// WORLDMAP_ECCLESIA #include "Mission.h" #include "CharID.h" #include "K2TroopDef.h" BEGIN_INITIALIZE PLAYERTYPE 0 KUF_PLAYER_TYPE_LOCAL 1 KUF_PLAYER_TYPE_AI 2 KUF_PLAYER_TYPE_NOTUSE 3 KUF_PLAYER_TYPE_NOTUSE 4 KUF_PLAYER_TYPE_NOTUSE 5 KUF_PLAYER_TYPE_NOTUSE 6 KUF_PLAYER_TYPE_NOTUSE 7 KUF_PLAYER_TYPE_NOTUSE END_PLAYERTYPE MYPLAYER 0 MAPNAME "worldMap_E.map" MINIMAPNAME "worldmap_E.bmp" DEFAULTCAMNAME "worldmapdefault.cam" USERCAMNAME "worldmapuser.cam" LIGHTSETNAME "(03)000116.set" SKYBOXNAME "sun03.smf" DEFAULTTEXTTABLE "0" USERTEXTTABLE "9060" END_INITIALIZE BEGIN_VARIABLE END_VARIABLE BEGIN_RECT_DEF END_RECT_DEF BEGIN_TROOP_DEF END_TROOP_DEF BEGIN_TRIGGER_DEF ID 0 /////////////////////////////////////////////////////////////////////////////////////////////////////////////// TRIGGER 1 NAME "Mode Selection" ID 1 CONDITION END_CONDITION ACTION ACT_WORLD_VAR_SET 1018, 0 // 1018, 1 1005 Ŭ¸®¾î // 1018, 2 1005, 1006, 1014 Ŭ¸®¾î Çϰí ÀüÁø±âÁö // 1018, 3 À¶½ººÎ¸£Å© µµÂø // 1018, 4 ±«¹° ³ª¿À°í ³ª¼­ ¿¡Å¬·¹½Ã¾Æ ACT_WORLD_VAR_SET 1019, 1 // 1019, 1 (mode1) ¸ðµç ¹Ì¼Ç°ú À̺¥Æ® ½ÇÇà // 1019, 2 (mode2) ¸ðµç À̺¥Æ® ½ÇÇà (¹Ì¼Ç ¾øÀÌ) // 1019, 3 (mode3) ¸ðµç Æ÷ÀÎÆ® ¿­¸² (¹Ì¼Ç, ºê¸®ÇÎ) // 1019, 4 (mode4) ¸ðµç Æ÷ÀÎÆ® ¿­¸² (¹Ì¼Ç ¾øÀÌ) ACT_WORLD_VAR_SET 1017, 1 END_ACTION END_TRIGGER /////////////////////////////////////////////////////////////////////////////////////////////////////////////// TRIGGER 2 NAME "Debug1: 1005,1006,1014 Áß Çϳª Á¾·áÈÄ" ID 2 CONDITION CON_WORLD_VAR 1017, 1, 1 CON_WORLD_VAR 1018, 1, 1 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_WORLD_ENABLE_POINT 1, 1 ACT_WORLD_ENABLE_POINT 2, 1 ACT_WORLD_ENABLE_POINT 3, 1 ACT_WORLD_ENABLE_POINT 4, 1 ACT_WORLD_STARTPOINT 1 ACT_WORLD_VAR_SET 1005, 1 ACT_WORLD_EVENT_OFF END_ACTION END_TRIGGER TRIGGER 3 NAME "Debug2: 1005,1006,1014 Áß ¼¼°³ Á¾·á" ID 3 CONDITION CON_WORLD_VAR 1017, 1, 1 CON_WORLD_VAR 1018, 2, 1 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_WORLD_ENABLE_POINT 1, 1 ACT_WORLD_ENABLE_POINT 2, 1 ACT_WORLD_ENABLE_POINT 3, 1 ACT_WORLD_ENABLE_POINT 4, 1 ACT_WORLD_STARTPOINT 1 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2030, 2039 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1005, 3 ACT_WORLD_VAR_SET 1000, 1108 END_ACTION END_TRIGGER TRIGGER 4 NAME "Debug3: À¶½ººÎ¸£Å©" ID 4 CONDITION CON_WORLD_VAR 1017, 1, 1 CON_WORLD_VAR 1018, 3, 1 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 11, 1 ACT_WORLD_STARTPOINT 11 ACT_WORLD_VAR_SET 1000, 1108 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2050, 2059 END_ACTION END_TRIGGER TRIGGER 5 NAME "Debug4: ¿¡Å¬·¹½Ã¾Æ" ID 5 CONDITION CON_WORLD_VAR 1017, 1, 1 CON_WORLD_VAR 1018, 4, 1 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 17, 1 ACT_WORLD_STARTPOINT 17 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2081, 2089 ACT_WORLD_VAR_SET 1000, 1117 END_ACTION END_TRIGGER /////////////////////////////////////////////////////////////////////////////////////////////////////////////// TRIGGER 20 NAME "E1100 ÈÄ ½ÃÀÛÁöÁ¡" ID 20 CONDITION CON_WORLD_VAR 1017, 1, 1 CON_WORLD_VAR 1019, 3, 4 END_CONDITION ACTION ACT_WORLD_CHANGE_LIGHT_N_SKY "(07)000115.set", "cloud07.smfx" ACT_WORLD_SET_PROP_SHOW 3218, 0 ACT_WORLD_SET_PROP_SHOW 3212, 0 ACT_WORLD_PLAY_BGM "World Map 1 V2", 0, 1 ACT_WORLD_ENABLE_POINT 0, 1 ACT_WORLD_STARTPOINT 0 ACT_WORLD_SET_LEADER_NAME 5, 9 // °øº´´ë ºÎ´ëÀå À̸§ ACT_WORLD_SET_LEADER_NAME 6, 5 // ⺴´ë ºÎ´ëÀå À̸§ ACT_WORLD_SET_PUB_MERCENARIES 15, 0, -1 ACT_WORLD_VAR_SET 1000, 1100 END_ACTION END_TRIGGER TRIGGER 30 NAME "E1100 ÈÄ" ID 30 CONDITION CON_WORLD_VAR 1000, 1100, 1 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_THOMAS, 2000 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2001 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 1101 ACT_WORLD_ENABLE_POINT 1, 1 ACT_WORLD_SET_PROP_SHOW 3218, 1 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2000, 2009 ACT_SET_LIBRARY 1, 1 ACT_SET_LIBRARY 2, 1 ACT_SET_LIBRARY 3, 1 ACT_SET_LIBRARY 4, 1 ACT_SET_LIBRARY 5, 1 ACT_SET_LIBRARY 6, 1 ACT_SET_LIBRARY 7, 1 ACT_SET_LIBRARY 8, 1 ACT_SET_LIBRARY 9, 1 ACT_SET_LIBRARY 10, 1 ACT_SET_LIBRARY 11, 1 ACT_SET_LIBRARY 12, 1 ACT_SET_LIBRARY 19, 1 ACT_SET_LIBRARY 21, 1 ACT_SET_LIBRARY 23, 1 ACT_SET_LIBRARY 27, 1 ACT_SET_LIBRARY 31, 1 END_ACTION END_TRIGGER /////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ÀüÁø±âÁö·Î (ID 40) TRIGGER 60 NAME "e1005 (m1)" ID 60 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_PLAY_GAME 2 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1005" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 70 NAME "e1005 clear (m1)" ID 70 CONDITION CON_WORLD_IS_POINT_CLEARED 2 END_CONDITION ACTION ACT_WORLD_VAR_INCREASE 1005, 1 END_ACTION END_TRIGGER TRIGGER 71 NAME "e1005 clear (m2)" ID 71 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 2 END_CONDITION ACTION ACT_WORLD_VAR_INCREASE 1005, 1 END_ACTION END_TRIGGER TRIGGER 80 NAME "e1006 (m1)" ID 80 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_PLAY_GAME 3 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1006" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 90 NAME "e1006 clear (m1)" ID 90 CONDITION CON_WORLD_IS_POINT_CLEARED 3 END_CONDITION ACTION ACT_WORLD_VAR_INCREASE 1005, 1 END_ACTION END_TRIGGER TRIGGER 91 NAME "e1006 clear (m2)" ID 91 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 3 END_CONDITION ACTION ACT_WORLD_VAR_INCREASE 1005, 1 END_ACTION END_TRIGGER TRIGGER 100 NAME "e1014 (m1)" ID 100 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_PLAY_GAME 4 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1014" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 110 NAME "e1014 clear (m1)" ID 110 CONDITION CON_WORLD_IS_POINT_CLEARED 4 END_CONDITION ACTION ACT_WORLD_VAR_INCREASE 1005, 1 END_ACTION END_TRIGGER TRIGGER 111 NAME "e1014 (m2)" ID 111 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 4 END_CONDITION ACTION ACT_WORLD_VAR_INCREASE 1005, 1 END_ACTION END_TRIGGER TRIGGER 120 NAME "1005 == 1" ID 120 CONDITION CON_WORLD_VAR 1005, 1, 1 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_GO_POINT 1 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2010, 2019 ACT_SET_LIBRARY 14, 1 ACT_SET_LIBRARY 15, 1 ACT_SET_LIBRARY 16, 1 ACT_SET_LIBRARY 17, 1 ACT_SET_LIBRARY 18, 1 ACT_SET_LIBRARY 19, 1 ACT_SET_LIBRARY 20, 1 ACT_SET_LIBRARY 24, 1 ACT_SET_LIBRARY 25, 1 ACT_SET_LIBRARY 26, 1 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 1103 END_ACTION END_TRIGGER /////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ÀüÁø±âÁö·Î (ID 130) TRIGGER 180 NAME "1005 == 2" ID 180 CONDITION CON_WORLD_VAR 1005, 2, 1 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_GO_POINT 1 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2020, 2029 ACT_SET_LIBRARY 28, 1 ACT_SET_LIBRARY 29, 1 ACT_SET_LIBRARY 30, 1 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 1106 ACT_WORLD_ENABLE_POINT 2, 1 END_ACTION END_TRIGGER /////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ÀüÁø±âÁö·Î (ID 190) TRIGGER 210 NAME "1005 == 3" ID 210 CONDITION CON_WORLD_VAR 1005, 3, 1 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_THOMAS, 2090 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2091 ACT_WORLD_CHAR_SAY ID_PORTRAIT_DUANE, 2092 ACT_WORLD_CHAR_SAY ID_PORTRAIT_THOMAS, 2093 ACT_WORLD_CHAR_SAY ID_PORTRAIT_DUANE, 2094 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2095 ACT_WORLD_CHAR_SAY ID_PORTRAIT_THOMAS, 2096 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2097 ACT_WORLD_EVENT_OFF ACT_WORLD_GO_POINT 1 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2030, 2039 ACT_SET_LIBRARY 28, 1 ACT_SET_LIBRARY 29, 1 ACT_SET_LIBRARY 30, 1 ACT_WORLD_VAR_SET 1000, 1108 END_ACTION END_TRIGGER /////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ÀüÁø±âÁö·Î (ID 220) 1000, 1108 TRIGGER 240 NAME "e1007 (m1)" ID 240 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_PLAY_GAME 5 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1007" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 250 NAME "e1007 clear (m1)" ID 250 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_IS_POINT_CLEARED 5 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 1109 END_ACTION END_TRIGGER TRIGGER 251 NAME "e1007 clear (m2)" ID 251 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 5 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 1109 END_ACTION END_TRIGGER TRIGGER 260 NAME "e1007 ÈÄ ´ë»ç" ID 260 CONDITION CON_WORLD_VAR 1000, 1109, 1 END_CONDITION ACTION ACT_WORLD_CHANGE_LIGHT_N_SKY "(02)000138.set", "cloud02.smfx" ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2500 ACT_WORLD_CHAR_SAY ID_PORTRAIT_THOMAS, 2501 ACT_WORLD_CHAR_SAY ID_PORTRAIT_DUANE, 2502 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 1110 ACT_WORLD_ENABLE_POINT 6, 1 ACT_WORLD_ENABLE_POINT 7, 1 END_ACTION END_TRIGGER TRIGGER 270 NAME "e1001 (m1)" ID 270 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_PLAY_GAME 7 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1001" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 280 NAME "e1001 clear (m1)" ID 280 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_IS_POINT_CLEARED 7 END_CONDITION ACTION ACT_WORLD_VAR_INCREASE 1006, 1 ACT_WORLD_ENABLE_POINT 8, 1 ACT_WORLD_ENABLE_POINT 9, 1 ACT_WORLD_ENABLE_POINT 5, 0 END_ACTION END_TRIGGER TRIGGER 281 NAME "e1001 clear (m2)" ID 281 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 7 END_CONDITION ACTION ACT_WORLD_VAR_INCREASE 1006, 1 ACT_WORLD_ENABLE_POINT 8, 1 ACT_WORLD_ENABLE_POINT 9, 1 ACT_WORLD_ENABLE_POINT 5, 0 END_ACTION END_TRIGGER TRIGGER 290 NAME "e1002 (m1)" ID 290 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_PLAY_GAME 6 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1002" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 300 NAME "e1002 clear (m1)" ID 300 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_IS_POINT_CLEARED 6 END_CONDITION ACTION ACT_WORLD_VAR_INCREASE 1006, 1 ACT_WORLD_ENABLE_POINT 8, 1 ACT_WORLD_ENABLE_POINT 9, 1 ACT_WORLD_ENABLE_POINT 5, 0 END_ACTION END_TRIGGER TRIGGER 301 NAME "e1002 clear (m2)" ID 301 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 6 END_CONDITION ACTION ACT_WORLD_VAR_INCREASE 1006, 1 ACT_WORLD_ENABLE_POINT 8, 1 ACT_WORLD_ENABLE_POINT 9, 1 ACT_WORLD_ENABLE_POINT 5, 0 END_ACTION END_TRIGGER TRIGGER 310 NAME "E1002 or E1001 Ŭ¸®¾î ´ë»ç" ID 310 CONDITION CON_WORLD_VAR 1006, 1, 3 END_CONDITION ACTION ACT_WORLD_CHANGE_LIGHT_N_SKY "(02)000138.set", "cloud02.smfx" ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_DUANE, 2510 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2511 ACT_WORLD_EVENT_OFF ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2040, 2049 END_ACTION END_TRIGGER TRIGGER 320 NAME "E1016: (m1)" ID 320 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_PLAY_GAME 9 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2520 ACT_WORLD_EVENT_OFF ACT_WORLD_PLAY_GAME "E1016" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 330 NAME "E1016 clear (m1)" ID 330 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_IS_POINT_CLEARED 9 END_CONDITION ACTION ACT_WORLD_CHANGE_LIGHT_N_SKY "(11)000191.set", "cloud11.smfx" ACT_WORLD_VAR_SET 1000, 1111 ACT_WORLD_ENABLE_POINT 11, 1 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2050, 2059 END_ACTION END_TRIGGER TRIGGER 331 NAME "e1016 clear (m2)" ID 331 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 9 END_CONDITION ACTION ACT_WORLD_CHANGE_LIGHT_N_SKY "(11)000191.set", "cloud11.smfx" ACT_WORLD_VAR_SET 1000, 1111 ACT_WORLD_ENABLE_POINT 11, 1 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2050, 2059 END_ACTION END_TRIGGER /////////////////////////////////////////////////////////////////////////////////////////////////////////////// // À¶½ººÎ¸£Å© (ID 350) TRIGGER 390 NAME "e1008 (m1)" ID 390 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_PLAY_GAME 12 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 1, 0 ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_DUANE, 2530 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2531 ACT_WORLD_CHAR_SAY ID_PORTRAIT_THOMAS, 2532 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2533 ACT_WORLD_EVENT_OFF ACT_WORLD_PLAY_GAME "e1008" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 400 NAME "e1008 clear (m1)" ID 400 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_IS_POINT_CLEARED 12 END_CONDITION ACTION ACT_WORLD_CHANGE_LIGHT_N_SKY "(01)000180.set", "night01.smfx" ACT_WORLD_VAR_INCREASE 1007, 1 ACT_WORLD_ENABLE_POINT 16, 1 END_ACTION END_TRIGGER TRIGGER 401 NAME "e1008 clear (m2)" ID 401 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 12 END_CONDITION ACTION ACT_WORLD_CHANGE_LIGHT_N_SKY "(01)000180.set", "night01.smfx" ACT_WORLD_VAR_INCREASE 1007, 1 ACT_WORLD_ENABLE_POINT 16, 1 END_ACTION END_TRIGGER TRIGGER 410 NAME "e1008 Ŭ¸®¾î ´ë»ç" ID 410 CONDITION CON_WORLD_VAR 1007, 1, 1 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_DUANE, 2540 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2541 ACT_WORLD_EVENT_OFF END_ACTION END_TRIGGER TRIGGER 420 NAME "e1010 (m1)" ID 420 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_PLAY_GAME 16 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "e1010" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 430 NAME "e1010 clear (m1)" ID 430 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_IS_POINT_CLEARED 16 END_CONDITION ACTION ACT_WORLD_CHANGE_LIGHT_N_SKY "(04)000240.set", "cloud04.smfx" ACT_WORLD_VAR_INCREASE 1007, 1 END_ACTION END_TRIGGER TRIGGER 431 NAME "e1010 clear (m2)" ID 431 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 16 END_CONDITION ACTION ACT_WORLD_CHANGE_LIGHT_N_SKY "(04)000240.set", "cloud04.smfx" ACT_WORLD_VAR_INCREASE 1007, 1 END_ACTION END_TRIGGER TRIGGER 440 NAME "e1009 (m1)" ID 440 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_PLAY_GAME 15 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "e1009" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 450 NAME "e1009 (m1) clear" ID 450 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_IS_POINT_CLEARED 15 END_CONDITION ACTION ACT_WORLD_CHANGE_LIGHT_N_SKY "(08)000114.set", "cloud08.smfx" ACT_WORLD_VAR_INCREASE 1007, 1 END_ACTION END_TRIGGER TRIGGER 451 NAME "e1009 clear (m2)" ID 451 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 15 END_CONDITION ACTION ACT_WORLD_CHANGE_LIGHT_N_SKY "(08)000114.set", "cloud08.smfx" ACT_WORLD_VAR_INCREASE 1007, 1 END_ACTION END_TRIGGER TRIGGER 460 NAME "e1009 Ŭ¸®¾îÇÏ¸é ¿¡Å¬·¹½Ã¾Æ" ID 460 CONDITION CON_WORLD_VAR 1007, 2, 3 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 11, 0 ACT_WORLD_ENABLE_POINT 12, 0 ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2130 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2131 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2132 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2133 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2134 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2135 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2136 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2137 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2138 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2139 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2140 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2141 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2142 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2143 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2144 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2145 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 1114 ACT_WORLD_ENABLE_POINT 15, 1 ACT_WORLD_ENABLE_POINT 17, 1 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2070, 2079 END_ACTION END_TRIGGER /////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ¿¡Å¬·¹½Ã¾Æ·Î (ID 470) TRIGGER 490 NAME "³ë¹Ù¸£Æ® ¿­±â" ID 490 CONDITION CON_WORLD_VAR 1000, 1115, 1 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_THOMAS, 2170 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2171 ACT_WORLD_CHAR_SAY ID_PORTRAIT_DUANE, 2172 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2173 ACT_WORLD_CHAR_SAY ID_PORTRAIT_DUANE, 2174 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2175 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 1116 ACT_WORLD_ENABLE_POINT 18, 1 END_ACTION END_TRIGGER TRIGGER 500 NAME "E1110 Àü ´ëÈ­" ID 500 CONDITION CON_WORLD_VAR 1000, 1116, 1 CON_WORLD_POINT 18 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_POPE, 2180 ACT_WORLD_CHAR_SAY ID_PORTRAIT_POPE, 2181 ACT_WORLD_CHAR_SAY ID_PORTRAIT_POPE, 2182 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2183 ACT_WORLD_CHAR_SAY ID_PORTRAIT_POPE, 2184 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 1117 END_ACTION END_TRIGGER TRIGGER 510 NAME "E1110 (m1)" ID 510 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_VAR 1000, 1117, 1 CON_WORLD_PLAY_GAME 18 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1110" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 520 NAME "E1110 clear (m1)" ID 520 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_IS_POINT_CLEARED 18 END_CONDITION ACTION ACT_WORLD_CHANGE_LIGHT_N_SKY "(23)000309.set", "cloud23.SMF" ACT_WORLD_VAR_SET 1000, 1118 END_ACTION END_TRIGGER TRIGGER 521 NAME "E1110 (m2)" ID 521 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_VAR 1000, 1117, 1 CON_WORLD_POINT 18 END_CONDITION ACTION ACT_WORLD_CHANGE_LIGHT_N_SKY "(23)000309.set", "cloud23.SMF" ACT_WORLD_VAR_SET 1000, 1118 END_ACTION END_TRIGGER TRIGGER 530 NAME "E1110 ³¡³½ ÈÄ ´ëÈ­" ID 530 CONDITION CON_WORLD_VAR 1000, 1118, 1 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 15, 0 ACT_WORLD_ENABLE_POINT 16, 0 ACT_WORLD_SET_PROP_SHOW 3212, 1 ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_THOMAS, 2190 ACT_WORLD_CHAR_SAY ID_PORTRAIT_DUANE, 2191 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2192 ACT_WORLD_CHAR_SAY ID_PORTRAIT_THOMAS, 2193 ACT_WORLD_CHAR_SAY ID_PORTRAIT_DUANE, 2194 ACT_WORLD_CHAR_SAY ID_PORTRAIT_THOMAS, 2195 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2196 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HEAVY_INFANTRY, 2197 ACT_WORLD_CHAR_SAY ID_PORTRAIT_DUANE, 2200 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2201 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2203 ACT_WORLD_CHAR_SAY ID_PORTRAIT_DUANE, 2204 ACT_WORLD_CHAR_SAY ID_PORTRAIT_DUANE, 2206 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2198 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 1119 // ACT_WORLD_ENABLE_POINT 17, 1 END_ACTION END_TRIGGER TRIGGER 540 NAME "¿¡Å¬·¹½Ã¾Æ ºÎ±Ù" ID 540 CONDITION CON_WORLD_VAR 1000, 1119, 1 CON_WORLD_POINT 17 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_DUANE, 2210 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2211 ACT_WORLD_CHAR_SAY ID_PORTRAIT_DUANE, 2212 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2213 ACT_WORLD_CHAR_SAY ID_PORTRAIT_DUANE, 2214 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2215 ACT_WORLD_CHAR_SAY ID_PORTRAIT_DUANE, 2216 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2217 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HEAVY_INFANTRY, 2218 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2219 ACT_WORLD_EVENT_OFF ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2080, 2089 ACT_WORLD_VAR_SET 1000, 1120 END_ACTION END_TRIGGER /////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ¿¡Å¬·¹½Ã¾Æ·Î (ID 550) TRIGGER 580 NAME "E1115 open" ID 580 CONDITION CON_WORLD_VAR 1000, 1121, 1 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 21, 1 ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_GO_POINT 21 ACT_WORLD_EVENT_OFF END_ACTION END_TRIGGER TRIGGER 590 NAME "E1115 (m1)" ID 590 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_PLAY_GAME 21 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1115" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 600 NAME "E1115 clear (m1)" ID 600 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_IS_POINT_CLEARED 21 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 1122 ACT_WORLD_GO_POINT 17 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2090, 2099 END_ACTION END_TRIGGER TRIGGER 601 NAME "E1115 clear (m2)" ID 601 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 21 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 1122 ACT_WORLD_GO_POINT 17 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2090, 2099 END_ACTION END_TRIGGER /////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ¿¡Å¬·¹½Ã¾Æ·Î (ID 610) TRIGGER 630 NAME "À¶½ººÎ¸£Å© ¹æÇâ open" ID 630 CONDITION CON_WORLD_VAR 1000, 1123, 1 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 26, 1 END_ACTION END_TRIGGER TRIGGER 640 NAME "À¶½ººÎ¸£Å© ±Ùó" ID 640 CONDITION CON_WORLD_VAR 1000, 1123, 1 CON_WORLD_POINT 26 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_WORLD_FADE_OUT 20 ACT_DELAY_TICK 1 ACT_WORLD_CHANGE_LIGHT_N_SKY "(23)000309.set", "cloud23.SMF" ACT_WORLD_FADE_IN 15 ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_DUANE, 2289 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2290 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HEAVY_INFANTRY, 2291 ACT_WORLD_CHAR_SAY ID_PORTRAIT_DUANE, 2292 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2293 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 1124 END_ACTION END_TRIGGER TRIGGER 650 NAME "E1116 (m1)" ID 650 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_VAR 1000, 1124, 1 CON_WORLD_PLAY_GAME 26 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1116" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 660 NAME "E1116 clear (m1)" ID 660 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_VAR 1000, 1124, 1 CON_WORLD_IS_POINT_CLEARED 26 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 1125 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2090, 2099 END_ACTION END_TRIGGER TRIGGER 661 NAME "E1116 clear (m2)" ID 661 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_VAR 1000, 1124, 1 CON_WORLD_POINT 26 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 1125 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2090, 2099 END_ACTION END_TRIGGER TRIGGER 670 NAME "E1116 ÈÄ ´ë»ç" ID 670 CONDITION CON_WORLD_VAR 1000, 1125, 1 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 17, 0 ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_LEINHART, 2295 ACT_WORLD_CHAR_SAY ID_PORTRAIT_DUANE, 2296 ACT_WORLD_CHAR_SAY ID_PORTRAIT_LEINHART, 2298 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2299 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2300 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2301 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2302 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2303 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2304 ACT_WORLD_CHAR_SAY ID_PORTRAIT_KENDAL, 2305 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 1126 ACT_WORLD_ENABLE_POINT 22, 1 END_ACTION END_TRIGGER /////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Ä®¸®»þÀ̾î·Î (ID 680) TRIGGER 710 NAME "E1120 open" ID 7010 CONDITION CON_WORLD_VAR 1000, 1128, 1 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 23, 1 END_ACTION END_TRIGGER TRIGGER 720 NAME "E1120 (m1)" ID 720 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_PLAY_GAME 23 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1120" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 730 NAME "E1120 clear (m1)" ID 730 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_IS_POINT_CLEARED 23 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 1128 END_ACTION END_TRIGGER //////////////////////////////////////////////////////////////////////////////////////////////////////////// // ÀÌÇÏ´Â ¸ðµå3¿ë. ¸ðµç Æ÷ÀÎÆ® ¿­¸®°í ´ë»ç¾øÀÌ ¹Ì¼Ç ½ÇÇà. TRIGGER 1000 NAME "AllPointEnabledEcclesia" ID 1000 CONDITION CON_WORLD_VAR 1019, 3, 3 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 0, 1 ACT_WORLD_ENABLE_POINT 1, 1 ACT_WORLD_ENABLE_POINT 2, 1 ACT_WORLD_ENABLE_POINT 3, 1 ACT_WORLD_ENABLE_POINT 4, 1 ACT_WORLD_ENABLE_POINT 5, 1 ACT_WORLD_ENABLE_POINT 6, 1 ACT_WORLD_ENABLE_POINT 7, 1 ACT_WORLD_ENABLE_POINT 9, 1 ACT_WORLD_ENABLE_POINT 11, 1 ACT_WORLD_ENABLE_POINT 12, 1 ACT_WORLD_ENABLE_POINT 15, 1 ACT_WORLD_ENABLE_POINT 16, 1 ACT_WORLD_ENABLE_POINT 17, 1 ACT_WORLD_ENABLE_POINT 18, 1 ACT_WORLD_ENABLE_POINT 21, 1 ACT_WORLD_ENABLE_POINT 26, 1 ACT_WORLD_ENABLE_POINT 22, 1 ACT_WORLD_ENABLE_POINT 23, 1 ACT_SET_LIBRARY 0, 1 ACT_SET_LIBRARY 1, 1 ACT_SET_LIBRARY 2, 1 ACT_SET_LIBRARY 3, 1 ACT_SET_LIBRARY 4, 1 ACT_SET_LIBRARY 5, 1 ACT_SET_LIBRARY 6, 1 ACT_SET_LIBRARY 7, 1 ACT_SET_LIBRARY 8, 1 ACT_SET_LIBRARY 9, 1 ACT_SET_LIBRARY 10, 1 ACT_SET_LIBRARY 11, 1 ACT_SET_LIBRARY 12, 1 ACT_SET_LIBRARY 13, 1 ACT_SET_LIBRARY 14, 1 ACT_SET_LIBRARY 15, 1 ACT_SET_LIBRARY 16, 1 ACT_SET_LIBRARY 17, 1 ACT_SET_LIBRARY 18, 1 ACT_SET_LIBRARY 19, 1 ACT_SET_LIBRARY 20, 1 ACT_SET_LIBRARY 21, 1 ACT_SET_LIBRARY 22, 1 ACT_SET_LIBRARY 23, 1 ACT_SET_LIBRARY 24, 1 ACT_SET_LIBRARY 25, 1 ACT_SET_LIBRARY 26, 1 ACT_SET_LIBRARY 27, 1 ACT_SET_LIBRARY 28, 1 ACT_SET_LIBRARY 29, 1 ACT_SET_LIBRARY 30, 1 ACT_SET_LIBRARY 31, 1 ACT_SET_LIBRARY 32, 1 ACT_SET_LIBRARY 33, 1 ACT_SET_LIBRARY 34, 1 ACT_SET_LIBRARY 35, 1 ACT_SET_LIBRARY 36, 1 ACT_SET_LIBRARY 37, 1 ACT_SET_LIBRARY 38, 1 ACT_SET_LIBRARY 39, 1 ACT_SET_LIBRARY 40, 1 ACT_SET_LIBRARY 41, 1 END_ACTION END_TRIGGER TRIGGER 1001 NAME "E1005" ID 1001 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_PLAY_GAME 2 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1005" END_ACTION END_TRIGGER TRIGGER 1002 NAME "E1006" ID 1002 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_PLAY_GAME 3 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1006" END_ACTION END_TRIGGER TRIGGER 1003 NAME "E1014" ID 1003 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 4 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1014" END_ACTION END_TRIGGER TRIGGER 1004 NAME "E1007" ID 1004 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 5 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1007" END_ACTION END_TRIGGER TRIGGER 1005 NAME "E1002" ID 1005 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 6 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1002" END_ACTION END_TRIGGER TRIGGER 1006 NAME "E1001" ID 1006 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 7 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1001" END_ACTION END_TRIGGER TRIGGER 1007 NAME "E1016" ID 1007 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 9 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1016" END_ACTION END_TRIGGER TRIGGER 1008 NAME "E1008" ID 1008 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 12 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1008" END_ACTION END_TRIGGER TRIGGER 1009 NAME "E1009" ID 1009 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 15 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1009" END_ACTION END_TRIGGER TRIGGER 1010 NAME "E1010" ID 1010 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 16 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1010" END_ACTION END_TRIGGER TRIGGER 1011 NAME "E1110" ID 1011 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 18 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1110" END_ACTION END_TRIGGER TRIGGER 1012 NAME "E1115" ID 1012 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 21 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1115" END_ACTION END_TRIGGER TRIGGER 1013 NAME "E1116" ID 1013 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 26 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1116" END_ACTION END_TRIGGER TRIGGER 1014 NAME "E1120" ID 1014 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 23 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "E1120" END_ACTION END_TRIGGER END_TRIGGER_DEF