#include "KufSound_Def.h" #include "K2JobDef.h" #include "KufReportMessage_Def.h" ///////////////////////////////////////////////////////////////////////////////////////////////////////// SP_OVERCHARGE_MESSAGE "SP Overcharge: Additional Exp." BEGIN_SP_UP_MESSAGE_DEF REPORT_SP_UP_BY_PLAYER_COUNTERATTACK "SP Bonus: Counter Attack" REPORT_SP_UP_BY_LEADER_KILLED "SP Bonus: Killed Enemy Leader" REPORT_SP_UP_BY_ENEMY_DEFEATED "SP Bonus: Defeated Enemy" REPORT_SP_UP_BY_SEVERE_DAMAGE "SP Bonus: Defeated Enemy" REPORT_SP_UP_BY_SUNLIGHT_ADVANTAGE "SP Bonus: Blinded Enemy with Sunlight" REPORT_SP_UP_BY_FLANKING "SP Bonus: Flanked Enemy" REPORT_SP_UP_BY_BACK_ATTACK "SP Bonus: Attacked Enemy from Behind END_SP_UP_MESSAGE_DEF ///////////////////////////////////////////////////////////////////////////////////////////////////////// STREAM_DIR "sysVoice\\Kor\H_Report" // º¸°íÇÏ´Â ¸ñ¼Ò¸®µé À§Ä¡ÇÑ µð·ºÅä·ò BEGIN_NEWS_DEF ////////////////////////////////////////////////////////////////////////////////////////// // °ø°Ý¹Þ°í ÀÖÀ» ¶§ ////////////////////////////////////////////////////////////////////////////////////////// // TEXT_AND_SOUND0: ¾×¼Ç ÁßÀÌ ¾Æ´Ò ¶§ // TEXT_AND_SOUND1: Ç÷¹À̾ ¾×¼Ç Çϰí ÀÖÀ» ¶§ // »ç¿ë¹ý // TEXT_AND_SOUND0 // "¸Þ¼¼Áö" // "StreamÈ­ÀÏ À̸§.wav" ¶Ç´Â SOUND_FONT fontId // »óȲ Á÷¾÷ // // ±Ãº´ÀÌ °ø°Ý´çÇÒ ¶§, ³»°¡ ÀüÅõ ÁßÀÌ ¾Æ´Ï¸é "ÇÏÇÏÇÏ"¿Í ÇÔ²² streamÀ», // ÀüÅõ ÁßÀ̸é "ȣȣȣ"¿Í ÇÔ²² soundfont KUF2_SND_INDICATEÀ» Ç÷¹ÀÌ ÇÏ°í ½Í´Ù¸é, (soundfont id´Â KufSound_Def.h ÂüÁ¶) // // // TEXT_AND_SOUND0 // "ÇÏÇÏÇÏ" // "stream.wav" // // TEXT_AND_SOUND1 // "ȣȣȣ" // // // REPORT_TROOP_IS_MELEE_ATTACKED JOB_H_ARCHER // // TEXT_AND_SOUND0¸¸ ÀÖÀ¸¸é ÁÖÀΰøÀÌ ÀüÅõ ÁßÀÌ°Ç ¾Æ´Ï°Ç TEXT_AND_SOUND0À¸·Î¸¸ ó¸®ÇÑ´Ù. ////////////////////////////////////////////////////////////////////////////////////////// // °ø°Ý¹Þ°í ÀÖÀ½ ////////////////////////////////////////////////////////////////////////////////////////// TEXT_AND_SOUND0 "Our archers are under attack!" "RP_HR_0000.wav" TEXT_AND_SOUND1 "Captain! The archers are attacked!" "RP_HR_0001.wav" REPORT_TROOP_IS_RANGE_ATTACKED JOB_H_ARCHER REPORT_TROOP_IS_RANGE_ATTACKED JOB_H_LONGBOW_MAN REPORT_TROOP_IS_BOMBARDED JOB_H_ARCHER REPORT_TROOP_IS_BOMBARDED JOB_H_LONGBOW_MAN TEXT_AND_SOUND0 "The infantry is under attack from long range, captain!" "RP_HR_0002.wav" TEXT_AND_SOUND1 "The infantry is being attacked, captain!" "RP_HR_0003.wav" REPORT_TROOP_IS_RANGE_ATTACKED JOB_H_INFANTRY REPORT_TROOP_IS_RANGE_ATTACKED JOB_H_H_INFANTRY REPORT_TROOP_IS_BOMBARDED JOB_H_INFANTRY REPORT_TROOP_IS_BOMBARDED JOB_H_H_INFANTRY TEXT_AND_SOUND0 "The spearmen are under attack." "RP_HR_0004.wav" TEXT_AND_SOUND1 "The spearmen are under attack, captain!" "RP_HR_0005.wav" REPORT_TROOP_IS_RANGE_ATTACKED JOB_H_SPEARMAN REPORT_TROOP_IS_BOMBARDED JOB_H_SPEARMAN TEXT_AND_SOUND0 "They're attacking the knights!" "RP_HR_0006.wav" TEXT_AND_SOUND1 "Captain, our knights are taking damage!!" "RP_HR_0007.wav" REPORT_TROOP_IS_RANGE_ATTACKED JOB_H_KNIGHT REPORT_TROOP_IS_BOMBARDED JOB_H_KNIGHT TEXT_AND_SOUND0 "The paladins need a help, captain." "RP_HR_0008.wav" TEXT_AND_SOUND1 "The Paladins are under attack!" "RP_HR_0009.wav" REPORT_TROOP_IS_RANGE_ATTACKED JOB_H_PALADIN REPORT_TROOP_IS_BOMBARDED JOB_H_PALADIN TEXT_AND_SOUND0 "The cavalry is under attack." "RP_HR_0010.wav" TEXT_AND_SOUND1 "Captain, our cavalry is taking damage!" "RP_HR_0011.wav" REPORT_TROOP_IS_RANGE_ATTACKED JOB_H_CAVALRY REPORT_TROOP_IS_RANGE_ATTACKED JOB_H_H_CAVALRY REPORT_TROOP_IS_BOMBARDED JOB_H_CAVALRY REPORT_TROOP_IS_BOMBARDED JOB_H_H_CAVALRY TEXT_AND_SOUND0 "Enemy jumped on the sappers." "RP_HR_0012.wav" TEXT_AND_SOUND1 "They're on our sappers!" "RP_HR_0013.wav" REPORT_TROOP_IS_RANGE_ATTACKED JOB_H_SAPPER REPORT_TROOP_IS_RANGE_ATTACKED JOB_H_PYRO_TECHNICIAN REPORT_TROOP_IS_BOMBARDED JOB_H_SAPPER REPORT_TROOP_IS_BOMBARDED JOB_H_PYRO_TECHNICIAN TEXT_AND_SOUND0 "Our mortar unit is taking damage." "RP_HR_0014.wav" TEXT_AND_SOUND1 "Captain, the mortar unit is attacked!!" "RP_HR_0015.wav" REPORT_TROOP_IS_RANGE_ATTACKED JOB_H_MORTAR REPORT_TROOP_IS_BOMBARDED JOB_H_MORTAR TEXT_AND_SOUND0 "The ballistas are taking damage!" "RP_HR_0016.wav" TEXT_AND_SOUND1 "They're on the ballistas, captain!" "RP_HR_0017.wav" REPORT_TROOP_IS_RANGE_ATTACKED JOB_H_BALLISTA REPORT_TROOP_IS_RANGE_ATTACKED JOB_H_HARPOON REPORT_TROOP_IS_BOMBARDED JOB_H_BALLISTA REPORT_TROOP_IS_BOMBARDED JOB_H_HARPOON REPORT_TROOP_IS_MELEE_ATTACKED JOB_H_BALLISTA REPORT_TROOP_IS_MELEE_ATTACKED JOB_H_HARPOON TEXT_AND_SOUND0 "The battaloon is under fire!" "RP_HR_0018.wav" TEXT_AND_SOUND1 "They're on the battaloon!" "RP_HR_0019.wav" REPORT_TROOP_IS_RANGE_ATTACKED JOB_H_BATTALOON REPORT_TROOP_IS_BOMBARDED JOB_H_BATTALOON TEXT_AND_SOUND0 "Captain, the catapults are jumped!" "RP_HR_0020.wav" TEXT_AND_SOUND1 "Enemy is attacking the catapults!" "RP_HR_0021.wav" REPORT_TROOP_IS_RANGE_ATTACKED JOB_H_CATAPULT REPORT_TROOP_IS_BOMBARDED JOB_H_CATAPULT REPORT_TROOP_IS_MELEE_ATTACKED JOB_H_CATAPULT TEXT_AND_SOUND0 "Enemy's climbing the wall!" "RP_HR_0022.wav" TEXT_AND_SOUND1 "Captain, they're attacking the wall!" "RP_HR_0023.wav" REPORT_TROOP_IS_MELEE_ATTACKED JOB_WALL REPORT_TROOP_IS_RANGE_ATTACKED JOB_WALL REPORT_TROOP_IS_BOMBARDED JOB_WALL TEXT_AND_SOUND0 "The archers are tangled with the enemy." "RP_HR_0024.wav" TEXT_AND_SOUND1 "Enemy closed in on our archers!" "RP_HR_0025.wav" REPORT_TROOP_IS_MELEE_ATTACKED JOB_H_ARCHER REPORT_TROOP_IS_MELEE_ATTACKED JOB_H_LONGBOW_MAN TEXT_AND_SOUND0 "The infantry is in contact!" "RP_HR_0026.wav" TEXT_AND_SOUND1 "The infantry engaged enemy!" "RP_HR_0027.wav" REPORT_TROOP_IS_MELEE_ATTACKED JOB_H_INFANTRY REPORT_TROOP_IS_MELEE_ATTACKED JOB_H_H_INFANTRY TEXT_AND_SOUND0 "Our spearmen are working on them!" "RP_HR_0028.wav" TEXT_AND_SOUND1 "Captain, the spearmen made a contact!" "RP_HR_0029.wav" REPORT_TROOP_IS_MELEE_ATTACKED JOB_H_SPEARMAN TEXT_AND_SOUND0 "The knights are engaged!" "RP_HR_0030.wav" TEXT_AND_SOUND1 "The knights jumped them!" "RP_HR_0031.wav" REPORT_TROOP_IS_MELEE_ATTACKED JOB_H_KNIGHT TEXT_AND_SOUND0 "The paladins are in contact!" "RP_HR_0032.wav" TEXT_AND_SOUND1 "Our paladins are attacking!" "RP_HR_0033.wav" REPORT_TROOP_IS_MELEE_ATTACKED JOB_H_PALADIN TEXT_AND_SOUND0 "The cavalry tackled them!" "RP_HR_0034.wav" TEXT_AND_SOUND1 "Our cavalry is charging!" "RP_HR_0035.wav" REPORT_TROOP_IS_MELEE_ATTACKED JOB_H_CAVALRY REPORT_TROOP_IS_MELEE_ATTACKED JOB_H_H_CAVALRY TEXT_AND_SOUND0 "The sappers are engaged!" "RP_HR_0036.wav" TEXT_AND_SOUND1 "The sappers contacted enemy!" "RP_HR_0037.wav" REPORT_TROOP_IS_MELEE_ATTACKED JOB_H_SAPPER REPORT_TROOP_IS_MELEE_ATTACKED JOB_H_PYRO_TECHNICIAN TEXT_AND_SOUND0 "Captain, they closed in on the mortars!" "RP_HR_0038.wav" TEXT_AND_SOUND1 "The mortars are tangled with the enemy!!!" "RP_HR_0039.wav" REPORT_TROOP_IS_MELEE_ATTACKED JOB_H_MORTAR ////////////////////////////////////////////////////////////////////////////////////////////////////// TEXT_AND_SOUND0 "The scout's captured!" "RP_HR_0053.wav" REPORT_TROOP_IS_MELEE_ATTACKED JOB_SCOUT REPORT_TROOP_IS_RANGE_ATTACKED JOB_SCOUT ////////////////////////////////////////////////////////////////////////////////////////// // HP°¡ 30% ¹Ì¸¸À϶§ ////////////////////////////////////////////////////////////////////////////////////////// TEXT_AND_SOUND0 "Archers are in danger!" "RP_HR_0059.wav" TEXT_AND_SOUND1 "Captain, the archers are in bad shape!" "RP_HR_0060.wav" REPORT_TROOP_HP_IS_LESS_THAN_30 JOB_H_ARCHER REPORT_TROOP_HP_IS_LESS_THAN_30 JOB_H_LONGBOW_MAN TEXT_AND_SOUND0 "The infantry is about to be finished!" "RP_HR_0061.wav" TEXT_AND_SOUND1 "The infantry is severely damaged, captain!" "RP_HR_0062.wav" REPORT_TROOP_HP_IS_LESS_THAN_30 JOB_H_INFANTRY REPORT_TROOP_HP_IS_LESS_THAN_30 JOB_H_H_INFANTRY TEXT_AND_SOUND0 "The knights are in danger!" "RP_HR_0063.wav" TEXT_AND_SOUND1 "Our knights are almost finished!" "RP_HR_0064.wav" REPORT_TROOP_HP_IS_LESS_THAN_30 JOB_H_KNIGHT TEXT_AND_SOUND0 "The paladins are in danger!" "RP_HR_0065.wav" TEXT_AND_SOUND1 "The paladins look bad!" "RP_HR_0066.wav" REPORT_TROOP_HP_IS_LESS_THAN_30 JOB_H_PALADIN TEXT_AND_SOUND0 "Pull the spearmen back, captain!" "RP_HR_0067.wav" TEXT_AND_SOUND1 "The spearmen are about to be wiped out!" "RP_HR_0068.wav" REPORT_TROOP_HP_IS_LESS_THAN_30 JOB_H_SPEARMAN TEXT_AND_SOUND0 "The cavalry is in danger!" "RP_HR_0069.wav" TEXT_AND_SOUND1 "Don't let the cavalry fall!" "RP_HR_0070.wav" REPORT_TROOP_HP_IS_LESS_THAN_30 JOB_H_CAVALRY REPORT_TROOP_HP_IS_LESS_THAN_30 JOB_H_H_CAVALRY TEXT_AND_SOUND0 "The sappers are not gonna last long!" "RP_HR_0071.wav" TEXT_AND_SOUND1 "The sappers can't hold it any more!" "RP_HR_0072.wav" REPORT_TROOP_HP_IS_LESS_THAN_30 JOB_H_SAPPER REPORT_TROOP_HP_IS_LESS_THAN_30 JOB_H_PYRO_TECHNICIAN TEXT_AND_SOUND0 "The mortar unit looks bad!" "RP_HR_0073.wav" TEXT_AND_SOUND1 "The mortar unit can't hold it no more!" "RP_HR_0074.wav" REPORT_TROOP_HP_IS_LESS_THAN_30 JOB_H_MORTAR TEXT_AND_SOUND0 "The ballistas are in danger!" "RP_HR_0075.wav" TEXT_AND_SOUND1 "hey almost finished the ballistas!" "RP_HR_0076.wav" REPORT_TROOP_HP_IS_LESS_THAN_30 JOB_H_BALLISTA REPORT_TROOP_HP_IS_LESS_THAN_30 JOB_H_HARPOON TEXT_AND_SOUND0 "The catapults are in danger!" "RP_HR_0077.wav" TEXT_AND_SOUND1 "Not many catapults left!" "RP_HR_0078.wav" REPORT_TROOP_HP_IS_LESS_THAN_30 JOB_H_CATAPULT TEXT_AND_SOUND0 "Most bomber wings are shot down." "RP_HR_0079.wav" TEXT_AND_SOUND1 "The bomber wings can't hold it!" "RP_HR_0080.wav" REPORT_TROOP_HP_IS_LESS_THAN_30 JOB_H_BOMBER_WING TEXT_AND_SOUND0 "The battaloon's not gonna survive!" "RP_HR_0081.wav" TEXT_AND_SOUND1 "The battaloon's about to crash!" "RP_HR_0082.wav" REPORT_TROOP_HP_IS_LESS_THAN_30 JOB_H_BATTALOON TEXT_AND_SOUND0 "The storm riders are in critical condition!" "RP_HR_0083.wav" TEXT_AND_SOUND1 "Don't let our storm riders die off!!" "RP_HR_0084.wav" REPORT_TROOP_HP_IS_LESS_THAN_30 JOB_H_STORM_RIDER ////////////////////////////////////////////////////////////////////////////////////////// // ºÎ´ë Àü¸ê ÇßÀ» ¶§ ////////////////////////////////////////////////////////////////////////////////////////// TEXT_AND_SOUND0 "The archers are wiped out!" "RP_HR_0087.wav" TEXT_AND_SOUND1 "Not an archer left!!!" "RP_HR_0088.wav" REPORT_TROOP_IS_ANNIHILATED JOB_H_ARCHER REPORT_TROOP_IS_ANNIHILATED JOB_H_LONGBOW_MAN TEXT_AND_SOUND0 "The infantry's finished!" "RP_HR_0089.wav" TEXT_AND_SOUND1 "They finished up our infantry!" "RP_HR_0090.wav" REPORT_TROOP_IS_ANNIHILATED JOB_H_INFANTRY REPORT_TROOP_IS_ANNIHILATED JOB_H_H_INFANTRY TEXT_AND_SOUND0 "The knights are all dead!!!" "RP_HR_0091.wav" TEXT_AND_SOUND1 "The kinghts are gone, captain!" "RP_HR_0092.wav" REPORT_TROOP_IS_ANNIHILATED JOB_H_KNIGHT TEXT_AND_SOUND0 "No more paladins left." "RP_HR_0093.wav" TEXT_AND_SOUND1 "The paladins couldn't survive!!!" "RP_HR_0094.wav" REPORT_TROOP_IS_ANNIHILATED JOB_H_PALADIN TEXT_AND_SOUND0 "They wiped out our spearmen!" "RP_HR_0095.wav" TEXT_AND_SOUND1 "The spearmen are all dead!" "RP_HR_0096.wav" REPORT_TROOP_IS_ANNIHILATED JOB_H_SPEARMAN TEXT_AND_SOUND0 "The cavalry's finished, captain!" "RP_HR_0097.wav" TEXT_AND_SOUND1 "They finished the cavalry!!" "RP_HR_0098.wav" REPORT_TROOP_IS_ANNIHILATED JOB_H_CAVALRY REPORT_TROOP_IS_ANNIHILATED JOB_H_H_CAVALRY TEXT_AND_SOUND0 "The sappers couldn't hold it!" "RP_HR_0099.wav" TEXT_AND_SOUND1 "No! They killed off the sappers!" "RP_HR_0100.wav" REPORT_TROOP_IS_ANNIHILATED JOB_H_SAPPER REPORT_TROOP_IS_ANNIHILATED JOB_H_PYRO_TECHNICIAN TEXT_AND_SOUND0 "No more mortars!" "RP_HR_0101.wav" TEXT_AND_SOUND1 "We're out of mortars!" "RP_HR_0102.wav" REPORT_TROOP_IS_ANNIHILATED JOB_H_MORTAR TEXT_AND_SOUND0 "The ballistas are destroyed!" "RP_HR_0103.wav" TEXT_AND_SOUND1 "No more ballistas left!" "RP_HR_0104.wav" REPORT_TROOP_IS_ANNIHILATED JOB_H_BALLISTA REPORT_TROOP_IS_ANNIHILATED JOB_H_HARPOON TEXT_AND_SOUND0 "They destroyed the catapults!" "RP_HR_0105.wav" TEXT_AND_SOUND1 "Catapults are wiped out!" "RP_HR_0106.wav" REPORT_TROOP_IS_ANNIHILATED JOB_H_CATAPULT TEXT_AND_SOUND0 "The bomber wings, all shot up!" "RP_HR_0107.wav" TEXT_AND_SOUND1 "We're out of bomber wings!" "RP_HR_0108.wav" REPORT_TROOP_IS_ANNIHILATED JOB_H_BOMBER_WING TEXT_AND_SOUND0 "The battaloon's returning, it can't hold any more!" "RP_HR_0109.wav" TEXT_AND_SOUND1 "The battaloon couldn't survive!" "RP_HR_0110.wav" REPORT_TROOP_IS_ANNIHILATED JOB_H_BATTALOON TEXT_AND_SOUND0 "Not a storm rider in sight, captain." "RP_HR_0111.wav" TEXT_AND_SOUND1 "The storm riders are wiped out!" "RP_HR_0112.wav" REPORT_TROOP_IS_ANNIHILATED JOB_H_STORM_RIDER ////////////////////////////////////////////////////////////////////////////////////////// // ÀûÀ» Àü¸ê ½ÃÄ×À» ¶§ ////////////////////////////////////////////////////////////////////////////////////////// TEXT_AND_SOUND0 "The archers finished one up!" "RP_HR_0115.wav" TEXT_AND_SOUND1 "The archers shot one down!" "RP_HR_0116.wav" REPORT_TROOP_DEFEATED_ENEMY JOB_H_ARCHER REPORT_TROOP_DEFEATED_ENEMY JOB_H_LONGBOW_MAN TEXT_AND_SOUND0 "The infantry finished one up!" "RP_HR_0117.wav" TEXT_AND_SOUND1 "The infantry killed one off!" "RP_HR_0118.wav" REPORT_TROOP_DEFEATED_ENEMY JOB_H_INFANTRY REPORT_TROOP_DEFEATED_ENEMY JOB_H_H_INFANTRY TEXT_AND_SOUND0 "The knights wiped one out!" "RP_HR_0119.wav" TEXT_AND_SOUND1 "The knights got one, captain!" "RP_HR_0120.wav" REPORT_TROOP_DEFEATED_ENEMY JOB_H_KNIGHT TEXT_AND_SOUND0 "The spearmen stopped them!" "RP_HR_0121.wav" TEXT_AND_SOUND1 "The spearmen finished one!" "RP_HR_0122.wav" REPORT_TROOP_DEFEATED_ENEMY JOB_H_SPEARMAN TEXT_AND_SOUND0 "The paladins got one!" "RP_HR_0123.wav" TEXT_AND_SOUND1 "The paladins squashed the opposition!" "RP_HR_0124.wav" REPORT_TROOP_DEFEATED_ENEMY JOB_H_PALADIN TEXT_AND_SOUND0 "Enemy couldn't stand against our cavalry!" "RP_HR_0125.wav" TEXT_AND_SOUND1 "The cavalry ran over one of them!" "RP_HR_0126.wav" REPORT_TROOP_DEFEATED_ENEMY JOB_H_CAVALRY REPORT_TROOP_DEFEATED_ENEMY JOB_H_H_CAVALRY TEXT_AND_SOUND0 "Can't believe the sappers took one out!" "RP_HR_0127.wav" TEXT_AND_SOUND1 "Our sappers got one!" "RP_HR_0128.wav" REPORT_TROOP_DEFEATED_ENEMY JOB_H_SAPPER REPORT_TROOP_DEFEATED_ENEMY JOB_H_PYRO_TECHNICIAN TEXT_AND_SOUND0 "The mortars gave them a good burn!" "RP_HR_0129.wav" TEXT_AND_SOUND1 "The mortar unit shot one up!" "RP_HR_0130.wav" REPORT_TROOP_DEFEATED_ENEMY JOB_H_MORTAR TEXT_AND_SOUND0 "The ballistas finished one up!" "RP_HR_0131.wav" TEXT_AND_SOUND1 "The ballistas crushed them!" "RP_HR_0132.wav" REPORT_TROOP_DEFEATED_ENEMY JOB_H_BALLISTA REPORT_TROOP_DEFEATED_ENEMY JOB_H_HARPOON TEXT_AND_SOUND0 "The catapults got one of them!" "RP_HR_0133.wav" TEXT_AND_SOUND1 "The catapults got one!" "RP_HR_0134.wav" REPORT_TROOP_DEFEATED_ENEMY JOB_H_CATAPULT TEXT_AND_SOUND0 "The battaloon finished one up!" "RP_HR_0135.wav" TEXT_AND_SOUND1 "The battaloon got the job done!" "RP_HR_0136.wav" REPORT_TROOP_DEFEATED_ENEMY JOB_H_BATTALOON TEXT_AND_SOUND0 "The storm riders finished one up!" "RP_HR_0137.wav" TEXT_AND_SOUND1 "Our storm riders had a good run on them!" "RP_HR_0138.wav" REPORT_TROOP_DEFEATED_ENEMY JOB_H_STORM_RIDER TEXT_AND_SOUND0 "The bomber wings completed the mission!" "RP_HR_0139.wav" TEXT_AND_SOUND1 "The bomber wings got 'em!" "RP_HR_0140.wav" REPORT_TROOP_DEFEATED_ENEMY JOB_H_BOMBER_WING ////////////////////////////////////////////////////////////////////////////////////////// // ºÎ´ë ±âŸ ////////////////////////////////////////////////////////////////////////////////////////// TEXT_AND_SOUND0 "The sappers are on it." "RP_HR_0159.wav" TEXT_AND_SOUND1 "The sappers started the job!" "RP_HR_0160.wav" REPORT_TROOP_SPECIAL1 JOB_H_SAPPER TEXT_AND_SOUND0 "The sappers are done." "RP_HR_0161.wav" TEXT_AND_SOUND1 "The sappers finished the job!" "RP_HR_0162.wav" REPORT_TROOP_SPECIAL2 JOB_H_SAPPER TEXT_AND_SOUND0 "The sappers cleared the trap." "RP_HR_0163.wav" TEXT_AND_SOUND1 "Our sappers took care of the trap!" "RP_HR_0164.wav" REPORT_TROOP_SPECIAL3 JOB_H_SAPPER TEXT_AND_SOUND0 "Storm riders, move out!" "RP_HR_0165.wav" TEXT_AND_SOUND1 "Storm riders, advance!" "RP_HR_0166.wav" REPORT_TROOP_SPECIAL1 JOB_H_STORM_RIDER TEXT_AND_SOUND0 "Storm riders, go get them!" "RP_HR_0167.wav" TEXT_AND_SOUND1 "Storm riders, Attack!" "RP_HR_0168.wav" REPORT_TROOP_SPECIAL2 JOB_H_STORM_RIDER TEXT_AND_SOUND0 "Bomber wings, move out!" "RP_HR_0169.wav" TEXT_AND_SOUND1 "Bomber wings, get in position!" "RP_HR_0170.wav" REPORT_TROOP_SPECIAL1 JOB_H_BOMBER_WING TEXT_AND_SOUND0 "Bomber wings, attack!" "RP_HR_0171.wav" TEXT_AND_SOUND1 "Bomber wings, fire!" "RP_HR_0172.wav" REPORT_TROOP_SPECIAL2 JOB_H_BOMBER_WING TEXT_AND_SOUND0 "Send the battaloon!" "RP_HR_0173.wav" TEXT_AND_SOUND1 "Place a battaloon on their heads!" "RP_HR_0174.wav" REPORT_TROOP_SPECIAL1 JOB_H_BATTALOON TEXT_AND_SOUND0 "Battaloon, attack!" "RP_HR_0175.wav" TEXT_AND_SOUND1 "Battaloon, we need a supporting fire!" "RP_HR_0176.wav" REPORT_TROOP_SPECIAL2 JOB_H_BATTALOON TEXT_AND_SOUND0 "Too bright! Our archers can't aim!!" "RP_HR_0177.wav" TEXT_AND_SOUND1 "The sunlight's blinding our archers!" "RP_HR_0178.wav" REPORT_TROOP_SPECIAL1 JOB_H_ARCHER REPORT_TROOP_SPECIAL1 JOB_H_LONGBOW_MAN TEXT_AND_SOUND0 "The sun's shining in the mortars' eyes!" "RP_HR_0179.wav" TEXT_AND_SOUND1 "The mortars can't shoot in this blinding sun!" "RP_HR_0180.wav" REPORT_TROOP_SPECIAL1 JOB_H_MORTAR TEXT_AND_SOUND0 "They are struggling against the sunlight!" "RP_HR_0181.wav" TEXT_AND_SOUND1 "They can't aim in this bright light!" "RP_HR_0182.wav" REPORT_TROOP_SPECIAL1 JOB_H_BALLISTA REPORT_TROOP_SPECIAL1 JOB_H_HARPOON REPORT_TROOP_SPECIAL1 JOB_H_CATAPULT TEXT_AND_SOUND0 "The spearmen are blinded by the sun!" "RP_HR_0183.wav" TEXT_AND_SOUND1 "The sun's shining in the spearmen's eyes!" "RP_HR_0184.wav" REPORT_TROOP_SPECIAL1 JOB_H_SPEARMAN ///////////////////////////////////////////////////////////////////////////////////////////////////////// // ºÎ´ë ¸¶¹ý »ç¿ë ///////////////////////////////////////////////////////////////////////////////////////////////////////// TEXT_AND_SOUND0 "They are about to use 'Meteor'!" "RP_HR_0185.wav" TEXT_AND_SOUND1 "The enemy cast 'Meteor'!" "RP_HR_0186.wav" REPORT_ENEMY_CAST_METEOR JOB_H_ARCHER REPORT_ENEMY_CAST_METEOR JOB_H_LONGBOW_MAN REPORT_ENEMY_CAST_METEOR JOB_H_INFANTRY REPORT_ENEMY_CAST_METEOR JOB_H_SPEARMAN REPORT_ENEMY_CAST_METEOR JOB_H_H_INFANTRY REPORT_ENEMY_CAST_METEOR JOB_H_KNIGHT REPORT_ENEMY_CAST_METEOR JOB_H_PALADIN REPORT_ENEMY_CAST_METEOR JOB_H_CAVALRY REPORT_ENEMY_CAST_METEOR JOB_H_H_CAVALRY REPORT_ENEMY_CAST_METEOR JOB_H_STORM_RIDER REPORT_ENEMY_CAST_METEOR JOB_H_SAPPER REPORT_ENEMY_CAST_METEOR JOB_H_PYRO_TECHNICIAN REPORT_ENEMY_CAST_METEOR JOB_H_BOMBER_WING REPORT_ENEMY_CAST_METEOR JOB_H_MORTAR REPORT_ENEMY_CAST_METEOR JOB_H_BALLISTA REPORT_ENEMY_CAST_METEOR JOB_H_HARPOON REPORT_ENEMY_CAST_METEOR JOB_H_CATAPULT REPORT_ENEMY_CAST_METEOR JOB_H_BATTALOON REPORT_ENEMY_CAST_METEOR JOB_DE_ARCHER REPORT_ENEMY_CAST_METEOR JOB_DE_CAVALRY_ARCHER REPORT_ENEMY_CAST_METEOR JOB_DE_FIGHTER REPORT_ENEMY_CAST_METEOR JOB_DE_KNIGHT REPORT_ENEMY_CAST_METEOR JOB_DE_LIGHT_CAVALRY REPORT_ENEMY_CAST_METEOR JOB_DO_INFANTRY REPORT_ENEMY_CAST_METEOR JOB_DO_RIDER REPORT_ENEMY_CAST_METEOR JOB_DO_H_A_RIDERS REPORT_ENEMY_CAST_METEOR JOB_DO_AXE_MAN REPORT_ENEMY_CAST_METEOR JOB_DO_H_A_INFANTRY REPORT_ENEMY_CAST_METEOR JOB_DO_SAPPER REPORT_ENEMY_CAST_METEOR JOB_D_SCORPION REPORT_ENEMY_CAST_METEOR JOB_D_SWAMP_MAMMOTH REPORT_ENEMY_CAST_METEOR JOB_D_DIRIGIBLE REPORT_ENEMY_CAST_METEOR JOB_D_BLACK_WYVERN REPORT_ENEMY_CAST_METEOR JOB_DO_GHOUL REPORT_ENEMY_CAST_METEOR JOB_D_BONE_DRAGON REPORT_ENEMY_CAST_METEOR JOB_ENCABLOSA_MONSTER REPORT_ENEMY_CAST_METEOR JOB_ENCABLOSA_FLYING_MONSTER TEXT_AND_SOUND0 "They're using 'Lightning'!" "RP_HR_0187.wav" TEXT_AND_SOUND1 "'Lightining' is cast by the enemy!" "RP_HR_0188.wav" REPORT_ENEMY_CAST_LIGHTNING JOB_H_ARCHER REPORT_ENEMY_CAST_LIGHTNING JOB_H_LONGBOW_MAN REPORT_ENEMY_CAST_LIGHTNING JOB_H_INFANTRY REPORT_ENEMY_CAST_LIGHTNING JOB_H_SPEARMAN REPORT_ENEMY_CAST_LIGHTNING JOB_H_H_INFANTRY REPORT_ENEMY_CAST_LIGHTNING JOB_H_KNIGHT REPORT_ENEMY_CAST_LIGHTNING JOB_H_PALADIN REPORT_ENEMY_CAST_LIGHTNING JOB_H_CAVALRY REPORT_ENEMY_CAST_LIGHTNING JOB_H_H_CAVALRY REPORT_ENEMY_CAST_LIGHTNING JOB_H_STORM_RIDER REPORT_ENEMY_CAST_LIGHTNING JOB_H_SAPPER REPORT_ENEMY_CAST_LIGHTNING JOB_H_PYRO_TECHNICIAN REPORT_ENEMY_CAST_LIGHTNING JOB_H_BOMBER_WING REPORT_ENEMY_CAST_LIGHTNING JOB_H_MORTAR REPORT_ENEMY_CAST_LIGHTNING JOB_H_BALLISTA REPORT_ENEMY_CAST_LIGHTNING JOB_H_HARPOON REPORT_ENEMY_CAST_LIGHTNING JOB_H_CATAPULT REPORT_ENEMY_CAST_LIGHTNING JOB_H_BATTALOON REPORT_ENEMY_CAST_LIGHTNING JOB_DE_ARCHER REPORT_ENEMY_CAST_LIGHTNING JOB_DE_CAVALRY_ARCHER REPORT_ENEMY_CAST_LIGHTNING JOB_DE_FIGHTER REPORT_ENEMY_CAST_LIGHTNING JOB_DE_KNIGHT REPORT_ENEMY_CAST_LIGHTNING JOB_DE_LIGHT_CAVALRY REPORT_ENEMY_CAST_LIGHTNING JOB_DO_INFANTRY REPORT_ENEMY_CAST_LIGHTNING JOB_DO_RIDER REPORT_ENEMY_CAST_LIGHTNING JOB_DO_H_A_RIDERS REPORT_ENEMY_CAST_LIGHTNING JOB_DO_AXE_MAN REPORT_ENEMY_CAST_LIGHTNING JOB_DO_H_A_INFANTRY REPORT_ENEMY_CAST_LIGHTNING JOB_DO_SAPPER REPORT_ENEMY_CAST_LIGHTNING JOB_D_SCORPION REPORT_ENEMY_CAST_LIGHTNING JOB_D_SWAMP_MAMMOTH REPORT_ENEMY_CAST_LIGHTNING JOB_D_DIRIGIBLE REPORT_ENEMY_CAST_LIGHTNING JOB_D_BLACK_WYVERN REPORT_ENEMY_CAST_LIGHTNING JOB_DO_GHOUL REPORT_ENEMY_CAST_LIGHTNING JOB_D_BONE_DRAGON REPORT_ENEMY_CAST_LIGHTNING JOB_ENCABLOSA_MONSTER REPORT_ENEMY_CAST_LIGHTNING JOB_ENCABLOSA_FLYING_MONSTER TEXT_AND_SOUND0 "They are ready for 'Blizzard'!" "RP_HR_0189.wav" TEXT_AND_SOUND1 "They cast 'Blizzard'! Take cover!!" "RP_HR_0190.wav" REPORT_ENEMY_CAST_BLIZZARD JOB_H_ARCHER REPORT_ENEMY_CAST_BLIZZARD JOB_H_LONGBOW_MAN REPORT_ENEMY_CAST_BLIZZARD JOB_H_INFANTRY REPORT_ENEMY_CAST_BLIZZARD JOB_H_SPEARMAN REPORT_ENEMY_CAST_BLIZZARD JOB_H_H_INFANTRY REPORT_ENEMY_CAST_BLIZZARD JOB_H_KNIGHT REPORT_ENEMY_CAST_BLIZZARD JOB_H_PALADIN REPORT_ENEMY_CAST_BLIZZARD JOB_H_CAVALRY REPORT_ENEMY_CAST_BLIZZARD JOB_H_H_CAVALRY REPORT_ENEMY_CAST_BLIZZARD JOB_H_STORM_RIDER REPORT_ENEMY_CAST_BLIZZARD JOB_H_SAPPER REPORT_ENEMY_CAST_BLIZZARD JOB_H_PYRO_TECHNICIAN REPORT_ENEMY_CAST_BLIZZARD JOB_H_BOMBER_WING REPORT_ENEMY_CAST_BLIZZARD JOB_H_MORTAR REPORT_ENEMY_CAST_BLIZZARD JOB_H_BALLISTA REPORT_ENEMY_CAST_BLIZZARD JOB_H_HARPOON REPORT_ENEMY_CAST_BLIZZARD JOB_H_CATAPULT REPORT_ENEMY_CAST_BLIZZARD JOB_H_BATTALOON REPORT_ENEMY_CAST_BLIZZARD JOB_DE_ARCHER REPORT_ENEMY_CAST_BLIZZARD JOB_DE_CAVALRY_ARCHER REPORT_ENEMY_CAST_BLIZZARD JOB_DE_FIGHTER REPORT_ENEMY_CAST_BLIZZARD JOB_DE_KNIGHT REPORT_ENEMY_CAST_BLIZZARD JOB_DE_LIGHT_CAVALRY REPORT_ENEMY_CAST_BLIZZARD JOB_DO_INFANTRY REPORT_ENEMY_CAST_BLIZZARD JOB_DO_RIDER REPORT_ENEMY_CAST_BLIZZARD JOB_DO_H_A_RIDERS REPORT_ENEMY_CAST_BLIZZARD JOB_DO_AXE_MAN REPORT_ENEMY_CAST_BLIZZARD JOB_DO_H_A_INFANTRY REPORT_ENEMY_CAST_BLIZZARD JOB_DO_SAPPER REPORT_ENEMY_CAST_BLIZZARD JOB_D_SCORPION REPORT_ENEMY_CAST_BLIZZARD JOB_D_SWAMP_MAMMOTH REPORT_ENEMY_CAST_BLIZZARD JOB_D_DIRIGIBLE REPORT_ENEMY_CAST_BLIZZARD JOB_D_BLACK_WYVERN REPORT_ENEMY_CAST_BLIZZARD JOB_DO_GHOUL REPORT_ENEMY_CAST_BLIZZARD JOB_D_BONE_DRAGON REPORT_ENEMY_CAST_BLIZZARD JOB_ENCABLOSA_MONSTER REPORT_ENEMY_CAST_BLIZZARD JOB_ENCABLOSA_FLYING_MONSTER TEXT_AND_SOUND0 "They unleashed 'Vine'!" "RP_HR_0191.wav" TEXT_AND_SOUND1 "'Vine' is cast by them!" "RP_HR_0192.wav" REPORT_ENEMY_CAST_VINE JOB_H_ARCHER REPORT_ENEMY_CAST_VINE JOB_H_LONGBOW_MAN REPORT_ENEMY_CAST_VINE JOB_H_INFANTRY REPORT_ENEMY_CAST_VINE JOB_H_SPEARMAN REPORT_ENEMY_CAST_VINE JOB_H_H_INFANTRY REPORT_ENEMY_CAST_VINE JOB_H_KNIGHT REPORT_ENEMY_CAST_VINE JOB_H_PALADIN REPORT_ENEMY_CAST_VINE JOB_H_CAVALRY REPORT_ENEMY_CAST_VINE JOB_H_H_CAVALRY REPORT_ENEMY_CAST_VINE JOB_H_STORM_RIDER REPORT_ENEMY_CAST_VINE JOB_H_SAPPER REPORT_ENEMY_CAST_VINE JOB_H_PYRO_TECHNICIAN REPORT_ENEMY_CAST_VINE JOB_H_BOMBER_WING REPORT_ENEMY_CAST_VINE JOB_H_MORTAR REPORT_ENEMY_CAST_VINE JOB_H_BALLISTA REPORT_ENEMY_CAST_VINE JOB_H_HARPOON REPORT_ENEMY_CAST_VINE JOB_H_CATAPULT REPORT_ENEMY_CAST_VINE JOB_H_BATTALOON REPORT_ENEMY_CAST_VINE JOB_DE_ARCHER REPORT_ENEMY_CAST_VINE JOB_DE_CAVALRY_ARCHER REPORT_ENEMY_CAST_VINE JOB_DE_FIGHTER REPORT_ENEMY_CAST_VINE JOB_DE_KNIGHT REPORT_ENEMY_CAST_VINE JOB_DE_LIGHT_CAVALRY REPORT_ENEMY_CAST_VINE JOB_DO_INFANTRY REPORT_ENEMY_CAST_VINE JOB_DO_RIDER REPORT_ENEMY_CAST_VINE JOB_DO_H_A_RIDERS REPORT_ENEMY_CAST_VINE JOB_DO_AXE_MAN REPORT_ENEMY_CAST_VINE JOB_DO_H_A_INFANTRY REPORT_ENEMY_CAST_VINE JOB_DO_SAPPER REPORT_ENEMY_CAST_VINE JOB_D_SCORPION REPORT_ENEMY_CAST_VINE JOB_D_SWAMP_MAMMOTH REPORT_ENEMY_CAST_VINE JOB_D_DIRIGIBLE REPORT_ENEMY_CAST_VINE JOB_D_BLACK_WYVERN REPORT_ENEMY_CAST_VINE JOB_DO_GHOUL REPORT_ENEMY_CAST_VINE JOB_D_BONE_DRAGON REPORT_ENEMY_CAST_VINE JOB_ENCABLOSA_MONSTER REPORT_ENEMY_CAST_VINE JOB_ENCABLOSA_FLYING_MONSTER TEXT_AND_SOUND0 "Argh! They're using 'Null'!" "RP_HR_0193.wav" TEXT_AND_SOUND1 "'Enemy cast 'Null'!" "RP_HR_0194.wav" REPORT_ENEMY_CAST_NULL JOB_H_ARCHER REPORT_ENEMY_CAST_NULL JOB_H_LONGBOW_MAN REPORT_ENEMY_CAST_NULL JOB_H_INFANTRY REPORT_ENEMY_CAST_NULL JOB_H_SPEARMAN REPORT_ENEMY_CAST_NULL JOB_H_H_INFANTRY REPORT_ENEMY_CAST_NULL JOB_H_KNIGHT REPORT_ENEMY_CAST_NULL JOB_H_PALADIN REPORT_ENEMY_CAST_NULL JOB_H_CAVALRY REPORT_ENEMY_CAST_NULL JOB_H_H_CAVALRY REPORT_ENEMY_CAST_NULL JOB_H_STORM_RIDER REPORT_ENEMY_CAST_NULL JOB_H_SAPPER REPORT_ENEMY_CAST_NULL JOB_H_PYRO_TECHNICIAN REPORT_ENEMY_CAST_NULL JOB_H_BOMBER_WING REPORT_ENEMY_CAST_NULL JOB_H_MORTAR REPORT_ENEMY_CAST_NULL JOB_H_BALLISTA REPORT_ENEMY_CAST_NULL JOB_H_HARPOON REPORT_ENEMY_CAST_NULL JOB_H_CATAPULT REPORT_ENEMY_CAST_NULL JOB_H_BATTALOON REPORT_ENEMY_CAST_NULL JOB_DE_ARCHER REPORT_ENEMY_CAST_NULL JOB_DE_CAVALRY_ARCHER REPORT_ENEMY_CAST_NULL JOB_DE_FIGHTER REPORT_ENEMY_CAST_NULL JOB_DE_KNIGHT REPORT_ENEMY_CAST_NULL JOB_DE_LIGHT_CAVALRY REPORT_ENEMY_CAST_NULL JOB_DO_INFANTRY REPORT_ENEMY_CAST_NULL JOB_DO_RIDER REPORT_ENEMY_CAST_NULL JOB_DO_H_A_RIDERS REPORT_ENEMY_CAST_NULL JOB_DO_AXE_MAN REPORT_ENEMY_CAST_NULL JOB_DO_H_A_INFANTRY REPORT_ENEMY_CAST_NULL JOB_DO_SAPPER REPORT_ENEMY_CAST_NULL JOB_D_SCORPION REPORT_ENEMY_CAST_NULL JOB_D_SWAMP_MAMMOTH REPORT_ENEMY_CAST_NULL JOB_D_DIRIGIBLE REPORT_ENEMY_CAST_NULL JOB_D_BLACK_WYVERN REPORT_ENEMY_CAST_NULL JOB_DO_GHOUL REPORT_ENEMY_CAST_NULL JOB_D_BONE_DRAGON REPORT_ENEMY_CAST_NULL JOB_ENCABLOSA_MONSTER REPORT_ENEMY_CAST_NULL JOB_ENCABLOSA_FLYING_MONSTER TEXT_AND_SOUND0 "They're using 'Dark Mist'!" "RP_HR_0195.wav" TEXT_AND_SOUND1 "They are about to call 'Dark Mist'!" "RP_HR_0196.wav" REPORT_ENEMY_CAST_DARKMIST JOB_H_ARCHER REPORT_ENEMY_CAST_DARKMIST JOB_H_LONGBOW_MAN REPORT_ENEMY_CAST_DARKMIST JOB_H_INFANTRY REPORT_ENEMY_CAST_DARKMIST JOB_H_SPEARMAN REPORT_ENEMY_CAST_DARKMIST JOB_H_H_INFANTRY REPORT_ENEMY_CAST_DARKMIST JOB_H_KNIGHT REPORT_ENEMY_CAST_DARKMIST JOB_H_PALADIN REPORT_ENEMY_CAST_DARKMIST JOB_H_CAVALRY REPORT_ENEMY_CAST_DARKMIST JOB_H_H_CAVALRY REPORT_ENEMY_CAST_DARKMIST JOB_H_STORM_RIDER REPORT_ENEMY_CAST_DARKMIST JOB_H_SAPPER REPORT_ENEMY_CAST_DARKMIST JOB_H_PYRO_TECHNICIAN REPORT_ENEMY_CAST_DARKMIST JOB_H_BOMBER_WING REPORT_ENEMY_CAST_DARKMIST JOB_H_MORTAR REPORT_ENEMY_CAST_DARKMIST JOB_H_BALLISTA REPORT_ENEMY_CAST_DARKMIST JOB_H_HARPOON REPORT_ENEMY_CAST_DARKMIST JOB_H_CATAPULT REPORT_ENEMY_CAST_DARKMIST JOB_H_BATTALOON REPORT_ENEMY_CAST_DARKMIST JOB_DE_ARCHER REPORT_ENEMY_CAST_DARKMIST JOB_DE_CAVALRY_ARCHER REPORT_ENEMY_CAST_DARKMIST JOB_DE_FIGHTER REPORT_ENEMY_CAST_DARKMIST JOB_DE_KNIGHT REPORT_ENEMY_CAST_DARKMIST JOB_DE_LIGHT_CAVALRY REPORT_ENEMY_CAST_DARKMIST JOB_DO_INFANTRY REPORT_ENEMY_CAST_DARKMIST JOB_DO_RIDER REPORT_ENEMY_CAST_DARKMIST JOB_DO_H_A_RIDERS REPORT_ENEMY_CAST_DARKMIST JOB_DO_AXE_MAN REPORT_ENEMY_CAST_DARKMIST JOB_DO_H_A_INFANTRY REPORT_ENEMY_CAST_DARKMIST JOB_DO_SAPPER REPORT_ENEMY_CAST_DARKMIST JOB_D_SCORPION REPORT_ENEMY_CAST_DARKMIST JOB_D_SWAMP_MAMMOTH REPORT_ENEMY_CAST_DARKMIST JOB_D_DIRIGIBLE REPORT_ENEMY_CAST_DARKMIST JOB_D_BLACK_WYVERN REPORT_ENEMY_CAST_DARKMIST JOB_DO_GHOUL REPORT_ENEMY_CAST_DARKMIST JOB_D_BONE_DRAGON REPORT_ENEMY_CAST_DARKMIST JOB_ENCABLOSA_MONSTER REPORT_ENEMY_CAST_DARKMIST JOB_ENCABLOSA_FLYING_MONSTER TEXT_AND_SOUND0 "Blast! They're healing!!" "RP_HR_0197.wav" TEXT_AND_SOUND1 "They called for 'Curatio' captain!" "RP_HR_0198.wav" REPORT_ENEMY_CAST_CURATIO JOB_H_ARCHER REPORT_ENEMY_CAST_CURATIO JOB_H_LONGBOW_MAN REPORT_ENEMY_CAST_CURATIO JOB_H_INFANTRY REPORT_ENEMY_CAST_CURATIO JOB_H_SPEARMAN REPORT_ENEMY_CAST_CURATIO JOB_H_H_INFANTRY REPORT_ENEMY_CAST_CURATIO JOB_H_KNIGHT REPORT_ENEMY_CAST_CURATIO JOB_H_PALADIN REPORT_ENEMY_CAST_CURATIO JOB_H_CAVALRY REPORT_ENEMY_CAST_CURATIO JOB_H_H_CAVALRY REPORT_ENEMY_CAST_CURATIO JOB_H_STORM_RIDER REPORT_ENEMY_CAST_CURATIO JOB_H_SAPPER REPORT_ENEMY_CAST_CURATIO JOB_H_PYRO_TECHNICIAN REPORT_ENEMY_CAST_CURATIO JOB_H_BOMBER_WING REPORT_ENEMY_CAST_CURATIO JOB_H_MORTAR REPORT_ENEMY_CAST_CURATIO JOB_H_BALLISTA REPORT_ENEMY_CAST_CURATIO JOB_H_HARPOON REPORT_ENEMY_CAST_CURATIO JOB_H_CATAPULT REPORT_ENEMY_CAST_CURATIO JOB_H_BATTALOON REPORT_ENEMY_CAST_CURATIO JOB_DE_ARCHER REPORT_ENEMY_CAST_CURATIO JOB_DE_CAVALRY_ARCHER REPORT_ENEMY_CAST_CURATIO JOB_DE_FIGHTER REPORT_ENEMY_CAST_CURATIO JOB_DE_KNIGHT REPORT_ENEMY_CAST_CURATIO JOB_DE_LIGHT_CAVALRY REPORT_ENEMY_CAST_CURATIO JOB_DO_INFANTRY REPORT_ENEMY_CAST_CURATIO JOB_DO_RIDER REPORT_ENEMY_CAST_CURATIO JOB_DO_H_A_RIDERS REPORT_ENEMY_CAST_CURATIO JOB_DO_AXE_MAN REPORT_ENEMY_CAST_CURATIO JOB_DO_H_A_INFANTRY REPORT_ENEMY_CAST_CURATIO JOB_DO_SAPPER REPORT_ENEMY_CAST_CURATIO JOB_D_SCORPION REPORT_ENEMY_CAST_CURATIO JOB_D_SWAMP_MAMMOTH REPORT_ENEMY_CAST_CURATIO JOB_D_DIRIGIBLE REPORT_ENEMY_CAST_CURATIO JOB_D_BLACK_WYVERN REPORT_ENEMY_CAST_CURATIO JOB_DO_GHOUL REPORT_ENEMY_CAST_CURATIO JOB_D_BONE_DRAGON REPORT_ENEMY_CAST_CURATIO JOB_ENCABLOSA_MONSTER REPORT_ENEMY_CAST_CURATIO JOB_ENCABLOSA_FLYING_MONSTER TEXT_AND_SOUND0 "They are using 'Silence'!" "RP_HR_0199.wav" TEXT_AND_SOUND1 "They are about to cast 'Silence'!" "RP_HR_0200.wav" REPORT_ENEMY_CAST_SILENCE JOB_H_ARCHER REPORT_ENEMY_CAST_SILENCE JOB_H_LONGBOW_MAN REPORT_ENEMY_CAST_SILENCE JOB_H_INFANTRY REPORT_ENEMY_CAST_SILENCE JOB_H_SPEARMAN REPORT_ENEMY_CAST_SILENCE JOB_H_H_INFANTRY REPORT_ENEMY_CAST_SILENCE JOB_H_KNIGHT REPORT_ENEMY_CAST_SILENCE JOB_H_PALADIN REPORT_ENEMY_CAST_SILENCE JOB_H_CAVALRY REPORT_ENEMY_CAST_SILENCE JOB_H_H_CAVALRY REPORT_ENEMY_CAST_SILENCE JOB_H_STORM_RIDER REPORT_ENEMY_CAST_SILENCE JOB_H_SAPPER REPORT_ENEMY_CAST_SILENCE JOB_H_PYRO_TECHNICIAN REPORT_ENEMY_CAST_SILENCE JOB_H_BOMBER_WING REPORT_ENEMY_CAST_SILENCE JOB_H_MORTAR REPORT_ENEMY_CAST_SILENCE JOB_H_BALLISTA REPORT_ENEMY_CAST_SILENCE JOB_H_HARPOON REPORT_ENEMY_CAST_SILENCE JOB_H_CATAPULT REPORT_ENEMY_CAST_SILENCE JOB_H_BATTALOON REPORT_ENEMY_CAST_SILENCE JOB_DE_ARCHER REPORT_ENEMY_CAST_SILENCE JOB_DE_CAVALRY_ARCHER REPORT_ENEMY_CAST_SILENCE JOB_DE_FIGHTER REPORT_ENEMY_CAST_SILENCE JOB_DE_KNIGHT REPORT_ENEMY_CAST_SILENCE JOB_DE_LIGHT_CAVALRY REPORT_ENEMY_CAST_SILENCE JOB_DO_INFANTRY REPORT_ENEMY_CAST_SILENCE JOB_DO_RIDER REPORT_ENEMY_CAST_SILENCE JOB_DO_H_A_RIDERS REPORT_ENEMY_CAST_SILENCE JOB_DO_AXE_MAN REPORT_ENEMY_CAST_SILENCE JOB_DO_H_A_INFANTRY REPORT_ENEMY_CAST_SILENCE JOB_DO_SAPPER REPORT_ENEMY_CAST_SILENCE JOB_D_SCORPION REPORT_ENEMY_CAST_SILENCE JOB_D_SWAMP_MAMMOTH REPORT_ENEMY_CAST_SILENCE JOB_D_DIRIGIBLE REPORT_ENEMY_CAST_SILENCE JOB_D_BLACK_WYVERN REPORT_ENEMY_CAST_SILENCE JOB_DO_GHOUL REPORT_ENEMY_CAST_SILENCE JOB_D_BONE_DRAGON REPORT_ENEMY_CAST_SILENCE JOB_ENCABLOSA_MONSTER REPORT_ENEMY_CAST_SILENCE JOB_ENCABLOSA_FLYING_MONSTER ///////////////////////////////////////////////////////////////////////////////////////////////////////// // ¾Æ±ºÀÌ ¸¶¹ý »ç¿ë ///////////////////////////////////////////////////////////////////////////////////////////////////////// TEXT_AND_SOUND0 "'Meteor'!!" "RP_HR_0201.wav" TEXT_AND_SOUND1 "We cast 'Meteor'!" "RP_HR_0202.wav" REPORT_TROOP_CAST_METEOR JOB_H_ARCHER REPORT_TROOP_CAST_METEOR JOB_H_LONGBOW_MAN REPORT_TROOP_CAST_METEOR JOB_H_INFANTRY REPORT_TROOP_CAST_METEOR JOB_H_SPEARMAN REPORT_TROOP_CAST_METEOR JOB_H_H_INFANTRY REPORT_TROOP_CAST_METEOR JOB_H_KNIGHT REPORT_TROOP_CAST_METEOR JOB_H_PALADIN REPORT_TROOP_CAST_METEOR JOB_H_CAVALRY REPORT_TROOP_CAST_METEOR JOB_H_H_CAVALRY REPORT_TROOP_CAST_METEOR JOB_H_STORM_RIDER REPORT_TROOP_CAST_METEOR JOB_H_SAPPER REPORT_TROOP_CAST_METEOR JOB_H_PYRO_TECHNICIAN REPORT_TROOP_CAST_METEOR JOB_H_BOMBER_WING REPORT_TROOP_CAST_METEOR JOB_H_MORTAR REPORT_TROOP_CAST_METEOR JOB_H_BALLISTA REPORT_TROOP_CAST_METEOR JOB_H_HARPOON REPORT_TROOP_CAST_METEOR JOB_H_CATAPULT REPORT_TROOP_CAST_METEOR JOB_H_BATTALOON REPORT_TROOP_CAST_METEOR JOB_DE_ARCHER REPORT_TROOP_CAST_METEOR JOB_DE_CAVALRY_ARCHER REPORT_TROOP_CAST_METEOR JOB_DE_FIGHTER REPORT_TROOP_CAST_METEOR JOB_DE_KNIGHT REPORT_TROOP_CAST_METEOR JOB_DE_LIGHT_CAVALRY REPORT_TROOP_CAST_METEOR JOB_DO_INFANTRY REPORT_TROOP_CAST_METEOR JOB_DO_RIDER REPORT_TROOP_CAST_METEOR JOB_DO_H_A_RIDERS REPORT_TROOP_CAST_METEOR JOB_DO_AXE_MAN REPORT_TROOP_CAST_METEOR JOB_DO_H_A_INFANTRY REPORT_TROOP_CAST_METEOR JOB_DO_SAPPER REPORT_TROOP_CAST_METEOR JOB_D_SCORPION REPORT_TROOP_CAST_METEOR JOB_D_SWAMP_MAMMOTH REPORT_TROOP_CAST_METEOR JOB_D_DIRIGIBLE REPORT_TROOP_CAST_METEOR JOB_D_BLACK_WYVERN REPORT_TROOP_CAST_METEOR JOB_DO_GHOUL REPORT_TROOP_CAST_METEOR JOB_D_BONE_DRAGON REPORT_TROOP_CAST_METEOR JOB_ENCABLOSA_MONSTER REPORT_TROOP_CAST_METEOR JOB_ENCABLOSA_FLYING_MONSTER TEXT_AND_SOUND0 "Eat this! 'Lightning'!" "RP_HR_0203.wav" TEXT_AND_SOUND1 "A 'Lightning' from our side!" "RP_HR_0204.wav" REPORT_TROOP_CAST_LIGHTNING JOB_H_ARCHER REPORT_TROOP_CAST_LIGHTNING JOB_H_LONGBOW_MAN REPORT_TROOP_CAST_LIGHTNING JOB_H_INFANTRY REPORT_TROOP_CAST_LIGHTNING JOB_H_SPEARMAN REPORT_TROOP_CAST_LIGHTNING JOB_H_H_INFANTRY REPORT_TROOP_CAST_LIGHTNING JOB_H_KNIGHT REPORT_TROOP_CAST_LIGHTNING JOB_H_PALADIN REPORT_TROOP_CAST_LIGHTNING JOB_H_CAVALRY REPORT_TROOP_CAST_LIGHTNING JOB_H_H_CAVALRY REPORT_TROOP_CAST_LIGHTNING JOB_H_STORM_RIDER REPORT_TROOP_CAST_LIGHTNING JOB_H_SAPPER REPORT_TROOP_CAST_LIGHTNING JOB_H_PYRO_TECHNICIAN REPORT_TROOP_CAST_LIGHTNING JOB_H_BOMBER_WING REPORT_TROOP_CAST_LIGHTNING JOB_H_MORTAR REPORT_TROOP_CAST_LIGHTNING JOB_H_BALLISTA REPORT_TROOP_CAST_LIGHTNING JOB_H_HARPOON REPORT_TROOP_CAST_LIGHTNING JOB_H_CATAPULT REPORT_TROOP_CAST_LIGHTNING JOB_H_BATTALOON REPORT_TROOP_CAST_LIGHTNING JOB_DE_ARCHER REPORT_TROOP_CAST_LIGHTNING JOB_DE_CAVALRY_ARCHER REPORT_TROOP_CAST_LIGHTNING JOB_DE_FIGHTER REPORT_TROOP_CAST_LIGHTNING JOB_DE_KNIGHT REPORT_TROOP_CAST_LIGHTNING JOB_DE_LIGHT_CAVALRY REPORT_TROOP_CAST_LIGHTNING JOB_DO_INFANTRY REPORT_TROOP_CAST_LIGHTNING JOB_DO_RIDER REPORT_TROOP_CAST_LIGHTNING JOB_DO_H_A_RIDERS REPORT_TROOP_CAST_LIGHTNING JOB_DO_AXE_MAN REPORT_TROOP_CAST_LIGHTNING JOB_DO_H_A_INFANTRY REPORT_TROOP_CAST_LIGHTNING JOB_DO_SAPPER REPORT_TROOP_CAST_LIGHTNING JOB_D_SCORPION REPORT_TROOP_CAST_LIGHTNING JOB_D_SWAMP_MAMMOTH REPORT_TROOP_CAST_LIGHTNING JOB_D_DIRIGIBLE REPORT_TROOP_CAST_LIGHTNING JOB_D_BLACK_WYVERN REPORT_TROOP_CAST_LIGHTNING JOB_DO_GHOUL REPORT_TROOP_CAST_LIGHTNING JOB_D_BONE_DRAGON REPORT_TROOP_CAST_LIGHTNING JOB_ENCABLOSA_MONSTER REPORT_TROOP_CAST_LIGHTNING JOB_ENCABLOSA_FLYING_MONSTER TEXT_AND_SOUND0 "It's 'Blizzard'!" "RP_HR_0205.wav" TEXT_AND_SOUND1 "We cast 'Blizzard'!" "RP_HR_0206.wav" REPORT_TROOP_CAST_BLIZZARD JOB_H_ARCHER REPORT_TROOP_CAST_BLIZZARD JOB_H_LONGBOW_MAN REPORT_TROOP_CAST_BLIZZARD JOB_H_INFANTRY REPORT_TROOP_CAST_BLIZZARD JOB_H_SPEARMAN REPORT_TROOP_CAST_BLIZZARD JOB_H_H_INFANTRY REPORT_TROOP_CAST_BLIZZARD JOB_H_KNIGHT REPORT_TROOP_CAST_BLIZZARD JOB_H_PALADIN REPORT_TROOP_CAST_BLIZZARD JOB_H_CAVALRY REPORT_TROOP_CAST_BLIZZARD JOB_H_H_CAVALRY REPORT_TROOP_CAST_BLIZZARD JOB_H_STORM_RIDER REPORT_TROOP_CAST_BLIZZARD JOB_H_SAPPER REPORT_TROOP_CAST_BLIZZARD JOB_H_PYRO_TECHNICIAN REPORT_TROOP_CAST_BLIZZARD JOB_H_BOMBER_WING REPORT_TROOP_CAST_BLIZZARD JOB_H_MORTAR REPORT_TROOP_CAST_BLIZZARD JOB_H_BALLISTA REPORT_TROOP_CAST_BLIZZARD JOB_H_HARPOON REPORT_TROOP_CAST_BLIZZARD JOB_H_CATAPULT REPORT_TROOP_CAST_BLIZZARD JOB_H_BATTALOON REPORT_TROOP_CAST_BLIZZARD JOB_DE_ARCHER REPORT_TROOP_CAST_BLIZZARD JOB_DE_CAVALRY_ARCHER REPORT_TROOP_CAST_BLIZZARD JOB_DE_FIGHTER REPORT_TROOP_CAST_BLIZZARD JOB_DE_KNIGHT REPORT_TROOP_CAST_BLIZZARD JOB_DE_LIGHT_CAVALRY REPORT_TROOP_CAST_BLIZZARD JOB_DO_INFANTRY REPORT_TROOP_CAST_BLIZZARD JOB_DO_RIDER REPORT_TROOP_CAST_BLIZZARD JOB_DO_H_A_RIDERS REPORT_TROOP_CAST_BLIZZARD JOB_DO_AXE_MAN REPORT_TROOP_CAST_BLIZZARD JOB_DO_H_A_INFANTRY REPORT_TROOP_CAST_BLIZZARD JOB_DO_SAPPER REPORT_TROOP_CAST_BLIZZARD JOB_D_SCORPION REPORT_TROOP_CAST_BLIZZARD JOB_D_SWAMP_MAMMOTH REPORT_TROOP_CAST_BLIZZARD JOB_D_DIRIGIBLE REPORT_TROOP_CAST_BLIZZARD JOB_D_BLACK_WYVERN REPORT_TROOP_CAST_BLIZZARD JOB_DO_GHOUL REPORT_TROOP_CAST_BLIZZARD JOB_D_BONE_DRAGON REPORT_TROOP_CAST_BLIZZARD JOB_ENCABLOSA_MONSTER REPORT_TROOP_CAST_BLIZZARD JOB_ENCABLOSA_FLYING_MONSTER TEXT_AND_SOUND0 "'Vine'! 'Vine'!" "RP_HR_0207.wav" TEXT_AND_SOUND1 "'Vine' cast!" "RP_HR_0208.wav" REPORT_TROOP_CAST_VINE JOB_H_ARCHER REPORT_TROOP_CAST_VINE JOB_H_LONGBOW_MAN REPORT_TROOP_CAST_VINE JOB_H_INFANTRY REPORT_TROOP_CAST_VINE JOB_H_SPEARMAN REPORT_TROOP_CAST_VINE JOB_H_H_INFANTRY REPORT_TROOP_CAST_VINE JOB_H_KNIGHT REPORT_TROOP_CAST_VINE JOB_H_PALADIN REPORT_TROOP_CAST_VINE JOB_H_CAVALRY REPORT_TROOP_CAST_VINE JOB_H_H_CAVALRY REPORT_TROOP_CAST_VINE JOB_H_STORM_RIDER REPORT_TROOP_CAST_VINE JOB_H_SAPPER REPORT_TROOP_CAST_VINE JOB_H_PYRO_TECHNICIAN REPORT_TROOP_CAST_VINE JOB_H_BOMBER_WING REPORT_TROOP_CAST_VINE JOB_H_MORTAR REPORT_TROOP_CAST_VINE JOB_H_BALLISTA REPORT_TROOP_CAST_VINE JOB_H_HARPOON REPORT_TROOP_CAST_VINE JOB_H_CATAPULT REPORT_TROOP_CAST_VINE JOB_H_BATTALOON REPORT_TROOP_CAST_VINE JOB_DE_ARCHER REPORT_TROOP_CAST_VINE JOB_DE_CAVALRY_ARCHER REPORT_TROOP_CAST_VINE JOB_DE_FIGHTER REPORT_TROOP_CAST_VINE JOB_DE_KNIGHT REPORT_TROOP_CAST_VINE JOB_DE_LIGHT_CAVALRY REPORT_TROOP_CAST_VINE JOB_DO_INFANTRY REPORT_TROOP_CAST_VINE JOB_DO_RIDER REPORT_TROOP_CAST_VINE JOB_DO_H_A_RIDERS REPORT_TROOP_CAST_VINE JOB_DO_AXE_MAN REPORT_TROOP_CAST_VINE JOB_DO_H_A_INFANTRY REPORT_TROOP_CAST_VINE JOB_DO_SAPPER REPORT_TROOP_CAST_VINE JOB_D_SCORPION REPORT_TROOP_CAST_VINE JOB_D_SWAMP_MAMMOTH REPORT_TROOP_CAST_VINE JOB_D_DIRIGIBLE REPORT_TROOP_CAST_VINE JOB_D_BLACK_WYVERN REPORT_TROOP_CAST_VINE JOB_DO_GHOUL REPORT_TROOP_CAST_VINE JOB_D_BONE_DRAGON REPORT_TROOP_CAST_VINE JOB_ENCABLOSA_MONSTER REPORT_TROOP_CAST_VINE JOB_ENCABLOSA_FLYING_MONSTER TEXT_AND_SOUND0 "We used 'Null'!" "RP_HR_0209.wav" TEXT_AND_SOUND1 "'Null' is cast from our side!" "RP_HR_0210.wav" REPORT_TROOP_CAST_NULL JOB_H_ARCHER REPORT_TROOP_CAST_NULL JOB_H_LONGBOW_MAN REPORT_TROOP_CAST_NULL JOB_H_INFANTRY REPORT_TROOP_CAST_NULL JOB_H_SPEARMAN REPORT_TROOP_CAST_NULL JOB_H_H_INFANTRY REPORT_TROOP_CAST_NULL JOB_H_KNIGHT REPORT_TROOP_CAST_NULL JOB_H_PALADIN REPORT_TROOP_CAST_NULL JOB_H_CAVALRY REPORT_TROOP_CAST_NULL JOB_H_H_CAVALRY REPORT_TROOP_CAST_NULL JOB_H_STORM_RIDER REPORT_TROOP_CAST_NULL JOB_H_SAPPER REPORT_TROOP_CAST_NULL JOB_H_PYRO_TECHNICIAN REPORT_TROOP_CAST_NULL JOB_H_BOMBER_WING REPORT_TROOP_CAST_NULL JOB_H_MORTAR REPORT_TROOP_CAST_NULL JOB_H_BALLISTA REPORT_TROOP_CAST_NULL JOB_H_HARPOON REPORT_TROOP_CAST_NULL JOB_H_CATAPULT REPORT_TROOP_CAST_NULL JOB_H_BATTALOON REPORT_TROOP_CAST_NULL JOB_DE_ARCHER REPORT_TROOP_CAST_NULL JOB_DE_CAVALRY_ARCHER REPORT_TROOP_CAST_NULL JOB_DE_FIGHTER REPORT_TROOP_CAST_NULL JOB_DE_KNIGHT REPORT_TROOP_CAST_NULL JOB_DE_LIGHT_CAVALRY REPORT_TROOP_CAST_NULL JOB_DO_INFANTRY REPORT_TROOP_CAST_NULL JOB_DO_RIDER REPORT_TROOP_CAST_NULL JOB_DO_H_A_RIDERS REPORT_TROOP_CAST_NULL JOB_DO_AXE_MAN REPORT_TROOP_CAST_NULL JOB_DO_H_A_INFANTRY REPORT_TROOP_CAST_NULL JOB_DO_SAPPER REPORT_TROOP_CAST_NULL JOB_D_SCORPION REPORT_TROOP_CAST_NULL JOB_D_SWAMP_MAMMOTH REPORT_TROOP_CAST_NULL JOB_D_DIRIGIBLE REPORT_TROOP_CAST_NULL JOB_D_BLACK_WYVERN REPORT_TROOP_CAST_NULL JOB_DO_GHOUL REPORT_TROOP_CAST_NULL JOB_D_BONE_DRAGON REPORT_TROOP_CAST_NULL JOB_ENCABLOSA_MONSTER REPORT_TROOP_CAST_NULL JOB_ENCABLOSA_FLYING_MONSTER TEXT_AND_SOUND0 "We used 'Dark Mist'!" "RP_HR_0211.wav" TEXT_AND_SOUND1 "We cast 'Dark Mist'!!" "RP_HR_0212.wav" REPORT_TROOP_CAST_DARKMIST JOB_H_ARCHER REPORT_TROOP_CAST_DARKMIST JOB_H_LONGBOW_MAN REPORT_TROOP_CAST_DARKMIST JOB_H_INFANTRY REPORT_TROOP_CAST_DARKMIST JOB_H_SPEARMAN REPORT_TROOP_CAST_DARKMIST JOB_H_H_INFANTRY REPORT_TROOP_CAST_DARKMIST JOB_H_KNIGHT REPORT_TROOP_CAST_DARKMIST JOB_H_PALADIN REPORT_TROOP_CAST_DARKMIST JOB_H_CAVALRY REPORT_TROOP_CAST_DARKMIST JOB_H_H_CAVALRY REPORT_TROOP_CAST_DARKMIST JOB_H_STORM_RIDER REPORT_TROOP_CAST_DARKMIST JOB_H_SAPPER REPORT_TROOP_CAST_DARKMIST JOB_H_PYRO_TECHNICIAN REPORT_TROOP_CAST_DARKMIST JOB_H_BOMBER_WING REPORT_TROOP_CAST_DARKMIST JOB_H_MORTAR REPORT_TROOP_CAST_DARKMIST JOB_H_BALLISTA REPORT_TROOP_CAST_DARKMIST JOB_H_HARPOON REPORT_TROOP_CAST_DARKMIST JOB_H_CATAPULT REPORT_TROOP_CAST_DARKMIST JOB_H_BATTALOON REPORT_TROOP_CAST_DARKMIST JOB_DE_ARCHER REPORT_TROOP_CAST_DARKMIST JOB_DE_CAVALRY_ARCHER REPORT_TROOP_CAST_DARKMIST JOB_DE_FIGHTER REPORT_TROOP_CAST_DARKMIST JOB_DE_KNIGHT REPORT_TROOP_CAST_DARKMIST JOB_DE_LIGHT_CAVALRY REPORT_TROOP_CAST_DARKMIST JOB_DO_INFANTRY REPORT_TROOP_CAST_DARKMIST JOB_DO_RIDER REPORT_TROOP_CAST_DARKMIST JOB_DO_H_A_RIDERS REPORT_TROOP_CAST_DARKMIST JOB_DO_AXE_MAN REPORT_TROOP_CAST_DARKMIST JOB_DO_H_A_INFANTRY REPORT_TROOP_CAST_DARKMIST JOB_DO_SAPPER REPORT_TROOP_CAST_DARKMIST JOB_D_SCORPION REPORT_TROOP_CAST_DARKMIST JOB_D_SWAMP_MAMMOTH REPORT_TROOP_CAST_DARKMIST JOB_D_DIRIGIBLE REPORT_TROOP_CAST_DARKMIST JOB_D_BLACK_WYVERN REPORT_TROOP_CAST_DARKMIST JOB_DO_GHOUL REPORT_TROOP_CAST_DARKMIST JOB_D_BONE_DRAGON REPORT_TROOP_CAST_DARKMIST JOB_ENCABLOSA_MONSTER REPORT_TROOP_CAST_DARKMIST JOB_ENCABLOSA_FLYING_MONSTER TEXT_AND_SOUND0 "'Curatio'!" "RP_HR_0213.wav" TEXT_AND_SOUND1 "'Curatio' is cast!" "RP_HR_0214.wav" REPORT_TROOP_CAST_CURATIO JOB_H_ARCHER REPORT_TROOP_CAST_CURATIO JOB_H_LONGBOW_MAN REPORT_TROOP_CAST_CURATIO JOB_H_INFANTRY REPORT_TROOP_CAST_CURATIO JOB_H_SPEARMAN REPORT_TROOP_CAST_CURATIO JOB_H_H_INFANTRY REPORT_TROOP_CAST_CURATIO JOB_H_KNIGHT REPORT_TROOP_CAST_CURATIO JOB_H_PALADIN REPORT_TROOP_CAST_CURATIO JOB_H_CAVALRY REPORT_TROOP_CAST_CURATIO JOB_H_H_CAVALRY REPORT_TROOP_CAST_CURATIO JOB_H_STORM_RIDER REPORT_TROOP_CAST_CURATIO JOB_H_SAPPER REPORT_TROOP_CAST_CURATIO JOB_H_PYRO_TECHNICIAN REPORT_TROOP_CAST_CURATIO JOB_H_BOMBER_WING REPORT_TROOP_CAST_CURATIO JOB_H_MORTAR REPORT_TROOP_CAST_CURATIO JOB_H_BALLISTA REPORT_TROOP_CAST_CURATIO JOB_H_HARPOON REPORT_TROOP_CAST_CURATIO JOB_H_CATAPULT REPORT_TROOP_CAST_CURATIO JOB_H_BATTALOON REPORT_TROOP_CAST_CURATIO JOB_DE_ARCHER REPORT_TROOP_CAST_CURATIO JOB_DE_CAVALRY_ARCHER REPORT_TROOP_CAST_CURATIO JOB_DE_FIGHTER REPORT_TROOP_CAST_CURATIO JOB_DE_KNIGHT REPORT_TROOP_CAST_CURATIO JOB_DE_LIGHT_CAVALRY REPORT_TROOP_CAST_CURATIO JOB_DO_INFANTRY REPORT_TROOP_CAST_CURATIO JOB_DO_RIDER REPORT_TROOP_CAST_CURATIO JOB_DO_H_A_RIDERS REPORT_TROOP_CAST_CURATIO JOB_DO_AXE_MAN REPORT_TROOP_CAST_CURATIO JOB_DO_H_A_INFANTRY REPORT_TROOP_CAST_CURATIO JOB_DO_SAPPER REPORT_TROOP_CAST_CURATIO JOB_D_SCORPION REPORT_TROOP_CAST_CURATIO JOB_D_SWAMP_MAMMOTH REPORT_TROOP_CAST_CURATIO JOB_D_DIRIGIBLE REPORT_TROOP_CAST_CURATIO JOB_D_BLACK_WYVERN REPORT_TROOP_CAST_CURATIO JOB_DO_GHOUL REPORT_TROOP_CAST_CURATIO JOB_D_BONE_DRAGON REPORT_TROOP_CAST_CURATIO JOB_ENCABLOSA_MONSTER REPORT_TROOP_CAST_CURATIO JOB_ENCABLOSA_FLYING_MONSTER TEXT_AND_SOUND0 "We're using 'Silence'!" "RP_HR_0215.wav" TEXT_AND_SOUND1 "'Silence' is cast from our side!" "RP_HR_0216.wav" REPORT_TROOP_CAST_SILENCE JOB_H_ARCHER REPORT_TROOP_CAST_SILENCE JOB_H_LONGBOW_MAN REPORT_TROOP_CAST_SILENCE JOB_H_INFANTRY REPORT_TROOP_CAST_SILENCE JOB_H_SPEARMAN REPORT_TROOP_CAST_SILENCE JOB_H_H_INFANTRY REPORT_TROOP_CAST_SILENCE JOB_H_KNIGHT REPORT_TROOP_CAST_SILENCE JOB_H_PALADIN REPORT_TROOP_CAST_SILENCE JOB_H_CAVALRY REPORT_TROOP_CAST_SILENCE JOB_H_H_CAVALRY REPORT_TROOP_CAST_SILENCE JOB_H_STORM_RIDER REPORT_TROOP_CAST_SILENCE JOB_H_SAPPER REPORT_TROOP_CAST_SILENCE JOB_H_PYRO_TECHNICIAN REPORT_TROOP_CAST_SILENCE JOB_H_BOMBER_WING REPORT_TROOP_CAST_SILENCE JOB_H_MORTAR REPORT_TROOP_CAST_SILENCE JOB_H_BALLISTA REPORT_TROOP_CAST_SILENCE JOB_H_HARPOON REPORT_TROOP_CAST_SILENCE JOB_H_CATAPULT REPORT_TROOP_CAST_SILENCE JOB_H_BATTALOON REPORT_TROOP_CAST_SILENCE JOB_DE_ARCHER REPORT_TROOP_CAST_SILENCE JOB_DE_CAVALRY_ARCHER REPORT_TROOP_CAST_SILENCE JOB_DE_FIGHTER REPORT_TROOP_CAST_SILENCE JOB_DE_KNIGHT REPORT_TROOP_CAST_SILENCE JOB_DE_LIGHT_CAVALRY REPORT_TROOP_CAST_SILENCE JOB_DO_INFANTRY REPORT_TROOP_CAST_SILENCE JOB_DO_RIDER REPORT_TROOP_CAST_SILENCE JOB_DO_H_A_RIDERS REPORT_TROOP_CAST_SILENCE JOB_DO_AXE_MAN REPORT_TROOP_CAST_SILENCE JOB_DO_H_A_INFANTRY REPORT_TROOP_CAST_SILENCE JOB_DO_SAPPER REPORT_TROOP_CAST_SILENCE JOB_D_SCORPION REPORT_TROOP_CAST_SILENCE JOB_D_SWAMP_MAMMOTH REPORT_TROOP_CAST_SILENCE JOB_D_DIRIGIBLE REPORT_TROOP_CAST_SILENCE JOB_D_BLACK_WYVERN REPORT_TROOP_CAST_SILENCE JOB_DO_GHOUL REPORT_TROOP_CAST_SILENCE JOB_D_BONE_DRAGON REPORT_TROOP_CAST_SILENCE JOB_ENCABLOSA_MONSTER REPORT_TROOP_CAST_SILENCE JOB_ENCABLOSA_FLYING_MONSTER END_NEWS_DEF ///////////////////////////////////////////////////////////////////////////////////////////////////////// BEGIN_SPECIAL_NEWS_DEF "°Ô·²µå" TEXT_AND_SOUND0 "For the glory of Hironeiden!!!" "RP_HR_0218.wav" REPORT_TROOP_IS_MELEE_ATTACKED TEXT_AND_SOUND0 "Take cover!!! Arrows!!" "RP_HR_0219.wav" TEXT_AND_SOUND1 "Archers! Watch out!" "RP_HR_0220.wav" REPORT_TROOP_IS_RANGE_ATTACKED TEXT_AND_SOUND0 "Enemy attack!" "RP_HR_0221.wav" // incoming! TEXT_AND_SOUND1 "Be careful! Enemy attack!" "RP_HR_0222.wav" REPORT_TROOP_IS_BOMBARDED TEXT_AND_SOUND0 "We need support!!!" "RP_HR_0223.wav" TEXT_AND_SOUND1 "Captain, we're pushed back!" "RP_HR_0224.wav" REPORT_TROOP_HP_IS_LESS_THAN_30 TEXT_AND_SOUND0 "Arrrgh!!" "RP_HR_0225.wav" TEXT_AND_SOUND1 "Captain Gerald!!!!" "RP_HR_0226.wav" REPORT_TROOP_IS_ANNIHILATED TEXT_AND_SOUND0 "Death to the Dark Legion!!" "RP_HR_0232.wav" TEXT_AND_SOUND1 "Nothing but death for you scums!" "RP_HR_0233.wav" REPORT_TROOP_DEFEATED_ENEMY TEXT_AND_SOUND0 "Enemy leader incoming!!" "RP_HR_0234.wav" // º´»ç REPORT_TROOP_SPECIAL1 TEXT_AND_SOUND0 "A magic attack, watch it!!!" "RP_HR_0235.wav" REPORT_TROOP_SPECIAL2 TEXT_AND_SOUND0 "All troops, move!" "RP_HR_0236.wav" REPORT_TROOP_SPECIAL3 TEXT_AND_SOUND0 "'Meteor', cast!" "RP_HR_0237.wav" REPORT_TROOP_CAST_METEOR TEXT_AND_SOUND0 "'Lightning', cast!" "RP_HR_0238.wav" REPORT_TROOP_CAST_LIGHTNING TEXT_AND_SOUND0 "'Blizzard', cast!" "RP_HR_0239.wav" REPORT_TROOP_CAST_BLIZZARD TEXT_AND_SOUND0 "'Vine', cast!" "RP_HR_0240.wav" REPORT_TROOP_CAST_VINE TEXT_AND_SOUND0 "Cast 'Null'!" "RP_HR_0241.wav" REPORT_TROOP_CAST_NULL TEXT_AND_SOUND0 "'Dark Mist', cast!" "RP_HR_0242.wav" REPORT_TROOP_CAST_DARKMIST TEXT_AND_SOUND0 "'Curatio' cast!!" "RP_HR_0243.wav" REPORT_TROOP_CAST_CURATIO TEXT_AND_SOUND0 "'Silence' cast!" "RP_HR_0244.wav" REPORT_TROOP_CAST_SILENCE END_SPECIAL_NEWS_DEF ///////////////////////////////////////////////////////////////////////////////////////////////////////// BEGIN_SPECIAL_NEWS_DEF "Rupert" TEXT_AND_SOUND0 "Rupert is under attack, Boss!" "RP_HR_0246.wav" TEXT_AND_SOUND1 "Rupert's getting beat up!" "RP_HR_0247.wav" REPORT_TROOP_IS_MELEE_ATTACKED TEXT_AND_SOUND0 "Rupert's being shot up!" "RP_HR_0248.wav" TEXT_AND_SOUND1 "They're shooting at Rupert!" "RP_HR_0249.wav" REPORT_TROOP_IS_RANGE_ATTACKED TEXT_AND_SOUND0 "Rupert's in danger!" "RP_HR_0250.wav" TEXT_AND_SOUND1 "Rupert needs support!" "RP_HR_0251.wav" REPORT_TROOP_HP_IS_LESS_THAN_30 TEXT_AND_SOUND0 "Ru....Rupert!!" "RP_HR_0252.wav" TEXT_AND_SOUND1 "Rupert!!!" "RP_HR_0253.wav" REPORT_TROOP_IS_ANNIHILATED TEXT_AND_SOUND0 "Ha ha, Rupert pulled it!" "RP_HR_0254.wav" TEXT_AND_SOUND1 "Rupert finished one, that muscle head!" "RP_HR_0255.wav" REPORT_TROOP_DEFEATED_ENEMY END_SPECIAL_NEWS_DEF