#include "Mission.h" #include "CharID.h" #include "K2TroopDef.h" BEGIN_INITIALIZE PLAYERTYPE 0 KUF_PLAYER_TYPE_NOTUSE 1 KUF_PLAYER_TYPE_NOTUSE 2 KUF_PLAYER_TYPE_NOTUSE 3 KUF_PLAYER_TYPE_NOTUSE 4 KUF_PLAYER_TYPE_NOTUSE 5 KUF_PLAYER_TYPE_NOTUSE 6 KUF_PLAYER_TYPE_NOTUSE 7 KUF_PLAYER_TYPE_NOTUSE END_PLAYERTYPE PLAYERGROUP 0 0 1 0 2 0 3 0 4 0 5 0 6 0 7 0 END_PLAYERGROUP MYPLAYER 0 MAPNAME "X3001.map" MINIMAPNAME "X3001.bmp" DEFAULTCAMNAME "Default.cam" USERCAMNAME "User.cam" LIGHTSETNAME "000015.set" SKYBOXNAME "stage03_sky02.smf" DEFAULTTEXTTABLE "0" USERTEXTTABLE "9300" END_INITIALIZE BEGIN_VARIABLE END_VARIABLE BEGIN_RECT_DEF RECT 1 NAME "¾Æ±º1" ID 0 COORD 10000.000, 6625.000, 14375.000, 3375.000 END_RECT RECT 2 NAME "¾Æ±º2" ID 1 COORD 19500.000, 6500.000, 23500.000, 3000.000 END_RECT RECT 3 NAME "¾Æ±º3" ID 2 COORD 28250.000, 6500.000, 32625.000, 3000.000 END_RECT RECT 4 NAME "½Î¿ò1" ID 3 COORD 10750.000, 18500.000, 15125.000, 15500.000 END_RECT RECT 5 NAME "½Î¿ò2" ID 4 COORD 19750.000, 18750.000, 24250.000, 15250.000 END_RECT RECT 6 NAME "½Î¿ò3" ID 5 COORD 28250.000, 18875.000, 32000.000, 15500.000 END_RECT RECT 7 NAME "Àû1" ID 6 COORD 11375.000, 30500.000, 14750.000, 26625.000 END_RECT RECT 8 NAME "Àû2" ID 7 COORD 19375.000, 31375.000, 23875.000, 27750.000 END_RECT RECT 9 NAME "Àû3" ID 8 COORD 28750.000, 30375.000, 31875.000, 26875.000 END_RECT END_RECT_DEF BEGIN_TROOP_DEF END_TROOP_DEF BEGIN_BRIEFING_DEF BRIEFING_TROOP WORLDMAPID 0 ID 24 END_BRIEFING_TROOP BRIEFING_TROOP ID 46 END_BRIEFING_TROOP BRIEFING_TROOP ID 47 END_BRIEFING_TROOP END_BRIEFING_DEF BEGIN_TRIGGER_DEF ID 0 TRIGGER 1 NAME "°ø°Ý" ID 0 CONDITION CON_TIME_ELAPSED 1, 3 END_CONDITION ACTION ACT_PLAY_BGM "DLM PreBattle 2 Forest V1", 0, 1 ACT_BRIEFING_SAY -1,2040,1 ACT_BRIEFING_SAY -1,2042,1 // ACT_BRIEFING_PATH 0, 3, 0 // ACT_BRIEFING_PATH 1, 4, 0 // ACT_BRIEFING_PATH 2, 5, 0 // ACT_BRIEFING_PATH 6, 3, 0 // ACT_BRIEFING_PATH 7, 4, 0 // ACT_BRIEFING_PATH 8, 5, 0 ACT_BRIEFING_START_SET_TROOP_POSITION END_ACTION END_TRIGGER END_TRIGGER_DEF