#ifndef _K2MENU_CTRLTEXTID_ETC_H_ #define _K2MENU_CTRLTEXTID_ETC_H_ //----------------------------------------------------------------------------- // DefaultTextTable0000_XXX.txt // Message box Taxt Table Index // World »ó¿¡¼­ Message boxÀÇ º¸±â¹®°ú ¼±Åù® // 1400 - 1500 (¼±Åà ¹®Àå) / 1501-1700 (º¸±â ¹®Àå) //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // Message box Taxt Table Index // º¸±â ¹®Àå°ú ¼±Åà ¹®Àå ±¸¼º //----------------------------------------------------------------------------- // ¼±Åà ¹®Àå #define _MSG_SEL_STR_OK 1400 //"È®ÀÎ" #define _MSG_SEL_STR_CANCEL 1401 //"Ãë¼Ò" #define _MSG_SEL_STR_EXIT 1402 //"³ª°¡±â" #define _MSG_SEL_STR_SELL 1403 //"ÆÈ±â" #define _MSG_SEL_STR_BUY 1404 //"»ç±â" #define _MSG_SEL_STR_HAVE 1405 //"ÀåÂøÇϱâ" #define _MSG_SEL_STR_BUY_N_HAVE 1406 //"»ç¼­ ÀåÂøÇϱâ" #define _MSG_SEL_STR_ITEMLIST_VIEW 1407 //"Item¸ñ·Ï º¸±â" #define _MSG_SEL_STR_CUR_TROOP 1408 //"ÇöÀç ºÎ´ë ¼±ÅÃÇϱâ #define _MSG_SEL_STR_ALL_TROOP 1409 //"¸ðµç ºÎ´ë ¼±ÅÃÇϱâ #define _MSG_SEL_STR_BATTLE_START 1410 //"ÀüÅõ°³½Ã #define _MSG_SEL_STR_CONTINUE 1411 //°è¼Ó #define _MSG_SEL_STR_MISSION_GOAL 1412 //¹Ì¼Ç ¸ñÇ¥ #define _MSG_SEL_STR_OPTION 1413 //Option #define _MSG_SEL_STR_LOAD_QUICK_SAVED 1414 //Quick saved point¸¦ Load #define _MSG_SEL_STR_RESTART 1415 //´Ù½Ã ½ÃÀÛ #define _MSG_SEL_STR_BACK_TO_WORLD_MAP 1416 //World mapÀ¸·Î µ¹¾Æ°¡±â #define _MSG_SEL_STR_BACK_TO_MAIN_MENU 1417 //Main menu·Î µ¹¾Æ°¡±â #define _MSG_SEL_STR_LOAD_SAVED 1418 //Game Load #define _MSG_SEL_STR_SAVE 1419 //Game Save #define _MSG_SEL_STR_SKILL_SAVE 1420 //Skill Save #define _MSG_SEL_STR_SKILL_RESTORE 1421 //Skill Restore #define _MSG_SEL_STR_EMPTY_SAVE_DATA 1422 //Empty save data // º¸±â ¹®Àå #define _MSG_STR_MIS_SEL 1501 //"À߸øµÈ ¼±ÅÃÀÔ´Ï´Ù." #define _MSG_STR_EXCEPT_OFFICER 1502 //"´ÙÀ½ÀÇ ºÎ´ë¸¦ Officer¿¡¼­ Á¦¿ÜÇϽðڽÀ´Ï±î?" #define _MSG_STR_REPLACE_OFFICER 1513 //"´ÙÀ½ µÎ ºÎ´ëÀÇ À§Ä¡¸¦ ¹Ù²Ù½Ã°Ú½À´Ï±î?" #define _MSG_STR_SKILL_REPETITION 1514 //"SkillÀÌ Áߺ¹µË´Ï´Ù." #define _MSG_STR_NOT_ENOUGH_MONEY 1515 //"moneyÀÌ ÃæºÐÇÏÁö ¾È½À´Ï´Ù." #define _MSG_STR_NOT_ENOUGH_SKILL 1516 //"skillÀÌ ÃæºÐÇÏÁö ¾È½À´Ï´Ù." #define _MSG_STR_NONE_ITEM 1517 //"ItemÀÌ ¾ø½À´Ï´Ù." #define _MSG_STR_GO_TO_WORLD 1518 //"World·Î ³ª°¡½Ã°Ú½À´Ï±î?" #define _MSG_STR_RESTART 1519 //"´Ù½Ã ½ÃÀÛÇϽðڽÀ´Ï±î?" #define _MSG_STR_REMAIN_EXP 1520 //"°æÇèÄ¡ ºÐ¹è°¡ ³¡³ªÁö ¾È¾Ò½À´Ï´Ù." #define _MSG_STR_AUTO_DIVISION_EXP 1521 //"¾î´À ºÎ´ëÀÇ °æÇèÄ¡ ºÐ¹è¸¦ ÇϽðڽÀ´Ï±î?" #define _MSG_STR_DIVISION_EXP_OK 1522 //"ÀÌ ºÎ´ëÀÇ °æÇèÄ¡ ºÐ¹è¸¦ ¿Ï·áÇϽðڽÀ´Ï±î?" #define _MSG_STR_ALL_DIVISION_EXP_OK 1523 //"¸ðµç ºÎ´ëÀÇ °æÇèÄ¡ ºÐ¹è¸¦ ¿Ï·áÇϽðڽÀ´Ï±î?" #define _MSG_STR_DIVISION_CANCEL 1524 //"ÀÌ ºÎ´ëÀÇ °æÇèÄ¡ ºÐ¹è¸¦ Ãë¼ÒÇϽðڽÀ´Ï±î?" #define _MSG_STR_LOCK_CHECK 1525 //"¸ðµç Skill¿¡ LockÀ» °É¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_NONE_RESISTANCE 1526 //"Resistance°¡ ¾ø½À´Ï´Ù." #define _MSG_STR_NOT_BATTLE_LEADER 1527 //"Player Leader°¡ ÀüÅõ¿¡ Âü°¡ÇÏÁö ¾È¾Ò½À´Ï´Ù." #define _MSG_STR_MIS_SEL_BATTLE 1528 //"ÀüÅõ Âü¿©ÇÏ´Â ºÎ´ë¸¦ ºÎ°üº¯°æ¿¡ ¼±ÅÃÇÒ °æ¿ì ¾ø½À´Ï´Ù" #define _MSG_STR_NOT_JOIN_FRIENDLY 1529 //"ÀϹݺδ븦 ÀüÅõ¿¡ Âü°¡ ½Ãų ¼ö ¾ø½À´Ï´Ù" #define _MSG_STR_NOT_JOIN_SUPPORT 1530 //"Áö¿øºÎ´ë¸¦ ÀüÅõ¿¡ Âü°¡ ½Ãų ¼ö ¾ø½À´Ï´Ù" #define _MSG_STR_NOT_CHANGE_JOB_SKILL 1531 //"ÀüÁ÷À» À§ÇÑ ½ºÅ³ÀÌ ¸¸Á·ÇÏÁö ¾È½À´Ï´Ù." #define _MSG_STR_NOT_CHANGE_JOB_OFFICER 1532 //"Officer´Â ÀüÁ÷ÀÌ ºÒ°¡´ÉÇÕ´Ï´Ù" #define _MSG_STR_SELECT_ITEM 1533 //"´ÙÀ½ Áß °í¸£¼¼¿ä." #define _MSG_STR_GO_TO_BATTLE 1534 //"ÀüÀåÀ¸·Î °¡½Ã°Ú½À´Ï±î?" #define _MSG_STR_EXIT_BARRACK 1535 //"BarrackÀ» ³ª°¡½Ã°Ú½À´Ï±î?" #define _MSG_STR_EXIT_PUB 1536 //"PubÀ» ³ª°¡½Ã°Ú½À´Ï±î?" #define _MSG_STR_END_DIV 1537 //"½ºÅ³ºÐ¹è°¡ ³¡³µ½À´Ï´Ù." #define _MSG_STR_ADD_NEW_SKILL 1538 //"»õ·Î¿î SkillÀ» Ãß°¡ ÇϽðڽÀ´Ï±î?" #define _MSG_STR_NOT_ENOUGH_EXP 1539 //"°æÇèÄ¡°¡ ÃæºÐÇÏÁö ¾È½À´Ï´Ù." #define _MSG_STR_NOT_LEARN_SKILL_TROOPINFO 1540 //"½ºÅ³Àº ¹è·°¿¡¼­¸¸ ¹è¿ï¼öÀÖ½À´Ï´Ù." #define _MSG_STR_NOT_HIRE 1541 //"°í¿ëÇÒ ÀοøÀÌ ¾ø½À´Ï´Ù." #define _MSG_STR_SKILL_COUNT_OVER 1542 //"½ºÅ³ÀÇ °³¼ö°¡ ³Ñ½À´Ï´Ù." #define _MSG_STR_NONE_WAIT_TROOP 1543 //"´ë±â ºÎ´ë°¡ ¾ø½À´Ï´Ù." #define _MSG_STR_SKILL_SCALE_OVER 1544 //"½ºÅ³ÀÇ Å©±â Ãʰú ¶§¹®¿¡ Ãß°¡°¡ ºÒ°¡´ÉÇÕ´Ï´Ù." #define _MSG_STR_SAVE_QUESTION 1545 //"ºó °ø°£¿¡ ¼¼ÀÌºê µ¥ÀÌÅÍ ¸¸µå½Ã°Ú½À´Ï±î?" #define _MSG_STR_REPLACE_SAVE_FILE 1546 //"ÀÌÀü ¼¼ÀÌºê µ¥ÀÌÅ͸¦ µ¤¾î¾²½Ã°Ú½À´Ï±î?" #define _MSG_STR_DEL_SAVE_FILE 1547 //"¼¼ÀÌºê µ¥ÀÌÅ͸¦ »èÁ¦ÇϽðڽÀ´Ï±î?" #define _MSG_STR_ADD_NEW_ACCOUNT 1548 //"»õ·Î¿î °èÁ¤À» Ãß°¡ÇϽðڽÀ´Ï±î?" #define _MSG_STR_NOT_CHANGE_JOB_TYPE 1549 //"ÀüÁ÷À» À§ÇÑ ºÎ´ë ÇüŰ¡ ¸¸Á·ÇÏÁö ¾È½À´Ï´Ù." #define _MSG_STR_NOT_LEARN_SKILL_BARRACK 1550 //"ÀÌ ½ºÅ³Àº ¹è¿ï ¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_GO_TO_TRAINING 1551 //"Training¿¡ Âü°¡ ÇϽðڽÀ´Ï±î?" #define _MSG_STR_QUICK_SAVE 1552 //"Quick save¸¦ ÇϽðڽÀ´Ï±î?" #define _MSG_STR_GO_TO_MAIN_MENU 1553 //"Main menu·Î °¡½Ã°Ú½À´Ï±î?" #define _MSG_STR_KICK_OUT 1554 //"°­Åð½ÃŰ°Ú½À´Ï±î?" #define _MSG_STR_RECORD_FRIEND 1555 //"Ä£±¸·Î µî·ÏÇϰڽÀ´Ï±î?" #define _MSG_STR_REMOVE_FRIEND 1556 //"Ä£±¸¿¡¼­ ÇØÁ¦ÇϽðڽÀ´Ï±î?" #define _MSG_STR_NONE_OPTILMATCH 1557 //"Á¶°Ç¿¡ ¸Â´Â ¹æÀÌ ¾ø½À´Ï´Ù." #define _MSG_STR_REMOVE_SKILL 1558 //"½ºÅ³À» »èÁ¦ÇϽðڽÀ´Ï±î?" #define _MSG_STR_NOT_REMOVE_SKILL 1559 //"ÀÌ ½ºÅ³Àº Á÷¾÷¿¡ ¿¬°üµÇ¾î »èÁ¦ÇÒ ¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_CHANGE_SKILL 1600 //"½ºÅ³ÀÌ ¼öÁ¤µÇ¾ú½À´Ï´Ù. ÀÛ¾÷À» ¼±ÅÃÇϼ¼¿ä" #define _MSG_STR_REPLACE_ITEMS_FOR_SKILL 1601 //"Á¦°ÅÇÑ ½ºÅ³°ú °ü·ÃÇÏ¿© ±âº» ¾ÆÀÌÅÛÀ¸·Î ¹Ù²î¾ú½À´Ï´Ù." #define _MSG_STR_NOT_ENOUGH_LEVEL 1602 //"LevelÀÌ ÃæºÐÇÏÁö ¾È½À´Ï´Ù." #define _MSG_STR_NOT_CHANGE_OFFICER 1603 //"ºÎ°ü ¼±Åà ÀÛ¾÷À» ÇÒ ¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_REMOVE_CHAR 1604 //"ij¸¯Å͸¦ Á¦°ÅÇϽðڽÀ´Ï±î?" #define _MSG_STR_NOT_WAIT_FOR_PLAYER 1605 //"HeroºÎ´ë´Â ´ë±â ½Ãų¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_FULL_JOIN_FOR_NORMAL 1606 //"ÀϹݺδëÀÇ ÀüÅõ Âü¿© ÀοøÀÌ ÃʰúÇÕ´Ï´Ù." #define _MSG_STR_FULL_JOIN_FOR_SUPPORT 1607 //"Áö¿øºÎ´ëÀÇ ÀüÅõ Âü¿© ÀοøÀÌ ÃʰúÇÕ´Ï´Ù." #define _MSG_STR_CHECK_MISSION_VELLOND 1608 //"º§·Ðµå ¹Ì¼ÇÀ» ÁøÇàÇϽñâ Àü¿¡ È÷·Î´Ïµ§ ¹Ì¼ÇÀ» Ŭ¸®¾îÇÏ½Ç °ÍÀ» ±ÇÀåÇÕ´Ï´Ù. ÁøÇàÇϽðڽÀ´Ï±î?" #define _MSG_STR_CHECK_MISSION_ECCLESIA 1609 //"È÷·Î´Ïµ§À» Ŭ¸®¾îÇϽŠÈÄ ¿¡Å¬·¹½Ã¾Æ ¹Ì¼ÇÀ» Ç÷¹ÀÌ °¡´ÉÇÕ´Ï´Ù." #define _MSG_STR_CHECK_MISSION_HEXTER 1610 //"º§·Ðµå¸¦ Ŭ¸®¾îÇϽŠÈÄ Çí½ºÅÍ ¹Ì¼ÇÀ» Ç÷¹ÀÌ °¡´ÉÇÕ´Ï´Ù." #define _MSG_STR_CHANGE_JOB 1611 //"Á÷¾÷ÀÌ ¹Ù²î¾ú½À´Ï´Ù. ¸®´õ¿Í ºÎ´ëÀÇ ¾ÆÀÌÅÛÀº ¹Ù²î¾úÀ» ¼ö ÀÖ½À´Ï´Ù." #define _MSG_STR_NOT_SELL_ITEM 1612 //"ÀÌ ¾ÆÀÌÅÛÀº ÆÈ¼ö°¡ ¾ø½À´Ï´Ù." #define _MSG_STR_LIVE_DISCONNECT 1613 //"³×Å©¿öÅ© ¿¬°áÀÌ ²÷¾îÁ³½À´Ï´Ù." #define _MSG_STR_LIVE_CREATE_GAME_FAIL 1614 //"¹æÀ» »ý¼ºÇÒ ¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_LIVE_CAN_NOT_FOUND_GAME 1615 //"¹æÀ» ãÀ» ¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_LIVE_DISCONNECT_IN_LOBBY 1616 //"¹æ°ú ¿¬°áÀÌ ²÷°å½À´Ï´Ù." #define _MSG_STR_INVALID_DEMO_VER 1617 //"µ¥¸ð¹öÀü¿¡¼­ Áö¿øÇÏÁö ¾Ê½À´Ï´Ù." #define _MSG_STR_LOST_CONTROL 1618 //"%d Æ÷Æ®¿¡ ÄÁÆ®·Ñ·¯¸¦ ´Ù½Ã ¿¬°áÇÏ½Ã°í ½ºÅ¸Æ® ¹öưÀ» ´©¸£½Ê½Ã¿À" #define _MSG_STR_JOIN_TIMEOUT 1619 // ¹æ°ú ¿¬°áÇÒ ¼ö ¾ø½À´Ï´Ù. #define _MSG_SEL_STR_START 1620 //"½ºÅ¸Æ®" #define _MSG_STR_LIVE_WAIT_OTHER_PLAYERS 1621 //"´Ù¸¥ Ç÷¹À̾îµéÀÇ Âü°¡¸¦ ±â´Ù¸³´Ï´Ù" #define _MSG_STR_LIVE_LOGIN_FAIL 1622 //"·Î±×ÀÎ ½ÇÆÐÇß½À´Ï´Ù" #define _MSG_STR_SKILL_MAX_VALUE 1623 //"skillÀ» ´õ ÀÌ»ó ¿Ã¸±¼ö ¾ø½À´Ï´Ù." #define _MSG_STR_GO_TO_BATTLE_BEFORE 1624 //"ºÎ´ë¸¦ ¸ðµÎ ¼±ÅÃÇÏÁö ¾Ê¾Ò½À´Ï´Ù.\n ±×·¡µµ °è¼Ó ÇϽðڽÀ´Ï±î?" #define _MSG_STR_NO_SPACE_FIRST 1625 //"°ÔÀÓÀ» ÀúÀåÇϱ⿡ ¿ë·®ÀÌ ºÎÁ·ÇÕ´Ï´Ù. Çϵåµð½ºÅ©¿¡ ºó ºí·°ÀÌ ÇÊ¿äÇÕ´Ï´Ù. ¼¼ÀÌºê ¾øÀÌ ÁøÇàÇÏ·Á¸é È®ÀÎÀ» ´©¸£½Ã°í ¿ë·®À» ´Ã¸®·Á¸é Ãë¼Ò¸¦ ´©¸£¼¼¿ä." #define _MSG_STR_NO_SPACE 1626 //"°ÔÀÓÀ» ÀúÀåÇϱ⿡ ¿ë·®ÀÌ ºÎÁ·ÇÕ´Ï´Ù." #define _MSG_STR_DAMAGED_GAME 1627 //"ÀúÀå °ÔÀÓÀÌ ¼Õ»óµÇ¾î »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù. °è¼ÓÇÏ·Á¸é A¸¦ ´©¸£½Ê½Ã¿À." #define _MSG_STR_DAMAGED_GAME_2 1628 //"%sÀÌ(°¡) ¼Õ»óµÈ °Í °°½À´Ï´Ù. Xbox ´ë½Ãº¸µå¿¡¼­ ÀÌ °ÔÀÓÀ» »èÁ¦ÇÏ°í ´Ù½Ã ½ÃµµÇϽʽÿÀ." #define SKIPPING_TEXT_ID 1629 //"Skipping..."(µ¥¸ð ½ºÅµÇÒ ¶§) #define _MSG_STR_NOT_CHANGE_JOB 1630 //"ÀüÁ÷ÇÒ ¼ö ¾ø´Â Á÷¾÷ÀÔ´Ï´Ù." #define _MSG_STR_WARNING_DISCONNECT 1631 //"°ÔÀÓ ¿¬°á »óŰ¡ ¾ÈÁÁ½À´Ï´Ù." #define _MSG_STR_LIVE_NO_MAP_AND_CANNOT_JOIN 1632 //"¸ÊÀÌ ¾ø±â ¶§¹®¿¡ °ÔÀÓ¿¡ Âü°¡ÇÒ ¼ö ¾ø½À´Ï´Ù. Content´Ù¿î·Îµå¿¡¼­ ¸ÊÀ» ´Ù¿î·ÎµåÇØ¾ß ÇÕ´Ï´Ù." #define _MSG_STR_CHECKSUM_ERROR 1633 //"¿¬°áÀÌ ²÷°å½À´Ï´Ù" #define _MSG_STR_NOT_ENOUGH_RANGE_SKILL 1634 //"¿ø°Å¸® °ø°Ý ½ºÅ³ÀÌ ÃæºÐÇÏÁö ¾È½À´Ï´Ù." #define _MSG_STR_NOT_ENOUGH_MAGICAL_SKILL 1635 //"¸¶¹ý ½ºÅ³ÀÌ ÃæºÐÇÏÁö ¾È½À´Ï´Ù." #define _MSG_STR_REPLACE_ITEMS_FOR_JOB 1636 //"º¯°æµÈ Á÷¾÷°ú °ü·ÃÇÏ¿© ±âº» ¾ÆÀÌÅÛÀ¸·Î ¹Ù²î¾ú½À´Ï´Ù." #define _MSG_STR_EXIT_LOBBY 1637 //"¹æ¿¡¼­ ³ª°¡½Ã°Ú½À´Ï±î?" #define _MSG_STR_LIVE_GAME_DISCONNECT 1638 //"¿¬°áÀÌ ²÷°å½À´Ï´Ù" #define _MSG_STR_RESET_CONFIG 1639 //"¿É¼Ç Á¤º¸°¡ ¼Õ»ó µÇ¾î µðÆúÆ® ¼¼ÆÃÀ¸·Î º¹±¸ÇÕ´Ï´Ù." #define _MSG_STR_CHANGE_JOB_FOR_LIVE 1640 //"Á÷¾÷ÀÌ ¹Ù²î¾ú½À´Ï´Ù." //----------------------------------------------------------------------------- // TextTable_Help_XXX.txt // Help Taxt Table Index // World »ó¿¡¼­ °¢ MenuÀÇ Help // 0 (°£·«ÇÑ µµ¿ò¸») / °¢ ½Ê´ÜÀ§ÀÇ 1-5 (ÀÚ¼¼ÇÑ µµ¿ò¸») //----------------------------------------------------------------------------- //Help°¡ ¾øÀ»¶§..(default) #define _NONE_HELP_ID -1 //public - ´Ù¸¥ ¸Þ´º¿Í °ø¿ë»ç¿ë - p/g³ª CTRL¿¡¼­ ó¸® #define _HT_PBC_CHANGEOFFICER 1000 //castle menu #define _HT_CS_CASTLE 1010 #define _HT_CS_TRAING 1020 #define _HT_CS_BARRACK 1030 #define _HT_CS_PUB 1040 #define _HT_CS_GATE 1050 //pub #define _HT_PB_DRINK 1060 #define _HT_PB_HIRE 1070 #define _HT_PB_LEAVE 1080 #define _HT_PB_SELECT_LEADER 1090 #define _HT_PB_HIRE_ACCEPT 1100 #define _HT_PB_HIRE_DEAL 1110 #define _HT_PB_HIRE_REJECT 1120 #define _HT_PB_OFFER_AMOUNT 1130 //barrack & troop info & Live Troop state #define _HT_TB_TROOPLIST 1140 #define _HT_TB_LEADER 1700 #define _HT_TB_OFFICER 1710 #define _HT_TB_SOLDIER 1720 #define _HT_TB_CHANGE 1730 #define _HT_TB_BASEJOB 1150 #define _HT_TB_BASEABILITY 1160 #define _HT_TB_BASESKILL 1170 #define _HT_TB_SELECT_TROOP 1190 #define _HT_TB_BASERESIST 1190 #define _HT_TB_JOBTREE 1200 #define _HT_TB_ABILITYLIST 1160 #define _HT_TB_SKILLLIST 1220 #define _HT_TB_SKILLINFO 1170 #define _HT_TB_ITEMLIST 1240 #define _HT_TB_BASEITEM 1250 #define _HT_TB_RESISTLIST 1260 //battle #define _HT_BTL_TROOPLIST 1270 #define _HT_BTL_SELECT_TROOP 1190 #define _HT_BTL_BATTLE_POS 1280 #define _HT_BTL_TROOPINFO 1290 //mission end #define _HT_MSSN_SKILL 1300 #define _HT_MSSN_AUTO 1310 #define _HT_MSSN_RESET 1320 #define _HT_MSSN_OK 1330 // field help #define _HT_FIELD 1340 // Live Help #define _HT_LIVE_ACCOUNT_LIST 1350 #define _HT_LIVE_SELECT_HERO 1360 // °ÔÀÓ¿¡ »ç¿ëÇÒ ¿µ¿õ ¼±Åà #define _HT_LIVE_MAIN_MENU 1370 // ¶óÀÌºê ¸ÞÀÎ ¸Þ´º #define _HT_LIVE_TROOP_MANAGE 1380 // ºÎ´ë °ü¸® #define _HT_LIVE_QUICK_MATCH 1390 // °ÔÀÓ ¹Ù·Î Çϱâ #define _HT_LIVE_OPTI_MATCH 1400 // ºñ½ÁÇÑ »ó´ë ã±â. #define _HT_LIVE_CREATE_SESSION 1410 // ¹æ ¸¸µé±â #define _HT_LIVE_FRIENDS_LIST 1420 // Ä£±¸ º¸±â #define _HT_LIVE_STATS 1430 // Á¡¼ö #define _HT_LIVE_OPTIONS 1440 // ¼³Á¤ #define _HT_LIVE_CONTENT_DOWNLOAD 1450 // ÄÁÅÙÃ÷ ´Ù¿î·Îµå // live lobby #define _HT_LIVE_LOBBY_DEFAULT 1460 // ±âº» ¼³¸í #define _HT_LIVE_LOBBY_TROOPS 1470 // ºÎ´ë °ü¸® ¼³¸í #define _HT_LIVE_LOBBY_OPTION 1480 // OPTION ¼³¸í #define _HT_LIVE_LOBBY_PLAYER 1490 // PLAYER ¼³¸í #define _HT_LIVE_FEEDBACK 1500 // PLAYER Æò°¡ //Ãß°¡ #define _HT_CS_LIBRARY 1600 //castleÀÇ library #define _HT_TB_SELECT_OFFICER 1610 //barrackÀÇ ºÎ°ü ÀÓ¸í #define _HT_SAVEANDLOAD_SAVE_HELP 1630 #define _HT_SAVEANDLOAD_LOAD_HELP 1631 #endif