[ACTION_GameOver1] [ACTION_GameOver2] [ACTION_Walk1] ActionString="walk" [ACTION_Walk5] ActionString="walk" [ChangeLevelTrigger0] LoadingMenuText="Loading...Fiddler's Green garage" [DOTZCheckPoint0] SaveMessage="Saving..." [FakePlainMetalDoorLt0] ActionMessage="Locked" [FakePlainMetalDoorLt2] ActionMessage="Locked" [FakePlainMetalDoorLt3] ActionMessage="Locked" [FakePlainMetalDoorLt5] ActionMessage="Locked" [MultiObjective0] [SubActionOrientation0] Desc="Orientation" [SubActionOrientation1] Desc="Orientation" [SubActionSceneSpeed0] Desc="Scene Speed" [SubActionTrigger1] Desc="Trigger" [TriggerObjective8] ObjectiveText="Defend the city entrance. Do not let any of them in"