#include "Mission.h" #include "CharID.h" #include "K2TroopDef.h" BEGIN_INITIALIZE PLAYERTYPE 0 KUF_PLAYER_TYPE_NOTUSE 1 KUF_PLAYER_TYPE_NOTUSE 2 KUF_PLAYER_TYPE_NOTUSE 3 KUF_PLAYER_TYPE_NOTUSE 4 KUF_PLAYER_TYPE_NOTUSE 5 KUF_PLAYER_TYPE_NOTUSE 6 KUF_PLAYER_TYPE_NOTUSE 7 KUF_PLAYER_TYPE_NOTUSE END_PLAYERTYPE PLAYERGROUP 0 0 1 0 2 0 3 0 4 0 5 0 6 0 7 0 END_PLAYERGROUP MYPLAYER 0 MAPNAME "h0090.map" MINIMAPNAME "h0090.bmp" DEFAULTCAMNAME "Default.cam" USERCAMNAME "User.cam" LIGHTSETNAME "000015.set" SKYBOXNAME "stage03_sky02.smf" DEFAULTTEXTTABLE "0" USERTEXTTABLE "9240" END_INITIALIZE BEGIN_VARIABLE END_VARIABLE BEGIN_RECT_DEF RECT 1 NAME "·¹±×³ªÀÌ¾î ¿À´Â ÀÚ¸®" ID 0 COORD 32250.000, 39250.000, 36375.000, 35375.000 END_RECT RECT 2 NAME "½Î¿ì´Â ÀÚ¸®" ID 1 COORD 31000.000, 30500.000, 35125.000, 26000.000 END_RECT RECT 3 NAME "ÈÄÅð" ID 2 COORD 28250.000, 6750.000, 33125.000, 2125.000 END_RECT RECT 4 NAME "ºÒÁö¸£±â1" ID 3 COORD 26250.000, 24875.000, 29625.000, 21125.000 END_RECT RECT 5 NAME "ºÒÁö¸£±â2" ID 4 COORD 35375.000, 22500.000, 37875.000, 19750.000 END_RECT RECT 6 NAME "Àû ºÒŸ´Â ÀÚ¸®" ID 5 COORD 30750.000, 23375.000, 33750.000, 19875.000 END_RECT RECT 7 NAME "±Ãº´1" ID 6 COORD 23375.000, 16250.000, 27250.000, 12625.000 END_RECT RECT 8 NAME "±Ãº´2" ID 7 COORD 35500.000, 14875.000, 38625.000, 11375.000 END_RECT END_RECT_DEF BEGIN_BRIEFING_DEF BRIEFING_TROOP WORLDMAPID 0 ID 0 END_BRIEFING_TROOP BRIEFING_TROOP WORLDMAPID 3 ID 2 END_BRIEFING_TROOP END_BRIEFING_DEF BEGIN_TRIGGER_DEF ID 0 TRIGGER 1 NAME "°ø°Ý" ID 0 CONDITION CON_TIME_ELAPSED 1, 3 END_CONDITION ACTION ACT_PLAY_BGM "DLM PreBattle 2 Forest V1", 0, 1 ACT_BRIEFING_PATH 0, 1, 0 ACT_BRIEFING_SAY ID_PORTRAIT_HUGH,2030,1 ACT_BRIEFING_POINT 1, 0 ACT_BRIEFING_PATH 1, 2, 0 ACT_BRIEFING_SAY ID_PORTRAIT_HUGH,2031,1 ACT_BRIEFING_SHOW_AREA 0, 3, 4, 80 ACT_BRIEFING_POINT 5, 0 ACT_BRIEFING_DELAY_TICK 20 ACT_BRIEFING_PATH 6, 5, 0 ACT_BRIEFING_PATH 7, 5, 0 ACT_BRIEFING_SAY ID_PORTRAIT_HUGH,2032,1 ACT_BRIEFING_SAY ID_PORTRAIT_HUGH,2033,1 ACT_BRIEFING_START_SET_TROOP_POSITION END_ACTION END_TRIGGER END_TRIGGER_DEF