// WORLDMAP_HIRONEIDEN #include "Mission.h" #include "CharID.h" #include "K2TroopDef.h" BEGIN_INITIALIZE PLAYERTYPE 0 KUF_PLAYER_TYPE_LOCAL 1 KUF_PLAYER_TYPE_AI 2 KUF_PLAYER_TYPE_NOTUSE 3 KUF_PLAYER_TYPE_NOTUSE 4 KUF_PLAYER_TYPE_NOTUSE 5 KUF_PLAYER_TYPE_NOTUSE 6 KUF_PLAYER_TYPE_NOTUSE 7 KUF_PLAYER_TYPE_NOTUSE END_PLAYERTYPE MYPLAYER 0 MAPNAME "worldMap_h.map" MINIMAPNAME "worldmap_h.bmp" DEFAULTCAMNAME "worldmapdefault.cam" USERCAMNAME "worldmapUser.cam" LIGHTSETNAME "w_h(01)000245.set" SKYBOXNAME "World_H01.SMF" DEFAULTTEXTTABLE "0" USERTEXTTABLE "9040" END_INITIALIZE BEGIN_VARIABLE END_VARIABLE BEGIN_RECT_DEF END_RECT_DEF BEGIN_TROOP_DEF END_TROOP_DEF BEGIN_TRIGGER_DEF ID 0 TRIGGER 1 NAME "Mode Selection" ID 1 CONDITION END_CONDITION ACTION //////////////////////////////////////////////////////////////////////////////////////////////////////////// ACT_WORLD_VAR_SET 1018, 0 // 1018, 1 0020 Á¾·á ÈÄ ºÎÅÍ // 1018, 2 0050 Á¾·á ÈÄ ºÎÅÍ // 1018, 3 0070 Á¾·á ÈÄ ºÎÅÍ // 1018, 4 0090 Á¾·á ÈÄ ºÎÅÍ // 1018, 5 0110 Á¾·á ÈÄ ºÎÅÍ // 1018, 6 0120 Á¾·á ÈÄ ºÎÅÍ // 1018, 7 0130 Á¾·á ÈÄ ºÎÅÍ // 1019, 8 0140 Á¾·á ÈÄ ºÎÅÍ // 1019, 9 0150 Á¾·á ÈÄ ºÎÅÍ //////////////////////////////////////////////////////////////////////////////////////////////////////////// ACT_WORLD_VAR_SET 1019, 1 // 1019, 1 (mode1) ¸ðµç ¹Ì¼Ç°ú À̺¥Æ® ½ÇÇà // 1019, 2 (mode2) ¸ðµç À̺¥Æ® ½ÇÇà (¹Ì¼Ç ¾øÀÌ) // 1019, 3 (mode3) ¸ðµç Æ÷ÀÎÆ® ¿­¸² (¹Ì¼Ç, ºê¸®ÇÎ) // 1019, 4 (mode4) ¸ðµç Æ÷ÀÎÆ® ¿­¸² (¹Ì¼Ç, ºê¸®ÇÎ) //////////////////////////////////////////////////////////////////////////////////////////////////////////// ACT_WORLD_SET_PUB_MERCENARIES 0, -1, -1 // óÀ½¿¡´Â ¸®´õ °í¿ë ºÒ°¡´É. ACT_WORLD_VAR_SET 1017, 1 END_ACTION END_TRIGGER TRIGGER 2 NAME "Debug1: 0020 Á¾·áÈÄ" ID 2 CONDITION CON_WORLD_VAR 1017, 1, 1 CON_WORLD_VAR 1018, 1, 1 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 20 ACT_WORLD_ENABLE_POINT 0, 1 ACT_WORLD_ENABLE_POINT 1, 1 ACT_WORLD_ENABLE_POINT 2, 1 ACT_WORLD_ENABLE_POINT 3, 1 ACT_WORLD_STARTPOINT 2 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2011, 2019 ACT_WORLD_PLAY_BGM "World Map 2 V2.wav",0,1 ACT_WORLD_ALLOW_JOB_CHANGE 3, 0 // ±Ãº´ Á÷¾÷ Á¦ÇÑ ACT_WORLD_SET_LEADER_NAME 3, 6 // ±Ãº´ ºÎ´ëÀå À̸§ END_ACTION END_TRIGGER TRIGGER 3 NAME "Debug2: 0050 Á¾·áÈÄ" ID 3 CONDITION CON_WORLD_VAR 1017, 1, 1 CON_WORLD_VAR 1018, 2, 1 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 50 ACT_WORLD_ENABLE_POINT 0, 1 ACT_WORLD_ENABLE_POINT 1, 1 ACT_WORLD_ENABLE_POINT 2, 1 ACT_WORLD_ENABLE_POINT 3, 1 ACT_WORLD_ENABLE_POINT 4, 1 ACT_WORLD_STARTPOINT 4 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2021, 2029 END_ACTION END_TRIGGER TRIGGER 4 NAME "Debug3: 0070 Á¾·áÈÄ" ID 4 CONDITION CON_WORLD_VAR 1017, 1, 1 CON_WORLD_VAR 1018, 3, 1 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 70 ACT_WORLD_ENABLE_POINT 0, 1 ACT_WORLD_ENABLE_POINT 1, 1 ACT_WORLD_ENABLE_POINT 2, 1 ACT_WORLD_ENABLE_POINT 3, 1 ACT_WORLD_ENABLE_POINT 4, 1 ACT_WORLD_ENABLE_POINT 5, 1 ACT_WORLD_STARTPOINT 5 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2031, 2039 END_ACTION END_TRIGGER TRIGGER 5 NAME "Debug3: 0090 Á¾·áÈÄ" ID 5 CONDITION CON_WORLD_VAR 1017, 1, 1 CON_WORLD_VAR 1018, 4, 1 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 90 ACT_WORLD_ENABLE_POINT 0, 1 ACT_WORLD_ENABLE_POINT 1, 1 ACT_WORLD_ENABLE_POINT 2, 0 ACT_WORLD_ENABLE_POINT 3, 0 ACT_WORLD_ENABLE_POINT 4, 0 ACT_WORLD_ENABLE_POINT 5, 0 ACT_WORLD_ENABLE_POINT 6, 1 ACT_WORLD_STARTPOINT 6 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2041, 2049 END_ACTION END_TRIGGER TRIGGER 6 NAME "Debug3: 0110 Á¾·áÈÄ" ID 6 CONDITION CON_WORLD_VAR 1018, 5, 1 CON_WORLD_VAR 1017, 1, 1 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 110 ACT_WORLD_ENABLE_POINT 0, 1 ACT_WORLD_ENABLE_POINT 1, 0 ACT_WORLD_ENABLE_POINT 2, 0 ACT_WORLD_ENABLE_POINT 3, 0 ACT_WORLD_ENABLE_POINT 4, 0 ACT_WORLD_ENABLE_POINT 5, 0 ACT_WORLD_ENABLE_POINT 6, 0 ACT_WORLD_ENABLE_POINT 7, 1 ACT_WORLD_STARTPOINT 7 END_ACTION END_TRIGGER TRIGGER 7 NAME "Debug3: 0120 Á¾·áÈÄ" ID 7 CONDITION CON_WORLD_VAR 1017, 1, 1 CON_WORLD_VAR 1018, 6, 1 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 120 ACT_WORLD_ENABLE_POINT 9, 1 ACT_WORLD_STARTPOINT 9 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2051, 2059 ACT_WORLD_SET_PUB_MERCENARIES 15, -1, 8 // ·¹º§¿¡ µû¶ó ¼öÁ¤: ÆÈ¶óµò °í¿ë°¡´É END_ACTION END_TRIGGER TRIGGER 8 NAME "Debug3: 0130 Á¾·áÈÄ" ID 8 CONDITION CON_WORLD_VAR 1017, 1, 1 CON_WORLD_VAR 1018, 7, 1 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 130 ACT_WORLD_ENABLE_POINT 0, 0 ACT_WORLD_ENABLE_POINT 1, 1 ACT_WORLD_ENABLE_POINT 2, 0 ACT_WORLD_ENABLE_POINT 3, 0 ACT_WORLD_ENABLE_POINT 4, 0 ACT_WORLD_ENABLE_POINT 5, 1 ACT_WORLD_ENABLE_POINT 6, 0 ACT_WORLD_ENABLE_POINT 7, 0 ACT_WORLD_ENABLE_POINT 8, 1 ACT_WORLD_ENABLE_POINT 9, 1 ACT_WORLD_ENABLE_POINT 10, 1 ACT_WORLD_STARTPOINT 10 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2061, 2069 ACT_WORLD_SET_PUB_MERCENARIES 15, -1, -1 END_ACTION END_TRIGGER TRIGGER 9 NAME "Debug3: 0140 Á¾·áÈÄ" ID 9 CONDITION CON_WORLD_VAR 1017, 1, 1 CON_WORLD_VAR 1018, 8, 1 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 140 ACT_WORLD_ENABLE_POINT 0, 0 ACT_WORLD_ENABLE_POINT 1, 1 ACT_WORLD_ENABLE_POINT 2, 0 ACT_WORLD_ENABLE_POINT 3, 0 ACT_WORLD_ENABLE_POINT 4, 0 ACT_WORLD_ENABLE_POINT 5, 1 ACT_WORLD_ENABLE_POINT 6, 0 ACT_WORLD_ENABLE_POINT 7, 0 ACT_WORLD_ENABLE_POINT 8, 0 ACT_WORLD_ENABLE_POINT 9, 1 ACT_WORLD_ENABLE_POINT 10, 0 ACT_WORLD_ENABLE_POINT 11, 1 ACT_WORLD_STARTPOINT 11 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2071, 2079 END_ACTION END_TRIGGER TRIGGER 10 NAME "Debug3: 0150 Á¾·áÈÄ" ID 10 CONDITION CON_WORLD_VAR 1017, 1, 1 CON_WORLD_VAR 1018, 9, 1 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 150 ACT_WORLD_ENABLE_POINT 0, 0 ACT_WORLD_ENABLE_POINT 1, 1 ACT_WORLD_ENABLE_POINT 2, 0 ACT_WORLD_ENABLE_POINT 3, 0 ACT_WORLD_ENABLE_POINT 4, 0 ACT_WORLD_ENABLE_POINT 5, 1 ACT_WORLD_ENABLE_POINT 6, 0 ACT_WORLD_ENABLE_POINT 7, 0 ACT_WORLD_ENABLE_POINT 8, 0 ACT_WORLD_ENABLE_POINT 9, 1 ACT_WORLD_ENABLE_POINT 10, 1 ACT_WORLD_ENABLE_POINT 11, 1 ACT_WORLD_ENABLE_POINT 12, 1 ACT_WORLD_STARTPOINT 12 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2081, 2089 END_ACTION END_TRIGGER //////////////////////////////////////////////////////////////////////////////////////////////////////////// TRIGGER 20 NAME "BGM" ID 20 CONDITION CON_WORLD_VAR 1017, 1, 1 CON_WORLD_VAR 1019, 1, 3 END_CONDITION ACTION ACT_WORLD_CHANGE_LIGHT_N_SKY "(02)000223.set", "sun02.smf" ACT_WORLD_PLAY_BGM "World Map 2 V2.wav",0,1 END_ACTION END_TRIGGER TRIGGER 30 NAME "start" ID 30 CONDITION CON_WORLD_VAR 1017, 1, 1 CON_WORLD_VAR 1019, 3, 4 CON_WORLD_VAR 1018, 0, 1 CON_WORLD_IS_POINT_CLEARED 0 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_WORLD_SET_PROP_SHOW 3218, 0 ACT_WORLD_STARTPOINT 0 ACT_WORLD_ENABLE_POINT 0, 1 ACT_SET_TRAINING_MISSION 0, 1 ACT_SET_TRAINING_MISSION 1, 1 ACT_WORLD_ALLOW_OFFICER_CHANGE 1, 0 // ·çÆÛÆ® ºÎ°ü ¸ø¹Ù²Þ ACT_WORLD_ALLOW_OFFICER_CHANGE 2, 0 // ¿¤·» ºÎ°ü ¸ø¹Ù²Þ ACT_WORLD_ALLOW_JOB_CHANGE 0, 0 // °Ô·²µå Á÷¾÷ Á¾·ù ¸ø¹Ù²Þ ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 1 END_ACTION END_TRIGGER TRIGGER 40 NAME "0000: ³¡³½ ÈÄ ´ëÈ­" ID 40 CONDITION CON_WORLD_VAR 1000, 1, 1 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2000 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2002 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2004 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2006 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2008 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2010 ACT_WORLD_ENABLE_POINT 1, 1 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2000, 2009 ACT_WORLD_GO_POINT 1 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 2 END_ACTION END_TRIGGER //////////////////////////////////////////////////////////////////////////////////////////////////////////// // ¿¡½ê·Î (ID 50) TRIGGER 105 NAME "¿¡½ê ¼º ³ª¿À¸é Æ÷ÀÎÆ® ¿­¾îÁÖ±â" ID 105 CONDITION CON_WORLD_VAR 1000, 4, 1 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 2,1 END_ACTION END_TRIGGER TRIGGER 110 NAME "0020 (m1)" ID 110 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_VAR 1000, 4, 1 CON_WORLD_VAR 1000, 20, 4 CON_WORLD_PLAY_GAME 2 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUGH, 2080 ACT_WORLD_EVENT_OFF ACT_WORLD_PLAY_GAME "H0020" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 120 NAME "0020: clear (m1)" ID 120 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_IS_POINT_CLEARED 2 END_CONDITION ACTION ACT_WORLD_PLAY_BGM "World Map 2 V2.wav",0,1 // DEMO ACT_WORLD_VAR_SET 1000, 20 ACT_WORLD_ALLOW_JOB_CHANGE 3, 0 // ±Ãº´ Á÷¾÷ Á¦ÇÑ ACT_WORLD_SET_LEADER_NAME 3, 6 // ±Ãº´ ºÎ´ëÀå À̸§ ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2011, 2019 END_ACTION END_TRIGGER TRIGGER 121 NAME "0020 (m2)" ID 121 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 2 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUGH, 2080 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2730 ACT_WORLD_EVENT_OFF // DEMO ACT_WORLD_VAR_SET 1000, 20 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2011, 2019 END_ACTION END_TRIGGER TRIGGER 130 NAME "0020: ³¡³½ ÈÄ" ID 130 CONDITION CON_WORLD_VAR 1000, 20, 1 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 1, 0 ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUGH, 2090 ACT_WORLD_SET_PROP_SHOW 3218, 1 ACT_SET_TRAINING_MISSION 3, 1 ACT_WORLD_ENABLE_POINT 3, 1 ACT_WORLD_GO_POINT 3 ACT_WORLD_VAR_SET 1000, 21 END_ACTION END_TRIGGER //////////////////////////////////////////////////////////////////////////////////////////////////////////// // ÀüÁø±âÁö1·Î (ID 140) TRIGGER 210 NAME "0050 (m1)" ID 210 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_VAR 1000, 50, 4 CON_WORLD_PLAY_GAME 4 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2146 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2148 ACT_DELAY_TICK 1 ACT_WORLD_EVENT_OFF ACT_WORLD_PLAY_GAME "H0050" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 220 NAME "0050: clear (m1)" ID 220 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_IS_POINT_CLEARED 4 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 50 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2021, 2029 END_ACTION END_TRIGGER TRIGGER 221 NAME "0050 (m2)" ID 221 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 4 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2146 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2148 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2731 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 50 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2021, 2029 END_ACTION END_TRIGGER TRIGGER 230 NAME "0050: ³¡³½ ÈÄ, ¿ùµç ⺴ Á¦°Å." ID 230 CONDITION CON_WORLD_VAR 1000, 50, 1 CON_WORLD_VAR 1019, 2, COMPARE_NOT_EQUAL // ¹Ì¼ÇÀ» ½ºÅµÇÏÁö ¾ÊÀº °æ¿ì¿¡¸¸ END_CONDITION ACTION ACT_WORLD_DELETE_TROOP 4 // ¿ùµç ⺴ Á¦°Å END_ACTION END_TRIGGER TRIGGER 240 NAME "0050: ³¡³½ ÈÄ" ID 240 CONDITION CON_WORLD_VAR 1000, 50, 1 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2150 ACT_WORLD_CHAR_SAY ID_PORTRAIT_WALDEN, 2151 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2152 ACT_WORLD_CHAR_SAY ID_PORTRAIT_WALDEN, 2153 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2154 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 51 ACT_SET_TRAINING_MISSION 4, 1 END_ACTION END_TRIGGER //////////////////////////////////////////////////////////////////////////////////////////////////////////// // ÀüÁø±âÁö1·Î (ID 250) TRIGGER 310 NAME "0070 (m1)" ID 310 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_VAR 1000, 70, 4 CON_WORLD_PLAY_GAME 5 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "H0070" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 320 NAME "0070: clear (m1)" ID 320 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_IS_POINT_CLEARED 5 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 70 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2031, 2039 END_ACTION END_TRIGGER TRIGGER 321 NAME "0070 (m2)" ID 321 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 5 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2732 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 70 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2031, 2039 END_ACTION END_TRIGGER TRIGGER 330 NAME "0070: ³¡³½ ÈÄ, °øº´ Á¦°Å." ID 330 CONDITION CON_WORLD_VAR 1000, 70, 1 CON_WORLD_VAR 1019, 2, COMPARE_NOT_EQUAL // ¹Ì¼ÇÀ» ½ºÅµÇÏÁö ¾ÊÀº °æ¿ì¿¡¸¸ END_CONDITION ACTION ACT_WORLD_ALLOW_JOB_CHANGE 5, 0 // °øº´ Á÷¾÷ Á¦ÇÑ ACT_WORLD_SET_LEADER_NAME 5, 7 // ±Ãº´ ºÎ´ëÀå À̸§ END_ACTION END_TRIGGER TRIGGER 340 NAME "0070: ³¡³½ ÈÄ" ID 340 CONDITION CON_WORLD_VAR 1000, 70, 1 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2210 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUGH, 2211 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2212 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2213 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUGH, 2214 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2215 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUGH, 2216 ACT_WORLD_EVENT_OFF ACT_WORLD_SET_PUB_MERCENARIES 10, -1, 3 // ·¹º§¿¡ µû¶ó ¼öÁ¤: Àΰ£ º´»ç °í¿ë°¡´É ACT_DELAY_TICK 1 ACT_WORLD_GO_POINT 3 END_ACTION END_TRIGGER //////////////////////////////////////////////////////////////////////////////////////////////////////////// // ÀüÁø±âÁö1·Î (ID 350) TRIGGER 460 NAME "0090 (m1)" ID 460 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_VAR 1000, 90, 4 CON_WORLD_PLAY_GAME 6 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUGH, 2260 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUGH, 2261 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUGH, 2262 ACT_DELAY_TICK 1 ACT_WORLD_EVENT_OFF ACT_WORLD_PLAY_GAME "H0090" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 470 NAME "0090: clear (m1)" ID 470 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_IS_POINT_CLEARED 6 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 90 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2041, 2049 END_ACTION END_TRIGGER TRIGGER 471 NAME "0090 (m2)" ID 471 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 6 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUGH, 2260 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUGH, 2261 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUGH, 2262 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2732 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 90 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2041, 2049 END_ACTION END_TRIGGER TRIGGER 480 NAME "0090: ³¡³½ ÈÄ" ID 480 CONDITION CON_WORLD_VAR 1000, 90, 1 END_CONDITION ACTION ACT_WORLD_SET_PROP_SHOW 3218, 0 ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2270 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2271 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2272 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2273 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HUMMEL, 2274 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 91 ACT_WORLD_SET_PUB_MERCENARIES 15, -1, 5 // ·¹º§¿¡ µû¶ó ¼öÁ¤: Knight °í¿ë °¡´É ACT_SET_TRAINING_MISSION 2, 1 ACT_WORLD_ENABLE_POINT 1,1 ACT_WORLD_ENABLE_POINT 3,0 END_ACTION END_TRIGGER //////////////////////////////////////////////////////////////////////////////////////////////////////////// // ¿¡½ê ¼ºÀ¸·Î (ID 570) TRIGGER 570 NAME "0110 (m1)" ID 570 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_VAR 1000, 110, 4 CON_WORLD_PLAY_GAME 7 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2370 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2371 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2372 ACT_DELAY_TICK 1 ACT_WORLD_EVENT_OFF ACT_WORLD_PLAY_GAME "H0110" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 580 NAME "0110: clear (m1)" ID 580 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_IS_POINT_CLEARED 7 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 1,0 ACT_WORLD_VAR_SET 1000, 110 END_ACTION END_TRIGGER TRIGGER 581 NAME "0110 (m2)" ID 581 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 7 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2370 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2371 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2372 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2734 ACT_DELAY_TICK 1 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 110 ACT_WORLD_ENABLE_POINT 1,0 END_ACTION END_TRIGGER TRIGGER 590 NAME "0110: ³¡³½ ÈÄ - °øº´ Á÷¾÷ Á¦ÇÑ Ç®±â" ID 590 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_VAR 1000, 110, 1 END_CONDITION ACTION ACT_WORLD_ALLOW_JOB_CHANGE 5, 1 // °øº´ Á÷¾÷ Á¦ÇÑ Ç®±â END_ACTION END_TRIGGER TRIGGER 600 NAME "0110: ³¡³½ ÈÄ ´ëÈ­" ID 600 CONDITION CON_WORLD_VAR 1000, 110, 1 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2380 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2381 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2382 ACT_DELAY_TICK 1 ACT_WORLD_ENABLE_POINT 14,1 ACT_WORLD_GO_POINT 14 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 111 END_ACTION END_TRIGGER TRIGGER 610 NAME "0110: ¿¡½ê ±Ùó" ID 610 CONDITION CON_WORLD_VAR 1000, 111, 1 CON_WORLD_POINT 14 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 7,0 ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2391 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2392 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2393 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2394 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HEAVY_INFANTRY, 2400 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2401 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HEAVY_INFANTRY, 2402 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HEAVY_INFANTRY, 2403 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2404 ACT_WORLD_CHAR_SAY ID_PORTRAIT_HEAVY_INFANTRY, 2405 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2406 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2407 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2408 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2409 ACT_DELAY_TICK 1 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 112 ACT_WORLD_ENABLE_POINT 8,1 END_ACTION END_TRIGGER TRIGGER 620 NAME "0120 (m1)" ID 620 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_VAR 1000, 120, 4 CON_WORLD_PLAY_GAME 8 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2415 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2416 ACT_DELAY_TICK 1 ACT_WORLD_EVENT_OFF ACT_WORLD_PLAY_GAME "H0120" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 630 NAME "0120: clear (m1)" ID 630 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_IS_POINT_CLEARED 8 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 120 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2051, 2059 END_ACTION END_TRIGGER TRIGGER 631 NAME "0120 (m2)" ID 631 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 8 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2415 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2416 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2735 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 120 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2051, 2059 END_ACTION END_TRIGGER TRIGGER 640 NAME "0120: ³¡³½ ÈÄ" ID 640 CONDITION CON_WORLD_VAR 1000, 120, 1 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 14, 0 ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2420 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 121 ACT_WORLD_ENABLE_POINT 9, 1 ACT_WORLD_SET_PUB_MERCENARIES 15, -1, 8 // ·¹º§¿¡ µû¶ó ¼öÁ¤: ÆÈ¶óµò °í¿ë°¡´É END_ACTION END_TRIGGER //////////////////////////////////////////////////////////////////////////////////////////////////////////// // È÷·Î´Ïµ§ ¼ºÀ¸·Î (ID 650) TRIGGER 720 NAME "0130 (m1)" ID 720 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_VAR 1000, 130, 4 CON_WORLD_PLAY_GAME 10 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "H0130" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 730 NAME "0130: clear (m1)" ID 730 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_IS_POINT_CLEARED 10 END_CONDITION ACTION ACT_WORLD_DELETE_TROOP 7 ACT_WORLD_ENABLE_TROOP 1, 0 // ·çÆÛÆ® disable ACT_WORLD_VAR_SET 1000, 130 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2061, 2069 ACT_WORLD_SET_PUB_MERCENARIES 15, -1, -1 END_ACTION END_TRIGGER TRIGGER 731 NAME "0130 (m2)" ID 731 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 10 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2736 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 130 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2061, 2069 ACT_WORLD_SET_PUB_MERCENARIES 15, -1, -1 END_ACTION END_TRIGGER TRIGGER 740 NAME "0130: ³¡³»°í ´ëÈ­" ID 740 CONDITION CON_WORLD_VAR 1000, 130, 1 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2490 ACT_WORLD_EVENT_OFF END_ACTION END_TRIGGER //////////////////////////////////////////////////////////////////////////////////////////////////////////// // È÷·Î´Ïµ§ ¼ºÀ¸·Î (ID 750) TRIGGER 800 NAME "0140À¸·Î ÀÚµ¿ À̵¿" ID 800 CONDITION CON_WORLD_VAR 1000, 133, 1 CON_WORLD_POINT 9 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 11, 1 ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2535 ACT_DELAY_TICK 1 ACT_WORLD_EVENT_OFF ACT_WORLD_GO_POINT 11 END_ACTION END_TRIGGER TRIGGER 810 NAME "0140 (m1)" ID 810 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_VAR 1000, 140, 4 CON_WORLD_PLAY_GAME 11 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "H0140" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 820 NAME "0140: clear (m1)" ID 820 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_IS_POINT_CLEARED 11 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 140 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2071, 2079 END_ACTION END_TRIGGER TRIGGER 821 NAME "0140 (m2)" ID 821 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 11 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2737 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 140 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2071, 2079 END_ACTION END_TRIGGER TRIGGER 830 NAME "0140: ³¡³½ ÈÄ ºÎ´ë Á¤¸®" ID 830 CONDITION CON_WORLD_VAR 1019, 2, COMPARE_NOT_EQUAL CON_WORLD_VAR 1000, 140, COMPARE_EQUAL END_CONDITION ACTION ACT_WORLD_ENABLE_TROOP 1, 1 // ·çÆÛÆ® enable ACT_WORLD_MAKE_OFFICER_LEADER 1, 1, 1 // ·çÆÛÆ® ºÎ°ü ¸¸µé±â END_ACTION END_TRIGGER TRIGGER 840 NAME "0140: ³¡³½ ÈÄ" ID 840 CONDITION CON_WORLD_VAR 1000, 140, 1 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2540 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2541 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2542 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2544 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2545 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 141 ACT_WORLD_SET_PUB_MERCENARIES 15, -1, -1 // ·¹º§¿¡ µû¶ó ¼öÁ¤: µå¿öÇÁ/¿¤ÇÁ/¸¶¹ý»ç °í¿ë°¡´É END_ACTION END_TRIGGER //////////////////////////////////////////////////////////////////////////////////////////////////////////// // È÷·Î´Ïµ§ ¼ºÀ¸·Î (ID 850) TRIGGER 905 NAME "0150 Àü" ID 905 CONDITION CON_WORLD_POINT 12 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 1, 0 END_ACTION END_TRIGGER TRIGGER 910 NAME "0150 (m1)" ID 910 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_VAR 1000, 150, 4 CON_WORLD_PLAY_GAME 12 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2630 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2631 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2632 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2633 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2634 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2635 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2636 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2637 ACT_DELAY_TICK 1 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 146 ACT_WORLD_PLAY_GAME "H0150" END_ACTION END_TRIGGER TRIGGER 920 NAME "0150 (m1) 2¹øÂ° ¹Ì¼Ç ½ÃµµºÎÅÍ..." ID 920 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_VAR 1000, 146, 1 CON_WORLD_VAR 1000, 150, 4 CON_WORLD_PLAY_GAME 12 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2630 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2633 ACT_DELAY_TICK 1 ACT_WORLD_EVENT_OFF ACT_WORLD_PLAY_GAME "H0150" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 930 NAME "0150: clear (m1)" ID 930 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_IS_POINT_CLEARED 12 END_CONDITION ACTION ACT_WORLD_VAR_SET 1000, 150 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2081, 2089 END_ACTION END_TRIGGER TRIGGER 940 NAME "0150 (m2)" ID 940 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 12 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2630 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2633 ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2738 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 150 ACT_WORLD_HOLD_SET_PUB_TEXT_RANGE 2081, 2089 END_ACTION END_TRIGGER TRIGGER 950 NAME "0150: ³¡³½ ÈÄ" ID 950 CONDITION CON_WORLD_VAR 1000, 150, 1 END_CONDITION ACTION ACT_WORLD_ENABLE_POINT 9, 0 ACT_WORLD_EVENT_ON ACT_DELAY_TICK 1 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2640 ACT_WORLD_CHAR_SAY ID_PORTRAIT_RUPERT, 2641 ACT_WORLD_CHAR_SAY ID_PORTRAIT_GERALD, 2642 ACT_WORLD_EVENT_OFF ACT_WORLD_VAR_SET 1000, 151 ACT_WORLD_ENABLE_POINT 1, 1 END_ACTION END_TRIGGER //////////////////////////////////////////////////////////////////////////////////////////////////////////// // ¿¡½ê ¼ºÀ¸·Î (ID 960) TRIGGER 1050 NAME "0170" ID 1050 CONDITION CON_WORLD_VAR 1019, 1, 1 CON_WORLD_PLAY_GAME 13 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "H0170" ACT_RESET_TRIGGER END_ACTION END_TRIGGER TRIGGER 1051 NAME "0170" ID 1051 CONDITION CON_WORLD_VAR 1019, 2, 1 CON_WORLD_POINT 13 END_CONDITION ACTION ACT_WORLD_EVENT_ON ACT_WORLD_CHAR_SAY ID_PORTRAIT_ELLEN, 2739 ACT_WORLD_EVENT_OFF END_ACTION END_TRIGGER //////////////////////////////////////////////////////////////////////////////////////////////////////////// // ÀÌÇÏ´Â ¸ðµå3¿ë. ¸ðµç Æ÷ÀÎÆ® ¿­¸®°í ´ë»ç¾øÀÌ ¹Ì¼Ç ½ÇÇà. TRIGGER 1100 NAME "AllPointEnabled" ID 1100 CONDITION CON_WORLD_VAR 1019, 3, 3 END_CONDITION ACTION ACT_WORLD_SET_PROP_SHOW 3218, 1 ACT_WORLD_ENABLE_POINT 0, 1 ACT_WORLD_ENABLE_POINT 1, 1 ACT_WORLD_ENABLE_POINT 2, 1 ACT_WORLD_ENABLE_POINT 3, 1 ACT_WORLD_ENABLE_POINT 4, 1 ACT_WORLD_ENABLE_POINT 5, 1 ACT_WORLD_ENABLE_POINT 6, 1 ACT_WORLD_ENABLE_POINT 7, 1 ACT_WORLD_ENABLE_POINT 8, 1 ACT_WORLD_ENABLE_POINT 9, 1 ACT_WORLD_ENABLE_POINT 10, 1 ACT_WORLD_ENABLE_POINT 11, 1 ACT_WORLD_ENABLE_POINT 12, 1 ACT_WORLD_ENABLE_POINT 13, 1 ACT_WORLD_ENABLE_POINT 14, 1 ACT_SET_TRAINING_MISSION 0, 1 ACT_SET_TRAINING_MISSION 1, 1 ACT_SET_TRAINING_MISSION 2, 1 ACT_SET_TRAINING_MISSION 3, 1 ACT_SET_TRAINING_MISSION 4, 1 END_ACTION END_TRIGGER TRIGGER 1101 NAME "H0000" ID 1101 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_PLAY_GAME 0 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "H0000" END_ACTION END_TRIGGER TRIGGER 1102 NAME "H0020" ID 1102 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_PLAY_GAME 2 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "H0020" END_ACTION END_TRIGGER TRIGGER 1103 NAME "H0050" ID 1103 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 4 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "H0050" END_ACTION END_TRIGGER TRIGGER 1104 NAME "H0070" ID 1104 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 5 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "H0070" END_ACTION END_TRIGGER TRIGGER 1105 NAME "H0090" ID 1105 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 6 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "H0090" END_ACTION END_TRIGGER TRIGGER 1106 NAME "H0110" ID 1106 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 7 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "H0110" END_ACTION END_TRIGGER TRIGGER 1107 NAME "H0120" ID 1107 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 8 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "H0120" END_ACTION END_TRIGGER TRIGGER 1108 NAME "H0130" ID 1108 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 10 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "H0130" END_ACTION END_TRIGGER TRIGGER 1109 NAME "H0140" ID 1109 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 11 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "H0140" END_ACTION END_TRIGGER TRIGGER 1110 NAME "H0150" ID 1110 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 12 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "H0150" END_ACTION END_TRIGGER TRIGGER 1111 NAME "H0170" ID 1111 CONDITION CON_WORLD_VAR 1019, 3, 1 CON_WORLD_POINT 13 END_CONDITION ACTION ACT_WORLD_PLAY_GAME "H0170" END_ACTION END_TRIGGER END_TRIGGER_DEF