#include "Mission.h" #include "CharID.h" #include "K2TroopDef.h" BEGIN_INITIALIZE PLAYERTYPE 0 KUF_PLAYER_TYPE_NOTUSE 1 KUF_PLAYER_TYPE_NOTUSE 2 KUF_PLAYER_TYPE_NOTUSE 3 KUF_PLAYER_TYPE_NOTUSE 4 KUF_PLAYER_TYPE_NOTUSE 5 KUF_PLAYER_TYPE_NOTUSE 6 KUF_PLAYER_TYPE_NOTUSE 7 KUF_PLAYER_TYPE_NOTUSE END_PLAYERTYPE PLAYERGROUP 0 0 1 0 2 0 3 0 4 0 5 0 6 0 7 0 END_PLAYERGROUP MYPLAYER 0 MAPNAME "H0020.map" MINIMAPNAME "H0020.bmp" DEFAULTCAMNAME "Default.cam" USERCAMNAME "User.cam" LIGHTSETNAME "000015.set" SKYBOXNAME "stage03_sky02.smf" DEFAULTTEXTTABLE "0" USERTEXTTABLE "9240" END_INITIALIZE BEGIN_VARIABLE END_VARIABLE BEGIN_RECT_DEF RECT 1 NAME "¹æº®1" ID 0 COORD 30750.000, 49375.000, 33375.000, 47500.000 END_RECT RECT 2 NAME "¹æº®2" ID 1 COORD 38750.000, 40875.000, 41125.000, 38125.000 END_RECT RECT 3 NAME "¹æº®3" ID 2 COORD 44000.000, 30500.000, 46250.000, 28250.000 END_RECT RECT 4 NAME "¹æº®4" ID 3 COORD 45625.000, 18375.000, 47375.000, 16250.000 END_RECT RECT 5 NAME "ÀüÀ§´ë1" ID 4 COORD 26750.000, 41125.000, 28750.000, 38625.000 END_RECT RECT 6 NAME "ÀüÀ§´ë1 È­»ìÇ¥" ID 5 COORD 34625.000, 45375.000, 36625.000, 43250.000 END_RECT RECT 7 NAME "ÀüÀ§´ë2" ID 6 COORD 31625.000, 30000.000, 34375.000, 27500.000 END_RECT RECT 8 NAME "ÀüÀ§´ë 2 È­»ìÇ¥" ID 7 COORD 42125.000, 35000.000, 44375.000, 32750.000 END_RECT RECT 9 NAME "ÀüÀ§´ë3" ID 8 COORD 36000.000, 21000.000, 38625.000, 18750.000 END_RECT RECT 10 NAME "ÀüÀ§´ë3 È­»ìÇ¥" ID 9 COORD 45250.000, 23750.000, 47000.000, 21875.000 END_RECT RECT 11 NAME "Àû º»´ë" ID 10 COORD 22125.000, 28125.000, 25250.000, 25250.000 END_RECT RECT 12 NAME "¾Æ±º" ID 11 COORD 7250.000, 27875.000, 10375.000, 25000.000 END_RECT RECT 13 NAME "ÀüÅõÀå¼Ò" ID 12 COORD 15375.000, 28000.000, 17875.000, 25125.000 END_RECT RECT 14 NAME "ÁøÀÔ1" ID 13 COORD 42875.000, 50500.000, 45250.000, 48000.000 END_RECT RECT 15 NAME "ÁøÀÔ2" ID 14 COORD 48750.000, 38000.000, 51500.000, 35500.000 END_RECT RECT 16 NAME "ÁøÀÔ3" ID 15 COORD 53000.000, 26125.000, 55250.000, 23125.000 END_RECT END_RECT_DEF BEGIN_BRIEFING_DEF BRIEFING_TROOP WORLDMAPID 0 ID 0 END_BRIEFING_TROOP END_BRIEFING_DEF BEGIN_TRIGGER_DEF ID 0 TRIGGER 1 NAME "H0020 briefing" ID 0 CONDITION END_CONDITION ACTION ACT_PLAY_BGM "DLM PreBattle 2 Forest V1", 0, 1 ACT_SET_BGM_VOLUME 0, 100 ACT_BRIEFING_DELAY_TICK 1 ACT_BRIEFING_SHOW_AREA 0, 0, 1, 70 ACT_BRIEFING_SHOW_AREA 1, 1, 2, 70 ACT_BRIEFING_SHOW_AREA 2, 2, 3, 70 ACT_BRIEFING_SAY ID_PORTRAIT_HUGH, 2000, 1 ACT_BRIEFING_DELAY_TICK 15 ACT_BRIEFING_POINT 4, 0 ACT_BRIEFING_PATH 4, 5, 0 ACT_BRIEFING_POINT 6, 0 ACT_BRIEFING_PATH 6, 7, 0 ACT_BRIEFING_POINT 8, 0 ACT_BRIEFING_PATH 8, 9, 0 ACT_BRIEFING_SAY ID_PORTRAIT_HUGH, 2001, 1 ACT_BRIEFING_POINT 10, 0 ACT_BRIEFING_POINT 11, 0 ACT_BRIEFING_DELAY_TICK 15 ACT_BRIEFING_PATH 10, 12, 0 ACT_BRIEFING_PATH 11, 12 ,0 ACT_BRIEFING_DELAY_TICK 30 ACT_BRIEFING_PATH 12, 4 , 0 ACT_BRIEFING_PATH 12, 6 , 0 ACT_BRIEFING_PATH 12, 8 , 0 ACT_BRIEFING_SAY ID_PORTRAIT_HUGH, 2002, 1 ACT_BRIEFING_PATH 5, 13, 0 ACT_BRIEFING_PATH 7, 14, 0 ACT_BRIEFING_PATH 9, 15, 0 ACT_BRIEFING_SAY ID_PORTRAIT_HUGH, 2003, 1 ACT_BRIEFING_SAY ID_PORTRAIT_HUGH, 2004, 1 ACT_BRIEFING_START_SET_TROOP_POSITION END_ACTION END_TRIGGER END_TRIGGER_DEF