øºÎ´ë¾îºô¸®Æ¼¾ÆÀÌÄÜ(storm rider) "(Sprt_Wing)" 724 172 760 208 //(bomber wing) "(Sprt_Loon)" 761 172 797 208 //(battaloon) "(Sprt_Mammoth)" 798 172 834 208 //(swamp mammoth) "(Sprt_Dirigble)" 835 172 871 208 //(dirigible) "(Sprt_Wybern)" 872 172 908 208 //(black wyvern) "(Sprt_Dragon)" 909 172 945 208 //(Bone dragon) "(SkillforJob)" 496 454 522 474 //ÇöÀç Á÷¾÷À» À§ÇÑ skill "(SkillofNormal)" 524 454 550 474 //ÇöÀç Á÷¾÷°ú °ü°è¾ø´Â skill "(PointforSkill)" 562 454 582 474 //±× ½ºÅ³ÀÌ Â÷ÁöÇÏ´Â Ä­ ¼ö //--------------------------------------------------------------------------- // Live "(RankingTop)" 584 454 604 474 // (live) ·©Å·Å¾ "(HeadlineDeco)" 606 454 766 472 // Çìµå¶óÀÎÅ׵θ®¿¡ µé¾î°¡´Â Àå½Ä "(LiveMySlot)" 672 380 694 410 // (live) Ç÷¹À̾î(³ª) Ç¥½Ã "(Briefingfix)" 670 320 710 360 // ºÎ´ë¹èÄ¡½Ã °íÁ¤¹öư "(BriefingSelTroop)" 712 320 752 360 // ºÎ´ë¹èÄ¡½Ã ¼±Åùöư "(BriefingSlot)" 754 320 794 360 // ºÎ´ë¹èÄ¡½Ã ºó¹öư "(Circle2)" 542 218 568 244 // 2Àοë "(Circle3)" 570 218 596 244 // 3Àοë "(Circle4)" 598 218 624 244 // 4Àοë "(VoiceOn_Speaking)" 436 424 464 452 // ¼Ò¸®ÄÔ (Speaking) "(VoiceOn_Default)" 226 424 254 452 // ¼Ò¸®ÄÔ default "(VoiceOff)" 466 424 494 452 // ¼Ò¸®²û(»ç¿ëºÒ°¡) "(TeamColorYellow)" 376 454 404 482 // ÆÀÄ®¶ó(Yellow) "(TeamColorRed)" 406 454 434 482 // (Red) "(TeamColorGreen)" 436 454 464 482 // (Green) "(TeamColorBlue)" 466 454 494 482 // (Blue) "(LiveChangeTroop)" 268 244 300 260 // (live) ºÎ´ë±³Ã¼Çϱ⠹غκп¡ µé¾î°¡´Â ±â´É¾ø´Â ¾ÆÀÌÄÜ "(VoiceSpeaker)" 256 424 284 452 // ¼Ò¸®¸¦ TV½ºÇÇÄ¿·Î µéÀ» ¼ö ÀÖÀ½ "(FriendOnline)" 226 454 254 482 // ³»Ä£±¸ ¿Â¶óÀÎ(Ç÷¹ÀÌÁß) "(FriendSentRqst)" 256 454 284 482 // Ä£±¸¿äû-º¸³¿ "(FriendReceivedRqst)" 286 454 314 482 // Ä£±¸¿äû-¹ÞÀ½ "(GameSentRqst)" 346 454 374 482 // Ä£±¸¿¡°Ô °ÔÀÓ¿äû-º¸³¿ "(GameReceivedRqst)" 316 454 344 482 // Ä£±¸¿¡°Ô °ÔÀÓ¿äû-¹ÞÀ½ "(LiveOffline)" 406 424 434 452 // (offline) //voice mail "(Recode)" 406 484 434 512 //À½¼º¸ÞÀÏ (³ìÀ½) "(Stop)" 436 484 464 512 //(Á¤Áö) "(Play)" 466 484 494 512 //(Àç»ý)