[BaseBallBatPickup0] [ChangeLevelTrigger0] LoadingMenuText="Loading... The doctor" [Counter0] [Counter1] [DeskDrawers0] [FakeMetalDoor2WinRt0] ActionMessage="Locked" [FakeMetalDoor2WinRt1] ActionMessage="Locked" [FakeMetalDoor2WinRt2] ActionMessage="Locked" [FakeMetalDoor2WinRt3] ActionMessage="Locked" [FakePlainMetalDoorLt1] ActionMessage="Locked" [FakePlainMetalDoorLt11] ActionMessage="Locked" [FakePlainMetalDoorLt12] ActionMessage="Locked" [FakePlainMetalDoorLt13] ActionMessage="Locked" [FakePlainMetalDoorLt14] ActionMessage="Locked" [FakePlainMetalDoorLt15] ActionMessage="Locked" [FakePlainMetalDoorLt16] ActionMessage="Locked" [FakePlainMetalDoorLt17] ActionMessage="Locked" [FakePlainMetalDoorLt18] ActionMessage="Locked" [FakePlainMetalDoorLt19] ActionMessage="Locked" [FakePlainMetalDoorLt20] ActionMessage="Locked" [FakePlainMetalDoorLt3] ActionMessage="Locked" [FakePlainMetalDoorLt4] ActionMessage="Locked" [FakePlainMetalDoorLt5] ActionMessage="Locked" [FakePlainMetalDoorLt6] ActionMessage="Locked" [FakePlainMetalDoorLt7] ActionMessage="Locked" [FakePlainMetalDoorLt8] ActionMessage="Locked" [FakePlainMetalDoorLt9] ActionMessage="Locked" [FakePlainMetalDoorRt0] ActionMessage="Locked" [GolfClubPickup1] [GolfClubPickup2] [GolfClubPickup3] [GrenadePickup0] [GrenadePickup1] [HammerPickup0] [HammerPickup1] [HealthPack0] [HealthPack2] [HealthPack3] [Key0] ActionMessage="Press Action to open Flood Gate" [LockerDoor0] [LockerDoor2] [MetalDoor2WinLt0] LockedActionMessage="Locked" [MetalDoor2WinLt1] LockedActionMessage="Locked" [MetalDoor2WinLt2] LockedActionMessage="Locked" [MetalDoor2WinLt3] LockedActionMessage="Locked" [MultiObjective0] ObjectiveText="Get into the Hospital" [Radio_3rdChapter0] [RevolverAmmoPickup0] [RevolverAmmoPickup1] [RevolverAmmoPickup10] [RevolverAmmoPickup11] [RevolverAmmoPickup12] [RevolverAmmoPickup13] [RevolverAmmoPickup14] [RevolverAmmoPickup2] [RevolverAmmoPickup3] [RevolverAmmoPickup4] [RevolverAmmoPickup5] [RevolverAmmoPickup6] [RevolverAmmoPickup7] [RevolverAmmoPickup8] [RevolverAmmoPickup9] [RevolverPickup1] [RifleAmmoPickup1] [RifleAmmoPickup11] [RifleAmmoPickup13] [RifleAmmoPickup14] [RifleAmmoPickup15] [RifleAmmoPickup16] [RifleAmmoPickup17] [RifleAmmoPickup2] [RifleAmmoPickup3] [RifleAmmoPickup4] [RifleAmmoPickup5] [RifleAmmoPickup7] [RifleAmmoPickup8] [RifleAmmoPickup9] [ShovelPickup0] [SmallHealth0] [SmallHealth1] [SmallHealth10] [SmallHealth11] [SmallHealth12] [SmallHealth13] [SmallHealth14] [SmallHealth15] [SmallHealth16] [SmallHealth17] [SmallHealth2] [SmallHealth3] [SmallHealth4] [SmallHealth5] [SmallHealth6] [SmallHealth7] [SmallHealth8] [SmallHealth9] [SubtitleSequence3] Subtitle=((Text="This is Philip Hudson, ",DisplaySecs=1.350000),(Text="reporting live from the emergency headquarters at the ",DisplaySecs=4.140000),(Text="Jared Smith Center for the Performing Arts. ",DisplaySecs=6.250000),(Text="We have reports that the west end fires are spreading even further.",DisplaySecs=10.350000),(Text="People living in the area are advised to be very cautious; ",DisplaySecs=14.000000),(Text="if the fire gets close, evacuate your family and head to the nearest safe house. ",DisplaySecs=18.750000),(Text="Once again the following is a list of military safe houses:",DisplaySecs=22.299999),(Text="Regional Police Precinct 22, 239 Ellington Avenue. Old City Hall, 55 Mill Street. ",DisplaySecs=28.600000),(Text="The Jared Smith Center for the Performing Arts, 26 King Street. ",DisplaySecs=32.799999),(Text="Folks, please bring whatever supplies you can, ",DisplaySecs=36.000000),(Text="we are in dire need of food, water, clothing, batteries, ",DisplaySecs=40.599998),(Text="flashlights, weapons and ammunition. ",DisplaySecs=43.000000),(Text="This is Philip Hudson reminding you that we will be doing reports ",DisplaySecs=47.000000),(Text="every hour on the hour for a long as we can.",DisplaySecs=50.000000)) [SubtitleSequence4] Subtitle=((DisplaySecs=0.500000),(Text="I did what the man on the TV said and stayed on the farm as long as I could.",DisplaySecs=4.600000),(Text="I got by ok, but those corpses kept coming.",DisplaySecs=8.500000),(Text="The shortwave radio said that the military had some safe houses set up in the City. ",DisplaySecs=13.300000),(Text="I was running low on supplies, and starting to go crazy all by myself. ",DisplaySecs=17.849998),(Text="I had nothin' to lose.",DisplaySecs=20.000000),(Text="The City looked like a war zone; roads everywhere were blocked. ",DisplaySecs=24.000000),(Text="I didn't know where to go until I noticed a flicking light in the hospital up ahead. ",DisplaySecs=30.000000),(Text="Someone was signaling SOS! ",DisplaySecs=35.000000),(Text="I wasn't going to let a few blocked roads stop me from getting to another living person...",DisplaySecs=39.000000),(Text="I'd go on foot.",DisplaySecs=43.000000)) [TriggerObjective1] [WoodenDoor0] LockedActionMessage="Locked" [WoodenDoor1] LockedActionMessage="Locked" [WoodenDoorB3LT0] LockedActionMessage="Locked"