#include "Mission.h" #include "CharID.h" #include "K2TroopDef.h" BEGIN_INITIALIZE PLAYERTYPE 0 KUF_PLAYER_TYPE_NOTUSE 1 KUF_PLAYER_TYPE_NOTUSE 2 KUF_PLAYER_TYPE_NOTUSE 3 KUF_PLAYER_TYPE_NOTUSE 4 KUF_PLAYER_TYPE_NOTUSE 5 KUF_PLAYER_TYPE_NOTUSE 6 KUF_PLAYER_TYPE_NOTUSE 7 KUF_PLAYER_TYPE_NOTUSE END_PLAYERTYPE PLAYERGROUP 0 0 1 0 2 0 3 0 4 0 5 0 6 0 7 0 END_PLAYERGROUP MYPLAYER 0 MAPNAME "E1116.map" MINIMAPNAME "E1116.bmp" DEFAULTCAMNAME "Default.cam" USERCAMNAME "User.cam" LIGHTSETNAME "000015.set" SKYBOXNAME "stage03_sky02.smf" DEFAULTTEXTTABLE "0" USERTEXTTABLE "9260" END_INITIALIZE BEGIN_VARIABLE END_VARIABLE BEGIN_RECT_DEF RECT 1 NAME "³»¼º1" ID 0 COORD 13625.000, 6625.000, 16375.000, 2750.000 END_RECT RECT 2 NAME "³»¼º2" ID 1 COORD 23625.000, 6500.000, 27500.000, 2250.000 END_RECT RECT 3 NAME "È­»ìÇ¥1" ID 2 COORD 17875.000, 39250.000, 22125.000, 35250.000 END_RECT RECT 4 NAME "È­»ìÇ¥2" ID 3 COORD 18000.000, 6625.000, 22375.000, 2625.000 END_RECT END_RECT_DEF BEGIN_BRIEFING_DEF BRIEFING_TROOP WORLDMAPID 0 ID 0 END_BRIEFING_TROOP BRIEFING_TROOP ID 1 END_BRIEFING_TROOP BRIEFING_TROOP ID 2 END_BRIEFING_TROOP END_BRIEFING_DEF BEGIN_TRIGGER_DEF ID 0 TRIGGER 1 NAME "E1116 briefing" ID 0 CONDITION END_CONDITION ACTION ACT_PLAY_BGM "DLM PreBattle 2 Forest V1", 0, 1 ACT_SET_BGM_VOLUME 0, 100 ACT_BRIEFING_DELAY_TICK 1 ACT_BRIEFING_SHOW_AREA 0, 0, 1, 70 ACT_BRIEFING_SAY -1, 2100, 1 ACT_BRIEFING_PATH 2, 3, 0 ACT_BRIEFING_START_SET_TROOP_POSITION END_ACTION END_TRIGGER END_TRIGGER_DEF