#include "Mission.h" #include "CharID.h" #include "K2TroopDef.h" BEGIN_INITIALIZE PLAYERTYPE 0 KUF_PLAYER_TYPE_NOTUSE 1 KUF_PLAYER_TYPE_NOTUSE 2 KUF_PLAYER_TYPE_NOTUSE 3 KUF_PLAYER_TYPE_NOTUSE 4 KUF_PLAYER_TYPE_NOTUSE 5 KUF_PLAYER_TYPE_NOTUSE 6 KUF_PLAYER_TYPE_NOTUSE 7 KUF_PLAYER_TYPE_NOTUSE END_PLAYERTYPE PLAYERGROUP 0 0 1 0 2 0 3 0 4 0 5 0 6 0 7 0 END_PLAYERGROUP MYPLAYER 0 MAPNAME "E1115.map" MINIMAPNAME "E1115.bmp" DEFAULTCAMNAME "Default.cam" USERCAMNAME "User.cam" LIGHTSETNAME "000015.set" SKYBOXNAME "stage03_sky02.smf" DEFAULTTEXTTABLE "0" USERTEXTTABLE "9260" END_INITIALIZE BEGIN_VARIABLE END_VARIABLE BEGIN_RECT_DEF RECT 1 NAME "ºÏ" ID 0 COORD 17250.000, 32375.000, 21875.000, 28750.000 END_RECT RECT 2 NAME "³²" ID 1 COORD 17000.000, 11125.000, 22375.000, 7250.000 END_RECT RECT 3 NAME "¹æº®" ID 2 COORD 18375.000, 4125.000, 21375.000, 2250.000 END_RECT RECT 4 NAME "ºÏ1" ID 3 COORD 10125.000, 31875.000, 14000.000, 28500.000 END_RECT RECT 5 NAME "ºÏ2" ID 4 COORD 25000.000, 31750.000, 29250.000, 28625.000 END_RECT RECT 6 NAME "³²1" ID 5 COORD 10375.000, 11250.000, 13750.000, 7000.000 END_RECT RECT 7 NAME "³²2" ID 6 COORD 25875.000, 11625.000, 30375.000, 7250.000 END_RECT END_RECT_DEF BEGIN_TROOP_DEF END_TROOP_DEF BEGIN_BRIEFING_DEF BRIEFING_TROOP WORLDMAPID 0 ID 3 END_BRIEFING_TROOP BRIEFING_TROOP ID 4 END_BRIEFING_TROOP BRIEFING_TROOP ID 5 END_BRIEFING_TROOP END_BRIEFING_DEF BEGIN_TRIGGER_DEF ID 0 TRIGGER 1 NAME "°ø°Ý" ID 0 CONDITION CON_TIME_ELAPSED 1, 3 END_CONDITION ACTION ACT_PLAY_BGM "DLM PreBattle 2 Forest V1", 0, 1 ACT_BRIEFING_PATH 0, 1, 0 ACT_BRIEFING_PATH 3, 5, 0 ACT_BRIEFING_PATH 4, 6, 0 ACT_BRIEFING_SAY ID_PORTRAIT_KENDAL,2010,1 ACT_BRIEFING_POINT 2, 0 ACT_BRIEFING_SAY ID_PORTRAIT_KENDAL,2011,1 ACT_BRIEFING_START_SET_TROOP_POSITION END_ACTION END_TRIGGER END_TRIGGER_DEF