#include "Mission.h" #include "CharID.h" #include "K2TroopDef.h" BEGIN_INITIALIZE PLAYERTYPE 0 KUF_PLAYER_TYPE_NOTUSE 1 KUF_PLAYER_TYPE_NOTUSE 2 KUF_PLAYER_TYPE_NOTUSE 3 KUF_PLAYER_TYPE_NOTUSE 4 KUF_PLAYER_TYPE_NOTUSE 5 KUF_PLAYER_TYPE_NOTUSE 6 KUF_PLAYER_TYPE_NOTUSE 7 KUF_PLAYER_TYPE_NOTUSE END_PLAYERTYPE PLAYERGROUP 0 0 1 0 2 0 3 0 4 0 5 0 6 0 7 0 END_PLAYERGROUP MYPLAYER 0 MAPNAME "h0130.map" MINIMAPNAME "h0130.bmp" DEFAULTCAMNAME "Default.cam" USERCAMNAME "User.cam" LIGHTSETNAME "000015.set" SKYBOXNAME "stage03_sky02.smf" DEFAULTTEXTTABLE "0" USERTEXTTABLE "9240" END_INITIALIZE BEGIN_VARIABLE END_VARIABLE BEGIN_RECT_DEF RECT 1 NAME "Ãâ¹ß" ID 0 COORD 30125.000, 11750.000, 34250.000, 6125.000 END_RECT RECT 2 NAME "Goal" ID 1 COORD 31000.000, 37625.000, 35875.000, 33375.000 END_RECT RECT 3 NAME "1" ID 2 COORD 25125.000, 16625.000, 29250.000, 13250.000 END_RECT RECT 4 NAME "2" ID 3 COORD 3875.000, 12250.000, 8250.000, 7250.000 END_RECT RECT 5 NAME "3" ID 4 COORD 2500.000, 37250.000, 7125.000, 32750.000 END_RECT RECT 6 NAME "Àûµé1" ID 5 COORD 24000.000, 24500.000, 28000.000, 21125.000 END_RECT RECT 7 NAME "Àûµé2" ID 6 COORD 34125.000, 24500.000, 36750.000, 21500.000 END_RECT END_RECT_DEF BEGIN_BRIEFING_DEF BRIEFING_TROOP WORLDMAPID 0 ID 0 END_BRIEFING_TROOP BRIEFING_TROOP WORLDMAPID 7 ID 2 END_BRIEFING_TROOP END_BRIEFING_DEF BEGIN_TRIGGER_DEF ID 0 TRIGGER 1 NAME "°ø°Ý" ID 0 CONDITION CON_TIME_ELAPSED 1, 3 END_CONDITION ACTION ACT_PLAY_BGM "DLM PreBattle 2 Forest V1", 0, 1 ACT_BRIEFING_PATH 0, 1, 0 ACT_BRIEFING_SAY ID_PORTRAIT_GERALD,2060,1 ACT_BRIEFING_SHOW_AREA 0, 5, 6, 70 ACT_DELAY_TICK 1 ACT_BRIEFING_SAY ID_PORTRAIT_GERALD,2061,1 ACT_BRIEFING_PATH 2, 3, 0 ACT_BRIEFING_SAY ID_PORTRAIT_GERALD,2062,1 ACT_BRIEFING_PATH 3, 4, 0 ACT_DELAY_TICK 1 ACT_BRIEFING_PATH 4, 1, 1 ACT_BRIEFING_SAY ID_PORTRAIT_GERALD,2063,1 ACT_BRIEFING_SAY ID_PORTRAIT_ELLEN,2064,1 ACT_BRIEFING_SAY ID_PORTRAIT_RUPERT,2065,1 ACT_BRIEFING_SAY ID_PORTRAIT_GERALD,2066,1 ACT_BRIEFING_START_SET_TROOP_POSITION END_ACTION END_TRIGGER END_TRIGGER_DEF