// WORLDMAP_CASTLE_ID_HIRONEIDEN 5 // HIRONEIDEN, Hironeiden, used #include "Mission.h" #include "CharID.h" #include "K2TroopDef.h" BEGIN_INITIALIZE PLAYERTYPE 0 KUF_PLAYER_TYPE_LOCAL 1 KUF_PLAYER_TYPE_AI 2 KUF_PLAYER_TYPE_NOTUSE 3 KUF_PLAYER_TYPE_NOTUSE 4 KUF_PLAYER_TYPE_NOTUSE 5 KUF_PLAYER_TYPE_NOTUSE 6 KUF_PLAYER_TYPE_NOTUSE 7 KUF_PLAYER_TYPE_NOTUSE END_PLAYERTYPE MYPLAYER 0 MAPNAME "castle.map" MINIMAPNAME "worldmap_h.bmp" DEFAULTTEXTTABLE "0" USERTEXTTABLE "9040" END_INITIALIZE BEGIN_VARIABLE END_VARIABLE BEGIN_RECT_DEF END_RECT_DEF BEGIN_TROOP_DEF END_TROOP_DEF BEGIN_TRIGGER_DEF ID 0 TRIGGER 650 NAME "0120: È÷·Î´Ïµ§" ID 650 CONDITION CON_WORLD_VAR 1000, 121, 1 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 8, 0 ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2430 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2431 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 122 ACT_WORLD_HOLD_MARK_ON_PLACE CASTLE_STATE_CASTLE, 1 END_ACTION END_TRIGGER TRIGGER 660 NAME "0120: È÷·Î´Ïµ§ Àå¼Òó¸®" ID 660 CONDITION CON_WORLD_VAR 1000, 122, 1 END_CONDITION ACTION ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_CASTLE ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_BARRACK ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_PUB ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_TRAINING ACT_WORLD_HOLD_DISABLE_PLACE CASTLE_STATE_GATE, ID_PORTRAIT_GERALD, 2434 ACT_WORLD_RESET_CONDITION END_ACTION END_TRIGGER TRIGGER 670 NAME "0120: È÷·Î´Ïµ§ º»¼º" ID 670 CONDITION CON_WORLD_VAR 1000, 122, 1 CON_WORLD_HOLD_CASTLE END_CONDITION ACTION ACT_WORLD_CONTROL_OFF ACT_FADE_OUT 15 ACT_DELAY_TICK 1 ACT_WORLD_CHANGE_LIGHT_N_SKY "(02)000138.set", "cloud02.smf" ACT_FADE_IN 15 ACT_DELAY_TICK 1 ACT_WORLD_EVENT_ON ACT_WORLD_CONTROL_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2440 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2441 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2442 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2443 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2444 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2445 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2446 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2447 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2448 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2449 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2450 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2451 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2452 ACT_DELAY_TICK 1 ACT_WORLD_HOLD_GO_TO_MAIN ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 123 ACT_WORLD_HOLD_MARK_ON_PLACE CASTLE_STATE_PUB, 1 END_ACTION END_TRIGGER TRIGGER 680 NAME "0120: È÷·Î´Ïµ§ º»¼º ÈÄ Àå¼Ò ó¸®" ID 680 CONDITION CON_WORLD_VAR 1000, 123, 1 END_CONDITION ACTION ACT_WORLD_HOLD_DISABLE_PLACE CASTLE_STATE_CASTLE, ID_PORTRAIT_HUMMEL, 2454 ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_BARRACK ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_PUB ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_TRAINING ACT_WORLD_HOLD_DISABLE_PLACE CASTLE_STATE_GATE, ID_PORTRAIT_GERALD, 2455 ACT_WORLD_RESET_CONDITION END_ACTION END_TRIGGER TRIGGER 690 NAME "0120: È÷·Î´Ïµ§ º»¼º ÈÄ ÁÖÁ¡" ID 690 CONDITION CON_WORLD_VAR 1000, 123, 1 CON_WORLD_HOLD_PUB END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2460 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2461 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2462 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2463 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2464 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2465 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2466 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2467 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2468 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2469 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2470 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2471 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2472 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2473 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2474 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2475 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2476 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2477 ACT_WORLD_MAKE_OFFICER_LEADER 1, 0, 0 // ·çÆÛÆ® µû·Î ºÎ´ë ¿î¿µ ACT_WORLD_ENABLE_TROOP 1, 0 ACT_WORLD_EVENT_OFF ACT_WORLD_ENABLE_POINT 10, 1 ACT_WORLD_VAR_SET 1000, 124 END_ACTION END_TRIGGER TRIGGER 700 NAME "0120: È÷·Î´Ïµ§ º»¼º ÈÄ Àå¼Òó¸®" ID 700 CONDITION CON_WORLD_VAR 1000, 124, 1 END_CONDITION ACTION ACT_WORLD_HOLD_DISABLE_PLACE CASTLE_STATE_CASTLE, ID_PORTRAIT_HUMMEL, 2454 ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_BARRACK ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_PUB ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_TRAINING ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_GATE ACT_WORLD_RESET_CONDITION END_ACTION END_TRIGGER TRIGGER 710 NAME "0120: È÷·Î´Ïµ§ º»¼º ÈÄ ¹ÛÀ¸·Î" ID 710 CONDITION CON_WORLD_VAR 1000, 124, 1 CON_WORLD_HOLD_DEFAULT END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2481 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2482 ACT_WORLD_HOLD_MARK_ON_PLACE CASTLE_STATE_BARRACK, 1 ACT_WORLD_HOLD_MARK_ON_PLACE CASTLE_STATE_GATE, 1 ACT_WORLD_EVENT_OFF END_ACTION END_TRIGGER //////////////////////////////////////////////////////////////////////////////////////////////////////////// // ¿ùµå¸ÊÀ¸·Î (ID 720) TRIGGER 750 NAME "0130: È÷·Î´Ïµ§" ID 750 CONDITION CON_WORLD_VAR 1000, 130, 1 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 10,0 ACT_WORLD_HOLD_MARK_ON_PLACE CASTLE_STATE_BARRACK, 0 ACT_WORLD_EVENT_ON ACT_WORLD_FADE_BGM 0,30,0 ACT_WORLD_FADE_OUT 20 ACT_DELAY_TICK 1 ACT_WORLD_TEXT_EX 2491, 300, 380, 30 ACT_DELAY_TICK 1 ACT_WORLD_FADE_IN 10 ACT_WORLD_FADE_BGM 0,30,100 ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2500 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2501 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 131 ACT_WORLD_HOLD_MARK_ON_PLACE CASTLE_STATE_CASTLE, 1 END_ACTION END_TRIGGER TRIGGER 760 NAME "0130: È÷·Î´Ïµ§ Àå¼Òó¸®" ID 760 CONDITION CON_WORLD_VAR 1000, 131, 1 END_CONDITION ACTION ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_CASTLE ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_BARRACK ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_PUB ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_TRAINING ACT_WORLD_HOLD_DISABLE_PLACE CASTLE_STATE_GATE, ID_PORTRAIT_GERALD, 2505 ACT_WORLD_RESET_CONDITION END_ACTION END_TRIGGER TRIGGER 770 NAME "0130: È÷·Î´Ïµ§ º»¼º" ID 770 CONDITION CON_WORLD_VAR 1000, 131, 1 CON_WORLD_HOLD_CASTLE END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2510 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2511 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2512 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2513 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2514 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2515 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2516 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2517 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2518 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2519 ACT_DELAY_TICK 1 ACT_WORLD_HOLD_GO_TO_MAIN ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 132 END_ACTION END_TRIGGER TRIGGER 790 NAME "0130: È÷·Î´Ïµ§ º»¼º ÈÄ" ID 790 CONDITION CON_WORLD_VAR 1000, 132, 1 END_CONDITION ACTION ACT_WORLD_CONTROL_OFF ACT_FADE_OUT 15 ACT_DELAY_TICK 1 ACT_WORLD_CHANGE_LIGHT_N_SKY "(13)000225.set", "cloud13.smf" ACT_FADE_IN 15 ACT_DELAY_TICK 1 ACT_WORLD_EVENT_ON ACT_WORLD_CONTROL_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2530 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2531 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2532 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2533 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2534 ACT_WORLD_VAR_SET 1000, 133 ACT_WORLD_EVENT_OFF ACT_WORLD_HOLD_MARK_ON_PLACE CASTLE_STATE_BARRACK, 1 ACT_WORLD_HOLD_MARK_ON_PLACE CASTLE_STATE_GATE, 1 END_ACTION END_TRIGGER TRIGGER 780 NAME "0130: È÷·Î´Ïµ§ º»¼º ÈÄ Àå¼Ò ó¸®" ID 780 CONDITION CON_WORLD_VAR 1000, 132, 3 CON_WORLD_VAR 1000, 133, 5 END_CONDITION ACTION ACT_WORLD_HOLD_DISABLE_PLACE CASTLE_STATE_CASTLE, ID_PORTRAIT_HUMMEL, 2536 ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_BARRACK ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_PUB ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_TRAINING ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_GATE ACT_WORLD_RESET_CONDITION END_ACTION END_TRIGGER //////////////////////////////////////////////////////////////////////////////////////////////////////////// // ¿ùµå¸ÊÀ¸·Î (ID 800) TRIGGER 850 NAME "0140: È÷·Î´Ïµ§" ID 850 CONDITION CON_WORLD_VAR 1000, 141, 1 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 11, 0 ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2550 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2551 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2552 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2553 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2554 ACT_WORLD_HOLD_GO_CASTLE ACT_DELAY_TICK 1 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 142 END_ACTION END_TRIGGER TRIGGER 860 NAME "0140: È÷·Î´Ïµ§ º»¼º" ID 860 CONDITION CON_WORLD_VAR 1000, 142, 1 CON_WORLD_HOLD_CASTLE END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2560 ACT_WORLD_CHAR_SAY ID_PORTRAIT_DWARF_LEADER, 2561 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELF_LEADER, 2562 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2563 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELF_LEADER, 2564 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2565 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELF_LEADER, 2566 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2567 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELF_LEADER, 2568 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELF_LEADER, 2569 ACT_WORLD_CHAR_SAY ID_PORTRAIT_DWARF_LEADER, 2570 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2571 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELF_LEADER, 2572 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2573 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2574 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2575 ACT_WORLD_CHAR_SAY ID_PORTRAIT_DWARF_LEADER, 2576 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2577 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2578 ACT_WORLD_CHAR_SAY ID_PORTRAIT_DWARF_LEADER, 2579 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELF_LEADER, 2580 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2590 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2595 ACT_DELAY_TICK 1 ACT_WORLD_HOLD_GO_TO_MAIN ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 143 ACT_WORLD_HOLD_MARK_ON_PLACE CASTLE_STATE_PUB, 1 END_ACTION END_TRIGGER TRIGGER 870 NAME "0140: È÷·Î´Ïµ§ º»¼º ÈÄ Àå¼Ò ó¸®" ID 870 CONDITION CON_WORLD_VAR 1000, 143, COMPARE_GREATER_THAN_OR_EQUAL END_CONDITION ACTION ACT_WORLD_HOLD_DISABLE_PLACE CASTLE_STATE_CASTLE, ID_PORTRAIT_GERALD, 2597 ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_BARRACK ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_PUB ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_TRAINING ACT_WORLD_HOLD_DISABLE_PLACE CASTLE_STATE_GATE, ID_PORTRAIT_GERALD, 2598 ACT_WORLD_RESET_CONDITION END_ACTION END_TRIGGER TRIGGER 880 NAME "0140: È÷·Î´Ïµ§ Æà" ID 880 CONDITION CON_WORLD_VAR 1000, 143, 1 CON_WORLD_HOLD_PUB END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2600 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2601 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2602 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2603 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2604 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2605 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2606 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2607 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2608 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2609 ACT_WORLD_FADE_BGM 0,30,0 ACT_WORLD_CONTROL_OFF ACT_WORLD_EVENT_OFF ACT_WORLD_FADE_OUT 20 ACT_DELAY_TICK 1 ACT_WORLD_HOLD_GO_TO_MAIN ACT_WORLD_TEXT_EX 2610, 300, 380, 30 ACT_WORLD_CHANGE_LIGHT_N_SKY "(09)000277.set", "sun09.smf" ACT_WORLD_FADE_IN 15 ACT_DELAY_TICK 1 ACT_WORLD_FADE_BGM 0,30,100 ACT_WORLD_CONTROL_ON ACT_WORLD_VAR_SET 1000, 144 END_ACTION END_TRIGGER TRIGGER 890 NAME "0140: ÇÑ´Þ ÈÄ" ID 890 CONDITION CON_WORLD_VAR 1000, 144, 1 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2620 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2621 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2622 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 145 ACT_WORLD_HOLD_MARK_ON_PLACE CASTLE_STATE_BARRACK, 1 ACT_WORLD_HOLD_MARK_ON_PLACE CASTLE_STATE_GATE, 1 ACT_WORLD_ENABLE_POINT 12, 1 END_ACTION END_TRIGGER TRIGGER 900 NAME "0140: ÇÑ´Þ ÈÄ Àå¼Ò ó¸®" ID 900 CONDITION CON_WORLD_VAR 1000, 144, COMPARE_GREATER_THAN_OR_EQUAL END_CONDITION ACTION ACT_WORLD_HOLD_DISABLE_PLACE CASTLE_STATE_CASTLE, ID_PORTRAIT_GERALD, 2625 ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_BARRACK ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_PUB ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_TRAINING ACT_WORLD_HOLD_ENABLE_PLACE CASTLE_STATE_GATE ACT_WORLD_RESET_CONDITION END_ACTION END_TRIGGER //////////////////////////////////////////////////////////////////////////////////////////////////////////// // ¿ùµå¸ÊÀ¸·Î (ID 910) END_TRIGGER_DEF