2000 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)I finally feel recompensed for blood we shed. Look! There comes Holy Ground!" 2010 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Today we will score a triumph here fair or foul" 2020 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)and dedicate that victory to our Czar and deceased 'Hugh'" 2030 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)The Heroes of Hironeiden! It is a time to be crowned with HONOR!!" 2040 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Let the enemies perish in our furious anger! CHARGE!" 2045 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)For the Glory of HIRONEIDEN!!!" 2050 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Don't show mercy to Brutes! Be a tiger to beat a tiger!" 2055 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)We will break into their fortress after wiping out these rats first. Our vanguard is already at the front line of offense trying to tear down the rampart. Spare yourself for later!" 2060 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Wyverns!!!" 2070 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Our infantries are no match with them. Call for areial support NOW!!" 2080 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Boss, our allies are shooting down the wyverns. Just on time!!!" 2081 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)It seems like our Heavy Infantries are yet struggling!" // Rupert 2082 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Let's give them hands. Move Out!" // Gerald 2090 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Allied Sappers are calling for our support!!" // Ellen 2100 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Move to the fortress immediately and help the sappers! GoGoGO!!" 2110 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Our archers are under attack!!" 2115 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)The dark elves are heading toward us!!!" // Rupert 2120 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)All infantries go and help the archers! We'll take care of those savages from where we stand!" // Gerald 2130 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)They are nothing but wicked creatures in human form! Strike their heads with no mercy!!" 2140 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)I'm Rithrin, a high-elf from Osmond, Hexter. Let's settle this just between you and me . State your name!" 2150 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)I never give out my name to an elf about to die. Just Bring it on!" 2160 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)I hope their bodies are as worth as the shining armors they have on." 2170 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)It's not the price of their body that interests me, so...Please, SHUT UP!!" 2171 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Is this all they've got?!" 2172 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Hasn't your instructor tought you how to defend yourself? Press @(B)@(save)@(color=ff00ff00) to self-defend or counter-attack. This way you can earn SP points fast and easy! Acknowledged?","sound=160" 2173 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Do you honestly believe you can challenge me all by yourself? or just having a hard time to figure out how to call for help?" 2174 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Here's a tip for you. Press @(A) + @(X) or @(B) + @(Y) when you find yourself in trouble. It will summon your sub-heores each equipped with a special attack. Of course, it requires SP.","sound=160" 2175 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Sometimes it's good to have a friend whom can help you out." 2179 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Kaaarrk!" 2180 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Do you call yourself a Soldier?" 2190 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Can you shut your mouth for two seconds?" 2200 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)What a mess. Any status report from the troop commander?" // Gerald 2210 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)He's....been defeated by the enemy." // Rupert 2220 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)How about the sappers then??" // Gerald 2230 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)They didn't make it either. But the archers survived." // Rupert 2240 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Without sappers, it's impossible to break up the rampart. Order the archers to rejoin us. We're moving to the center gate of the fortress to support our catapults." 2241 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Where the hell are they going?" 2242 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)I think the Pope has sent for them." 2243 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Talk about wrong timing....Well if that pleases the Pope ......All Units! Move OUT!!" 2245 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)We'll support the catapults at the center gate of the fortress! Archers! Stay close with the main troop!" 2246 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)To look around the world or find nearby troops, use @(save)@(color=ff00ff00) Right @(restore) @(APad) " 2247 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Roger that, Ellen. By the way, do we have some sort of a minimap? It could be very handy." 2248 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Press @(R) @(save)@(color=ff00ff00) firmly to display a minimap and let the button go to close it.@(restore) ","sound=160" 2249 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Awesome!" 2250 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)One more thing. If you'd like to see the last help message displayed on the screen, press @(Y) anytime." 2251 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)I'll remember that. Thanks, Ellen." 2252 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Dammit. We're too late." 2253 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Wait, I heard something..?" 2254 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Arr,,that must be my stomach growling for food. Sorry.." 2256 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)What the hell?!!! Enemy Cavalry AHEAD!!" 2260 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)DO NOT PANIC! Infantry! Stay where you are and guard yourselves! Rupert, call for air support! Hurry!" 2261 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)They've returned to the base!!" 2262 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)I'll be damned!!! Archers! ARCHERS!! Attack the Cavalry right now!!" 2264 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Boss, you can move to other troops by pressing either @(save)@(color=ff00ff00) @(L) or @(R)@(restore).","sound=160" 2265 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)@(save)@(color=ff00ff00)Select the Archers first. Place the cursor on enemy then press @(restore) @(A) to attack!","sound=160" 2266 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)We're out numbered. Have the archers learned to use any magic?" 2267 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Luckily the archer leader knows how to use one." 2268 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Select @(save)@(color=ff00ff00)Archers, press @(restore) @(DPad) to bring up the special menu. Select @(save)@(color=ff00ff00)'Meteor'@(restore) then press @(restore) @(A) to cast it.", "sound=160" 2269 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Currently there is only one magic spell you can cast but more spells can be learned at the academy. Casting magic requires SP and depeding on the scale of magic." 2270 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Ee--haa! Eat this you filthy animals!! HaHaHaHa!" 2271 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Well Done, Archers. If our catapults at the center have been annihilated, the north is our only and last chance. Let's move before too late!" 2272 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)All Units! Move out!!" 2275 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)North, Armored Orcs incoming!" // Ellen 2277 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Infantries will derive a confusion in the front so Archers stay back and pour them a shower of arrows!" 2280 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Gerald, watch me how I round them up to you. All you have to do is gimme a cue by pressing @(B) + @(Y) together!","sound=160" 2290 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)While I have them pinned, use your special attack '@(Y)' to finish them off!","sound=160" 2300 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Sounds like a plan. Ok. Let's give it a try." 2310 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Cool. Remeber,@(B) + @(Y) together when those pigs crowd in!" 2312 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Boss, the Archers could be very helpful if you use them against heavily armored troops!" 2313 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Ok." 2315 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)In case you can't detect any enemy's movement or feel like you have no where else to go, just follow the direction where our allied units are looking over.!" 2320 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)There are more live ones over there! Let's go finish them off!" 2325 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)I can easily bring down a group of enemies with my arrows. Just simple press of @(A) + @(X) together will make them hedgehoggy." 2330 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)OK. I think they are done fore. Continue moving!" 2340 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)That's what's been dragging our catapults... They are only few! Wipe them out!!" 2350 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)More Orcs coming!" // Rupert 2360 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Protect the Catapults at all costs! Archers! Cover fire!!" // Gerald 2370 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Catapults are in position and ready to fire at your command, Boss." // Ellen 2380 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Good. Ellen, Give me the coordinates of our target." 2390 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)It's marked, sir." // Ellen 2400 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)All units standby near the rampart! We'll rush in when the catapults tear down the wall!" 2405 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Our Catapults started firing!" // Rupert 2410 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)The Wall is crumbling!!!!" // º´»ç 2420 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)GO! GO! GO!" // Gerald 2430 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)REGNIER!!!!" // Rupert 2440 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)REGNIER!!! You BASTARD!!!" // Gerald 2450 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)I'll have vengeance on you for Hugh's death. You Sneaker! FREEZE!!!" 2460 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Boss.....wha..what's that?" // Ellen 2470 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)WHAT THE HELL!" // Rupert 2480 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)To be continued.." 3000 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Gerald, there is a message that Hugh left for you." 3010 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Listening." 3020 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)I'm not sure if I'm reading this correctly but hear me out." 3025 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)@(X) :Normal Attack , @(A) :Power Attack","sound=160" 3030 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)@(Y) :Special Attack (Uses 300 SP),\n@(B) : Block or Counter-Attack","sound=160" 3040 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Does any of this make sense to you? This is one weired wish I've never seen...??" 3045 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Well, that's Hugh. I think I know what he's trying to say." 3046 "@(color=ff00ff00)@(regular)@(scale=0.8,0.8)'You can earn SP by kicking the bastards' asses.'","sound=160" 3047 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)@(save)@(color=ff00ff00)'The white SP guage is displayed on the top.' according to what Hugh says.... Man, I'm So lost.","sound=160" 3048 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)You will find out eventually." 3050 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)@(save)@(color=ff00ff00)To bring out the list of your support units, press @(restore) @(DPad)!","sound=160" 3060 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)And to summon a support unit, press @(A) on a selected troop!","sound=160" 3070 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)@(save)@(color=ff00ff00)Rotate the Right thumbstick @(restore) @(APad) to look around, Boss! ","sound=160" 3075 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)@(save)@(color=ffff5050)'Place the cursor on the position where the Red Arrow'@(restore) indicates then press @(A) to move to that position." 3080 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)@(save)@(color=ff00ff00)To move the cursor around, rotate Left thumbstick @(restore) @(APad) then press either @(A) to move or @(X) to stop your troop from moving.","sound=160" 3090 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)The Sappers are waiting for you over there. Where the Red Arrow tells points to. Your designated move position will be guided by the Green Column on the field." 3100 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)@(move) Now, move to a deginated move position and save our sappers from danger." 3110 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)@(defeat) Attack the enemy troop marked on the field." 3120 "@(color=ffffaa77)@(italic)@(scale=1.2,1.2)Archers have joined the main force .." 3125 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)@(help) Press either @(L) or @(R) Trigger to select the Archers then attack the hostile Cavalry." 3130 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)@(move) Support Catapult units by moving to a position where the Arrow indicates." 3140 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)@(help) When your troop is in movement, place the cursor on an allied troop moving ahead of you then press @A to follow them." 3145 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Press @(Y) to recall the last help message displayed on the top." 3146 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Where's our map, Ellen?." 3147 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Press @(R) firmly for a while. It will instantly bring up the minimap." 3148 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Thanks." 3150 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)To select another troop, press @(L) or @(R) anytime." 3160 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Our infantry can't handle them, call for other troops." 3170 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Ok, Ellen." 3180 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)@(move) Position Gerald and Archers close to the rampart. When out Catapults collapses the rampart, dash into the castle." 3190 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)In order to move a troop to a marked point, @(save)@(color=ff00ff00) place the cursor on the designated move position using the Left thumbstick @(restore) @(Apad) then press @A.","sound=160" 3200 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Press either @(L) or @(R) Trigger to move other troops repeating the procedure." 3210 "@(color=ffffffff)@(regular)@(scale=0.8,0.8)Ok. Ellen."