[ChangeLevelTrigger2] LoadingMenuText="Loading... Police Station" [DOTZCheckPoint0] SaveMessage="Saving..." [DOTZCheckPoint4] SaveMessage="Saving..." [DeskDrawers22] [DeskDrawers23] [DeskDrawers32] [DeskDrawers33] [DeskDrawers44] [DeskDrawers45] [DeskDrawers48] [DeskDrawers49] [DeskDrawers56] [DeskDrawers57] [DeskDrawers62] [DeskDrawers63] [DeskDrawers64] [DeskDrawers65] [DeskDrawers68] [DeskDrawers69] [DeskDrawers72] [DeskDrawers77] [FakePlainMetalDoorLt1] ActionMessage="Locked" [FakePlainMetalDoorLt2] ActionMessage="Locked" [FileCabinet3] [FileCabinet6] [FileCabinet7] [FireAxePickup1] [GlockAmmoPickup0] [GlockAmmoPickup3] [GolfClubPickup0] [GrenadePickup1] [HammerPickup1] [HealthPack2] [Key1] ActionMessage="Press Action to pick up this Fuse" [Key2] ActionMessage="Press Action to open the Security Gate" [Key3] ActionMessage="Press the switch to open the garage door" [Key6] ActionMessage="Press Action to place the Fuse" DisabledMessage="Place a Fuse here" [LeadPipePickup0] [MultiObjective0] ObjectiveText="Get to the Police Station" [MultiObjective1] [MultiObjective3] ObjectiveText="Open the garage door" [PlainMetalDoorLt1] LockedActionMessage="Locked" [PlainMetalDoorRt0] LockedActionMessage="Locked" [Radio_6thChapter1] [RevolverAmmoPickup2] [RevolverAmmoPickup7] [RifleAmmoPickup0] [RifleAmmoPickup10] [RifleAmmoPickup5] [ShotgunAmmoPickup1] [ShotgunAmmoPickup2] [ShotgunAmmoPickup3] [ShotgunAmmoPickup4] [SmallHealth11] [SmallHealth23] [SmallHealth24] [SubtitleSequence2] Subtitle=((Text="People interested in moving to the fortified city should ",DisplaySecs=15.200000),(Text="make there way to the Jared Smith Center for the performing arts. ",DisplaySecs=18.750000),(Text="We'll keep you posted as more details come in",DisplaySecs=22.000000)) [SubtitleSequence3] Subtitle=((DisplaySecs=1.000000),(Text="Folks, we have some fantastic news for you. ",DisplaySecs=4.000000),(Text="Mr. Kaufman, the man overseeing much of the work in The City of the Living ",DisplaySecs=8.000000),(Text="has just informed us that an evacuation effort will begin shortly. ",DisplaySecs=12.500000)) [TriggerObjective2] ObjectiveText="Find a way to open the security gate" [TriggerObjective3] ObjectiveText="Circuit is blown, find a fuse " [TriggerObjective4] ObjectiveText="Get out of this alley" [TriggerObjective5] ObjectiveText="Put the fuse in the fuse box" [TriggerObjective6] ObjectiveText="Use the garage door switch" [WoodenDoor1LT0] LockedActionMessage="Locked" [WoodenDoor1LT2] LockedActionMessage="Locked" [WoodenDoor1LT3] LockedActionMessage="Locked" [WoodenDoor1LT4] LockedActionMessage="Locked" [WoodenDoor1LT5] LockedActionMessage="Locked" [WoodenDoor1LT6] LockedActionMessage="Locked"