#include "Mission.h" #include "CharID.h" #include "K2TroopDef.h" BEGIN_INITIALIZE PLAYERTYPE 0 KUF_PLAYER_TYPE_NOTUSE 1 KUF_PLAYER_TYPE_NOTUSE 2 KUF_PLAYER_TYPE_NOTUSE 3 KUF_PLAYER_TYPE_NOTUSE 4 KUF_PLAYER_TYPE_NOTUSE 5 KUF_PLAYER_TYPE_NOTUSE 6 KUF_PLAYER_TYPE_NOTUSE 7 KUF_PLAYER_TYPE_NOTUSE END_PLAYERTYPE PLAYERGROUP 0 0 1 0 2 0 3 0 4 0 5 0 6 0 7 0 END_PLAYERGROUP MYPLAYER 0 MAPNAME "v2020.map" MINIMAPNAME "v2020.bmp" DEFAULTCAMNAME "Default.cam" USERCAMNAME "User.cam" LIGHTSETNAME "000015.set" SKYBOXNAME "stage03_sky02.smf" TROOPAINAME "K2TroopAI.txt" DEFAULTTEXTTABLE "0" USERTEXTTABLE "9280" END_INITIALIZE BEGIN_VARIABLE END_VARIABLE BEGIN_RECT_DEF RECT 1 NAME "½ÃÀÛ" ID 0 COORD 8500.000, 24375.000, 11625.000, 21500.000 END_RECT RECT 2 NAME "Àû1" ID 1 COORD 8125.000, 14125.000, 11500.000, 12250.000 END_RECT RECT 3 NAME "±³Àü1" ID 2 COORD 8250.000, 18875.000, 11500.000, 16375.000 END_RECT RECT 4 NAME "¹ß¼®Â÷1" ID 3 COORD 14375.000, 8875.000, 15875.000, 7250.000 END_RECT RECT 5 NAME "¹ß¼®Â÷2" ID 4 COORD 8875.000, 8000.000, 10500.000, 6250.000 END_RECT RECT 6 NAME "¹ß¼®Â÷3" ID 5 COORD 4750.000, 10000.000, 6125.000, 8500.000 END_RECT END_RECT_DEF BEGIN_TROOP_DEF END_TROOP_DEF BEGIN_BRIEFING_DEF BRIEFING_TROOP WORLDMAPID 0 ID 0 END_BRIEFING_TROOP END_BRIEFING_DEF BEGIN_TRIGGER_DEF ID 0 TRIGGER 1 NAME "°ø°Ý" ID 0 CONDITION CON_TIME_ELAPSED 1, 3 END_CONDITION ACTION ACT_PLAY_BGM "HM PreBattle 4 ClearDry V1", 0, 1 ACT_SET_BGM_VOLUME 0, 100 ACT_BRIEFING_POINT 0, 0 ACT_BRIEFING_SAY ID_PORTRAIT_LUMEN,2000,1 ACT_BRIEFING_POINT 1, 0 ACT_BRIEFING_PATH 0, 2, 0 ACT_BRIEFING_PATH 1, 2, 0 ACT_BRIEFING_SAY ID_PORTRAIT_LUMEN,2001,1 ACT_BRIEFING_PATH 1, 3, 0 ACT_BRIEFING_PATH 1, 4, 0 ACT_BRIEFING_PATH 1, 5, 0 ACT_BRIEFING_DELAY_TICK 1 ACT_BRIEFING_POINT 3, 0 ACT_BRIEFING_POINT 4, 0 ACT_BRIEFING_POINT 5, 0 ACT_BRIEFING_SAY ID_PORTRAIT_LUMEN,2002,1 ACT_BRIEFING_START_SET_TROOP_POSITION END_ACTION END_TRIGGER END_TRIGGER_DEF